PDA

View Full Version : My fist post here, suggestion to Oleg



filiperafaeli
03-28-2004, 11:46 PM
Hi, Oleg.

Fist, sorry about my bad english and maybe, saying about tecnical words, the translation cannot be good.

I realy enjoy your simulator, it is realy very good. I have a lot of emotion when flying serious in VEF. Congratulations. http://ubbxforums.ubi.com/images/smiley/11.gif

10 x 0 over combat flight simulator!! :-)

I am aerobatic pilot, and i fly IL2 and i dont see errors on flight model.

Analysing deeply i see things that i would like to suggest to be implemented on the FM.

1 - The effect of wind from the propeller on the move parts (elevator, rudder) during a very low speed. Like making a Hammerhead (stall turn)

2 - Giroscopic Precession (the efect of 90º movement)

3 - P factor (on climb).

bye

filiperafaeli
03-28-2004, 11:46 PM
Hi, Oleg.

Fist, sorry about my bad english and maybe, saying about tecnical words, the translation cannot be good.

I realy enjoy your simulator, it is realy very good. I have a lot of emotion when flying serious in VEF. Congratulations. http://ubbxforums.ubi.com/images/smiley/11.gif

10 x 0 over combat flight simulator!! :-)

I am aerobatic pilot, and i fly IL2 and i dont see errors on flight model.

Analysing deeply i see things that i would like to suggest to be implemented on the FM.

1 - The effect of wind from the propeller on the move parts (elevator, rudder) during a very low speed. Like making a Hammerhead (stall turn)

2 - Giroscopic Precession (the efect of 90º movement)

3 - P factor (on climb).

bye

Fehler
03-28-2004, 11:53 PM
Hi Fil.

Oleg has said that the game engine had limitations and a lot of the things you asked for was not able to be coded. He also said that BoB would have those things.

That's the great thing about 1C. They continue to evolve.

http://webpages.charter.net/cuda70/FehlerSig.gif
http://webpages.charter.net/cuda70/9JG54.html

VW-IceFire
03-29-2004, 02:11 PM
In terms of flight modeling every time they come up with something they seem to have something immensely cooler around the corner. The modeling for BoB will be unprescendented as the modeling for this game is...

Sounds very interesting to have some of these things impacting on gameplay. I have little idea of what they are but if it adds to the authentic feeling of flight I'm all for it.

Next time I want a holographic projection however http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

http://home.cogeco.ca/~cczerneda/sigs/tmv-sig1.jpg
RCAF 412 Falcon Squadron - "Swift to Avenge"

JG7_Rall
03-29-2004, 02:17 PM
Would be cool.

Love the new sig, IceFire.

http://home.comcast.net/~nate.r/Typhoon_Target_resized_copy.jpg
"Son, never ask a man if he is a fighter pilot. If he is, he'll let you know. If he isn't, don't embarrass him."
When in doubt, climb!