Aza404
12-19-2012, 05:08 PM
Ah, those Necros… If they’re not making other people feel rotten about life, they’re just in the process of rotting themselves. They’re always bugging other factions, and quite frankly, this is what makes the Necropolis faction so satisfying to play.
Well this isn’t about to change with the new Crippling ability.
http://static2.cdn.ubi.com/MM-DOC/spinner.png
Yep! More counters! But these don’t kill. Instead, they’ll transform a terrifying monster into a useless blob of flesh. Every time the Moonsilk Spinner does combat damage, 2 Crippling counters appear on her victim. For every counter, the victim loses 1 attack and 1 retaliation point.
http://static2.cdn.ubi.com/MM-DOC/Nec1.JPG
And of course, the counters come into play before the victim can deal retaliation damage ;)
http://static2.cdn.ubi.com/MM-DOC/Nec2.JPG
This Spinner is one of the rare creatures in the back lines of the battlefield not to be immune to retaliation. But with Crippling, does it really need to be?
The strategy behind this new ability is different from infection. On one hand, your victims will not die from their counters. But on the other hand, a useless creature in your opponent’s army can quickly become a real nuisance for him. Why kill a Demented with 0 attack if it will then free up an extra spot on the battlefield for Juggernaut? And what will happen if the whole field is full of other such useless creatures?
Your opponent can no longer deploy creatures and should be a much easier prey!
Simon_V, Game Designer
Well this isn’t about to change with the new Crippling ability.
http://static2.cdn.ubi.com/MM-DOC/spinner.png
Yep! More counters! But these don’t kill. Instead, they’ll transform a terrifying monster into a useless blob of flesh. Every time the Moonsilk Spinner does combat damage, 2 Crippling counters appear on her victim. For every counter, the victim loses 1 attack and 1 retaliation point.
http://static2.cdn.ubi.com/MM-DOC/Nec1.JPG
And of course, the counters come into play before the victim can deal retaliation damage ;)
http://static2.cdn.ubi.com/MM-DOC/Nec2.JPG
This Spinner is one of the rare creatures in the back lines of the battlefield not to be immune to retaliation. But with Crippling, does it really need to be?
The strategy behind this new ability is different from infection. On one hand, your victims will not die from their counters. But on the other hand, a useless creature in your opponent’s army can quickly become a real nuisance for him. Why kill a Demented with 0 attack if it will then free up an extra spot on the battlefield for Juggernaut? And what will happen if the whole field is full of other such useless creatures?
Your opponent can no longer deploy creatures and should be a much easier prey!
Simon_V, Game Designer