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View Full Version : [Final]TeamVsTeam Championship



Hantziie
09-21-2013, 02:26 PM
http://i.imgur.com/chdGIGo.png

FINAL

Teams





Expendables

PlsAddRussianInGame



PlayerA
PlayerB
PlayerC

CuCu99
MnM_vs_Smarties
Uraxor

Begpo_CnupTa
Lex-58
LordOfDisaster





Bracket

The bracket can be consulted anytime here: http://challonge.com/hantzietvt
http://i.imgur.com/jUlQ0Wf.jpg
D - Team ELOHELL desqualified due to inactivity.

Final Match Rules
- Player A from your team will Duel against Player A from the other team. Your Player B will take on their Player B, and your Player C will square off with their Duelist C.
- Each pair will play maximum 5 duels, the first player to win 3 duels will win the match.
- The first team to win 2 Matches is the TvT Champions.
- Players should add their opponents to the friends list and define the best time to play against each others. You can also use http://www.mmdoc.net/chat/ for this effect.
- To validate the wins, players must send the replay via PM, if you don't know how to get the replay file please read this thread: http://forums.ubi.com/showthread.php/773712-Forge-Replay-Replay-Manager
- Players can't use cards not included on their deck lists.



Final match should be finished until 28th September, 11:59 PM UTC+1

Hantziie
09-28-2013, 11:12 AM
We have already a winner team :D But i'll make a video with the matches first :)

Congratulations to the winner team :)

Note: The videos can come late because some tecnical issues.

Begpo_CnupTa
10-10-2013, 11:34 AM
I do not want to sound conceited, but it was a new patch, and I think very few people will link interesting videos from the event, which took place a long time ago.
just handed us our "medals" and I'll go look for glory on the Russian forum that would get five centimeters.

Hantziie
10-11-2013, 06:46 PM
Sorry for the delay Begpo, i'm trying to get the results from the match for 3rd place. I set a time limit to next sunday.

About the videos, i won't make it anymore because the replay files doesn't work anymore due to the new expansion client imcompatibility.