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jfri
04-25-2004, 06:38 PM
I would like to hear how you do when you are up against fighters and there are several friendly as well as enemy fighters. It must be very difficult to visually identify a target.
The map gives some hints of course but still.
Things changes very rapidly.

jfri
04-25-2004, 06:38 PM
I would like to hear how you do when you are up against fighters and there are several friendly as well as enemy fighters. It must be very difficult to visually identify a target.
The map gives some hints of course but still.
Things changes very rapidly.

VF-19
04-25-2004, 06:50 PM
There are a few ways you can figure out who is who.

1) Setting the map to its highest zoom setting, and then visually locating the enemy. One problem: If the map icons are off, then this is useless.

2) Memorizing the Level of Detail models for all the planes. Can take a while, but it works really well. Only problem with this is if you have a tiny monitor...

3) Tracers. Russian planes have green, white and red+smoke tracers. American and British planes have Red and white+smoke tracers. German have Red+smoke, blue+smoke, and gold+smoke tracers. While some of these overlap, only Russian planes have green tracers, and only German planes have blue tracers.

4) Getting really really close. Just don't slam into your opponent. Not a good thing.

5) If you have it on, use the icons. Only it detracts from the "realism" of the sim.

That's all I can think of...

ColoradoBBQ
04-25-2004, 07:18 PM
When I see a dogfight and cannot identify which is who, I usually go for the pursuer and get real close. If I see an enemy, I fire, if not, I'm the back-up.

JG7_Rall
04-25-2004, 08:15 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ColoradoBBQ:
When I see a dogfight and cannot identify which is who, I usually go for the pursuer and get real close. If I see an enemy, I fire, if not, I'm the back-up.<HR></BLOCKQUOTE>

If icons are off or are limited to certain distances, that's the way to go.

"Son, never ask a man if he is a fighter pilot. If he is, he'll let you know. If he isn't, don't embarrass him."
Badges!? We don't needs no stinkin' badges!

Storm_Bird
04-25-2004, 08:21 PM
This is my step
1. Fly to a high or a very low position.(Fly high in summer and fly low in winter)

2. Find the enemys. (Do not fly too close to the enemys)

3. Find a chance that they didn't got me and close to him very quick.

4. Fire at a short range(10 yard to 50 yard, I like fire at 10 yard most)

5. Get awary from the fighting area.

6. Coffee time.

7. Back to step 1.

http://http://www.52dby.com/non-cgi/usr/16/16_931_1.jpg

BuzzU
04-25-2004, 09:45 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Storm_Bird:
This is my step
1. Fly to a high or a very low position.(Fly high in summer and fly low in winter)

2. Find the enemys. (Do not fly too close to the enemys)

3. Find a chance that they didn't got me and close to him very quick.

4. Fire at a short range(10 yard to 50 yard, I like fire at 10 yard most)

5. Get awary from the fighting area.

6. Coffee time.

7. Back to step 1.

http://http://www.52dby.com/non-cgi/usr/16/16_931_1.jpg <HR></BLOCKQUOTE>

#2 Is the question. How do you "find the enemy"?

btw..Why would you ever "fly low"?

----------------------------------------------------------------------------------
Buzz
http://www.elknet.pl/acestory/foto/anderson9.jpg

WUAF_Badsight
04-25-2004, 10:48 PM
"HOW" you find the enemy is not the question Buzz

& people fly low cause thats where 70% of the action takes place

S77th-brooks
04-26-2004, 01:09 AM
know its easy look were these planes will be .up for 109,s which stand out like these fat p47.s down low for la7 doing dizzy turns and fw,s coming from behind 6 clock high

DeerHunterUK
04-26-2004, 04:58 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by WUAF_Badsight:
"HOW" you find the enemy is not the question Buzz

& people fly low cause thats where 70% of the action takes place<HR></BLOCKQUOTE>

Also if you can make another player down low make a mistake and stall\spin the consequences are usually disastrous for him. However, up high there's always the possibility that he will recover from a stall\spin. For me, that's as good as getting a kill. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

No1_Moggy
-----
In memory of 'The Few'
http://www.lima1.co.uk/Sharkey/spitfire.jpg
The Tangmere Pilots - http://www.tangmerepilots-raf.co.uk/
Know your enemy and know yourself; in a hundred battles, you will never be defeated.

F19_Ob
04-26-2004, 05:04 AM
My next set of tacticaldiscussions will be posted soon..... they include onlinetracks with big furballs.
I wish others too would post their tracks coz its quite interresting to see others work.

cheers

Storm_Bird
04-26-2004, 05:22 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by BuzzU:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Storm_Bird:
This is my step
1. Fly to a high or a very low position.(Fly high in summer and fly low in winter)

2. Find the enemys. (Do not fly too close to the enemys)

3. Find a chance that they didn't got me and close to him very quick.

4. Fire at a short range(10 yard to 50 yard, I like fire at 10 yard most)

5. Get awary from the fighting area.

6. Coffee time.

7. Back to step 1.

http://http://www.52dby.com/non-cgi/usr/16/16_931_1.jpg <HR></BLOCKQUOTE>

#2 Is the question. How do you "find the enemy"?

btw..Why would you ever "fly low"?

----------------------------------------------------------------------------------
Buzz
http://www.elknet.pl/acestory/foto/anderson9.jpg
<HR></BLOCKQUOTE>


Fly mean flying at the low level.
I always flyling between &gt;10m-50m. I like the felling of flying at this level.

http://http://www.52dby.com/non-cgi/usr/16/16_931_1.jpg

jfri
04-26-2004, 06:50 PM
2) Memorizing the Level of Detail models for all the planes. Can take a while, but it works really well. Only problem with this is if you have a tiny monitor...

In the campaign mission I present do my planes is white and if I look at BF109 FW190 in view object they are dark. Could it be that simple?
Shoot at every dark plane?

3) Tracers. Russian planes have green, white and red+smoke tracers. American and British planes have Red and white+smoke tracers. German have Red+smoke, blue+smoke, and gold+smoke tracers. While some of these overlap, only Russian planes have green tracers, and only German planes have blue tracers.

Was this the case in real life also?

4) Getting really really close. Just don't slam into your opponent. Not a good thing.

Yes but which plane?

VF-19
04-26-2004, 07:12 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by jfri:
2) Memorizing the Level of Detail models for all the planes. Can take a while, but it works really well. Only problem with this is if you have a tiny monitor...

In the campaign mission I present do my planes is white and if I look at BF109 FW190 in view object they are dark. Could it be that simple?
Shoot at every dark plane?

3) Tracers. Russian planes have green, white and red+smoke tracers. American and British planes have Red and white+smoke tracers. German have Red+smoke, blue+smoke, and gold+smoke tracers. While some of these overlap, only Russian planes have green tracers, and only German planes have blue tracers.

Was this the case in real life also?

4) Getting really really close. Just don't slam into your opponent. Not a good thing.

Yes but which plane?<HR></BLOCKQUOTE>

Sorry for the confusion.

2) Most planes have an alternate paintscheme used in the winter, but there's a tendency for German planes to have this greyish look to them, and the russians to be whitish. What I mean by level of detail, is how the plane looks when its close, far, and really far away from you. To make the game run faster, all models will become less complex the further the camera is away from them, however, certain planes retain unique looks in their LOD models when viewed from a distance. Sadly, I haven't memorized all of them, and I can't really tell you the ones I know, because it's not something I can write. It's like a locker combination. You don't know it, but you know how to unlock your locker.

As for the tracers, I have no idea what the real life looks were. But it's really handy to know that blue tracers always mean that the shots were of German origin, and the green tracers are shots of Russian origin.

Now, for the get really really close thing, get close and visually observe the markings on the plane. For example, if you're in a Mig-3, and you close in on an unknown fighter only to find it has Red Stars plastered all over it, hold your fire. If you close in and find it has German markings plastered all over it, shoot the bugger (as long as you aren't stealing kills or are going to endager your life or the life of a team mate).

Hope that clears things a bit!

Fehler
04-27-2004, 02:03 AM
Here is another general tip. 109's have radiators under the wings, the 190 has no visible radiator, and it's body is round shaped.

Russian planes have radiators under their fusalage, along with the P51. The P47 is round, but you just cant miss those wings. The Spitfarter has all kinds of things hanging under it, and those things are good to shoot at!

Japanese planes fire yellow tracers, but so does the Hispano cannon in Spitfarters and P38's.

You can also watch how the plane flys. If one is turning a lot, you can bet it's allied, or a really poor German pilot. If you see one fighting in the vertical, it's probably German.

If you can get close enough, you will see yellow paint on German planes.

Oh, BTW, the tracer color is historical. Russian tracers still fire green today, as orange is still used in US ammunition .50 cal, 7.62, and 5.56. I dont know what German ammo color is, but since they fire NATO rounds, I imagine they use orange as well.

The color of the green is pretty close in the Russian weapons as I have fired an AK-47 with Soviet Pact ammunition in my day (7.62 x 39mm). Chinese ammo also fires green. It used to be pretty simple back in the cold war days. We were simply trained that if you see green, they aint friendly! LOL Now that the Russians are more or less our friends, it would probably be more difficult to fight since a lot of terrorist organizations still use old Soviet made AK-47's and such. And rebels in the Philippines use M-16's.

I liked the simpler days when the enemy was clearly defined... Ahh, the days of constant threat of nuclear holocost... http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

http://webpages.charter.net/cuda70/FehlerSig.gif
http://webpages.charter.net/cuda70/9JG54.html

Eagle_361st
04-27-2004, 02:11 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by WUAF_Badsight:
"HOW" you find the enemy is not the question Buzz

& people fly low cause thats where 70% of the action takes place<HR></BLOCKQUOTE>

And 90% of the deaths. http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

~S!
Eagle
Commanding Officer 361st vFG
www.361stvfg.com (http://www.361stvfg.com)
http://home.comcast.net/~smconlon/wsb/media/245357/site1079.jpg

WUAF_Badsight
04-27-2004, 03:25 AM
if only 70% of the people are down low only 70% of the deaths can happen there

I JG3 Troz
04-27-2004, 10:05 AM
lol, not if those up high don't die, then 100% of the deaths could be down low http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif