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View Full Version : Assassin´s creed: Liberation, Sequence 9, mission 1



andreja110s
06-18-2013, 04:33 PM
So I decided to replay all the missions and get the 100% synch, but I´m having lots of problems with this mission. I replayed it at least 10 times, used God knows how many smoke bombs to help myself, but I just can´t get the 100% synch. Is it really so hard to achieve it or is this a bug?

OSantaClownO
06-18-2013, 04:48 PM
Wrong forum friend.

im3jia
06-19-2013, 04:12 AM
Found this on here http://www.ps3trophies.org/forum/assassins-creed-iii-liberation/178128-100-walkthrough.html#post3179909.



Keep guards at bay for one minute - This entire sequence is all about smoke bombs, your whip and the gun. This first part requires smokebombs, as they are quite essential if you want to avoid frustration. The way I did it (worked on first try) is to buy the maximum smoke bomb pouch at the tailor, then fill up the entire pouch at the blacksmith. When all of this is ready, start this first mission. After a weird plot take, you will run outside and face several guards. Right away, use the first smoke bomb, this will paralyze every guard. Then just run under the house, but not too far. You should end at the first corridor where you can go left/right/forward. Keep in mind one single guard is stationary there and could avoid the first bomb. Just use the second bomb then, or try to parry his attack and move either left/right. The point of this is to run around the house and drop smoke bombs so enemies can never hit you. You should however always stay near so guards don't go "neutral", because the cutscène WILL hit. I used about five smoke bombs untill the cutscène appeared with a quick notice of 100% completion.

PS: Some people have reported this particular mission glitching on them. That is, the cutscene will start and the 100% did not register. If this happens, restart the entire memory (not the checkpoint). Thanks, HaoleDave (http://www.ps3trophies.org/forum/3197755-post4.html)

andreja110s
06-19-2013, 11:56 AM
Wrong forum friend.
What do you mean ˝wrong forum˝? Ubisoft made the game, and PS Vita is a console... Portable, yes, but still a console.



Found this on here http://www.ps3trophies.org/forum/assassins-creed-iii-liberation/178128-100-walkthrough.html#post3179909.



Keep guards at bay for one minute - This entire sequence is all about smoke bombs, your whip and the gun. This first part requires smokebombs, as they are quite essential if you want to avoid frustration. The way I did it (worked on first try) is to buy the maximum smoke bomb pouch at the tailor, then fill up the entire pouch at the blacksmith. When all of this is ready, start this first mission. After a weird plot take, you will run outside and face several guards. Right away, use the first smoke bomb, this will paralyze every guard. Then just run under the house, but not too far. You should end at the first corridor where you can go left/right/forward. Keep in mind one single guard is stationary there and could avoid the first bomb. Just use the second bomb then, or try to parry his attack and move either left/right. The point of this is to run around the house and drop smoke bombs so enemies can never hit you. You should however always stay near so guards don't go "neutral", because the cutscène WILL hit. I used about five smoke bombs untill the cutscène appeared with a quick notice of 100% completion.

PS: Some people have reported this particular mission glitching on them. That is, the cutscene will start and the 100% did not register. If this happens, restart the entire memory (not the checkpoint). Thanks, HaoleDave (http://www.ps3trophies.org/forum/3197755-post4.html)




Okay, thanks for this, I´ll try.