View Full Version : Murfy levels on the Vita suck!!!!!!! Make it like the CONSOLE VERSIONS!!!!

09-04-2013, 02:28 AM
The murfy levels take me out of the fun....I'm not f*cking 12 years old...I don't own a Wii....I just want the same AI on the murfy levels that the console versios do....make it happen, I am in software development, and this can be done...do us a really nice favor and put this in.

10-02-2013, 06:42 PM
I definitely agree with you. I just bought this game and comparing it to Origins, the Murfy levels are a real disappointment.

The Vita version of Origins felt like you actually got the console version plus more. We were given the additional OPTIONAL touch controls and even additional touch functionality (finding the shaking Relics). With Legends, I feel like I am getting half a game compared to the console versions. Escorting an AI with basic 'iPad' touch controls isn't the fun that we're used to with Rayman and makes you feel like you're getting only half of the levels.

I actually wrote to Ubisoft support and told them about this. I received the following response:

I sincerely apologize for any inconvenience this may have caused you.

Thank you for reporting this issue. This is a known issue that the development team has identified. There is a planned resolution in a future update.At the current time, there are no official details or release date pertaining to the update but when it becomes available, there will be details on the game's official forum at http://forums.ubi.com and our Support Website (http://support.ubi.com).

The response seems generic to me but maybe they really have decided to patch the levels and make it more like the console versions. I also agree with you about the fix actually being able to be made. They could map the Murfy controls to the right stick which is currently unused. That'd add an even greater challenge as opposed to the easy and boring escort levels now.