xaxanouliss
07-01-2013, 06:20 PM
Some sugestions for the next expansion. I think the game really needs activated abilities with good utility on creatures and also some good 1drops to balance a bit the disadvantage of going first and being behind on the attacks. Feel free to discuss what you like and you don't like. Here are some ideas:
(Note:Creatures can still move or attack before or after activating an ability)
Haven:
•Cost:1 , Req:1might 1magic , Stats: 0/1/2, Ability:"0resource:Target creature can't attack next turn. "
•Cost:3 , Req:2might 2magic , Stats:2/1/4 , Ability:"1resource:Create a 1/1/1 friendly meele creature at target valid position. "
•Cost:5 , Req:3might 4magic , Stats:2/2/5 , Ability:"4resource:Friendly creatures get +1/+1. This ability can be cast only 3 times. "
Inferno:
•Cost:1 , Req:1might 2magic , Stats:0/1/2 , Ability:"0resource:Deal 1magic damage to target creature or hero "
•Cost:3 , Req:3might , Stats:3/1/3 , Ability:"0resource:Bothe players discard randomly 1 card. "
•Cost:5 , Req:5might , Stats:4/3/6 , Ability:"6resource:Discard your hand. Destroy enemy creatures equal to the number of cards you discarded. "
Necropolis:
•Cost:1 , Req:1might 1destiny , Stats:1/1/2 , Ability:"0resource:Target creature gets 1 cripling counter for 1 turn "
•Cost:3 , Req:3might 1destiny , Stats:2/0/3 , Ability:"3resource:Put a death counter on target creature.(death counter:when a creature with death counter takes damage kill it instead. "
•Cost:5 , Req:5might 3destiny , Stats:2/3/5 , Ability:"5resource:Take a random creature from the opponents graveyard and deploy it for free. It loses its effect/ability. "
Sanctuary:
•Cost:1 , Req:1might 1destiny , Stats:1/1/2 , Ability:"0resource:Look at the top card of your deck. You may place it on the bottom of the deck "
•Cost:3 , Req:3might , Stats:2/2/4 , Ability:"2resource: Freeze target creature "
•Cost:5 , Req:5might , Stats:3/2/6 , Ability:"3resource:Destroy all frozen creatures "
Stronghold:
•Cost:1 , Req:1might , Stats:1/1/2 , Ability:"0resource:Target creature gains magic resist1 for 1 turn. "
•Cost:3 , Req:3might , Stats:2/0/5 , Ability:"-2life:Heal target friendly creature 3 health. That creature can't be targeted next turn. "
•Cost:5 , Req:5might , Stats:0/3/6 , Ability:"0resource:Sacrifice target friendly creature. X gains atk equal to the atk of the sacrificed creature. "
(Note:Creatures can still move or attack before or after activating an ability)
Haven:
•Cost:1 , Req:1might 1magic , Stats: 0/1/2, Ability:"0resource:Target creature can't attack next turn. "
•Cost:3 , Req:2might 2magic , Stats:2/1/4 , Ability:"1resource:Create a 1/1/1 friendly meele creature at target valid position. "
•Cost:5 , Req:3might 4magic , Stats:2/2/5 , Ability:"4resource:Friendly creatures get +1/+1. This ability can be cast only 3 times. "
Inferno:
•Cost:1 , Req:1might 2magic , Stats:0/1/2 , Ability:"0resource:Deal 1magic damage to target creature or hero "
•Cost:3 , Req:3might , Stats:3/1/3 , Ability:"0resource:Bothe players discard randomly 1 card. "
•Cost:5 , Req:5might , Stats:4/3/6 , Ability:"6resource:Discard your hand. Destroy enemy creatures equal to the number of cards you discarded. "
Necropolis:
•Cost:1 , Req:1might 1destiny , Stats:1/1/2 , Ability:"0resource:Target creature gets 1 cripling counter for 1 turn "
•Cost:3 , Req:3might 1destiny , Stats:2/0/3 , Ability:"3resource:Put a death counter on target creature.(death counter:when a creature with death counter takes damage kill it instead. "
•Cost:5 , Req:5might 3destiny , Stats:2/3/5 , Ability:"5resource:Take a random creature from the opponents graveyard and deploy it for free. It loses its effect/ability. "
Sanctuary:
•Cost:1 , Req:1might 1destiny , Stats:1/1/2 , Ability:"0resource:Look at the top card of your deck. You may place it on the bottom of the deck "
•Cost:3 , Req:3might , Stats:2/2/4 , Ability:"2resource: Freeze target creature "
•Cost:5 , Req:5might , Stats:3/2/6 , Ability:"3resource:Destroy all frozen creatures "
Stronghold:
•Cost:1 , Req:1might , Stats:1/1/2 , Ability:"0resource:Target creature gains magic resist1 for 1 turn. "
•Cost:3 , Req:3might , Stats:2/0/5 , Ability:"-2life:Heal target friendly creature 3 health. That creature can't be targeted next turn. "
•Cost:5 , Req:5might , Stats:0/3/6 , Ability:"0resource:Sacrifice target friendly creature. X gains atk equal to the atk of the sacrificed creature. "