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MadMacgunner
02-18-2004, 12:49 PM
I enjoy a lot flying He-111.It´s nice, smoothy and with a really pretty cockpit, but...
What the hell happens with the missions?
I don´t know exactly how it was used,but i really don´t think that bombing moving and small targets from a high altitude was a way to win a war.Last mission i tried was to bomb tanks (4 of them) since a very good altittude...5000m!!!.
And if you are not happy with this,if you connect the autolevel autopilot to get a good flight,you can see as the plane starts to loose altittude very fast.
If you try to drop bombs with your flight leader (something not easy as you have to fly in formation with the IA,really awfull flyer in their turns), yo will see how he starts to dive before drop his bombs,despite he-111 is a LEVEL bomber.
Are there any hints to make a good mission or is the game engine so bad thad you can only fly fighters?


Vista, suerte y al toro.

Garc*a Morato,spanish civil war pilot.

MadMacgunner
02-18-2004, 12:49 PM
I enjoy a lot flying He-111.It´s nice, smoothy and with a really pretty cockpit, but...
What the hell happens with the missions?
I don´t know exactly how it was used,but i really don´t think that bombing moving and small targets from a high altitude was a way to win a war.Last mission i tried was to bomb tanks (4 of them) since a very good altittude...5000m!!!.
And if you are not happy with this,if you connect the autolevel autopilot to get a good flight,you can see as the plane starts to loose altittude very fast.
If you try to drop bombs with your flight leader (something not easy as you have to fly in formation with the IA,really awfull flyer in their turns), yo will see how he starts to dive before drop his bombs,despite he-111 is a LEVEL bomber.
Are there any hints to make a good mission or is the game engine so bad thad you can only fly fighters?


Vista, suerte y al toro.

Garc*a Morato,spanish civil war pilot.

AirBot
02-18-2004, 01:50 PM
The He-111 is a tactical bomber, so bombing armor concentrations and the like seems right up it's alley.
4 tanks seems a bit too small a force for it though, and 5km is probably a bit too much too.

I don't do bombing, so I can't really help you. Sorry.

Incidentally, the game engine doesn't seem so bad when you realize it was originally designed for only one (1!) aircraft (The IL-2). It's actually quite amazing it's robust enough to handle fighters as well as attack planes and bombers.

XyZspineZyX
02-18-2004, 02:01 PM
There have been at least two highly detailed how-tos on how to level, how to use the bombsight and get accurate results. Perhaps someone will chime in with some links.

For my money, if I'm trying to hit a tank, or small object like that, I'll use a Stuka. Espeically if I'm starting an attack at 5K feet or higher. A Heinkel is not really suited as a tactical bomber, it's more of a medium bomber (better for area attacks in concert with many of its ilk). Not to say they were never used on low level raids, but that's not where they were most effective (a Ju88 comes to mind as being more of a dual tactical/medium bomber).

PBNA-Boosher
02-18-2004, 02:35 PM
I can very easily state that I love the bombers in the game! In fact, I excel as a fighter bomber/bomber pilot in game. I'm not so good a fighter, but ground troops fear me!

BOMBSIGHT ADVICE FOR THE He-111H-2 / H-6

Anyway, what I really came here to say is that though the He-111 has a very nicely detailed bombsight, if you don't use it properly, it will fail you. Here's what to do. If you're not careful enough, you'll lose the crosshairs. I'll give a situation:

You're calibrating the bombsight for a bomb run at 2500 meters. Your true airspeed, not the indicated airspeed, is 320 kilometers per hour. Your target is 20 kilometers ahead of you. First of all, you will need to set and program buttons to control the gunsight, here's what I have for the buttons:

Increase bombsight velocity: alt page up
decrease bombsight velocity: alt page down

Increase bombsight altitude: ctrl page up
Decrease bombsight altitude: ctrl page down

Increase bombsight pitch angle: shift page up
Decrease bombsight pitch angel: shift page down

Turn on automated bombsight: Numlock

Okay, so now that we've programmed the keys, we must set up the bombsight to pound the crap out of our Russian friends. (No Russians were harmed during the making of this tutorial)

If the pilot holds the plane steadily on course, here is all you have to do:

1. Set the bombsight to desired altitude, in this case: 2500 meters

2. Set the bombsight to desired velocity, in this case: 320 kph

3.Pitch the bombsight up until the view on the bombsight is centered on your target.

4. Make sure you stay on course. Keep the bombsight centered on the target and keep on course. If you don't keep on course, you will lose the targeting sights in the bombsight, and your bomb drop will be way off.

5. When the target is clearly centered in your bombsight and the crosshairs reach the desired point on the target you wish to pummel with your bombs, turn on the bombsight automation.

6. With the bombsight automation turned on, all you have to make sure you do is STAY ON COURSE. When the targeting system in the bombsight is ready, IT will drop the bombs automatically.

7. Now that you've dropped all of your payload in a giant salvo to expunge your enemies, turn tail and speed at a lower altitude (I like 300-700 meters) back home. If there is a large group of you, fly in formation on the deck back home. This way, as long as there is not much AAA in the area, the only thing you have to worry about is fighters, and when that close to the deck, none of them are going to be able to sneak under you and kill your poor exposed ventral gunner.

-It's best to have a partner or escort when on a bombing mission, otherwise it's hell.

Hope that's helpful. Just a few words of advice:

-STAY ON COURSE!!!

- The altitude of the bombsight will not go below 850 meters, any bombing below that altitude will have to be played by ear. I do it quite often. Here's how. Aim is something you just have to practice, however.

WARNING: NEVER EVER DO LOW LEVEL BOMBING LIKE DESCRIBED BELOW WITHOUT SETTING A TIME DELAY OF AT VERY LEAST 1.5 SECONDS ON YOUR BOMBS. IF YOU FAIL TO REMEMBER THIS, YOU WILL BE BLOWN TO PIECES BY THE SHOCKWAVE OF YOUR OWN BOMBS.


1. Start high, say 3000 meters, and dive down 250-300 meters above the deck.

2. try to gain as much speed as possible with as little engine use as possible, because after you drop your payload, you'll need to high tail it out of there very quickly.

3. After eying the target and judging the best time to drop the payload, fly straight toward the target, as fast as you can, with as little engine use as you can, to the target, drop your bombs, and then overhaul the engines and stay on the deck and GET OUT OF THERE!


Once again, I hope this helps, if you need any other words of advice, please, don't hesitate to ask. PM me or e-mail me at boosh at kbuch.com

PBNA-Boosher
02-18-2004, 08:24 PM
bump!

PBNA-Boosher
02-19-2004, 08:05 AM
double bump!

TacticalSkirmsh
02-19-2004, 09:33 AM
Practicing this stuff again myself. I take it you have watched (and re-watched) the training videos about the He that came with the game? Right.

OK, after setting up your controls, another suggestion is before taking off set all the bombing settings that you can (altitude and speed, and maybe angle the sight at 45 degrees).

Understand that bombing from a higher altitude, even with the automation, is "hit and miss," especially for small targets and/or small bomb loads.

Approach is critical. Auto-level is fine but will not keep a bomber truly level for any real length of time.

I like the approach taken by the other poster. I see some like to fly really low to avoid detection, but I believe (is this not right?) historically bombers flew very high altitude paths, then indeed did dive to improve bombing success and add E to aid in escape.

With the TB-3 though, a much lower altitude is probably necessary because they're only accurate within 1500 metres.

:FI:TacticalS!

antifreeze
02-19-2004, 10:40 AM
> Your true airspeed, not the indicated airspeed, is 320 kilometers per hour.

This is probably the most important part, so I thought an extra explanation was probably necessary. Note that your red HUD speedbar and the cockpit dials show indicated airspeed. To find true airspeed you have to look on FB CD2 for the PDF file that contains the IAS/TAS chart, print it, and refer to it during the game.
Eg. At 2500m, the HUD says your IAS is 250km/h; using the chart you find that you have to set your bombsight TAS to 291km/h. If you don't adjust speed in the bombsight setting, obviously your payload will always miss.
The higher your altitude, the bigger the difference between IAS and TAS. Also, the difference is larger as your speed increases too.

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