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View Full Version : Serious Bug - Lost a battle but lost no troops



kk.1000
04-19-2013, 10:04 PM
This guy lost a battle but without losing any troops. No matter how much this guy spent, it is absolute unacceptable. Who will play this kind of game?

http://i1350.photobucket.com/albums/p768/BigKK1/01_zps1e22a3b1.png
http://i1350.photobucket.com/albums/p768/BigKK1/02_zps7721ae88.png

airplae2011
04-19-2013, 10:29 PM
This is a very serious issue. It has to be fixed asap.
If this is Ubisoft's intention, I will not play this game.

MartyAmodeo
04-20-2013, 12:41 AM
I've been complaining about this since legendary heroes and skills first appeared. We've been told that they are going to remove the ability to stack legendary skills with other skills and bonuses in season 4, but I don't think it's happened yet. You can still inflict normal losses if the player with these skills is an attacker, but that can't always be arranged. If this was a lame grail attack with a small army, it would probably have been best to just let it hit the grail city. They would have lost handily and taken serious damage. Without knowing that the player has legendary skills it can be tough to make this call though. :(

This is the major reason I'm not playing PVP anymore.

kk.1000
04-20-2013, 10:09 PM
Another ZERO lost battle.
The guy's steel Golem were all killed in the first 3 rounds but he got zero lost eventually.
Too many glitchers now!!!

http://i1350.photobucket.com/albums/p768/BigKK1/03_zps69310c07.png
http://i1350.photobucket.com/albums/p768/BigKK1/04_zps7930ea20.png

AndreanDW
04-20-2013, 11:15 PM
that is the so-called god-mode of the game. For only 10 $ you can get the necessary password for playing in this mode; when using this mode your name within the hall of fame will called -c-h-e-a-t-e-r- LORD

Wulfgar1978
04-21-2013, 10:41 AM
that is the so-called god-mode of the game. For only 10 $ you can get the necessary password for playing in this mode; when using this mode your name within the hall of fame will called -c-h-e-a-t-e-r- LORD

As Marty said this has been known about since the release of the ridiculous legendary skills. It is very easy to achieve and a lot of players know about it. The only way to combat it is with your own legend skills which is exactly what UBI wants. UBI promised that this was going to be fixed BEFORE the release of season 4. I guess this didnt make the top of their priority list. This is also one of the main reasons why I will not play this game anymore. UBI is far too slow in fixing MAJOR bugs.

Paul_Rotterdam
04-21-2013, 11:07 PM
I agree that is not worth (advertising) to play PvP anymore as long as this is not fixed by UBI

I do play PvE still.

airplae2011
04-22-2013, 05:05 PM
Got the following message from Ubisoft:

I have sent this off to the dev team to look into further. There had been discussion about this topic already.

It seems Ubisoft are fully aware of this issue and have no intention to fix it. It is absolutely disappointed. This is a game for cheaters. I will not renew my subscription any more. Bye.

kk.1000
04-27-2013, 04:19 AM
This guy was doing a grail run. The Archmage were all killed in the first 6 rounds but Zero lost eventually.
I am not surprised by the ZERO lost result. But I am surprised by being no response from the Ubisoft. Is it really that this game should go this way?

http://i1350.photobucket.com/albums/p768/BigKK1/05_zpsed81f375.png
http://i1350.photobucket.com/albums/p768/BigKK1/06_zps652e8830.png

OnkelB
04-27-2013, 04:06 PM
Ubi knows this problem very well. But they donīt and wonīt change anything. they want blackmail all player to buy legendary skills or heroes...

kk.1000
04-28-2013, 02:51 AM
Won the battle but lost 1.1 million troops.
Lost the battle but lost ZERO troops.
Won the battle but got ZERO alliance point.
Lost the battle but got few thousands alliance points.
Win battles but will lose the world.
Lose battles but will win the world.

http://i1350.photobucket.com/albums/p768/BigKK1/07_zpse02cda2a.png
http://i1350.photobucket.com/albums/p768/BigKK1/08_zps7336234a.png

AndreanDW
04-28-2013, 09:25 AM
I'm sure you got the alliance points too; if not you can write a ticket
the remaining - is ubisofts trial to get money from seal abusers, and will never be changed

Toni_G
04-28-2013, 11:55 AM
Won the battle but lost 1.1 million troops.
Lost the battle but lost ZERO troops.
Won the battle but got ZERO alliance point.
Lost the battle but got few thousands alliance points.
Win battles but will lose the world.
Lose battles but will win the world.


It's not Ubi's fault that you play their game, although you knew (or at least you should knew about this from S3) that things like this are most likely to happen on a server that allows a seal store. :)

BigPapi24
04-29-2013, 08:29 PM
This in my opinion can be fixed by simply having a minimum value in which you will lose troops kind of like the maximum maintenance reduction is capped at 50% the troop lose should always be at least 10% or something along those lines

filipd81
04-29-2013, 10:59 PM
This make sense. I like the idea. Easy to implement as well.

jordface
04-30-2013, 09:37 PM
10% is still way too little - the attrition skills should NOT stack. This thread really requires little else to be added as a comment but my initial reaction was "ahashfdAGSHfhHASf^R%Ģ"&%^"*Ģ&%" or something like that.

kk.1000
05-01-2013, 05:06 AM
Another one. :mad::mad:

http://i1350.photobucket.com/albums/p768/BigKK1/09_zps63598bc2.png

Thorsson64
05-01-2013, 10:58 PM
10% is still way too little - the attrition skills should NOT stack.
These are just symptoms of a much deeper malaise. It's possible to break the game in far too many ways now.

Travesuras
05-09-2013, 02:34 PM
Why will they ruin a large source of income by fixing this?

Thorsson64
05-09-2013, 08:29 PM
They won't. Multiple Legendary career buyers will still buy; and even if a little less, other players will stick around. Anyone seeing such a battle at the moment is likely just to give that PW up as a bad job. I know I would.

ebvx
07-18-2013, 09:33 PM
Nice action tonight, against a couple of grails... leaving through the portal, from the grail, Battle Cry 3 active.
I come out of the ruin - 42 minutes to the first halt.
Leaving after 2 hours... surprise: 30 minutes to the next halt, which happens to be on top of the attacked grail! ... more than 1 hour to the night break, and combined with the night halt, of course. Just in time to let the other guy to attack another halt and come back home, to defend its own grail, of course!
How nice...
I have reported this to Ubi support. Let's see what explanation they provide for this convenient error.

http://i41.tinypic.com/2hxwwth.png