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View Full Version : With BoB using a new engine will they sell the old one?



Bo_Nidle
07-13-2004, 12:46 PM
As I understand it BoB will be using a totally new graphics/game engine? If this is true what will happen to the FB engine?

May I suggest that it is sold to another developer so sims can continue to be developed from it? (Such as a Korean War sim? hint,hint).



Bo_Nidle

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Bo_Nidle
07-13-2004, 12:46 PM
As I understand it BoB will be using a totally new graphics/game engine? If this is true what will happen to the FB engine?

May I suggest that it is sold to another developer so sims can continue to be developed from it? (Such as a Korean War sim? hint,hint).



Bo_Nidle

"You've got to treat your kite like you treat your woman.Get inside her five times a day and take her to Heaven and back"
Lord Flashheart RFC 1917

"All that is required for evil to triumph is for good men to do nothing" Edmund Burke

"Somebody stop that awful,awful man!!" Chief Wigham

PBNA-Boosher
07-13-2004, 02:08 PM
No doubt about it, if they made a Korean War sim with these graphics, it will find its way onto my computer! F-86's and MiG-15's in climactic battles to the death! And my all-time favorite Korean War jet, The F9F Panther!

Boosher
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lil_labbit
07-13-2004, 02:30 PM
LOL start designing http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

FB - The Next Generation

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Miss-Kitten
07-13-2004, 02:59 PM
Oh wow, Mig Alley with FB physics.

*drool*

Or how about making the engine open source, public domain. I bet the more talented guys around could tinker up some spiffy stuff

Black Sheep
07-13-2004, 03:16 PM
Yep, MiG Alley absolutely rocked !

The combination of jet speeds and WWII era dogfighting was a whole lot of fun, wish someone would make another.

For what it's worth, Strike Fighters: Project One is entertaining for similar reasons; very fast, in close fights.

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FennecP
07-13-2004, 06:13 PM
Umm.. keep in mind that by "new engine" 1C means that they will be making additions and changes to the existing engine.

A bad example, but like how LOMAC was a modified Flanker 2.

Most of the existing engine is still perfectly good. Only small changes are needed to incorporate better graphics and other features, much like how FB had additional features like CEM and perfect mode.

hughlb2
07-14-2004, 02:04 AM
I am always confused about what is a "new" engine and what is a modified engine. Both worry me. I really thought LOMAC would be smooth and bug free, as it was constructed on a well established engine - I couldn't have been more wronghttp://ubbxforums.ubi.com/images/smiley/51.gif How does this happen? How can a well established engine turn into such an absolute nightmare? New engines also have similar problems and many don't reach their zenith for some time. Its all such a gamble.

So FennecP, you say the BoB engine is an enhanced Sturmovik engine - is this going to be good for us or bad? I hope we don't get a repeat of the LOMAC fiascohttp://ubbxforums.ubi.com/images/smiley/52.gif

Fennec_P
07-14-2004, 03:38 AM
IL-2 has come a long way already, and it hasn't gotten horribly mucked up.

Of course, with the addition of lots of planes, improved damage model, CEM, and other stuff, small things have been busted now and again. But they are usually just small data entry or historical errors, and get fixed in patches (or disabled, like fuel mix).

Despite these, the core game itself has always been rock solid in stability and performance. You can run it on a PII and Voodoo 3 and not worry about glitches or crashes. I don't see why that would change.

IL-2 has never been hackable or modable, so I don't think 1C would ship a junk product for the modders to fix. That seems to be the crux of the LO:MAC attitude toward stability and bugs. This is great for those who want their F-15 to have TERs stuffed with AIM-54s.

But the main reason is that Oleg seems determined to have the best flightsim ever. Flight sim, not graphics tech demo, or cash cow from a hostage niche market. He showed it with IL-2 and the subsequent addons, and I think he will again with BoB.

hughlb2
07-14-2004, 03:48 AM
While I never get my hopes too high for new games, I have a strong feeling you are correct about BoB Fennec_P.

BoB will take the IL-2 engine further than its ever been before and this has all the associated risks. But I agree, this is Oleg Maddox's simulation and creating it is far more than just a job for him and all the team. So I really do think the finished product will be just that, a finished producthttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif (I hope I didn't just jinx it, damnhttp://ubbxforums.ubi.com/images/smiley/51.gif touch wood!)

tfu_iain1
07-14-2004, 08:17 AM
this is news to me... i was led to believe it was a new engine from the ground up, designed to take advantage of 64 bit processors...

Mispunt
07-14-2004, 08:52 AM
Where is that written FennecP?
I am pretty sure it was said it's a completely new engine.
A new engine in general usually means just that: new, but in general a developer might decide to use the framework of the previous engine and some bits and bobs (because they are used to a certain architecture/pipeline and all tools they use are designed for it). They will still have to re-write most of the game code for it to be up to date by the time it comes out.
You can't keep on expanding on an older engine, that's what happened to Flanker2 and Lomac. Lomac was never supposed to be what it is now, it started of as an expansion but turned into a next gen flightsim.
That Lomac is buggy and IL2 less so when it came out has NOTHING to do with the desire to make the best product possible. That's an insult to the people who've spend countless of hours trying do they best they can within the limits of their project (technology and funding). IL2's enigne was build from scratch with IL2 in mind, Flanker2 was not designed with Lomac in mind, simple as that.
Basically it's about the foundation, if it's old and rotten it's just not going to be very stable when you keep building stuff on top of it.

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tonedogbf110
07-14-2004, 08:52 AM
A world war 1 flight sim might be nice!

Tally ho roger im just off to strafe the trenches what what...

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Cheers, Tonedog.

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hughlb2
07-14-2004, 09:15 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Mispunt:
That Lomac is buggy and IL2 less so when it came out has NOTHING to do with the desire to make the best product possible. That's an insult to the people who've spend countless of hours trying do they best they can within the limits of their project (technology and funding). IL2's enigne was build from scratch with IL2 in mind, Flanker2 was not designed with Lomac in mind, simple as that.
<HR></BLOCKQUOTE>

*he slaps his head* yep, I admit that response of mine that your refering to was not well thought out and I see your point, whatsmore I knew that already, end of a long day I guess. Sometimes I think I need my own personal moderatorhttp://ubbxforums.ubi.com/infopop/emoticons/icon_rolleyes.gif

Mispunt
07-14-2004, 10:11 AM
No worries, I just feel sorry for the guys sometimes http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

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Tooz_69GIAP
07-14-2004, 11:03 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by tonedogbf110:
A world war 1 flight sim might be nice!

Tally ho roger im just off to strafe the trenches what what...

http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Cheers, Tonedog.

http://www.alliedwingedlegion.com/members/signatures/tonedog_sig.jpg <HR></BLOCKQUOTE>

I am very hopeful about the Knights Over Europe (http://www.aspectsimulations.com/Prod_KOE.htm) WWI sim by Aspect Simulations which is due out in Q4 this year.

Unfortunately, there has been almost no updates since March other than one interview over at Sim HQ (http://www.simhq.com/_air/air_069a.html) a couple months ago, but the screenies in that interview were pretty nice looking, and the ground objects on the website look sweet too!!

BUT....

....a WWI sim developed by 1C, now that would be really something to see!!!

But from what I understand of upcoming projects is that BoB is planned, and then some expansions will be spawned from that, the first of which may well be an expansion called "Blitzkrieg" which will include a 9/1939 Poland (http://www.9-1939.pl/) campaign, and then the Battle of France (http://www.france-simulation.com/bof/).

After that it would be really really cool to make a Khalkin Gol campaign, and maybe a Winter War campaign for 1939-1940 in Finland.

Also, a Spanish Civil War expansion would be good, but I doubt that you could fit enough of a game to do justice to the 3 year conflict in just an add on to an existing game. That may require a seperate game altogether!!

Tooz

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Baco-ECV56
07-14-2004, 11:11 AM
Yeap I also feel sorry for the guys too. They spent all of their time and money trying to fix teh damm thing. I Agree its a matter of foundation. They should have LOMAC built from the ground up, and not used the falty Flanker 2.51 engine...

Now an Korean Flight sim with FBV´s engine would not be a Mig Alley with better graphics, it would be a Mig Alley with a grate Flight and damage model. Far better than any other korean flight sim http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif.

And That would be grate endeed http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

LeadSpitter_
07-14-2004, 03:17 PM
watch i bet bob will be the same engine just modified http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif higher polys on aircraft and ground items, weather, hit points on dms, alt appearence.

1 year to build a new engine from scratch i doubt it. Modified FB engine be sure

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Mispunt
07-14-2004, 04:32 PM
Maybe, but who's to say they only started working on BOB this year (or October last year). After FB we've had regular updates and eventually Ace, that's not that much for a developer over such a period, plus a lot of the content has been provided by third party modellers as well.
Now I don't know how big the studio is but my guess is that they didn't have more than a few people working on IL2 after Forgotten Battles was released. Maybe most of them where shepperd onto Wartime Command when that got going, who knows.
They do mention a new engine in the press release though so here's hoping.
Even if they where only refering to the graphics engine I'd still be happy. Like I said earlier, you can't keep bolting stuff onto a game, just look at Lomac.

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