PDA

View Full Version : European Air War had it. Will Pacific Fighters have it?



Buster82
06-01-2004, 07:37 AM
European Air War had this incredible cool feature. it about the briefing before a mission. you were sitting in the briefing room and in front of you, you had a big map of the area. (in this case europe) anyway you heard either a british, american or a german voice briefing you about the mission, flak areas and the enemy fighters. also when you were between missions you were in your barraks were you could watch your logbook, medals or listen to the radio.(radio isn't important but it is kinda cool) and if you wanted to stop the campaign for that day then you clicked on the door and next you saw your pas for leaving to either london or berlin. will we see something like this in Pacific Fighters? or atleast some of these features. this would be really cool.

http://www.endlager.net/fis/pix/banners/fis_euro_us_02.gif

Buster82
06-01-2004, 07:37 AM
European Air War had this incredible cool feature. it about the briefing before a mission. you were sitting in the briefing room and in front of you, you had a big map of the area. (in this case europe) anyway you heard either a british, american or a german voice briefing you about the mission, flak areas and the enemy fighters. also when you were between missions you were in your barraks were you could watch your logbook, medals or listen to the radio.(radio isn't important but it is kinda cool) and if you wanted to stop the campaign for that day then you clicked on the door and next you saw your pas for leaving to either london or berlin. will we see something like this in Pacific Fighters? or atleast some of these features. this would be really cool.

http://www.endlager.net/fis/pix/banners/fis_euro_us_02.gif

Obi_Kwiet
06-01-2004, 08:20 AM
How would you do that with a dynamic campaign?

Ruy Horta
06-01-2004, 08:21 AM
Very unlikely since the same feature is not available in FB/AEP.

Note that PF is similar in evolution as FB was to the orginal IL2, predominantly the same code with new objects and maps.

If you want this type of feature you'd better ask Oleg to include it in his next generation of products - like Battle of Britain.

http://ubbxforums.ubi.com/images/smiley/59.gif
Ruy Horta

olaleier
06-01-2004, 10:25 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Obi_Kwiet:
How would you do that with a dynamic campaign?<HR></BLOCKQUOTE>

Easy. 10 or 20 wave files, selected and played by the the DGen.

"Our main target is here".wav

"Expect enemy fighters on patrol".wav

"The target will likely be defended by heavy triple-A".wav

"Good luck men".wav

==================================
http://img2.photobucket.com/albums/v30/olaleier/cobrasig.jpg
==================================
Marvin in hyperlobby

Gato-Loco
06-01-2004, 12:54 PM
No please, this would get annoying very soon!

necrobaron
06-01-2004, 04:13 PM
I'm all for immersion. As it is, FB is a bit stale in this department.

"Not all who wander are lost."

Buster82
06-01-2004, 07:12 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Obi_Kwiet:
How would you do that with a dynamic campaign?<HR></BLOCKQUOTE>

IIRC European Air War had a Dynamic campaign too

http://www.endlager.net/fis/pix/banners/fis_euro_us_02.gif

LEXX_Luthor
06-01-2004, 07:21 PM
Not a bad idea, but only if you can press ESCAPE key to bypass the Soap Opera after you see it one time. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif


---&gt; air warfare environment gameplay programming...

Stay Focused simmers http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

heywooood
06-01-2004, 07:27 PM
Right - such fluff has a short term life span.. very soon the virtual pilot is jabbing the &lt;esc&gt; key to quiet the parrot.

RAC_Pips
06-01-2004, 10:00 PM
Not everyone heywood.

In EAW if you didn't listen to the briefing then you really had no idea what you were about. The campaign was so flexible you could be doing anything from escort to interdict to sweep to ground attack etc.

It varied from mission to mission, which is what made EAW's campaign one of the best around. It had immersion through and through.

Something that IL-2 and FB sadly lack.

heywooood
06-01-2004, 10:22 PM
RAC - I guess I was thinking in terms of repetitive canned babble that is sometimes added around takeoff and landing, etc..
If, on the other hand, briefings themselves are verbal instead of text.. that would be welcome.. but now they must be in the dialect and or accent that is appropriate to the Nationality of the pilot / campaign selected..

RAC_Pips
06-01-2004, 10:50 PM
Then you would be most happily surprised heywood.

Briefing's were not only verbal (with written text flowing unobtrusively at the base of the screen) but was in English, American and German, dependant on which side you flew. It is possible to fly campaigns in all three nationalities.

What's more the very clever modders who are still putting out excellent add-ons for EAW also came up with voices for Russian and Japanese campaigns and single missions.

Btw, EAW started out with 20 flyable and 7 non-flyable aircraft in three nationalities (RAF, US and Luftwaffe) Over the years it has grown to over 300 flyable aircraft - Russian, Japanese, Australian, Chinese, French, Italian, USN and USMC - all with their own correct 3DZ and FM/DM; as well as new terrains, multiple skins andcampaigns covering the whole of WWII.

Perhaps you can guess from the above that I am a diehard EAW fan. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

FooFTR
06-03-2004, 07:26 AM
Yep, EAW is a classic that is still on my hd.
Multiplayer really rocks in EAW along with all the addons that enhance it.

Baco-ECV56
06-03-2004, 10:26 AM
Dynamic campaign? Well Im a diehard fan of EAW since it was my first On line sim ever, but that campaign is not dynamic.
Sorry to me dynamic measn that the next mission is afected by previous results to sya the very least.
No such thing in EAW, its onlly random missions generated by the engine. No realtion with the first.

The last ture dynamic campaign foun in a WWII sim was Rowans BOB (pity it wasn´t the best at fligth simulator arround)

And the best si still SWOTL´s dynamic campaign or 1942 PAW´s onefor the pacific.

06-03-2004, 05:10 PM
I'm going to go one earlier and say that 1942 pacific air war was a great game! My favourite bit was the carrier battle mode where you had a map view of all your forces and had to fight a command and conquer style fight, except you could enter a fight in real time as a pilot and fight to sink a carrier or fend off zeros in a CAP. Great stuff, very historically accurate and the game had great campaigns too!

I agree that IL2 and FB do lack an immersive campaign mode. I think this is partly due to the fact that not many people can relate to the area ie Russia, and the battles. The whole reason why the Pacific and Western europe have been recreated so many times over the years in combat flight sims is that a vast majority of the people buying them actually learned about the air battles at school. Living in England I'm going to feel a whole lot more excited about a possible European Campaign or even the great sounding battle of britain from Ubisoft, than I would ever be about IL2. Americans would feel exactly the same way about the Pacific theatre, but there is also a massive over lap too - who has seen a real IL2 in the air at an air show? Who has seen a spitfire or a mustang in the air? I'm guessing pretty much all of you say yes to the latter. It's all about inspiration - going home and being able to fly these gorgeous planes in combat in ever increasing realism. Also the biggest and greatest air battles were in these theatres. We have the graves in france and belgium and 1000's of he111's and me109s in the English channel to prove it. IL2 is very much over hyped in this sense hence the wierd and wonderful short campaigns and aircraft we have to keep us happy due to lack of historical content and missions.
The best thing about IL2 and FB is the fact that they are superior to all else in realism and graphics and in many respects game play. They are superb simulations.

Now if we had this success coupled with a truely pacific or european theatre, or even better - both, add to this a decent and immersive and historically accurate campaign mode, then that would be the best combat flight sim of the decade.

LeadSpitter_
06-10-2004, 06:33 AM
PF is using the same engine as FB so I doubt it will be possible to add it. Its a nice feature and i do miss the more detailed briefings and video displays.

I dont think its worth the time and effort for luthier and team to develop it personally and Im sure they feel the same way but think its a good idea.

http://img14.photobucket.com/albums/v43/leadspitter/LSIG1.gif

michapma
06-10-2004, 07:35 AM
phoenixeyes, I'm not so sure. As I recall -- could be wrong -- the Eastern Front by far had the most massive air battles. But of course I understand where you're coming from on your point. I also happen to be able to read pilot accounts and documentation on these aircraft in the native language, and can understand the pilots' and crews' point of view better. In a sense it's very natural.


I bought EAW a couple of weeks back and got it to run on XP with the 1.2 patch. However, I use rudder pedals and a Cougar and couldn't get it to accept my inputs. I'd start a mission and just do a twisting nosedive... http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

http://www.baseclass.modulweb.dk/69giap/fileadmin/Image_Archive/badges/69giap_badge_chap.jpg (http://giap.webhop.info)

The ongoing IL-2 User's Guide (http://people.ee.ethz.ch/~chapman/il2guide/) | Forgotten Skies (http://www.forgottenskies.com/)
But we are all that way: when we know a thing we have only scorn for other people who don't happen to know it. - Mark Twain, Personal Recollections of Joan of Arc