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View Full Version : New Card Creation Step 5: Choose Statistics!



Aza404
08-13-2013, 04:09 PM
Dear Champions,

Here are the 3 statistic choices the devs are offering!
Make sure you vote for your favorite above.

Stat suggestion 1

http://static2.cdn.ubi.com/F2P/MMDOC/stats01.png

Stat suggestion 2

http://static2.cdn.ubi.com/F2P/MMDOC/stats02.pngStat suggestion 3

http://static2.cdn.ubi.com/F2P/MMDOC/stats03.png

Pulpeiro
08-13-2013, 05:09 PM
I vote for 3. With 1Attack it's useless for me, and with 5cost and 2Attack is not OP but good card.

MoritzBradtke
08-13-2013, 05:22 PM
already hate the card lol sry i just dont like the artwork and the effect, will just make otk decks stronger and rush decks

Revelataen
08-13-2013, 06:58 PM
It will not affect that much on gameplay with these stats.
Otk will not go for 4 might & 1 att is useless for them.
I will vote for 2nd or 3rd one.

EDIT: Voted for 3rd.

GustavXIII
08-13-2013, 07:01 PM
There you have it, you had your chance to have an amazing catapult in the game, but oh noooo, Beastman it was.

Have fun with your beasty Beastman. To be honest, i will just skip this vote.

Revelataen
08-13-2013, 07:06 PM
I was for catapult too. Shame that it lost.
Anyway, devs didn't want to make another DA, I guess. And that's why they've chosen those stats above.
I've voted for 3rd one but at most probability I will not play it (don't know what future will come).

Heroesfan123
08-13-2013, 07:20 PM
Well, at least it's a Gnoll. Voted for 2.

MoritzBradtke
08-13-2013, 07:31 PM
1 is firebolt victim, just as dark assasin, 3 is too costly in my opinion, so i vote for 2! maybe some decent use then

M0rw47h
08-13-2013, 07:41 PM
Amazing options to vote.
*skips vote*

Uraxor
08-13-2013, 07:59 PM
Special ability: Attack hero directly.
Attack: 1.

wtf....? :(

3 gmv

ManlyMantonio
08-13-2013, 08:10 PM
If only people had voted for catapult.

At least option 3 will keep the card out of stall decks for the most part. Vote 3!

epicafricantoad
08-13-2013, 08:11 PM
Um... wat?

I dont like those options too much. Not to mention I didnt vote for the beastman, but I understand most players wanted him. But none of those stats seem viable atm to me.
cheers
Toad

kokomando2
08-13-2013, 09:32 PM
So this thing is going to be new ,,tool" for OTK. Yay -.-

CytherSlash
08-13-2013, 10:14 PM
3 of cause, has to have that 2 atk

Hantziie
08-14-2013, 12:30 AM
1... the 3rd is just ridiculous

David.ss
08-14-2013, 03:13 AM
Choose stat no. 2 (3 Resource 1 Attack & 4 health is right for me)
2 Health is weak.
5 resource is too costly IMO.

holynecro
08-14-2013, 03:33 AM
facepalm... yeah make that card cost us 5 resources... in round 5 you can put that card for some crazy dps dont you? if it costs 5 resources necropolis will definetely discard their decay spitters for that crazy dps... 4 might requiriment are not enough make it 6 and make the damage 4 and people would vote for that.

second choice looks good for my strategies. but i really dont like that card with such an ability. its like giving breeder an ability to resurrect allies.

Infernal_Wisdom
08-14-2013, 06:31 AM
Option 2 looks like the best of of 3 option

It looks all theese options are bad, but maybe darkwood treant + beastmen would be good for slowpoke style, we can't know until we play

and for option 3 voters.... 5 resource?!!! for gods sake guys this creature is not an atropos... None of you are using 4 cost primitive strike turtle and you still are voting a second uselessness option...

Option 1 is the devs joke I think :D it is belias ability, sacrifice 1 card, deal 1 damage to enemy hero :D (ooow I forgot it is sacrifice a card and maybe!!!! deal 1 damage to enemy hero :D)


I am very disappointed because of this 3 options...

morbas
08-14-2013, 09:11 AM
Option 2 is the best one avaiable.

Don't get fooled by atk 1, it can be raised quite easily during the game.

ZenityAlpha
08-14-2013, 09:26 AM
completely agree, voted for option 2

hydramarine
08-14-2013, 10:48 AM
3 might for 1 dmg sounds good to me. I would fear this creature if it required 2 or 1 might (with 1 damage nevertheless). We would see a lot of 2-1-5 inferno decks then.

DoubleDeck
08-14-2013, 12:24 PM
Suggestion no 3 please!

SarethITA
08-14-2013, 01:52 PM
The best choice is the 2nd, 3rd is simply unplayable and 1st is too risky

s1m0n17
08-15-2013, 02:56 AM
those who hate otks should vote for 3.of course i vote for 1

Zmajoubica
08-15-2013, 08:49 AM
This is ridiculous. Most here vote for at least a playable card. Why do we need another one not playable card?
I voted for 2.

Infernal_Wisdom
08-15-2013, 11:40 AM
those who hate otks should vote for 3.of course i vote for 1

Seems like "Thoose who hate otks" have not chosen this ability, ooooh sweeet irony.... first people choose the hardest balancable ability(direct damage to hero) and than they fear because of slowpoke and otk.... It's ok, let another useless creature come to us than, There is some stupidity in this matter...

mischiff
08-15-2013, 05:09 PM
well...another crap card designed by the players. heres a tip guys, dont pick an op ability thats going to have to have **** stats next time.

Morkje
08-16-2013, 08:21 AM
I like how these "Players-design-the-card" things show how bad the average player is at understanding card design, game development, balance etc.

Damage straight to hero is something that is hard to get right. Either it is too weak and not worth using, or too strong and unfun.
There probably is a way to design it that works, but only through extensive testing and tweaking.

GustavXIII
08-16-2013, 08:44 AM
I can only agree with Morkje,

as soon as i read the "direct damage to hero ability" i knew that this card is done for.
People should learn to think one or two steps ahead and think about which card could be good for the game. It doesnt need to be super awesome and gamebeaking, but at least useful. And such abilites are really hard to balance.

Puritania_
08-16-2013, 10:34 AM
Considering its damage can be buffed, just like a Pao's , a card like this would bring unneeded pressure to an already tiny Hero HP pool.

If Hero's would have larger HP pools, or rather ... vastly larger HP pools, a card like this would be fine, as it stands it's disgusting.

edit: so disgusting in fact that I'm just going to stop visiting these forums, far to depressing. *clicks close*

Ipwnfour
08-19-2013, 08:49 AM
Options are kinda poor, but since the card will be made anyway I've voted for option #2.


option 1 can't block, too low hp, too high requirements
option 3 too costly for its stats.

Alir95
08-19-2013, 11:31 AM
I have the feeling that this card is ruined :D I would like to see option with one life and 2 or 3 attack, still without 2 attack it will not really fit in, The inferno creature that have 2 attack 4 life and deals 1 damage to hero every turn is better of this card many times >_>

Le.Rancord
08-19-2013, 11:37 AM
of course, the inferno is an epic and factiion specified. Neutral have 3 less stat points avilable for the same might/cost.

Morkje
08-19-2013, 03:02 PM
And Caller of the Void can't increase the damage it deals with pumps.

Is the upcoming rarity of this beast been anounced?

holynecro
08-19-2013, 06:30 PM
Caller of Gnomes...

Harmbringer
08-20-2013, 08:06 AM
It will see no play with a cost of 5...
Votet for option 1. At least a "Pao" that can be played :p

Aza404
08-20-2013, 09:55 AM
Dear Champions,

The vote is now closed!
We will be revealing the new card's final statistics soon.

Best,
Aza and the Doc Team