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[]_---_[] KITT
08-06-2004, 06:09 PM
I'm interested in flying them (especially A-4) well but now i can't even get it to perform a loop. Always stall. How do you fly them in combat? Thx

http://img.photobucket.com/albums/v319/roh_kudus/Sig2_max.gif
"He is St Peter"
"People with power can afford to show their ugly faces to ordinary people" -Empirically tested
"Do you know your mind is not private to your own? besides God, other people can read it too"

[]_---_[] KITT
08-06-2004, 06:09 PM
I'm interested in flying them (especially A-4) well but now i can't even get it to perform a loop. Always stall. How do you fly them in combat? Thx

http://img.photobucket.com/albums/v319/roh_kudus/Sig2_max.gif
"He is St Peter"
"People with power can afford to show their ugly faces to ordinary people" -Empirically tested
"Do you know your mind is not private to your own? besides God, other people can read it too"

Korolov
08-06-2004, 06:40 PM
The solution to all the Fw-190s problems is speed. The faster you are, the better she performs. With the A-4, in order to perform a loop, you need something to the effect of 400 to 500kmh in speed and you need to be gentle on the controls. You ease the bird around, not jerk it like you might a 109.

It's a strict high speed pass, fast kill platform, and functions best in locked pit where it can put the advantage of surprise to use. Barring that, the Fw-190A-4 makes a fair turn fighter, nothing to the effect of a Yak, but good enough against west front planes.

I'm sure some of the other, more talented Fw drivers will stop by and throw in their .02 cents as well.

http://www.mechmodels.com/fbstuff/klv_sigp38shark1a.jpg

Hunde_3.JG51
08-06-2004, 08:47 PM
Here are my tips. It seems like I post this once a week http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif.

http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=23110283&m=493109104&r=402100304#402100304

I hope this helps, good hunting.

http://www.brooksart.com/Ontheprowl.jpg

Formerly Kyrule2
http://www.jg51.com/

mortoma
08-06-2004, 09:19 PM
I just went into QMB and as soon as it started I did a loop in a A4 at a starting speed of 340Kph, so it can be done. Then I went on to easily defeat the ace AI I-185 I was up against. Like they said, be gentle on the controls and don't try too hard.
Finnesse is the name of the game with this bird, also patience. I almost never fly 190s and it's not my type of plane, so if I can do it, you can do it.

Treetop64
08-06-2004, 09:31 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>How do you fly them in combat? Thx<HR></BLOCKQUOTE>

Very carefully...

WUAF_Co_Hero
08-07-2004, 12:42 AM
Much like a Jug, the key is alttitude. You can't fare too well down low. Even if you CAN run, you're still putting your hide to the will of the enemies aim.

Also, it's good to know that the FW's perform best at around 6km, but higher they will be very poor. Stay around that height, and it will be a great plane for BnZ'ing the med-low alt fighters, like LF spits, yaks, and whatever else.

Build a man a fire, keep him warm for a day...

Set a man on fire, keep him warm for the rest of his life.

Arms1
08-07-2004, 04:46 AM
would be interested in knowing if the online 190 experts use different xyz controller settings for the 190 vs most other a/c in game, i use basically the same settings for all a/c but if i know i am going to be flying 190 i will tweak my setup (of course 90% of the time i forget) it seems that it requires much more relaxed settings at least as far as aerleron input is concerned, any comments welcome

http://img78.photobucket.com/albums/v258/idcflashman/flashsig2.jpg

RocketDog
08-07-2004, 05:55 AM
Yes, it's not a bad idea to reduce the aileron sensitivity a bit for the short-nosed Fw-190s. The standard ailerons are so responsive with even small stick deflections that it is a bit too twitchy and hard to aim.

Regards,

RocketDog.

VW-IceFire
08-07-2004, 08:01 AM
My suggestion for learning the FW190 is goto the A-5 which is slightly modified in comparison to the A-4 and enable the boost on the engine. Get to learn the FW190 with its maximum power (with the lightest version available) and get a feel for it. Be light on the controls and be very steady in your manuvers...but the A-4/5 and even the A-6 are very agile machines at 450 kph IAS...they loose speed quickly however and you don't want to try loops or things like that at slow speeds.

http://home.cogeco.ca/~cczerneda/sigs/tmv-sig1.jpg
RCAF 412 Falcon Squadron - "Swift to Avenge"

Franzen
08-07-2004, 11:14 PM
Ahh, currently my favorite topic. It will take time and patients to get used to the 190's but it's really worth the effort. I would dare say the 190's are the hardest to master but once mastered, you will own the enemy.

I use default settings and the X45 throttle with the 3D-Gold stick. What you'll hear most from the 190 pilots is that you need speed. This is very accurate. Once you lose your energy you should start praying, even if your are not religious. But it's not certain death as many claim. Your trump card will be a combination of flaps and your roll rate. Experiment with these and you'll find you can turn with most planes.

I fly the A4 simply because it is the best 190 considering all aspects. I used to fly the A5 cause I thought the boost was a big advantage, it isn't. The A5 has the same hp as the A4 but the A4 has no boost. The A5 is considerably heavier than the A4 and the boost on the A5 doesn't make up for this. So, I will talk mostly about the A4's.

The 190's are difficult to aim in the beginning since the visibility is limited in a flight sim; you can't move your head. When I attack I usually do not attack from the enemies' 6 but rather from their 5 or 7 oclock. I do this because I can place the enemy in my side window and still see them when viewing forward. I can easily figure their flightpath and at the last second(or less) roll and give a burst(use only bursts and you can down 6 A/C before running out of ammo).

If you do get an enemy on your 6 dive and run and never start turning. Most planes can't catch you. If you don't have your speed make small fast movements. This make you very difficult to hit.

At high speeds if I'm forced to turn due to an enemy on my 6 I like to roll in the opposite diredction I want to go. Start your roll but not too fast. The enemy will start to roll with you as he thinks you are going left(for example). The you continue your roll quickly until you are able to turn right. Your enemy will still be rolling by the time you've leveled out. Never hold a turn at high speeds, you quickly lose your energy.

Like previous posts in this thread, quick moves will stall you and bleed your energy. You can make a quick move but only for a very short time. It's best to always do big maneuvers unless you have something on your 6. You can also do a loop below 400kph but that requires experience with using the flaps.

I fight online and always use the A4 as first choice. My favorite targets are Spitfires, P-40's, P-47's, and P-51's. I can't outrun the P-51 but I can turn with it. I have about a 95% successrate with the A4 and about 70% successrate with the 109 G2.

Forget about what you've learnt with other planes and start fresh with the 190. Don't try to apply 109 logic to the 190's, it will make you frustrated and give up. The logic of the 190 is very different from that of other planes. Time, speed, and patiencs are the keys. Good luck buddy and I hope I can be your wing man sometime.

Fritz Franzen

jurinko
08-07-2004, 11:33 PM
forget capt. Erics Brown´s comment ".. a superb aeroplane, every inch a fighter" - our Fw 190 is definitely not a fighter. Use it for high speed attacks against unaware enemies from above. If any other plane is in the same altitude as you, you are outperformed already and have to run away.

---------------------
Letka_13/Liptow @ HL

Jetbuff
08-07-2004, 11:52 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by jurinko:
forget capt. Erics Brown´s comment ".. a superb aeroplane, every inch a fighter" - our Fw 190 is definitely not a fighter. Use it for high speed attacks against unaware enemies from above. If any other plane is in the same altitude as you, you are outperformed already and have to run away.
<HR></BLOCKQUOTE>
Sad, but true... All of FB's shortcomings downplay this plane's real-world strengths. From questionable E-bleed and monocular, immobile cockpit POV to lack of dive acceleration and uber muzzle-flash. They all conspire to make the 190 a chore to fly. http://ubbxforums.ubi.com/images/smiley/51.gif

You can still be successful, very much so, but the practice required to become proficient in the 190 is higher than with other planes; a fact that flies in the face of the real 190's popularity with rookie LW pilots.

http://members.rogers.com/teemaz/sig.jpg

OldMan____
08-08-2004, 06:01 AM
Please someone say it´s just me.. I feel that removing outer wing cannons REDUCE performance!! I can´t understand that.

Did anyone measured performance with and without cannons?

If brute force does not solve your problem... you are not using enough!

carguy_
08-08-2004, 06:45 AM
with outer wing cannons removed the FW190 gains some maneuverability.It can maneuver better than say late Me109.
That doesn`t make much sense cuz max speed will never reach more than 550 unless you`re diving away,thus really no big chance to runaway,it`s better to risk and try to surprise the enemy.
Ppl say that the bombrack is just a graphical thing and doesn`t really appear there when two MGFF are removed.Well,I would bet that the bombrack IS THERE and the main reason why removing MGFF isn`t a good trade.

IMO FW190 is hurt by a few major development(game) flaws.

http://carguy.w.interia.pl/tracki/sig23d.jpg

OldMan____
08-08-2004, 06:50 AM
Did anyone ever got confirmatin of this with any developer contact? If I could loose a few kilograms without loosing speed for a bombrack I would be very glad.

If brute force does not solve your problem... you are not using enough!

sunflower1
08-08-2004, 08:48 AM
2 cents from a noob. Last night, flying the "helping hand" P51 mission I realized that I was mentally treating 190's as tickets to be punched when I got around to it and 109's as real threats. I've never read anything like that.

sunflower1
08-08-2004, 08:49 AM
2 cents from a noob. Last night, flying the "helping hand" P51 mission I realized that I was mentally treating 190's as tickets to be punched when I got around to it and 109's as real threats. I've never read anything like that.

JaBo_HH-BlackSheep
08-08-2004, 10:05 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by carguy_:
with outer wing cannons removed the FW190 gains some maneuverability.It can maneuver better than say late Me109.
That doesn`t make much sense cuz max speed will never reach more than 550 unless you`re diving away,thus really no big chance to runaway,it`s better to risk and try to surprise the enemy.
Ppl say that the bombrack is just a graphical thing and doesn`t really appear there when two MGFF are removed.Well,I would bet that the bombrack IS THERE and the main reason why removing MGFF isn`t a good trade.

IMO FW190 is hurt by a few major development(game) flaws.

http://carguy.w.interia.pl/tracki/sig23d.jpg <HR></BLOCKQUOTE>

jep the removing of the outer cannons will drop your A/C performance quite a lot (e.g. A4 with default Fighter Configuration can go 460IAS in a 5m/s climb, the version without the Cannons can do 430 in a 5m/s climb)

In RL, the outer Cannons drag the Topspeed by 10kph, so remove them and you'll get faster, but not in game.
It would be a blast to fly an A5 or A6 doing 590 on the Deck...(i don't think any planes from 43 are able to follow this)

http://home.arcor.de/sebastianleitiger/FB/Screens/Fw%20190A-4guns.JPG (http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=63110913&m=185103665)

michapma
08-08-2004, 10:16 AM
I'm currently working on condensing the material in this thread into an FW-190 page:
Seeking advice for the FW-190 series (http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=23110283&m=51110714)

Cheers,
Mike

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Atomic_Marten
08-08-2004, 11:25 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Hunde_3.JG51:
Here are my tips. It seems like I post this once a week http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif.

http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=23110283&m=493109104&r=402100304#402100304

http://www.jg51.com/<HR></BLOCKQUOTE>

Just read what this man wrote. Excellent... 5+!

[]_---_[] KITT
08-08-2004, 05:06 PM
I don't have the patience to do B_Z. But while practicing with AI i found one quick way....: To dive from high altitude, the AI can't really follow...but the problem is this after coming out from the dive and performing a vertical loop i boomed and zoomed the Ai at high speed...i always miss!!! Do you use the cannon aswell for B_Z or do you save the cannon for the perfect time? (B_Z was done from the AI 6 o'clock to minimize closure).

I know deflection shooting but this is pretty tough.

http://img.photobucket.com/albums/v319/roh_kudus/Sig2_max.gif
"He is St Peter"
"People with power can afford to show their ugly faces to ordinary people" -Empirically tested
"Do you know your mind is not private to your own? besides God, other people can read it too"

OldMan____
08-08-2004, 07:09 PM
Just remember.. smooth moves. And you should be able to make the WHOLE loop a single maneuver finished on target.. do not let the adjust aim time to last second.. you wont get it. You must keep your desired taregt on sight during all move and prune it to end the maneuver in a fast closure directly over target.

The ..release hell gates (you probably have 6 in your plane http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif ) And keep in mind you dont need to blow off your enemy.. just hit hard. He will bail or crash eventually. Otherwise he is crippled and ready for a second pass.

If brute force does not solve your problem... you are not using enough!

carguy_
08-08-2004, 07:20 PM
Ofcourse mistekes do happen.I once made it to lure the P51 in a dive,wen`t into zoom climb,quick roll(he couldn`t follow),flip and nice 150m burst.His whole left side of the hull has been hit - should hurt the pilot,mess up his instruments and almost totally cripple his left wing control surfaces.No visible effect occured,The guy shot me down,nuff said.http://ubbxforums.ubi.com/images/smiley/16x16_smiley-indifferent.gif

http://carguy.w.interia.pl/tracki/sig23d.jpg