View Full Version : A question about the Assasin's Creed Storyline

02-10-2013, 02:36 PM
I remember playing AC(the first game) back when it on PC. I tried playing it 3 years ago. I thought the concept of the game, the story line and the graphics to be brilliant. But the game was so glitchy, and due to some glitch i couldn't get past a certian mission i just stopped playing and being interested in Assassin's Creed all together.

But when AC III came out and i learned that the new storyline is taking place during the Revolutionary War, my favorite period in American History i got very excited and finally purchased the game today.

I just downloaded/installed the game via Steam. But before i start playing the game i just had a question about the story line of Assasin's Creed:

Do i need to play the other AC games first to understand what's going on in this game? All i know about the story line is that it starts off with a bar tender who gets kidnapped and as some high corporate employees extract memories through some device you "play out" those memories as the assination missions of the bar tender's ancestors. That's where i left off at. I have no clue what this mega corporation was looking for.

Is there a link somewhere that can explain to me what happened from then until AC III starts so that i don't have to spend hours upon hours of gameplay with AC one and two before starting III? Those first two games really don't interest me but AC III does.

Any help would be appreciated. :)

02-10-2013, 02:41 PM
Below is what i copy/pasted from this link that i found: http://en.wikipedia.org/wiki/Assassin%27s_creed

Is THIS all i need to know/understand about the storyline before playing Assassin's Creed III?

Assassin's Creed

Main article: Assassin's Creed (video game)

Desmond is captured by Abstergo and forced to use a machine called the animus to explore Alta´r ibn-La'Ahad's memories during the time of the Third Crusade. Desmond begins to witness events after Alta´r breaks all three tenets of the Assassin Brotherhood while attempting to stop Robert de SablÚ from taking a Piece of Eden. Al Mualim, the Brotherhood's leader, demotes Alta´r to Novice and tasks him with assassinating the nine Knights Templars, including de SablÚ, to regain his former status. Alta´r's quest eventually leads him to face de SablÚ in the presence of King Richard I of England warning the King of de SablÚ plot to kill him. Alta´r defeats de SablÚ, but with his last words, de SablÚ reveals that there were ten Templars, the last being Al Mualim, who now holds the Piece of Eden. Alta´r returns to face Al Mualim, struggling to fight through the illusions created by the Piece, but eventually kills Al Mualim. When Alta´r recovers the piece, he - and those watching the Animus - witness a holographic map showing locations across the globe where other artifacts are located. Desmond is pulled from the Animus, and was going to be killed, but his life is spared by Lucy Stillman, an Assassin working as a mole within Abstergo, as she claims they might need to further examine his memories later. He comes to learn that a former test subject had left messages only Desmond can see, foretelling of the end of the world in 2012.

The first Assassin's Creed introduced elements that would remain cornerstones of the rest of the series. The game attempts to create historical versions of Masyaf (the Brotherhood's location), Jerusalem, Acre and Damascus, and incorporates a number of documented historical figures into the story. The virtualized Animus system, free running, climbing, stealth, and parkour elements were all present in this title, as well as the initial formulation of the combat system. The player would have to complete a number of side quests before they would be able to obtain an assassin quest from a local Brotherhood guidemaster in each city, though future games would abandon this prerequisite.

Assassin's Creed II

Main article: Assassin's Creed II

Lucy returns and breaks Desmond out of Abstergo, taking him to an Assassin safehouse and introduced to Shaun, a historian, and Rebecca, their technical support. Using an improved version of the Animus, Desmond takes witness to Ezio Auditore da Firenze, a young nobleman from the late 15th Century in Florence, shortly before the execution of Ezio's father and brothers by order of a corrupt official working for the Templars. He and his mother and sister take to hiding at the Monteriggioni villa owned by his uncle Mario, who helps to train Ezio in the ways of an Assassin. Ezio and Mario discover that Rodrigo Borgia is the figurehead of a number of Templars all who were accomplices in the execution of his family, and with help of allies like Leonardo da Vinci, methodically assassinate the lower-ranked Templars, while learning that Borgia has acquired a Piece of Eden called the Apple. Eventually, Ezio corners Borgia, who hands over the Piece and flees; Ezio is inducted into the ranks of the Brotherhood and believed to be a prophet based on their codex. A decade later, the Brotherhood learns that Borgia has since become Pope Alexander VI, using the Church's influence to strengthen the Templars. Ezio invades Vatican City and confronts Borgia, discovering that the Papal staff is also a Piece of Eden. Defeating Borgia but sparing his life, Ezio uses both the Apple and the Papal staff to reveal a chamber of ancient technology. Inside, he is addressed by a hologram of a humanoid female that calls herself Minerva who speaks directly to Desmond through Ezio. Minerva explains how her society had pre-dated humanity's, but a great disaster nearly wiped them out, and warns that another event is due to occur soon, putting the fate of humanity in Desmond's hands. At this discovery, Desmond and his allies find the safehouse has been compromised by Abstergo and flee.

Similar to the first game, Assassin's Creed takes place in historical recreations of Venice, Florence, Forlý, San Gimignano, and the Tuscan countryside, and incorporates events during that period as part of the story. Missions are divided into main story missions, themselves divided into memory sequences reflected points along Ezio's life, and side missions which can be accomplished at any time; this approach to mission structure remains consistent in the other games in the series. The Monteriggioni villa provides several functions which can be expanded on by paying money for upgrades of surrounding buildings, or by purchasing artwork, weapons, and costumes for the villa; in turn, the villa will generate wealth for the player at a rate influenced by the upgrades and acquisition of these items. Additional quests involve locating secret Assassin seals, and finding hidden marks left by "Subject 16", a former Animus user, that hint at the nature of Minerva's society.

Assassin's Creed: Brotherhood

Main article: Assassin's Creed: Brotherhood

Desmond and his allies retreat to the ruins of the Monteriggioni villa, and Desmond reenters the Animus to continue Ezio's memories, specifically to identify the location of the Apple. After facing against Rodrigo Borgia, Ezio returned to Monteriggioni, but the villa is soon attacked by forces under the command of Cesare Borgia, Rodrigo's son. Mario is killed and the Apple is stolen. Ezio vows revenge by helping to free the people of Rome from the Borgia family. As Ezio works covertly to turn the city against the Borgias, he gains followers that want to join his cause, and Ezio trains them in the way of the Assassins. In an attempt to assassinate Cesare and Rodrigo at the Castel Sant'Angelo, Ezio instead witnesses Cesare forcing his father to eat a poisoned apple that Rodrigo had prepared to kill his son. Ezio chases down Cesare and eventually captures him and recovers the Apple. Cesare is taken to prison in Viana, Spain but manages to escape with help of his allies. The Assassins lead the fight against Cesare and the remaining loyal Borgia troops, and eventually Ezio throws Cesare from the castle walls, killing him. With no perceived further threats, Ezio takes to hide the Apple under the Colosseum. In the present, Desmond is able to navigate through the underground chambers beneath the Colosseum to locate the Apple. As he picks it up, Desmond is witness to another hologram figure, calling herself Juno, and who controls Desmond to stab Lucy (because Lucy has defected to the templars) before he falls into a coma.

Brotherhood shares many of the same features as the previous game though it takes place primarily in Rome. Similar to the villa, the player is able to spend money to buy and upgrade shops and other facilities throughout the city as to increase revenue they can collect from it; however, the player will be required to destroy Borgia towers that control various sections of the city before they can do so. The Brotherhood of Assassins is introduced, by which, after saving citizens from certain events, the player can invite these citizens as Assassins; they can then be dispatched to remote locations across Europe to gain experience and money, or can be called in to help the player directly in a mission. For the first time in the series, the game features online multiplayer. Players play as Abstergo employees, who, through the use of the Animus, take on the genetic memories of Renaissance Templars in various game modes.[3]

Assassin's Creed: Revelations

Main article: Assassin's Creed: Revelations

Desmond comes to consciousness in a virtual area within the Animus, the Animus Island, where he meets the digital personality of Subject 16. Subject 16 explains that from the trauma of stabbing Lucy, Desmond must complete the memories of both Alta´r and Ezio to be able to separate his mind from theirs and to allow him to come out of his coma; however, doing so will destabilize the island as the Animus recovers that memory segment and at one point Subject 16 sacrifices himself to allow Desmond to continue. Desmond rejoins Ezio's story many years after Brotherhood, where Ezio is curious to the Assassin's origins and has traveled to Masyaf to locate their original headquarters. He finds Alta´r's library, though it is locked by five keys which the Templars are also seeking, believing there to be great power within it. Ezio travels to the Ottoman-era Istanbul where the keys are said to have been hidden by explorer Niccol˛ Polo, and finds the city embroiled by the feuding brothers Selim and Ahmet vying for the Sultanate, the Templars secretly behind the battle. While searching for the keys, Ezio meets and falls in love with Sofia Sartor. Eventually, Ahmet is revealed as the agent for the Templars, and is killed by Selim, who thanks Ezio for his help but banishes him from the city for his own good.

Ezio uses the keys to witness (along with Desmond) Alta´r's memories following the death of Al Mualim. These show Alta´r having lost his wife and youngest son in the midst of a coup d'etat within the Assassins followed by a twenty-year self-imposed exile. Eventually, Alta´r returned to Masyaf, killed the usurper, and retook control. Near death, Alta´r inscribed the keys with his memories and gave them to his friend Niccolˇ to hide at a distant location, before disappearing into his library forever. In Ezio's present, he and Sofia go to Masyaf and open the library to find Alta´r's corpse and the Piece of Eden he possessed. Ezio leaves the Piece as well as his assassin tools, and speaks directly to Desmond, knowing he was only a conduit for him, and hopes he finds the answer he needs. Desmond is then approached by another holographic figure, Jupiter, who explains that their society had tried to use technology to stop the destruction of the earth's surface by a massive solar flare but failed, but they had stored their repository of knowledge in several vaults linked to a central vault which Desmond must use to stop another similar flare that will occur soon; Desmond recognizes the location in New England. Desmond wakes up from his coma, finding Rebecca, Shaun, and to his surprise, his father William, there. After learning that Lucy died from his stabbing, he informs of the location in New England, the Temple that will save humanity.

Revelations includes many new systems, including additional weapons. Bomb-crafting is now available, allowing the player to create explosive, distraction and tactical bombs, using materials found throughout the world and on Assassin's Guild missions. As the player progresses through, Ezio can train new recruits to defend "dens" (Assassin HQs) and an upgraded Assassin's missions section called "Mediterranean Defense" in which the player works to strip control of various cities from Templar hands. The hookblade is also introduced, which can be used in free-running (to travel along zip wires and climb more easily) and in combat (to manipulate enemies). Eagle Vision has been upgraded to Eagle Sense, which allows Ezio to not only see where his enemies and targets are but where they have been and where they are going to be. The multiplayer mode returns in Revelations, this time with more characters, modes, and maps, and through advanced, the player learns more about Abstergo's history.

02-10-2013, 06:38 PM
You have the first synopsis totally wrong! All of the events that take place under what you call "Assassin's Creed One" actually take place in Assassin's Creed 2. Assassin's Creed One is all the events that take place during the Crusades and only features Alta´r as the main character.

The vault you mention under "Assassin's Creed: Revelations" isn't in New England it's in Turino, New York which is the coordinates given in the Da Vinci Disapperance.

02-10-2013, 07:00 PM
lol i copy/pasted improperly. Just edited/fixed that.

02-10-2013, 09:16 PM
Good news to anybody reading: I just read the storyline that i copy/pasted here from wikipedia.org and then started up AC III and i'm understanding everything just fine. Also the cinematic intro explains everything as well. Flint Lock muskets FTW!!!!

02-12-2013, 01:40 PM
lool :)
but anyways, you dont need to get a back-over the story to understand it... (ONLY for the DESMOND parts...)
Connor is a new Assassin, and .... yup, you also have the bio for Altair and Ezio in ACIII....