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Morgannor
09-21-2013, 09:53 AM
Hello

Here are Some ideas for New Necropolis Creatures and Spells. I will not Fill in the Stats, just Give a Suggestion for the Effects.


Creature: Gloomy Scarecrow (Melee)
Effect: Cannot Attack, Protects Monster Behind Him from Being Attacked by the Enemy.
Description: An undead Scarecrow Made of Branches and a Pumpkin for a Head.

Creature: Swampland Gator (Melee)
Effect: Reduces Enemy Attack
Description: Crocodile-like creature with Sharp Teeth.

Creature: Tombstone Bearer (Melee)
Effect: Attacks Enemy + Enemy Behind Him
Description: large Monster carrying a Tombstone over his Head

Creature: Necromancer (Magic Melee)
Effect: When this Creature Dies, Deploy a Creature from Your Graveyard for Free
Description: Black Creature with Shiny Green Eyes

Spell: Curse of the Swamp
Effect: Puts 2 Infect (damage suffered) on every Creature Deployed this Turn by Your opponent
Description: Green Cloud of Misery

Spell: Shadowcloak
Effect: Hide a Monster for 1 Turn so it cannot be Attacked
Description: A Black Cloak Hiding Your Creature for 1 Turn

AmineM2
09-21-2013, 12:21 PM
Creature: Necromancer (Magic Melee)
Effect: When this Creature Dies, Deploy a Creature from Your Graveyard for Free
Description: Black Creature with Shiny Green Eyes


This one requires second, third, forth and fifth thought. At least.

No matter what the stats would be, Necromancer would be abused with Necromantic Transfer. Can you even imagine the mayhem caused by two creatures (preferably Atropos being one of them) revived with one Necromantic Transfer? People would cry out loud.

Hantziie
09-21-2013, 03:12 PM
This sub-forum isn't for you to suggest new cards. Just sayin'...