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XyZspineZyX
07-11-2003, 09:27 AM
Hi,

I just started to play FB for about 1 or 2 weeks now and i must say i like it very much.

When im behind and enemy i try to correct my aim, but in that situation of making precise adjustments my joystick (MS sidewinder) reacts very hard and aiming gets almost impossible...
I also noticed that planes fly smoother in SP then in MP games, is this normal?

Also on servers where they have only allow the real cockpit of the plane, how do you see an enemy plane that your pursuing thats under your crosshair and prop, is padlocking the only option here?


Message Edited on 07/11/0308:31AM by Skyhawk44

XyZspineZyX
07-11-2003, 09:27 AM
Hi,

I just started to play FB for about 1 or 2 weeks now and i must say i like it very much.

When im behind and enemy i try to correct my aim, but in that situation of making precise adjustments my joystick (MS sidewinder) reacts very hard and aiming gets almost impossible...
I also noticed that planes fly smoother in SP then in MP games, is this normal?

Also on servers where they have only allow the real cockpit of the plane, how do you see an enemy plane that your pursuing thats under your crosshair and prop, is padlocking the only option here?


Message Edited on 07/11/0308:31AM by Skyhawk44

XyZspineZyX
07-11-2003, 09:43 AM
First up welcome to IL2 FB.

When im behind and enemy i try to correct my aim,
- but in that situation of making precise adjustments
- my joystick (MS sidewinder) reacts very hard and
- aiming gets almost impossible

You can smooth that out a little or a lot if you go into the input settings and play with the joystick profiles,it may take a bit of fidling but its worth it.

I also noticed that planes fly smoother in SP then
- in MP games, is this normal?

Yes it's normal most of what you are seeing is internet lag (warping)


Also on servers where they have only allow the real
- cockpit of the plane, how do you see an enemy plane
- that your pursuing thats under your crosshair and
- prop, is padlocking the only option here?

Yes padlock helps but it wont hold it's lock if the target is hidden for to long.You need to fly so you can see the target then try to lead him before shooting.Thats the hard part /i/smilies/16x16_smiley-very-happy.gif


No1RAAF_Pourshot

XO No1RAAF

http://www.froggy.com.au/edinkulelija/no1raaf/image/crest.gif


some are the hunters the rest are the hunted

XyZspineZyX
07-11-2003, 09:54 AM
The best way to attack all single seater fighters and some bombers is from below the plane and behind it. So, ideally, you shouldn't have the other AC below you at all!! A large part of it all is SA(Situational Awareness). If the other fighter drops below you, follow it in your head and try getting it above you again. Think about what it could do when you ca't see it. Is it manouverable enough to turn away from you? Is it high enoughto try a dive or a split-s? A large part of becomming good involves good SA, and an equally large part involves knowing the enemy plane. Try joining a squadron. Flying with real people isthe best way to learn. A good way of learning how to stay on an enemy's tail is learning to follow your (human)leader in a squadron. Look up www.jg51.com (http://www.jg51.com) if you want to join us.

XyZspineZyX
07-11-2003, 09:54 AM
What he said.

Plus, in the situation you could describe you could always roll inverted and keep the enemy in visual. Persevere with cockpit on though, it'll help you in the long run.

Setting your joystick profile in FB is a must - one that moves very little in the center and gets progressively rapid toward the extremities will probably help you.

Cheers and welcome!

SSS

XyZspineZyX
07-11-2003, 10:56 AM
Thanks for the replays,

I found some inputs on the original IL2 patch page,
Pitch:
0 5 10 17 25 33 43 54 71 100
Roll:
0 3 7 15 25 35 50 66 84 100

but as you might guess that makes the plane even more sluggish.
I tried setting Pitch and Roll higher but im wondering if the Pitch and Roll inputs have to be the same or is there some kind of ratio between these.
I also saw Dead band and Filtering in the input section, dont have a clue what these are and how i have to change them....

XyZspineZyX
07-11-2003, 10:57 AM
SpinSpinSugar to the Rescue::
- Plus, in the situation you could describe you could
- always roll inverted and keep the enemy in visual.

That is the kind of stuff Newbies need to see.

After you roll your plane upside down, you look "up" to see the the enemy "below" you. Simple right? No.

There is a story in Chaiken's MAN ON THE MOON about certain difficulties predicted involving sunlight ruining vision of the Lunar Module pilot during Earth orbit testing of docking with the Apollo command module. Buzz Aldrin, the intellectual space navigator among astronauts at the time, suggested "fly upside down." The other astronauts, experienced test pilots all, balked and laughed at this silly idea--like landing upside down. When Buzz was shown to be correct, this was outer space after all, the other astronauts accepted the idea as if it were their own idea from the start.

Even the best screw up, bad, from time to time.

XyZspineZyX
07-11-2003, 11:07 AM
My joystick allows me to physically adjust the stiffness of the stick by turning a knob at the bottom. It's a Thrustmaster Top Gun Fox 2 Pro SHOCK stick(I hate that name, makes it sound like a didlo on viagra!). The Dead band is basically a setting that makes your game disregard small movements in the stick, usually due to shaky hands. It's great for newbies, but not something you want for precesion flying. Filtering dampens the overall sensitivity of the stick, and is the sofware version of my stiffness knob, though, I've found, nowhere near as good. If you're flying behind someone and he dips below your nose so you can't see him, I wouldn'trecommend rolling over so you're upside down because if he then pulls some manouver, especially a climb, you'll find it hard to copy him and remain on his six unless your plane rolls extremely well, and you've got fast reflexes. Try trimming your plane before you engage the enemy. The idea is that most planes start off a little tail heavy in FB. Once you trim your plane, it should fly straight and level by itself when you take your hands off the stick. You're getting aboe the enemy probably because your plane isn't trimmed and so tends to rise by itself.

XyZspineZyX
07-12-2003, 12:01 PM
Some very general tips :

Practice flying offline - a lot /i/smilies/16x16_smiley-happy.gif
Learn the characterists of the aircraft, how fast they can roll, how well they climb, how fast they can dive etc.

Start with one or two types - there are many aircraft in FB I don't recommend trying to fly them all at once. Learn one or two and then expand your skill set.

Gunnery - Pretty much the most crucial thing to learn in FB after flying itself - some would say MORE important /i/smilies/16x16_smiley-wink.gif Try shooting at friendly bombers (TB-3's are big and take lots of hits!) offline in the Quick Mission builder (they won't shoot back!) which you should hit easily enough. Watch how different the Machinegun rounds (MG's) and the Cannon rounds behave and play around with the convergence settings until you can get rounds on target every time - it will become instinctive over time. Then try smaller targets like smaller bombers (Pe-2/3) and then move on to fighters when you are more confident.

Learn to hit targets from dead-six but remember that many fighters have armour here and will take many hits. Deflection shooting takes a little more skill but when mastered you can hit an aircraft from almost any angle /i/smilies/16x16_smiley-very-happy.gif Aircraft in FB have several areas where max damage can be inflicted without hosing your entire ammo load into them /i/smilies/16x16_smiley-wink.gif

Some nice aircraft to begin with :

LaGG-3 (1941)
Some might argue with me about this one as the LaGG-3 was pretty crappy in real life - well this isn't real life! At the moment the LaGG-3 ('41) in FB is a very capable fighter. Easy to fly & turns well. It has lots of ammo with a good mix of MG's and cannon. The MG's have rapid fire rates and nice flat trajectories. Plus many people underestimate the LaGG-3 - this can help you /i/smilies/16x16_smiley-surprised.gif

La5FN (1944)
The next step on from the LaGG-3 and run up aircraft to the La-7 (in FB). Handles very well, doesn't overheat easily, good visibility, fast, climbs extremely well. Armament is 2 20mm cannons which are very capable weapons.

Bf109 F-4 (1941)
I had to throw in an axis type /i/smilies/16x16_smiley-wink.gif The F-4 is one of the last 'dogfighter' 109's. It turns very well and accelerates cleanly. It has an excellent climbrate and is very fast @ 6000M. It's main flaw is the 7.92mm MG's are weak and there is only a single 20mm cannon. But of all the 109's it arguably easiest and most forgiving to fly with a high (if ineffective) ammo load. Take the Bf109 G-6 A/S if you are after a heavier 'thoroughbread' type which is a little more taxing to fly.

I could recommend a whole host of other types but I think you get the idea. Welcome to the FB community! I hope your stay is enjoyable and that you have many victories. Just remember it isn't easy - just practice!

JG5_UnKle

"Know and use all the capabilities of your airplane. If you don't sooner or later, somebody who does, will kick your ***"


http://homepage.ntlworld.com/victoria.stevens/jg5_logo.jpg

XyZspineZyX
07-12-2003, 12:28 PM
Nice posts guys! Allow me to add a couple more thoughts, although they may be obvious:

"When im behind an enemy i try to correct my aim,
- but in that situation of making precise adjustments
- my joystick (MS sidewinder) reacts very hard and
- aiming gets almost impossible... "
- I also noticed that planes fly smoother in SP then
- in MP games, is this normal?

=Is your aircraft running at the correct RPMz?
=Is your plane properly trimmed?
=What kinda Frames Per Sec are u getting? Could be a hardware issue. FB DemandS ResourceS to run at an optimum performance.
=Internet Connection. At least cable. I've seen several systems play FB online and all i can say is: at least 512mb RAm and keep pings low.


-
- Also on servers where they have only allow the real
- cockpit of the plane, how do you see an enemy plane
- that your pursuing thats under your crosshair and
- prop, is padlocking the only option here?
-
= F6, Shift F6, F7, Shift F7, something like that.

S!

http://home.bresnan.net/~krojas/img/77bf109.jpg (http://www.maddog-simulations.com)

XyZspineZyX
07-12-2003, 12:32 PM
one bigggggggggggg tip, fly the il2, then hurricane mkIIc then the bf109 k4.
It helped me alot! and my mate

Also go to controls and check out all the stuff u can do

Good LUCK!

http://www.world-data-systems.com/aerofiles/albums/userpics/BF109RS.JPG

XyZspineZyX
07-12-2003, 12:38 PM
Yep Hurri IIc is great, but overmodelled so after the patch it might not be such a good choice. Still good for training and basic gunnery though.

Sshhhhhh! The IL-2 was my secret dogfight weapon /i/smilies/16x16_smiley-wink.gif Great gunnery platform

JG5_UnKle

"Know and use all the capabilities of your airplane. If you don't sooner or later, somebody who does, will kick your ***"


http://homepage.ntlworld.com/victoria.stevens/jg5_logo.jpg

XyZspineZyX
07-12-2003, 02:15 PM
Hellow, and welcome.

I also use the MS Sidewinder and at first I had the same proubloms as you.

I fiddled with the Joystick settings and was able to ajust the sensitivty in the Pich. Increasing the dead zone by one or two noches wil help a bit. Trimming also helps.
I keap the filtering off, I think its less sensitive that way. Also I think its for older joysticks.

When your aiming with the Gunsight vew youl notice that it's hard to line up your shot. Eavan the slitest movent up or down will not help. It seems like your always over Piching you could say. Well the first two sets of numbers in your Pich, 10 and 20. Thay can be changed. Try setting the first number to 7 and the second number two 17.
This should make the pich less sensitve wen you are trying to make fine agustments in your pich when aiming.

Good luck, let me know if this thread helped...

Silent out...

XyZspineZyX
07-12-2003, 08:35 PM
Well... this used to happen in IL2. I think it is more realistic if I get what you're saying. Turbulence would and did cause this. However, I have found that trimming works. Good Luck!/i/smilies/16x16_smiley-happy.gif

The Young Lions in the Forest suffer and lack, But thoser who know the Lord Shall not want of any good thing. Keep your tongue from Evil and your lips from speaking deciet. Depart from evil, do good and pursue it!

>Psalms