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Jarek23
10-27-2012, 06:28 AM
After watching gameplay videos of only exploring and free roaming as to avoid spoilers in both Boston and the wilderness, there's no music playing, at all.

This is so disappointing as the music in the AC games has been a huge positive for the series. So if the wilderness is as big as they say it is, or if there are feathers and what not to collect, there won't be any music playing?

I can't be the only person seriously bothered by this.

Hopefully someone with the game can clarify, but after watching several videos from different users it really seems that there isn't.

DAFOC
10-27-2012, 06:44 AM
Are you talking about the sequence 6 videos that appeared in September?? In those vids there was no music, even in Boston. But if you watch other videos "like IGN's 'taking the ship'" there is definitely ambient music. For some reason there just wasn't any music at that showing.

scooper121s
10-27-2012, 06:49 AM
They don't want the game-play obscured from the music, they probably have the music on silent.

Jarek23
10-27-2012, 06:54 AM
Are you talking about the sequence 6 videos that appeared in September?? In those vids there was no music, even in Boston. But if you watch other videos "like IGN's 'taking the ship'" there is definitely ambient music. For some reason there just wasn't any music at that showing.

No, I'm watching gameplay from early releases that were posted within the past 24 hours, and the "taking the ship" was while on a mission, I'm talking about no missions triggered, nothing, just free roaming, as if you were going around looking for all flags in brotherhood, there was always music playing. Which is no longer the case in AC3.

scooper121s
10-27-2012, 06:55 AM
Probably have it on silent

Jarek23
10-27-2012, 06:56 AM
They don't want the game-play obscured from the music, they probably have the music on silent.

No, because whenever I did click on a part of a video that was during a mission, I could hear music, I just wouldn't watch it as to not spoil anything.

scooper121s
10-27-2012, 06:57 AM
??? You said you didn't hear anything

Jarek23
10-27-2012, 06:58 AM
??? You said you didn't hear anything

I'm strictly talking about music, there's plenty of ambient noises, snow crackling as you walk, people talking etc. No music.

projectpat06
10-27-2012, 06:58 AM
Simple fix, play your own background music. The Last of the Mohicans, Braveheart, Boondock Saints, etc will have soundtracks that will suffice for Boston and the Frontier. You can even play some music from the Sherlock Holmes soundtracks. I'll probably play some Dropkick Murphys' "I'm Shipping up to Boston" once or twice.

Matty7Ice
10-27-2012, 06:59 AM
I guess that is going to mean I'll be putting some pirate songs on during those scenes.

scooper121s
10-27-2012, 07:00 AM
They'll put music in, they obviously have it on silent

Jarek23
10-27-2012, 07:02 AM
Simple fix, play your own background music. The Last of the Mohicans, Braveheart, Boondock Saints, etc will have soundtracks that will suffice for Boston and the Frontier. You can even play some music from the Sherlock Holmes soundtracks. I'll probably play some Dropkick Murphys' "I'm Shipping up to Boston" once or twice.

I've never been able to do this, plus, it doesn't work with a game like AC. Previous titles had the best exploring music that could loop for hours without getting boring which also fit the environment perfectly. Regardless, I'm not looking for a solution, I guess I just wanted to vent/hope that someone with the game could prove me wrong.

Matty7Ice
10-27-2012, 07:03 AM
Simple fix, Dropkick Murphys' "I'm Shipping up to Boston" once or twice.
:D

Jarek23
10-27-2012, 07:05 AM
They'll put music in, they obviously have it on silent

If they had it on silent, music during missions wouldn't play. In which case they did, the small parts I seen anyway.

Hopefully your right though, that is a way to avoid having the video taken down, if there's no copyright infringement, then there's no reason for the video to be taken down if it's just gameplay.

scooper121s
10-27-2012, 07:07 AM
I bet you when you start playing, you'll fall in love with the new music, In 3-4 days time, depending on your time zone

Jarek23
10-27-2012, 07:09 AM
I bet you when you start playing, you'll fall in love with the new music, In 3-4 days time, depending on your time zone

I've already heard snippets of the soundtrack from the french ubi website, and it was great, the main theme is fantastic. I don't have my doubts that Lorne did a great job as he's a great composer (although I'm really sad to see Jesper go) my gripe is, no music playing while I run around for hours on end doing nothing but messing about as I've always done in AC games.

scooper121s
10-27-2012, 07:11 AM
It will be on silent so that the game-play isn't obscured and you just listen to the music

Matty7Ice
10-27-2012, 07:11 AM
Could be something to do with the patch. I guess we will see on the 30th.

scooper121s
10-27-2012, 07:12 AM
31st for me:(

Matty7Ice
10-27-2012, 07:13 AM
I might have to play later due to this hurricane. But hopefully the music is all there and we will see how it all plays into the game sequences

scooper121s
10-27-2012, 07:18 AM
I wonder how many there will be I reckon 18 cause brotherhoos said to have 15 h of gp so it stans to reason ac3 will be twice the size

Assassin_M
10-27-2012, 07:23 AM
If this is true, I`m not really bothered..

MetalCreed
10-27-2012, 07:25 AM
the soundtrack list has music for naval warfare though

scooper121s
10-27-2012, 07:25 AM
It says your offline, how can you post offline?
Is it in privacy settings?

Assassin_M
10-27-2012, 07:26 AM
It says your offline, how can you post offline?
Is it in privacy settings?
I`m not telling.... <_<

It`s stealth mode

scooper121s
10-27-2012, 07:27 AM
I'll find out, I swear it.

scooper121s
10-27-2012, 07:29 AM
Di it work?

NOLA_Assassin
10-27-2012, 07:30 AM
I'm sure you're just overreacting, I never noticed the music in the past games.

Assassin_M
10-27-2012, 07:30 AM
Di it work?
No.. <_<

scooper121s
10-27-2012, 07:30 AM
Cazzo

Jarek23
10-27-2012, 07:32 AM
the soundtrack list has music for naval warfare though

The parts with the ships are only during missions, that's been confirmed.

Jarek23
10-27-2012, 07:33 AM
I'm sure you're just overreacting, I never noticed the music in the past games.

I'm not overreacting, lol. and watch gameplay from AC1, 2, brotherhood and revelations, flag collections, feather collections, anything that involves free roaming without being on a mission, there's always music playing.

scooper121s
10-27-2012, 07:34 AM
How do i do it!!!

projectpat06
10-27-2012, 07:34 AM
I've never been able to do this, plus, it doesn't work with a game like AC. Previous titles had the best exploring music that could loop for hours without getting boring which also fit the environment perfectly. Regardless, I'm not looking for a solution, I guess I just wanted to vent/hope that someone with the game could prove me wrong.

Well, I'm still playing dropkick murphys when I first land in Boston like they said we do in the dev diaries


SPOILER (ONLY IF YOU HAVE WATCHED GAMEPLAY FOOTAGE): Like when you stand at the top of the mast and the epic Assassins's Creed III logo appears as you arrive in Boston. Cue "I'm Shipping up to Boston"

Angreh Penguin
10-27-2012, 07:37 AM
From what I've seen the only time music plays while free roaming is when you're fighting.

Jarek23
10-27-2012, 07:40 AM
From what I've seen the only time music plays while free roaming is when you're fighting.

Exactly, which is crap.

scooper121s
10-27-2012, 07:41 AM
am i coming up as online

Assassin_M
10-27-2012, 07:43 AM
Man... I feel so lucky to be me..

I never get bothered by this kind of stuff... I`ll be enjoying the game just the same. (I write poetry without even trying, Assassins creed 3 totally not buying) (Ohp did it again)


am i coming up as online
Yes

scooper121s
10-27-2012, 07:43 AM
Please be honest, did it work?

Assassin_M
10-27-2012, 07:45 AM
Yes

Please be honest, did it work?
No

Jarek23
10-27-2012, 07:45 AM
Please be honest, did it work?

Offline to me.

scooper121s
10-27-2012, 07:45 AM
Please tell me how to do it

Jarek23
10-27-2012, 07:47 AM
Please tell me how to do it

Your offline, they're messing with you, stop derailing my thread mannn.

Angreh Penguin
10-27-2012, 07:47 AM
Exactly, which is crap.

I agree it's lame. Maybe it'll be fixed in the day one patch though?

scooper121s
10-27-2012, 07:47 AM
Yayyyyyyyyyyy

scooper121s
10-27-2012, 07:48 AM
Sneak mode activate
>...>

Matty7Ice
10-27-2012, 07:48 AM
Yes

No
Seems to me it's broke

scooper121s
10-27-2012, 07:49 AM
Seems to me it's broke
When did he post that

Jarek23
10-27-2012, 07:50 AM
I agree it's lame. Maybe it'll be fixed in the day one patch though?

Yeah, hopefully it's just a glitch but I have a feeling it isn't since the gameplay they showed from E3 forward hasn't had it either unless connor was fighting or on a mission, and those were just demo builds, not the full game so I don't think there was any patching to be done.

Assassin_M
10-27-2012, 07:53 AM
Yeah, hopefully it's just a glitch but I have a feeling it isn't since the gameplay they showed from E3 forward hasn't had it either unless connor was fighting or on a mission, and those were just demo builds, not the full game so I don't think there was any patching to be done.
The E3 one had music..

Sounds like you`re the one with hearing problems..


EDIT: THE LINK THAT OP PROVIDES IN NEXT PAGE HAS SPOILERS (EVEN THOUGH HE SAID IT DOES NOT)

Matty7Ice
10-27-2012, 07:54 AM
The E3 one had music..

Sounds like you`re the one with hearing problems..

Now we are getting somewhere :D

Jarek23
10-27-2012, 07:56 AM
The E3 one had music..

Sounds like you`re the one with hearing problems..

[link removed] tell me, do I have hearing problems, don't worry, no spoilers. You can even close your eyes and just listen if your extra sensitive.

Also, the E3 video had music once the mission was triggered.

Assassin_M
10-27-2012, 07:56 AM
[link removed] tell me, do I have hearing problems, don't worry, no spoilers.

Also, the E3 video had music once the mission was triggered.
Nope... It had music before the mission and I`m not watching that..

HisSpiritLives
10-27-2012, 09:47 AM
[link removed] tell me, do I have hearing problems, don't worry, no spoilers. You can even close your eyes and just listen if your extra sensitive.

Also, the E3 video had music once the mission was triggered.

It has noooo spoilers? Are you joking with me? :mad:

scooper121s
10-27-2012, 09:47 AM
Thank god I didn't click that link then

HisSpiritLives
10-27-2012, 09:51 AM
GUYS that link above is full of SPOILERS!!! I cant belive someone wants to ruin others experience,he even said ,,dont worry there is no spoilers,, :mad:

scooper121s
10-27-2012, 09:53 AM
Uh-ha, I'm glad I don't trust links anymore

Jarek23
10-27-2012, 09:53 AM
It has noooo spoilers? Are you joking with me? :mad:

Tell me what that exact part of the video spoiled for you? was it something they've never shown before? because everything in that video was at some point shown, the location, the weather, the terrible pops in's...be it at E3 or some other footage...I told you to close your eyes if you were sensitive, although there's really no need.

scooper121s
10-27-2012, 09:54 AM
Link's are bad, compreda, all of them

Assassin_M
10-27-2012, 09:55 AM
Tell me what that exact part of the video spoiled for you? was it something they've never shown before? because everything in that video was at some point shown, the location, the weather, the terrible pops in's...be it at E3 or some other footage...I told you to close your eyes if you were sensitive, although there's really no need.

A lot of people do not know what happens at the beginning that leads to the "event" in the Video...

And don't be a snark.. have some respect to be sorry

Jarek23
10-27-2012, 09:55 AM
GUYS that link above is full of SPOILERS!!! I cant belive someone wants to ruin others experience,he even said ,,dont worry there is no spoilers,, :mad:

How old are you man? grow up, there are no spoilers. I intentionally pasted the url at a point where nothing is going on. my thread if your going to be an.

Assassin_M
10-27-2012, 09:56 AM
How old are you man? grow up, there are no spoilers. I intentionally pasted the url at a point where nothing is going on. my thread if your going to be an
You`re the to be perfectly honest..

He did not do anything to you..

Jarek23
10-27-2012, 09:56 AM
A lot of people do not know what happens at the beginning that leads to the "event" in the Video...

And don't be snark... be the least bit sorry

What event? there's nothing going on other than, it's in boston, which we've all seen before...please, PM me and explain to me what it spoils.

scooper121s
10-27-2012, 09:57 AM
You`re the *** to be perfectly honest..

He did not do anything to you..
Agreed

HisSpiritLives
10-27-2012, 09:57 AM
Tell me what that exact part of the video spoiled for you? was it something they've never shown before? because everything in that video was at some point shown, the location, the weather, the terrible pops in's...be it at E3 or some other footage...I told you to close your eyes if you were sensitive, although there's really no need.

You are insane, it is all spoiler ,it is ****ing walktrough, and i cant even say what i saw because i will get banned too ,and i will maybe ruin someones experience. Sorry to say that but you are idiot.

scooper121s
10-27-2012, 09:57 AM
What event? there's nothing going on other than, it's in boston, which we've all seen before...please, PM me and explain to me what it spoils.

You know what

Jarek23
10-27-2012, 09:57 AM
You`re the *** to be perfectly honest..

He did not do anything to you..

Bud, I've seen plenty of your posts on this forum and your always a **** to everyone, you calling someone else an *** is hilarious.

Assassin_M
10-27-2012, 09:58 AM
Do not say what you saw in that, Alright ?

That goes to you too, Jarek


Bud, I've seen plenty of your posts on this forum and your always a **** to everyone, you calling someone else an *** is hilarious.
Awww Baby can talk..

Pfff

scooper121s
10-27-2012, 09:58 AM
You are insane, it is all spoiler ,it is ****ing walktrough, and i cant even say what i saw because i will get banned too ,and i will maybe ruin someones experience. Sorry to say that but you are idiot.
Yes, yes he is

scooper121s
10-27-2012, 09:59 AM
Bud, I've seen plenty of your posts on this forum and your always a **** to everyone, you calling someone else an *** is hilarious.
Don't be rude to your seniors

HisSpiritLives
10-27-2012, 09:59 AM
How old are you man? grow up, there are no spoilers. I intentionally pasted the url at a point where nothing is going on. gtfo my thread if your going to be an ***.

Soory because i wanted to warn other people not to watch video full of spoilers!!!!!!!!!! :mad:

Assassin_M
10-27-2012, 10:00 AM
Don't be rude to your seniors
he shouldn't be rude to anyone, really xD

Jarek23
10-27-2012, 10:00 AM
Please, PM me the spoiler if that's the case, if not, continue your circle jerk, just do it out of my thread if you've got nothing to contribute to the topic.

Assassin_M
10-27-2012, 10:01 AM
Please, PM me the spoiler if that's the case, if not, continue your circle jerk, just do it out of my thread if you've got nothing to contribute to the topic.
I did send you the PM...

and I love it how you think your thread is your property that you can tell people to leave and enter as you please...

HisSpiritLives
10-27-2012, 10:01 AM
Do not say what you saw in that, Alright ?

That goes to you too, Jarek


Awww Baby can talk..

Pfff

Just ignore him guy is idiot ,I wont say what i saw dont worry i am not IDIOT. Can mods slove this????

scooper121s
10-27-2012, 10:02 AM
Please, PM me the spoiler if that's the case, if not, continue your circle jerk, just do it out of my thread if you've got nothing to contribute to the topic.
Jeez lighten up

Assassin_M
10-27-2012, 10:03 AM
Just ignore him guy is idiot ,I wont say what i saw dont worry i am not IDIOT. Can mods slove this????
If he spills the spoiler blatantly here he`ll be banned...

As of now, he has not anything too bad, he did not know that it was that much of a spoiler

scooper121s
10-27-2012, 10:04 AM
If he continues we should use the handy Ignore feature

MT4K
10-27-2012, 10:05 AM
Ok guys settle down now ;).

HisSpiritLives
10-27-2012, 10:06 AM
If he spills the spoiler blatantly here he`ll be banned...

As of now, he has not anything too bad, he did not know that it was that much of a spoiler

Ok i just hope i dont get banned for trying to save other people ,from SPOILERS lol

scooper121s
10-27-2012, 10:06 AM
Ok guys settle down now ;).
You stopped using sneak mode <_<

pacmanate
10-27-2012, 10:07 AM
Gonna make this a happy thread....

http://melktertontwerp.files.wordpress.com/2010/07/exterface_unicorn_04-full.jpg

HisSpiritLives
10-27-2012, 10:08 AM
Gonna make this a happy thread....

http://melktertontwerp.files.wordpress.com/2010/07/exterface_unicorn_04-full.jpg

lol

Assassin_M
10-27-2012, 10:08 AM
Ok guys settle down now ;).
Why you so nice ??

Lose the smiley and INTIMIDATE ME !!

pacmanate
10-27-2012, 10:10 AM
Why you so nice ??

Lose the smiley and INTIMIDATE ME !!

At least we know you are the submissive type :P

scooper121s
10-27-2012, 10:10 AM
^^^Wtf, and
lol to pac

Assassin_M
10-27-2012, 10:12 AM
At least we know you are the submissive type :P
You`re delusional >_>

We`re too off-topic

scooper121s
10-27-2012, 10:13 AM
You`re delusional >_>

We`re too off-topic
Yes, yes we are

pacmanate
10-27-2012, 10:17 AM
I blame me...

ANYWAY, On Topic I go.

I doubt there will be No music whilst on boats and what not. There is never constant music in AC games, it just happens randomly. Maybe the Day 1 patch does it, I don't know.

scooper121s
10-27-2012, 10:18 AM
I blame me...

ANYWAY, On Topic I go.

I doubt there will be No music whilst on boats and what not. There is never constant music in AC games, it just happens randomly. Maybe the Day 1 patch does it, I don't know.
There probably will be

HisSpiritLives
10-27-2012, 10:34 AM
I blame me...

ANYWAY, On Topic I go.

I doubt there will be No music whilst on boats and what not. There is never constant music in AC games, it just happens randomly. Maybe the Day 1 patch does it, I don't know.

There will be music,why wouldnt?

kalo.yanis
10-27-2012, 01:53 PM
I would actually be very disappointed if there isn't any ambient free roam music. I hope they fix this.

In ACR I specifically enter an exit a memory before free roaming in order to get the ambient music back, since it goes away after finishing the game.

Toa TAK
10-27-2012, 03:04 PM
I didn't hear anything on the soundtrack samples similar to "Byzantium" or "Rome", so this is a bit disappointing, but not surprising given the composer.

twenty_glyphs
10-28-2012, 03:06 AM
I haven't watched any of the new walkthrough videos, but based on a lot of things I've seen so far about AC3 this wouldn't surprise me at all. It would be a huge disappointment for me and an epicly stupid decision by those responsible. The ambient music of the AC series has really set it apart since AC2. I can't even imagine how dull the experience of free-roaming will be without some kind of music track playing. For me, it would feel so empty.

I can't even see how this would be Lorne Balfe's fault either. Any composer worth anything should be able to compose an ambient music track that works well as background music and can loop over and over. He's only composing the pieces they ask him to, so if there are no ambient tracks they must not have asked for any. I'm still waiting to see for myself, but if that decision was made it was incredibly stupid. After all the people complained about the ambient music not playing after finishing Revelations, you'd think Ubisoft would realize that a huge part of their fan base loves and expects ambient background music in this series.

Assassin_M
10-28-2012, 03:16 AM
I haven't watched any of the new walkthrough videos, but based on a lot of things I've seen so far about AC3 this wouldn't surprise me at all. It would be a huge disappointment for me and an epicly stupid decision by those responsible. The ambient music of the AC series has really set it apart since AC2. I can't even imagine how dull the experience of free-roaming will be without some kind of music track playing. For me, it would feel so empty.

I can't even see how this would be Lorne Balfe's fault either. Any composer worth anything should be able to compose an ambient music track that works well as background music and can loop over and over. He's only composing the pieces they ask him to, so if there are no ambient tracks they must not have asked for any. I'm still waiting to see for myself, but if that decision was made it was incredibly stupid. After all the people complained about the ambient music not playing after finishing Revelations, you'd think Ubisoft would realize that a huge part of their fan base loves and expects ambient background music in this series.
And the people who were sad to see Jesper leave thinking that Lorne cannot do Ambient music... I guess they stupidly proved people`s suspicions right..

Toa TAK
10-28-2012, 03:24 AM
And the people who were sad to see Jesper leave thinking that Lorne cannot do Ambient music... I guess they stupidly proved people`s suspicions right..

Unfortunately.. >_<

scooper121s
10-28-2012, 03:25 AM
I bet it'll be there <_< (Sneak mode on)

Assassin_N111
10-28-2012, 05:46 AM
.

Tuna...no.crust
10-28-2012, 07:53 AM
The soundtrack IS a lot shorter than the previous ones, and the tracks seem rather contextual, as if they were meant to be played only when certain events happened.

Still hope there are ambient tracks though, I would be very disappointed if not.

Matty7Ice
10-28-2012, 08:08 AM
I have these songs planned in case there is no sea sounds

http://www.youtube.com/watch?v=9VIVSHOQboo

http://www.youtube.com/watch?v=qGyPuey-1Jw&feature=related

Last edited by Black_Widow9; Today at 06:04 AM. Reason: Discussing Piracy
Arrrrggghh matey. Tie em up and make em walk the plank. Arrgghh:D

Moultonborough
10-28-2012, 09:03 AM
Don't know if anyone said this or not. But, sense it is being played before the day 1 patch I'm not surprised by it.

De Filosoof
10-28-2012, 10:01 AM
From what I've seen the only time music plays while free roaming is when you're fighting.

Haha really?! Wow, that really sucks. Really disappointed in many people on these forums that don't actually
care about ambient music in AC games. I bet you'll miss something when playing the game.

Tuna...no.crust
10-28-2012, 11:18 AM
Don't know if anyone said this or not. But, sense it is being played before the day 1 patch I'm not surprised by it.


I fail to understand how a day 1 patch which is generally used for fixing bugs can add extra content on the disc ( in this case MB's of music ) unless it's already on the disc, but just locked away, in which case the day 1 patch would just unlock it.


Where are the people who have seen the walkthroughs up to sequence 6 etc, we should ask THEM if they noticed any ambient music.

Jarek23
10-29-2012, 04:53 AM
So is there anyone out there yet that can answer this question?

tre289
10-29-2012, 05:19 AM
...Really disappointed in many people on these forums that don't actually
care about ambient music in AC games. I bet you'll miss something when playing the game.

Not really....

I turn music off anyway and turn sound effect and speech volumes up.

I find it more calming and immersive.

In any game I ever play.

xLUSTx4xBLOODx
10-29-2012, 05:29 AM
ac has some of the best music out of all games this makes me sad :( 26 hrs to get the game :)

dayoldhate
10-29-2012, 05:54 AM
there is no music during the frontier exploration unless you get into a conflict or if you're visiting your people at their home. theres also the sound of the marching drum when your at a fort. oh and when you climb something to synch theres a little piece of music that plays

its kind of nice hearing nature as your explore

Jarek23
10-29-2012, 06:01 AM
there is no music during the frontier exploration unless you get into a conflict or if you're visiting your people at their home. theres also the sound of the marching drum when your at a fort. oh and when you climb something to synch theres a little piece of music that plays

its kind of nice hearing nature as your explore

Is there music in the cities while exporing?

kriegerdesgottes
10-29-2012, 06:05 AM
there is no music during the frontier exploration unless you get into a conflict or if you're visiting your people at their home. theres also the sound of the marching drum when your at a fort. oh and when you climb something to synch theres a little piece of music that plays

its kind of nice hearing nature as your explore

This worries me a little. The music really is soo important. ACII showed beautifully how important music is in a game.

Black_Widow9
10-29-2012, 06:08 AM
I'll see what I can find out for you guys. ;) I can't make you any promises though.

dayoldhate
10-29-2012, 06:30 AM
Is there music in the cities while exporing?

it comes and goes but there is no permanent soundtrack playing while exploring anywhere. it is sort of a bummer but its really cool to hear the city, the animals and the people having various conversations. whenever you get into open conflict though there is music played to heighten the intensity and it works well

Jarek23
10-29-2012, 07:00 AM
it comes and goes but there is no permanent soundtrack playing while exploring anywhere. it is sort of a bummer but its really cool to hear the city, the animals and the people having various conversations. whenever you get into open conflict though there is music played to heighten the intensity and it works well

Thanks a lot for the reply. So disappointing, the music in the AC series has not only been incredible but helped so much with immersion. Even though Balfe is a good composer I knew there was going to be some form of disappointment when I learned Jesper wasn't returning.

My hype for this game just keeps dying.

scooper121s
10-29-2012, 07:01 AM
Thanks a lot for the reply. So disappointing, the music in the AC series has not only been incredible but helped so much with immersion. Even though Balfe is a good composer I knew there was going to be some form of disappointment when I learned Jesper wasn't returning.

My hype for this game just keeps dying.
I don't see what's so great with the music, I never even noticed it.

Jarek23
10-29-2012, 07:04 AM
I don't see what's so great with the music, I never even noticed it.


Obviously more important to some and less important to others, just like most things.

It's like movies. Imagine star wars without the score, would it be as good? No way, not in my opinion anyway.

scooper121s
10-29-2012, 07:09 AM
Obviously more important to some and less important to others, just like most things.

It's like movies. Imagine star wars without the score, would it be as good? No way, not in my opinion anyway.
Score?, i've watched sar wars and have never heard/seen a referance to score

Jarek23
10-29-2012, 07:12 AM
Score?, i've watched sar wars and have never heard/seen a referance to score

Do you purposely act the way you do? because it seems like it.

Score, composition, music, melody, theme, song, soundtrack.

Eurostar7
10-29-2012, 07:14 AM
From what i experienced, they only have sounds of nature and footsteps and clothing movement, stuff like that. Rarely any music. I dont blame them, since Kyd left. Kyd was amazing in previous games. Amazing music.

Jarek23
10-29-2012, 07:18 AM
From what i experienced, they only have sounds of nature and footsteps and clothing movement, stuff like that. Rarely any music. I dont blame them, since Kyd left. Kyd was amazing in previous games. Amazing music.

I don't think it was Kyd's idea to leave, I think it was the minds behind AC3 who didn't ask him to return, unfortunately. He's made one of the most memorable soundtracks this generation with AC2, and composed incredible soundtracks for every other game in the series as well.

scooper121s
10-29-2012, 07:23 AM
Do you purposely act the way you do? because it seems like it.

Score, composition, music, melody, theme, song, soundtrack.
I have a recognised phycological/medical condition

Jarek23
10-29-2012, 07:27 AM
After all the people complained about the ambient music not playing after finishing Revelations, you'd think Ubisoft would realize that a huge part of their fan base loves and expects ambient background music in this series.

This exactly. Not a fan of Hutchinson and I don't know how he got the role of creative director, his resume was weak before AC3 and if this game receives the mediocre feedback the games been getting from those who have it early, then it might be his last big project.

From AC2's wikipedia

"According to the fans the tremendous music of AC2 was the key to setting a feeling of the game."

Fan's love the music from AC games? and they were angry that the music stopped playing when Revelations ended? Let's just remove it all together! and Jesper too!- Alex H

Eurostar7
10-29-2012, 07:33 AM
I don't think it was Kyd's idea to leave, I think it was the minds behind AC3 who didn't ask him to return, unfortunately. He's made one of the most memorable soundtracks this generation with AC2, and composed incredible soundtracks for every other game in the series as well.

If its Hutchinson that didnt think he should return, considering some of the other moves he did, i would recommend Ubisoft search for another Director. Even in some of his interviews, some stuff he said he has no idea what he was talking about and he has bad choice of words leading him to disrespect fans in AC community.

scooper121s
10-29-2012, 07:39 AM
If its Hutchinson that didnt think he should return, considering some of the other moves he did, i would recommend Ubisoft search for another Director. Even in some of his interviews, some stuff he said he has no idea what he was talking about and he has bad choice of words leading him to disrespect fans in AC community.
I think Hutchins awesome, jeez give him the benifit of the doubt, it's his first AC game, and I must say it looks beyond awesome, and hope to see him in many more AC games to come

Jarek23
10-29-2012, 07:40 AM
If its Hutchinson that didnt think he should return, considering some of the other moves he did, i would recommend Ubisoft search for another Director. Even in some of his interviews, some stuff he said he has no idea what he was talking about and he has bad choice of words leading him to disrespect fans in AC community.

I agree, and I can't attack him personally because I don't know him personally, but from a professional stand point he's come off as a liar to me. I don't know what it is but it's almost like HE doesn't believe some of the stuff the comes out of his mouth, and he seems to lack confidence when talking about his own creation.

It was most relevent to me when he said that AC3 takes a bigger leap from AC2 than AC2 did from AC1. Which was clearly not the case once a lot of gameplay footage started to be shown. If you watch the old E3 video from AC2, there are parts where the crowd literally goes ohhhh because of something spectacular, and when comparing the E3 footage from 2 and 3, AC2 blows it out of the water. There's nothing in official released footage that's groundbreaking like it was when footage from AC2 was first shown.

scooper121s
10-29-2012, 07:44 AM
I agree, and I can't attack him personally because I don't know him personally, but from a professional stand point he's come off as a liar to me. I don't know what it is but it's almost like HE doesn't believe some of the stuff the comes out of his mouth, and he seems to lack confidence when talking about his own creation.

It was most relevent to me when he said that AC3 takes a bigger leap from AC2 than AC2 did from AC1. Which was clearly not the case once a lot of gameplay footage started to be shown. If you watch the old E3 video from AC2, there are parts where the crowd literally goes ohhhh because of something spectacular, and when comparing the E3 footage from 2 and 3, AC2 blows it out of the water. There's nothing in official released footage that's groundbreaking like it was when footage from AC2 was first shown.
What's with all the hutchins hate?

Jarek23
10-29-2012, 07:48 AM
I think Hutchins awesome, jeez give him the benifit of the doubt, it's his first AC game, and I must say it looks beyond awesome, and hope to see him in many more AC games to come

It's not only that this is his first AC game though, the only other game he was director was Army of Two: 40th Day, which received mediocre scores...and worked on a few other mediocre small titles, I don't think it's that he doesn't have the potential to be a great video game director, I think it's that he lacks the experience to be put in charge of such an ambitious franchise. Ubisoft were obviously put into a bind though once Patrice Desilets (AC2 creative director) left. Because he did wonders for the series, but for a series this massive I think they should have hired someone with a strong resume to direct AC3.

Eurostar7
10-29-2012, 07:53 AM
AC3 is (mostly) impressive, but its new game using new technology, its a common evolution of the game, if another director was doing AC3 the graphics would have been the same.

scooper121s
10-29-2012, 07:55 AM
It's not only that this is his first AC game though, the only other game he was director was Army of Two: 40th Day, which received mediocre scores...and worked on a few other mediocre small titles, I don't think it's that he doesn't have the potential to be a great video game director, I think it's that he lacks the experience to be put in charge of such an ambitious franchise. Ubisoft were obviously put into a bind though once Patrice Desilets (AC2 creative director) left. Because he did wonders for the series, but for a series this massive I think they should have hired someone with a strong resume to direct AC3.
He's still learning, and this if it's a medicore title ill side with you, BUT!!! all the people i've met who have played it said that it is one of the best games they have ever played, a spanish review gave it an 8.5/10 and an italian review gave it a 10/10, so I think he's doing a bang up job comprenda, all this hate over something this minor, SERIOUSLY!!!

Eurostar7
10-29-2012, 07:55 AM
It's not only that this is his first AC game though, the only other game he was director was Army of Two: 40th Day, which received mediocre scores...and worked on a few other mediocre small titles, I don't think it's that he doesn't have the potential to be a great video game director, I think it's that he lacks the experience to be put in charge of such an ambitious franchise. Ubisoft were obviously put into a bind though once Patrice Desilets (AC2 creative director) left. Because he did wonders for the series, but for a series this massive I think they should have hired someone with a strong resume to direct AC3.

I will comment in a different thread about Hutchinson, this is about the musical score........And i will comment in 3 days, im gonna give people a day to play AC3 before i criticize Hutchinson publicly. I didnt like his interviews and his job as director was below average.

Yes he is still learning, but learn somewhere else. This is a AAA title, does Ubisoft really want to hire a newbie director and turn it into a AA title?

scooper121s
10-29-2012, 07:56 AM
I will comment in a different thread about Hutchinson, this is about the musical score........And i will comment in 3 days, im gonna give people a day to play AC3 before i critisize Hutchinson publically. I didnt like his interviews and his job as director was below average.

Yes he is still learning, but learn somewhere else. This is a AAA title, does Ubisoft want to make it a AA title?
He's interviews were awesome

Jarek23
10-29-2012, 08:01 AM
He's still learning, and this if it's a medicore title ill side with you, BUT!!! all the people i've met who have played it said that it is one of the best games they have ever played, a spanish review gave it an 8.5/10 and an italian review gave it a 10/10, so I think he's doing a bang up job comprenda, all this hate over something this minor, SERIOUSLY!!!

Your right, he could have done a fantastic job with this game. If the people say it's great then it will be great, review sites aren't to be trusted though as they tend to review bad games with great scores based on the games developers/popularity.

Regardless, I'm very let down by the lack of ambient music, and hopefully the games ending isn't as bad as Mass Effect 3's like many people have said.

BBALive
10-29-2012, 08:03 AM
I agree, and I can't attack him personally because I don't know him personally, but from a professional stand point he's come off as a liar to me. I don't know what it is but it's almost like HE doesn't believe some of the stuff the comes out of his mouth, and he seems to lack confidence when talking about his own creation.

It was most relevent to me when he said that AC3 takes a bigger leap from AC2 than AC2 did from AC1. Which was clearly not the case once a lot of gameplay footage started to be shown. If you watch the old E3 video from AC2, there are parts where the crowd literally goes ohhhh because of something spectacular, and when comparing the E3 footage from 2 and 3, AC2 blows it out of the water. There's nothing in official released footage that's groundbreaking like it was when footage from AC2 was first shown.

Nothing about AC2 was groundbreaking. I love the game, but you cannot call it groundbreaking. Everything in that game has been done before, in some way or another. For the record, AC2 to AC3 is a bigger leap than AC1 to AC2, but like AC2, it isn't exactly groundbreaking. It just puts pre-existing systems and mechanics into a different context. AC3 does actually bring one groundbreaking mechanic to the table though; Naval.

The E3 footage of AC3 isn't even in the final game, by the way.

scooper121s
10-29-2012, 08:03 AM
Your right, he could have done a fantastic job with this game. If the people say it's great then it will be great, review sites aren't to be trusted though as they tend to review bad games with great scores based on the games developers/popularity.

Regardless, I'm very let down by the lack of ambient music, and hopefully the games ending isn't as bad as Mass Effect 3's like many people have said.
Trolls have said

Jarek23
10-29-2012, 08:05 AM
Trolls have said

So the same trolls have said the same thing on different forums? Even the German magazine said the ending sucked.

scooper121s
10-29-2012, 08:07 AM
So the same trolls have said the same thing on different forums? Even the German magazine said the ending sucked.
Yes, trolls breed out of enjoyment for dissapointment, and I tell you what I think of the ending soon

Eurostar7
10-29-2012, 08:17 AM
So the same trolls have said the same thing on different forums? Even the German magazine said the ending sucked.

Germans say it sucked? They were being very nice when they said that. I would go as far to say its the worst of the whole series.

I love the game regardless and still happy to spend 100 bucks on Ubiworkshop Edition. I got to learn more about the AC universe and Connor's life though.

scooper121s
10-29-2012, 08:53 AM
I'd like to point out this persons post

SPOILERS

I know the ending to AC3

All I can say is its very inspirational and hints at a sequel, amazing ending to finish the Desmond cycle. Well done Desmond.

freddie_1897
10-29-2012, 09:46 AM
Germans say it sucked? They were being very nice when they said that. I would go as far to say its the worst of the whole series.

I love the game regardless and still happy to spend 100 bucks on Ubiworkshop Edition. I got to learn more about the AC universe and Connor's life though.
please could you look at this thread. i want proof that you are not trolling. it's not that i don't believe you personally. it's that i think there are a few people who are trolling and i'm trying to find out who they are. it isn't difficult to do just read the instructions in the OP.

http://forums.ubi.com/showthread.php/720585-Troll-detector-if-you-have-anything-negative-opinions-please-read-this-thread

it's nothing personal. it's just to either reassure others or allow you the chance to prove you have a valid opinion. because i know a lot of people will just call you a troll without any kind of justification.

Eurostar7
10-29-2012, 10:09 AM
You'll find out in a few days. I cant prove it because then i'll be banned due to forum rules.

ACfan443
10-29-2012, 10:49 AM
I don't get it, loads of people who have the game say that there's barely any music while exploring. The Boston E3 demo had ambient music:


http://www.youtube.com/watch?v=3AgcKKjxDME

Why would they just decide to remove it?

Angreh Penguin
10-29-2012, 11:00 AM
I don't get it, loads of people who have the game say that there's barely any music while exploring. The Boston E3 demo had ambient music:


http://www.youtube.com/watch?v=3AgcKKjxDME

Why would they just decide to remove it?

I could understand the lack of music in the frontier if they wanted us to appreciate the nature sounds or whatever, but not having music in the cities seems kinda dumb.

Sabastian_AC
10-29-2012, 04:27 PM
Hold up a second...Are you people seriously bashing Alex because the ambient music didn't return in the way you wanted? Could you have picked something more trivial?

As far as his interviews, I actually really appreciated his genuine nature and more measured tone. You could tell he wasn't faking anything. I always get worried when devs are overly enthusiastic and animated, but Alex seemed to me like someone who knew what he was talking about and was willing to let the game earn fans based on its own merits.

ProdiGurl
10-29-2012, 04:44 PM
No, I'm watching gameplay from early releases that were posted within the past 24 hours, and the "taking the ship" was while on a mission, I'm talking about no missions triggered, nothing, just free roaming, as if you were going around looking for all flags in brotherhood, there was always music playing. Which is no longer the case in AC3.

This happened for me in AC Revelations - when I was done with the game, the 2nd replay had no bg music playing.

Eurostar7
10-29-2012, 05:33 PM
Hold up a second...Are you people seriously bashing Alex because the ambient music didn't return in the way you wanted? Could you have picked something more trivial?

As far as his interviews, I actually really appreciated his genuine nature and more measured tone. You could tell he wasn't faking anything. I always get worried when devs are overly enthusiastic and animated, but Alex seemed to me like someone who knew what he was talking about and was willing to let the game earn fans based on its own merits.

He bashed many AC fans, told them that what fans suggested for a new setting in history was stupid, he outright said that AC fans were stupid. Among other things. That was just 1 interview, then he talked about the future of video gaming and other nonsensical talk, he didnt know what he was talking about, numerous members on IGN were making fun of what he talked about.

I am bashing Hutchinson because of NUMEROUS moves he did, not only the exclusion of a musical store, but what he did within the game as well, especially allowing the ending to be what it was and making the previous games pointless.

tre289
10-29-2012, 05:46 PM
He bashed many AC fans, told them that what fans suggested for a new setting in history was stupid, he outright said that AC fans were stupid. Among other things. That was just 1 interview, then he talked about the future of video gaming and other nonsensical talk, he didnt know what he was talking about, numerous members on IGN were making fun of what he talked about.

Orly?

I have failed to see or hear this anywhere. Link would be nice...

Aniother thing.. just because players suggest it, does not mean it is going to be good. Alot of suggestions players can come up with are outright stupid... In any game.

Why is having a dev telling you how terrible that idea is a bad thing? We all seem to be mature here, I'm sure we can all handle hearing that some of our ideas were just plain dumb.

freddie_1897
10-29-2012, 05:55 PM
He bashed many AC fans, told them that what fans suggested for a new setting in history was stupid, he outright said that AC fans were stupid. Among other things. That was just 1 interview, then he talked about the future of video gaming and other nonsensical talk, he didnt know what he was talking about, numerous members on IGN were making fun of what he talked about.

I am bashing Hutchinson because of NUMEROUS moves he did, not only the exclusion of a musical store, but what he did within the game as well, especially allowing the ending to be what it was and making the previous games pointless.
he didn't say they were stupid, he said setting like egypt and WW2 weren't very good for an AC game. and let's face it. Egypt would get dull if it was the only setting in a game because as much as i love desert settings and architecture, it would be quite overwhelming if we were surrounded by it and nothing more. plus aside from climbing cool structures theres no trees or anything to make navigation even more fun. WW2 is just a terrible setting. i don't even really need to explain why, i think most people agree to be honest

Eurostar7
10-29-2012, 06:11 PM
he didn't say they were stupid, he said setting like egypt and WW2 weren't very good for an AC game. and let's face it. Egypt would get dull if it was the only setting in a game because as much as i love desert settings and architecture, it would be quite overwhelming if we were surrounded by it and nothing more. plus aside from climbing cool structures theres no trees or anything to make navigation even more fun. WW2 is just a terrible setting. i don't even really need to explain why, i think most people agree to be honest

Egypt would be amazing, obviously he doesnt know world history. They would have showcased TOWCB VERY well in ancient egypt 6000 years ago. Ancient Egypt was HUGE, it isnt the same Egypt that stands today. An Assassin Pharaoh that was exiled by the Templars would have been great as well. The Pyramids would have played a very pivotal role in the game, for either the Assassins or Templars. They could climb a lot of things, the Sphinx, there USED to be a lot of huge monuments in Egypt, and they had many large obelisks, as well at Pyramid exploration. The Nile for fast travelling. Helping Egyptian slaves, the Romans conquered Egypt for a while, the Assyrian Empire conquered Egypt as well.

Ancient Egypt has immense potential [spoiler]

WW2 on the other hand wouldnt work well i agree with that

freddie_1897
10-29-2012, 06:17 PM
Egypt would be amazing, obviously he doesnt know world history. They would have showcased TOWCB VERY well in ancient egypt 6000 years ago. Ancient Egypt was HUGE, it isnt the same Egypt that stands today. An Assassin Pharaoh that was exiled by the Templars would have been great as well. The Pyramids would have played a very pivotal role in the game, for either the Assassins or Templars.

Ancient Egypt has immense potential, [SPOILER]

WW2 on the other hand wouldnt work well i agree with that
i'd delete that thing you said about AC3 in the second to last sentence. and while i agree Egypt would be AMAZING from a storyline point of view, they'd have to have other cities from other countries too. because the navigation wouldn't be great.

crash3
10-29-2012, 06:19 PM
The music isnt the best Ive heard from the series but when it randomly decides to play all of a sudden its pretty good

Mr_Shade
10-29-2012, 06:21 PM
Egypt would be amazing,

First and last warning - post another spoiler in a non spoiler thread or this section and you will be suspended.


Please read the SPOILER RULES - which are pinned in the forum.

freddie_1897
10-29-2012, 06:24 PM
i hope that spoiler wasn't too bad, because i'm kinda sad now :(

Eurostar7
10-29-2012, 06:26 PM
I get warned for posting a name of a destination but people post pictures of Connor that were never released (screen shots from leaked youtube video) and they dont get warnings? LOL Nice to know the rules apply to everyone.

freddie_1897
10-29-2012, 06:28 PM
I get warned for posting a name of a destination but people post pictures of Connor that were never released (screen shots from leaked youtube video) and they dont get warnings? LOL
we all knew what connor looked like and the haircut wasn't that big a deal story wise as no one mentioned why he got it. you just outright told us a secret location that we will visit

Eurostar7
10-29-2012, 06:28 PM
i hope that spoiler wasn't too bad, because i'm kinda sad now :(

It wasnt bad, because i said NOTHING ABOUT THE STORY

freddie_1897
10-29-2012, 06:30 PM
It wasnt bad, because i said NOTHING ABOUT THE STORY
you said a location that we visit in AC3. i'd say that is spoilers for the story

Eurostar7
10-29-2012, 06:30 PM
we all knew what connor looked like and the haircut wasn't that big a deal story wise as no one mentioned why he got it. you just outright told us a secret location that we will visit

well according to the rules you cannot post anything within the leaked videos. Screen shots dont count eh?

Mr_Shade
10-29-2012, 06:31 PM
I get warned for posting a name of a destination but people post pictures of Connor that were never released (screen shots from leaked youtube video) and they dont get warnings? LOL Nice to know the rules apply to everyone.
And what was the difference?

Those pictures were in a thread with [SPOILERS] in the title.. so people can avoid them...

This is an open thread.. unrelated to the game's story line..

You can't drop what is potentially a spoiler in an open thread AND in the discussion forum..

the rules are VERY clear on this - I suggest you read them.

Jarek23
10-29-2012, 06:47 PM
i hope that spoiler wasn't too bad, because i'm kinda sad now :(

Whatever it was I'm glad I missed it, but I think I read a MAJOR spoiler today on the AC3 official youtube page while watching the AC3 release trailer. Not sure if it's true, but if it is I really hope it's not near the end of the game, but I have a feeling it is when comparing it to what happens in the trailer.

I posted a video in this thread earlier and got a little angry at people who suggested it was a spoiler and I was wrong for doing it, it didn't really give much away, but I could understand the frustration of those who were bothered by it.

What I'm trying to say is, even if people don't mean to intentionally spoil something, there's always a good chance that they might without thinking, would be a good idea to go dark with anything AC related until you've beaten the game.

I had someone spoil the ending of RDR for me before I finished the main story, I put about 30 hours into the game at that point and finding out the ending before I got there was heartbreaking and made me furious. I'd hate to have someone spoil the ending to a story I've invested 5 years to.

Sabastian_AC
10-29-2012, 07:20 PM
He bashed many AC fans, told them that what fans suggested for a new setting in history was stupid, he outright said that AC fans were stupid. Among other things. That was just 1 interview, then he talked about the future of video gaming and other nonsensical talk, he didnt know what he was talking about, numerous members on IGN were making fun of what he talked about.

I am bashing Hutchinson because of NUMEROUS moves he did, not only the exclusion of a musical store, but what he did within the game as well, especially allowing the ending to be what it was and making the previous games pointless.

Weren't people suggesting feudal Japan and WWII? Feudal Japan is catnip for basement-dwelling uber nerds, but take a step back and you'll realize how cliche that setting is. World War II is a similar story. I'm pretty sure if you played every WWII game ever made back to back, it would last longer than the actual war.

I would give Hutch a break. The guy just built a massive game with two huge cities, a frontier, naval missions, and what I'm sure will be an amazing story to tie it all together.

scooper121s
10-29-2012, 09:05 PM
Hold up a second...Are you people seriously bashing Alex because the ambient music didn't return in the way you wanted? Could you have picked something more trivial?

As far as his interviews, I actually really appreciated his genuine nature and more measured tone. You could tell he wasn't faking anything. I always get worried when devs are overly enthusiastic and animated, but Alex seemed to me like someone who knew what he was talking about and was willing to let the game earn fans based on its own merits.
This

AssassinGame1
10-29-2012, 10:58 PM
There might not be any music, but there is noise/background sound. Like in the wilderness, you can hear owls hooting, galloping of deer, and a lot more animal sounds. I'm not sure about the sound/noises in the city (Boston, New York)

scooper121s
10-30-2012, 07:53 AM
There might not be any music, but there is noise/background sound. Like in the wilderness, you can hear owls hooting, galloping of deer, and a lot more animal sounds. I'm not sure about the sound/noises in the city (Boston, New York)
That sounds better than music, more splenderific

JACKofA11TradeZ
10-30-2012, 01:49 PM
I have music on my xbox from AC2, Brotherhood, and Revelations so they will serve as my ambient music.

Blind2Society
11-06-2012, 03:12 AM
So, I apologize for not reading the thread but it seems the lack of ambient music while roaming in AC3 may just be yet another bug. A few times so far while roaming Boston, I have brought up my map and music will start to play. Then when I go back to the game it stops. It's only happened a few times but it leads me to believe it's just another bug. It's a real shame because the music I've heard was great. I really wish it would work correctly.

Assassin_M
11-06-2012, 03:14 AM
So, I apologize for not reading the thread but it seems the lack of ambient music while roaming in AC3 may just be yet another bug. A few times so far while roaming Boston, I have brought up my map and music will start to play. Then when I go back to the game it stops. It's only happened a few times but it leads me to believe it's just another bug. It's a real shame because the music I've heard was great. I really wish it would work correctly.
THIS !!

It sometimes randomly starts in the Frontier too.

projectpat06
11-06-2012, 03:15 AM
So, I apologize for not reading the thread but it seems the lack of ambient music while roaming in AC3 may just be yet another bug. A few times so far while roaming Boston, I have brought up my map and music will start to play. Then when I go back to the game it stops. It's only happened a few times but it leads me to believe it's just another bug. It's a real shame because the music I've heard was great. I really wish it would work correctly.

It's the same music that plays in the pubs. It usually happens to me after I've gone into a pub except with the weapon wheel or Assassin wheel

Jarek23
11-07-2012, 01:51 AM
So, I apologize for not reading the thread but it seems the lack of ambient music while roaming in AC3 may just be yet another bug. A few times so far while roaming Boston, I have brought up my map and music will start to play. Then when I go back to the game it stops. It's only happened a few times but it leads me to believe it's just another bug. It's a real shame because the music I've heard was great. I really wish it would work correctly.

I really hope this is the case and it gets patched. Hopefully one of the mods know more about this.

Ubi-MoshiMoshi
11-08-2012, 11:25 AM
Hi guys, this has been reported by Forum Managers.

Captain Tomatoz
11-08-2012, 12:18 PM
THIS !!

It sometimes randomly starts in the Frontier too.

It's happened quite a lot in New York for me

TheSpong
11-08-2012, 12:24 PM
I've not bothered reading the entire thread, just the OP. I have to say I felt the same when playing AC3, the lack of a score while free roaming (apart from the odd Indian-style warble while in the Frontier) really makes Boston & New York boring to explore. The ambient noises are all well & good, but they lack the carpet of a score beneath them.

I really wouldn't be surprised if it's yet another bug, the same thing happened in Revelations (and was never solved IIRC).

Frank9182011
11-08-2012, 08:14 PM
Hi guys, this has been reported by Forum Managers.

I'm new to these forums, so my apologies for the dumb question - but what exactly does the above quote mean? That the possible music bug has been reported to the forum managers? I'm curious about this because, since this is the forum of the official Ubisoft site, I was wondering if Ubisoft has any interaction with fans on the boards or if they pay attention to them at all.

Also, it seems to me that music cutting in and out in the Frontier and New York (if this really is happening) suggests that the lack of music is a bug rather than a design choice.

I'm also curious as to whether or not everyone is having this problem, or if there is perhaps some individuals out there who aren't experiencing any free roam lack-of-music issues. Obviously this would be hard to ascertain, since the only people here are the ones who thought to look up the lack-of-music issue.

ACfan443
11-08-2012, 08:48 PM
So..can the mods confirm whether it's a bug or if it's intentional?

Frank9182011
11-08-2012, 08:50 PM
So..can the mods confirm whether it's a bug or if it's intentional?

I'd also like to know this. Especially if the mods have any interaction with Ubisoft given that this is their official forum.

MT4K
11-08-2012, 09:01 PM
I'm new to these forums, so my apologies for the dumb question - but what exactly does the above quote mean? That the possible music bug has been reported to the forum managers? I'm curious about this because, since this is the forum of the official Ubisoft site, I was wondering if Ubisoft has any interaction with fans on the boards or if they pay attention to them at all.

Also, it seems to me that music cutting in and out in the Frontier and New York (if this really is happening) suggests that the lack of music is a bug rather than a design choice.

I'm also curious as to whether or not everyone is having this problem, or if there is perhaps some individuals out there who aren't experiencing any free roam lack-of-music issues. Obviously this would be hard to ascertain, since the only people here are the ones who thought to look up the lack-of-music issue.

It means the developers have been informed by the Forum Managers of people's feedback and suggestion or idea or bug or whatever... They have told the developers and such about what people think and would like.

Forum Managers make regular reports about feedback and issues. Forum Managers work for Ubisoft and are paid by Ubisoft.

Frank9182011
11-08-2012, 09:23 PM
It means the developers have been informed by the Forum Managers of people's feedback and suggestion or idea or bug or whatever... They have told the developers and such about what people think and would like.

Forum Managers make regular reports about feedback and issues. Forum Managers work for Ubisoft and are paid by Ubisoft.

Thanks for the response! Is there any history of Ubisoft taking forum manager reports into consideration in patching/updating their games?

MT4K
11-08-2012, 09:35 PM
Thanks for the response! Is there any history of Ubisoft taking forum manager reports into consideration in patching/updating their games?

There's things in AC3 that was suggested or requested by fans in the past ;).

Whether that was due to the reports or just them wanting to improve the game or not or some other reason i don't know. A good example of the system working though is the fact they are working on patches based on the feedback thread pinned at the top and reports given to them by Forum Managers :).

Of course they won't always change or do things people want, but you can usually be sure they have been made aware of what people are saying at the very least :D.

A Forum Manager may be able to give far better information though than i can regarding this stuff :p.

Frank9182011
11-08-2012, 11:19 PM
There's things in AC3 that was suggested or requested by fans in the past ;).

Whether that was due to the reports or just them wanting to improve the game or not or some other reason i don't know. A good example of the system working though is the fact they are working on patches based on the feedback thread pinned at the top and reports given to them by Forum Managers :).

Of course they won't always change or do things people want, but you can usually be sure they have been made aware of what people are saying at the very least :D.

A Forum Manager may be able to give far better information though than i can regarding this stuff :p.

Thanks a lot for the reply. I've visited the thread pinned at the top regarding suggestions and have posted in there.

You say forum managers would be better for this kind of information - any idea on how to contact one? Possibly via PM or e-mail?

MT4K
11-08-2012, 11:38 PM
Thanks a lot for the reply. I've visited the thread pinned at the top regarding suggestions and have posted in there.

You say forum managers would be better for this kind of information - any idea on how to contact one? Possibly via PM or e-mail?

You can find them listed at the bottom under "moderators" of the forum. The main AC Forum Managers are Shade and Widow. You can contact them via PM if you really need to, but one of them is likely to see this thread next time they are online and maybe reply anyway ;). Presuming Mush or somebody else doesn't beat them to it haha.

Jarek23
11-09-2012, 06:56 PM
Hi guys, this has been reported by Forum Managers.

This is great, thanks a lot. Hopefully it is indeed just a bug and it gets resolved, the lack of music is saddening as it brought a whole level of immersion in previous AC titles.

Frank9182011
11-09-2012, 08:04 PM
This is great, thanks a lot. Hopefully it is indeed just a bug and it gets resolved, the lack of music is saddening as it brought a whole level of immersion in previous AC titles.

Couldn't agree more. Coupled with the fact that this should be a relatively easy fix (compared to some of the other bugs), since all of the music is presumably already coded in, I think this is worth pursuing. If we could get more people to contact the forum managers in an organized, professional way, we could make our concerns about the music a bit more vocal.

zhengyingli
11-09-2012, 08:42 PM
There are definitely ambient-worthy music during the missions. So no additional composition needed, though we would love some. They just need to add them to free roam.

Frank9182011
11-09-2012, 09:27 PM
There are definitely ambient-worthy music during the missions. So no additional composition needed, though we would love some. They just need to add them to free roam.

Exactly! Of all the bugs, this has to be among the easiest to fix. Perhaps contacting a forum manager directly is in order.

Mad_Fox84
11-09-2012, 09:31 PM
Agree. No ambient music whilst free roaming sucks. It brought an extra level of immersion. Why take it out?

MT4K
11-09-2012, 09:37 PM
Exactly! Of all the bugs, this has to be among the easiest to fix. Perhaps contacting a forum manager directly is in order.

I don't know if that would be necessary :p. People shouldn't hassle the poor Forum Managers about all issues and bugs they may find. That's what the pinned feedback thread is for ;). Plus i'd expect the devs to be aware of this already. Whether or not they "fix" it is another matter entirely.

If it really is a design decision to not have any then they likely won't change it.

Nader-Abudiix
11-09-2012, 10:45 PM
I don't know if that would be necessary :p. People shouldn't hassle the poor Forum Managers about all issues and bugs they may find. That's what the pinned feedback thread is for ;). Plus i'd expect the devs to be aware of this already. Whether or not they "fix" it is another matter entirely.

If it really is a design decision to not have any then they likely won't change it.
At least let them include custom soundtrack for ps3 so we can listen to our own tunes like 360 users

ACfan443
11-09-2012, 11:52 PM
Just started another homestead mission, which takes you to Boston. As soon as the mission started, this beautiful ambient music started playing, it gave such an awesome atmosphere to the city and made it feel very immersive. It's such a shame the music is limited to missions only.

Jarek23
11-10-2012, 03:46 AM
I don't know if that would be necessary :p. People shouldn't hassle the poor Forum Managers about all issues and bugs they may find. That's what the pinned feedback thread is for ;). Plus i'd expect the devs to be aware of this already. Whether or not they "fix" it is another matter entirely.

If it really is a design decision to not have any then they likely won't change it.

Is there any way for us to find out if this was a design decision or just a bug? So we could at least get some confirmation.

projectpat06
11-10-2012, 03:54 AM
I honestly don't think the ambient music is needed especially in the frontier. It would take away from the hunting and the whole nature aspect of it. Same goes with the cities. It's more realistic to just hear the busy streets. Sure there's music in the pubs like would normally be and music when there's fighting or on a mission but that's to set the mood. Even the lack of music is mood setting and it fit's perfect in both the Frontier and cities. I'm still up for them to make a cheat with the hacking to play some of the music like the two soundtrack that plays during most of the homestead missions, but I don't want music playing all the time.

Jarek23
11-10-2012, 04:00 AM
I honestly don't think the ambient music is needed especially in the frontier. It would take away from the hunting and the whole nature aspect of it. Same goes with the cities. It's more realistic to just hear the busy streets. Sure there's music in the pubs like would normally be and music when there's fighting or on a mission but that's to set the mood. Even the lack of music is mood setting and it fit's perfect in both the Frontier and cities. I'm still up for them to make a cheat with the hacking to play some of the music like the two soundtrack that plays during most of the homestead missions, but I don't want music playing all the time.

As much as I respect what your saying because each has their own opinion, if music was constantly playing like it has been in all previous AC titles, you could simply turn the music volume down to 0 when you just want to explore. While those of us who wish there was music have no option at all. It's just not there.

projectpat06
11-10-2012, 06:08 AM
As much as I respect what your saying because each has their own opinion, if music was constantly playing like it has been in all previous AC titles, you could simply turn the music volume down to 0 when you just want to explore. While those of us who wish there was music have no option at all. It's just not there.

Well here's to hoping they patch in some background music along with the hood toggle hack after you beat the game. The music for AC2 was definitely appropriate and much needed in the game. I do agree that it made the atmosphere that much better, but I honestly dont know which music they would use as the constant background music that would actually sound good.

MT4K
11-10-2012, 10:45 AM
Is there any way for us to find out if this was a design decision or just a bug? So we could at least get some confirmation.

Depends if an FM knows any 100% answer or not to whether it's a bug, but they might not know themselves.

I'm still of the opinion it was a design decision though. I hope i'm wrong because it would be nice to have some ambient music from time to time even if you do enjoy just the nature sounds :).

Maybe they should just make an option in the sound settings: "ambient music on/off" lol.

Blind2Society
11-10-2012, 11:40 AM
Maybe they should just make an option in the sound settings: "ambient music on/off" lol.

As Jarek mentioned, just turn your music volume to 0 in the audio settings. ; )

MT4K
11-10-2012, 11:44 AM
As Jarek mentioned, just turn your music volume to 0 in the audio settings. ; )

That can work as well :p. But still need to have the ambient music in the first place before that can work as somebody else mentioned ;).

The idea i was thinking was that some people may like music in other scenes and such and it could save them having to constantly go into the options menu to turn it off and on when they decide to do a mission for example :p.

Blind2Society
11-10-2012, 12:13 PM
The idea i was thinking was that some people may like music in other scenes and such and it could save them having to constantly go into the options menu to turn it off and on when they decide to do a mission for example :p.

You do have a point. Truth be told, I wasn't really thinking too much on those people, I love AC music of all kinds. ; )

Jarek23
11-10-2012, 03:59 PM
Depends if an FM knows any 100% answer or not to whether it's a bug, but they might not know themselves.

I'm still of the opinion it was a design decision though. I hope i'm wrong because it would be nice to have some ambient music from time to time even if you do enjoy just the nature sounds :).

Maybe they should just make an option in the sound settings: "ambient music on/off" lol.

That would be a great feature.

But I think that your right that it was a design choice, which sucks.

Frank9182011
11-11-2012, 12:24 AM
My apologies - didn't mean to suggest that we all go bug the forum managers.

In any case, I suppose we just need to keep asking and keep suggesting.

After all, this would be such an easy bug to fix. And doesn't the fact that it's cutting in and out for some point show that it's not merely a design choice?

R.T-Shanks
11-11-2012, 12:42 AM
Yeah it's definitely not a design choice to cut out all ambient music. I don't know about you guys but sometimes when you bring up the Assassin's recruit or the weapon selection menu you can hear the ambient music playing but when you close it, it's super silent again.

I can't believe that was a design choice because that'd be kind of stupid. Hopefully it'll get fixed in a nearby patch.

MT4K
11-11-2012, 12:49 AM
My apologies - didn't mean to suggest that we all go bug the forum managers.

In any case, I suppose we just need to keep asking and keep suggesting.

After all, this would be such an easy bug to fix. And doesn't the fact that it's cutting in and out for some point show that it's not merely a design choice?

That it cuts in at all could be the bug perhaps :p.

Jarek23
11-11-2012, 10:57 PM
That it cuts in at all could be the bug perhaps :p.

Very true...

Frank9182011
11-12-2012, 06:05 PM
That it cuts in at all could be the bug perhaps :p.

While I suppose this is possible, the opposite is much more likely - that is, the fact that it's cutting in during free roam suggests that it's there and coded-in for free roam, but is simply being cut out by a bug. Put simply, the cut-in shows that the ambient music is, in fact, there for free roam.

Mr_Shade
11-12-2012, 06:09 PM
just in the process of trying to get to the bottom of this - if it's a bug, then it will be hopefully fixed..

Just at the moment - finding it hard to get to the bottom of it..

freddie_1897
11-12-2012, 06:17 PM
i did like the sounds of nature in the frontier, but in the cities it needs music

Mr_Shade
11-12-2012, 06:23 PM
i did like the sounds of nature in the frontier, but in the cities it needs music
don't get picky now :P


You made me write emails :P


LOL tbh - hopefully should have some news soon - it's being investigated ;)

freddie_1897
11-12-2012, 06:25 PM
don't get picky now :P


You made me write emails :P


LOL tbh - hopefully should have some news soon - it's being investigated ;)
can we have fries with that?

Frank9182011
11-12-2012, 06:26 PM
don't get picky now :P


You made me write emails :P


LOL tbh - hopefully should have some news soon - it's being investigated ;)

Thanks so much for being proactive about this - it's things like this that have made my experience on this forum thus far a good one.

MT4K
11-12-2012, 06:34 PM
I do hope it's a bug myself to be honest and not by game design lol. I always loved the ambient music in the past games. Was always a shame the bug on Revelations never got fixed... Would be really annoying if it turned out to also be a bug in AC3 that never gets fixed lol.

Mr_Shade
11-12-2012, 06:37 PM
Don't jinx things...
:P

Frank9182011
11-12-2012, 07:18 PM
Don't jinx things...
:P

Haha, agreed. Hopefully we'll be able to get to the bottom of things soon and, if this is indeed a bug, perhaps a quick fix will be included in the next patch or game update.

scooper121s
11-12-2012, 09:12 PM
Don't worry, sherlock holmes is on the case
(Sorry couldn't resist when someone says there getting to the bottom of things)

kuled2012
11-12-2012, 09:15 PM
Revelations music felt sad :( and now there's no music at all. Seriously, Venice rooftops was the best thing ever, I don't understand why there isn't any music :(

kriegerdesgottes
11-12-2012, 09:23 PM
don't get picky now :P


You made me write emails :P


LOL tbh - hopefully should have some news soon - it's being investigated ;)

yay a glimmer of hope for background music!

vorenus73
11-12-2012, 09:24 PM
I honestly don't think the ambient music is needed especially in the frontier. It would take away from the hunting and the whole nature aspect of it. Same goes with the cities. It's more realistic to just hear the busy streets. Sure there's music in the pubs like would normally be and music when there's fighting or on a mission but that's to set the mood. Even the lack of music is mood setting and it fit's perfect in both the Frontier and cities. I'm still up for them to make a cheat with the hacking to play some of the music like the two soundtrack that plays during most of the homestead missions, but I don't want music playing all the time.
I don't play this game for its "realism".... I've been to Rome and I didn't see any "climb the Pantheon" tours..
And Jesper Kyd soundtracks were one my my favorite parts of the series. Sometimes I would just play so I could run around and listen to the music.

scooper121s
11-12-2012, 09:38 PM
wtf, if you don't play the game why are you on its fourums

CalgaryJay
11-12-2012, 10:25 PM
I doubt it was just a glitch, but good on ya for looking into it, Shade. Appreciated.

If they "fixed" this (which I doubt, as I believe it was by design, for some bizarre reason), it would make a game I already love even better. Would certainly increase the pacing of city free roam IMO.

freddie_1897
11-12-2012, 10:32 PM
the music when you hold R2 or RB (i think) is awesome and would sound great when running around cities, but it only works when holding that button which makes me think it's a glitch

Frank9182011
11-12-2012, 11:52 PM
http://www.examiner.com/article/how-to-fix-the-assassin-s-creed-3-ps3-sound-problems-and-missing-audio-issues

The above link is the top Assassin's Creed 3 news hit on Google. Not sure if it's relevant for missing background music, but I guess it's worth a try.

Does this work for anyone?

ACfan443
11-13-2012, 12:03 AM
H
don't get picky now :P


You made me write emails :P


LOL tbh - hopefully should have some news soon - it's being investigated ;)

This is great to hear. You single handedly do a much better job than the com devs combined.
I really do hope it's just a bug.

EpicGamer1005
11-13-2012, 03:17 AM
Thanks, I just hope it's a bug and they're coming up with a patch to fix all the bugs (including this) that players have been getting since the release.

Frank9182011
11-13-2012, 04:50 PM
Any news on this front? Or has anyone tried the fix posted in the link a couple posts up?

freddie_1897
11-13-2012, 08:36 PM
i heard the main theme playing randomly when walking through Boston. but it didn't play anymore after that

JohnnyInksDotCom
11-13-2012, 08:46 PM
I really hope its a glitch and soon to be patched, puhlease ubi don't stand me up.:cool:

ACfan443
11-13-2012, 08:50 PM
Well, after hearing that the hood being down after finishing the game was a glitch, I'm becoming more and more convinced that ambient music not playing is probably also a glitch. Eagerly waiting for a response from the devs :/

Frank9182011
11-13-2012, 08:57 PM
Well, after hearing that the hood being down after finishing the game was a glitch, I'm becoming more and more convinced that ambient music not playing is probably also a glitch. Eagerly waiting for a response from the devs :/

Agreed. After some gracious help from the forum manager, it seems like fan voice might actually be considered!

Frank9182011
11-13-2012, 10:10 PM
Hey, guys!

If you want to ask Ubisoft DIRECTLY about the lack of ambient music, go to this thread and follow the link to Reddit, where they're answering fan questions!

http://forums.ubi.com/showthread.php/725948-They-made-it-happen!-Yay!

They've already confirmed that the hood-up option is coming!

Dachande_
11-14-2012, 04:33 AM
I have to admit..at first i thought the lack of ambient music was a design choice. But after many hours of playing ive come to the conclusion that it is a glitch. I mean,who in their right mind would completely remove an entire pillar of game design?

To listen to the OST...the music is there..its not Jesper Kyd,but Lorne Balfe did an amazing job none the less. Yet you rarely hear his compositions. For anyone who likes to take their time in AC games and explore and role play..a huge chunk of this installment is spent in total silence outside of generic ambient sound effects. Which really arent that great either..as in,the ambient sounds of people chatting/frontier sounds of nature get extremely repetetive after a while. They are certainly not a replacement for actual music in my opinion.

Ive seen that a good a few players dont mind this..that is their choice and im not going to pretend to understand. However,in past AC games you could just lower the music volume to 0 if that was how you preferred it. In this game the music volume option is absolutely pointless,unless you want missions to be silent aswell.

I really hope they fix this ASAP to be honest,because in my opinion..it is absolutely the worst problem with AC3. The game is actually souless,it lacks vibrancy..and i never thought i would utter that about an AC game.

Dont get me wrong mind you..i absolutely love AC3 and i love the direction they are taking the series. I just feel that playing AC3 at the moment is like watching the Godfather without music. Its amazing..you can see its amazing..but it lacks that certain "something".

Personally,being a gamer for 25years..outside of this being a glitch,i cant even fathom anyone thinking that removing music from a game such as this being a good idea. Music is such a hugely important aspect of video games.

Please fix this Ubi..give us a patch that inserts all that music Lorne Balfe created into the actual game world. Bought this game on day 1,had it pre-ordered,and i will personally restart the game the second such a patch is released so i can play it the way it was meant to be played..with soul. No more dead silent Boston,no more dead silent New York,no more dead silent Frontier. No more dead silent Homestead.

In the meantime,ill cherish every sychronization high point thats still out there..since music abruptly starts there..and abruptly ends after the sychronizing is done. Otherwise..random fights ftw.

Frank9182011
11-14-2012, 04:56 PM
Any news on this front, Mr. Shade?

twenty_glyphs
11-14-2012, 05:16 PM
I have to admit..at first i thought the lack of ambient music was a design choice. But after many hours of playing ive come to the conclusion that it is a glitch. I mean,who in their right mind would completely remove an entire pillar of game design?

To listen to the OST...the music is there..its not Jesper Kyd,but Lorne Balfe did an amazing job none the less. Yet you rarely hear his compositions. For anyone who likes to take their time in AC games and explore and role play..a huge chunk of this installment is spent in total silence outside of generic ambient sound effects. Which really arent that great either..as in,the ambient sounds of people chatting/frontier sounds of nature get extremely repetetive after a while. They are certainly not a replacement for actual music in my opinion.

Ive seen that a good a few players dont mind this..that is their choice and im not going to pretend to understand. However,in past AC games you could just lower the music volume to 0 if that was how you preferred it. In this game the music volume option is absolutely pointless,unless you want missions to be silent aswell.

I really hope they fix this ASAP to be honest,because in my opinion..it is absolutely the worst problem with AC3. The game is actually souless,it lacks vibrancy..and i never thought i would utter that about an AC game.

Dont get me wrong mind you..i absolutely love AC3 and i love the direction they are taking the series. I just feel that playing AC3 at the moment is like watching the Godfather without music. Its amazing..you can see its amazing..but it lacks that certain "something".

Personally,being a gamer for 25years..outside of this being a glitch,i cant even fathom anyone thinking that removing music from a game such as this being a good idea. Music is such a hugely important aspect of video games.

Please fix this Ubi..give us a patch that inserts all that music Lorne Balfe created into the actual game world. Bought this game on day 1,had it pre-ordered,and i will personally restart the game the second such a patch is released so i can play it the way it was meant to be played..with soul. No more dead silent Boston,no more dead silent New York,no more dead silent Frontier. No more dead silent Homestead.

In the meantime,ill cherish every sychronization high point thats still out there..since music abruptly starts there..and abruptly ends after the sychronizing is done. Otherwise..random fights ftw.

I agree with everything you said -- the game feels so soulless without ambient music. It has its own huge set of problems, but that one thing keeps me from feeling much of anything when exploring the world. But I do find your question funny -- "Who in their right mind would completely remove an entire pillar of game design?" I think the answer may be that they weren't in their right mind:


Who in their right mind would actively replace Jesper Kyd with Lorne Balfe? (Assuming this was Ubisoft's decision, which I get the feeling it was. They brought in Balfe on Revelations and really gave Kyd's work on the game the shaft by making it too quiet compared to Balfe's tracks, and then making it go missing after the credits. I don't care how much money Jesper Kyd wanted, he's worth it.)
Who in their right mind would design the chase missions in this game and not realize they were incredibly frustrating and not fun?
Who in their right mind would approve this story, without more payoff for past plot elements?
Who in their right mind would think people would be happy with a hoodless Assassin after the credits?


I could go on. But you may be right about the music. I've heard some music start to play randomly after opening and closing the weapon wheel in New York (and not the pub music that sometimes plays while the weapon wheel is up). I hope it's a glitch that can be fixed, but I have no faith after they failed to fix the Revelations music bug.

Mr_Shade
11-14-2012, 05:27 PM
Any news on this front, Mr. Shade?
Just checking.

Frank9182011
11-14-2012, 06:00 PM
Just checking.

Thanks again for all of your help on this.

Here's to hoping it's a fixable glitch!

ACfan443
11-14-2012, 09:11 PM
Just want to add to the 'glitch theory', music doesnt play in the homestead either (which you already know) but this track is clearly an ambient piece


http://www.youtube.com/watch?v=SoX9d3sI7pk

So for Lorne to compose all this music and for them not to use it in the game sounds really stupid, or a rushed last minute decision.

Frank9182011
11-14-2012, 09:17 PM
Glad to see the "glitch" theory evidence continues to pile up. As long as it's a glitch, and as long as the devs continuing to support the game through patches, there's the chance that we'll see a fix sometime in the near future. Hopefully we'll get some information from Mr. Shade sometime soon!

ACfan443
11-14-2012, 09:31 PM
Glad to see the "glitch" theory evidence continues to pile up. As long as it's a glitch, and as long as the devs continuing to support the game through patches, there's the chance that we'll see a fix sometime in the near future. Hopefully we'll get some information from Mr. Shade sometime soon!

Yeah, where you at Mr. Shade?! :p

Mr_Shade
11-14-2012, 09:59 PM
Yeah, where you at Mr. Shade?! :p
I already posted.. Please read the thread so you don't miss important info ;)

ACfan443
11-14-2012, 10:12 PM
I already posted.. Please read the thread so you don't miss important info ;)

Sorry for the impatience :D

Dachande_
11-15-2012, 06:17 AM
I agree with everything you said -- the game feels so soulless without ambient music. It has its own huge set of problems, but that one thing keeps me from feeling much of anything when exploring the world. But I do find your question funny -- "Who in their right mind would completely remove an entire pillar of game design?" I think the answer may be that they weren't in their right mind:


Who in their right mind would actively replace Jesper Kyd with Lorne Balfe? (Assuming this was Ubisoft's decision, which I get the feeling it was. They brought in Balfe on Revelations and really gave Kyd's work on the game the shaft by making it too quiet compared to Balfe's tracks, and then making it go missing after the credits. I don't care how much money Jesper Kyd wanted, he's worth it.)
Who in their right mind would design the chase missions in this game and not realize they were incredibly frustrating and not fun?
Who in their right mind would approve this story, without more payoff for past plot elements?
Who in their right mind would think people would be happy with a hoodless Assassin after the credits?


I could go on. But you may be right about the music. I've heard some music start to play randomly after opening and closing the weapon wheel in New York (and not the pub music that sometimes plays while the weapon wheel is up). I hope it's a glitch that can be fixed, but I have no faith after they failed to fix the Revelations music bug.

To be honest,im a huge fan of Jesper Kyd. Ever since i bought the original Hitman game back in 2000 for my crappy PC. Loved that game,and have absolutely loved his music ever since. Id buy games on the knowledge that he is the composer at this point. If Jesper Kyd composed the music..thats good enough for me =) If the game is absolute ****,at least the music is excellent etc.

Having said all that..things being as they are,i think Lorne Balfe did a good job. Its not Jesper Kyd quality by any means but his music is still highly decent and fitting for this game. Just unfortunate you never get to hear it lol. Rather ironically..i think if this lack of ambient music thing didnt exist..the first thread to replace it would be named "Why the **** did you get rid of Jesper Kyd?" lol. And id be right in there fighting for Jesper Kyd.

But we have to pick our battles im afraid. I cant comment on the other things you posted about storyline,chase missions or the infamous hood..all i know is that i am enjoying the game thus far. But its not AC without the music..its dead and souless. In my opinion..it should be their top priority in the next patch. The entire game world screams for musical accompaniment and its just not there.

By "pillar of game design" i mean..imagine playing FF7 without music? Mario without music? MGS without music? Sonic without music? Hows about Red Dead Redemption? A more modern example of a game that nailed dynamic music,but has similar gameplay to AC3. Ah..they need to fix this. Hell,the Assassins Creed series itself pioneered the living,vibrant world with beautiful and rich musical accompaniment. The type of game where sitting down on a bench and taking in the virtual world is a pleasure in itself.

In past AC games this was always achieved by a combination of rich,well created worlds,eviromental ambience AND..musical ambience. You could be doing something as simple as walking down a street and you still feel tuned into the world,apart of it etc. It also brought the enviroments and cities to life..gave them their own persona. Need i youtube link the entirety of Jespers Kyd's work to any AC fan reading this? I doubt it lol Youd remember Jerusalem,Damascus,Acre,Rome,Florence,Venice etc from their music alone.

The same cant be said for the wild Frontier,Boston or New York as it stands. Which is an absolute shame because the music is there. Its just not playing. Unless you are fighting something,chasing something,or climbing a synchonization point. Otherwise you are left with a largely silent and repetitive game world.

Ah,ive said enough,they need to fix this. Or at least tell us if it is a glitch or an actual design choice.

If its the latter..i hope an army of musical genius zombies arise from the grave and seek out the dev that thought removing music from a video game was a great idea and teach him a lesson lol. Honestly,unless you have an Animus in your backyard in real life,music is still important to the video game experience lol. Unless you're playing Dark Souls...and lets be honest,its called Dark Souls for a reason lol.

Frank9182011
11-15-2012, 08:44 PM
Any word on the ambient music front?

psf22
11-15-2012, 09:29 PM
I think the UI overhaul glitched a lot of things, they're patching it now, no?

I'm hoping (pretty sure) the music was a part of that as well. Homestead theme does play for me occasionally..

Frank9182011
11-15-2012, 10:09 PM
I think the UI overhaul glitched a lot of things, they're patching it now, no?

I'm hoping (pretty sure) the music was a part of that as well. Homestead theme does play for me occasionally..

This is actually a really interesting theory, and the more I think about it the more it makes sense. After all, the music does glitch in and play when bringing up the weapon wheel.

What makes you think it has to do with the UI overhaul?

twenty_glyphs
11-15-2012, 10:33 PM
To be honest,im a huge fan of Jesper Kyd. Ever since i bought the original Hitman game back in 2000 for my crappy PC. Loved that game,and have absolutely loved his music ever since. Id buy games on the knowledge that he is the composer at this point. If Jesper Kyd composed the music..thats good enough for me =) If the game is absolute ****,at least the music is excellent etc.

Having said all that..things being as they are,i think Lorne Balfe did a good job. Its not Jesper Kyd quality by any means but his music is still highly decent and fitting for this game. Just unfortunate you never get to hear it lol. Rather ironically..i think if this lack of ambient music thing didnt exist..the first thread to replace it would be named "Why the **** did you get rid of Jesper Kyd?" lol. And id be right in there fighting for Jesper Kyd.

But we have to pick our battles im afraid. I cant comment on the other things you posted about storyline,chase missions or the infamous hood..all i know is that i am enjoying the game thus far. But its not AC without the music..its dead and souless. In my opinion..it should be their top priority in the next patch. The entire game world screams for musical accompaniment and its just not there.

By "pillar of game design" i mean..imagine playing FF7 without music? Mario without music? MGS without music? Sonic without music? Hows about Red Dead Redemption? A more modern example of a game that nailed dynamic music,but has similar gameplay to AC3. Ah..they need to fix this. Hell,the Assassins Creed series itself pioneered the living,vibrant world with beautiful and rich musical accompaniment. The type of game where sitting down on a bench and taking in the virtual world is a pleasure in itself.

In past AC games this was always achieved by a combination of rich,well created worlds,eviromental ambience AND..musical ambience. You could be doing something as simple as walking down a street and you still feel tuned into the world,apart of it etc. It also brought the enviroments and cities to life..gave them their own persona. Need i youtube link the entirety of Jespers Kyd's work to any AC fan reading this? I doubt it lol Youd remember Jerusalem,Damascus,Acre,Rome,Florence,Venice etc from their music alone.

The same cant be said for the wild Frontier,Boston or New York as it stands. Which is an absolute shame because the music is there. Its just not playing. Unless you are fighting something,chasing something,or climbing a synchonization point. Otherwise you are left with a largely silent and repetitive game world.

Ah,ive said enough,they need to fix this. Or at least tell us if it is a glitch or an actual design choice.

If its the latter..i hope an army of musical genius zombies arise from the grave and seek out the dev that thought removing music from a video game was a great idea and teach him a lesson lol. Honestly,unless you have an Animus in your backyard in real life,music is still important to the video game experience lol. Unless you're playing Dark Souls...and lets be honest,its called Dark Souls for a reason lol.

I agree completely. Lorne Balfe did a good job, don't get me wrong. His work just doesn't have the same unique feel that Kyd's work brought to the series. And if they had incorporated his music well or asked him to deliver the right kind of ambient music tracks, I think I would appreciate the music much, much more. But the way the final product came together uses the music very poorly. I can only remember hearing 3 musical themes over and over, only in missions -- the main theme, the Welcome to Boston theme, and the Fight Club theme. I even actually liked the version of the "Welcome to Boston" theme that played in the E3 demo more than what plays in missions in the final game. It feels more ambient. Shoot, even the general audio ambience in the cities feels eerily quiet compared to the past games. I just don't hear town criers or conversations nearly as much as before, and if they are there they don't really stand out. The audio plays a huge role in making these worlds come to life, and in AC3 it's so minimal and absent it really makes it feel like the game world has no soul.

I've been watching some videos of Lego Lord of the Rings while I wait for my copy to come from Amazon, and that game is the perfect example of how great music and use of music brings the experience together. The source material of music from the movies is fantastic, but the fact they have the right themes playing in the right parts of the world makes that world come alive so much. It just baffles me that the series that made me realize how great video game music could be and how important it was to the whole experience has gotten worse with the past two installments, to the point that it really seems they aren't paying any attention to the musical atmosphere of the game.

CalgaryJay
11-15-2012, 11:41 PM
Don't want to quote 2 long posts, but I completely agree with Dachande. Not to the point where I can't play it, I can and its still fun. But when I free roam, I can't help but picture how much better it'd be with music.

I still have no idea where their heads were at there..

Soulid_Snake
11-16-2012, 12:04 AM
This is a bit off topic, but does AC Brotherhood contain any ambient music, similar to AC2? All I'm getting from ACB is a serious vibe, so far!

twenty_glyphs
11-16-2012, 12:11 AM
This is a bit off topic, but does AC Brotherhood contain any ambient music, similar to AC2? All I'm getting from ACB is a serious vibe, so far!

Yes. It plays in Rome and there are at least 4 different themes that change as you move between different areas. There's a "City of Rome" theme, a countryside theme, a Roman ruins theme, and at least one more. They even crossfade nicely when they're changing as you move between areas. Shows you how much thought and care used to go into the music of this series.

Assassin_M
11-16-2012, 12:21 AM
Yes. It plays in Rome and there are at least 4 different themes that change as you move between different areas. There's a "City of Rome" theme, a countryside theme, a Roman ruins theme, and at least one more. They even crossfade nicely when they're changing as you move between areas. Shows you how much thought and care used to go into the music of this series.
That fourth one is at the what I like to call "Borgia District" It has a darker melody to it..

Soulid_Snake
11-16-2012, 12:29 AM
@twenty_glyphs: Very clever username, I like it!

and

@M: Are there any pieces that are, "tranquil"? Or has alot of the ambient music been reused from AC2(hopefully)?

Assassin_M
11-16-2012, 12:33 AM
@twenty_glyphs: Very clever username, I like it!

and

@M: Are there any pieces that are, "tranquil"? Or has alot of the ambient music been reused from AC2(hopefully)?

In ACB ? The City of Rome is a Recycled melody from Florence I think... and the one in the Roman country side is my favorite it`s beautiful.. Hold on I`ll get them for you

EDIT:

http://www.youtube.com/watch?v=Fyee46OFCkc


The Dark music I was talking about:

http://www.youtube.com/watch?v=OKjjneKOKw0

This is at the Ancient Roman ruins

http://www.youtube.com/watch?v=sdlmwwRcfog

Roman Country Side

http://www.youtube.com/watch?v=kPLSf5oZixs

Before you destroy Borgia towers

http://www.youtube.com/watch?v=IyH5NvmjxeY

Soulid_Snake
11-16-2012, 12:39 AM
In ACB ? The City of Rome is a Recycled melody from Florence I think... and the one in the Roman country side is my favorite it`s beautiful.. Hold on I`ll get them for you

Thanks M!

twenty_glyphs
11-16-2012, 12:40 AM
@twenty_glyphs: Very clever username, I like it!

and

@M: Are there any pieces that are, "tranquil"? Or has alot of the ambient music been reused from AC2(hopefully)?


Thanks. All of the ambient tracks in Brotherhood except the "Borgia District" piece that Assassin_M mentioned are pretty tranquil. None of them are recycled from AC2, they're all brand new for Brotherhood. The 3 ambient tracks that aren't the darker, more driving one that Assassin_M mentioned are called "City of Rome", "Echoes of the Roman Ruins" and "Rome Countryside". Like Assassin_M, "Rome Countryside" is beautiful and my favorite. Unfortunately, that one wasn't even included on the mainstream soundtrack that was released. It was only on a special version of the soundtrack in some special editions of the game, I believe. The "City of Rome" track is relatively tranquil, but feels like it has a little more purpose to it. It's definitely not dark though.

Assassin_M
11-16-2012, 12:46 AM
http://www.youtube.com/watch?v=KvZHAT7xHO4
This is the one they recycled for City of Rome... It`s barely recognizable, though..

The Beauty and Individualization of both make them sound like 2 completely unrelated melodies..

The resemblance starts at 01:32

Soulid_Snake
11-16-2012, 12:54 AM
Feels like it has a little more purpose to it. It's definitely not dark though.

This is the general vibe I've been getting, thanks Twenty!

psf22
11-16-2012, 02:25 AM
This is actually a really interesting theory, and the more I think about it the more it makes sense. After all, the music does glitch in and play when bringing up the weapon wheel.

What makes you think it has to do with the UI overhaul?

Exactly what you're saying, for ex the weapon wheel / assassination (wheel). Why is there randomly music there?
Also I read that the UI got changed just before the game's release and that it wasn't thoroughly tested. If you watch the beta video's of just 1/2 months ago you'll see a different lifebar (AC1/2) for ex. Not that it means anything but my guess it's mostly that causing problems. Because of this the weapon wheel is also slower. I guess they kinda ****ed up last minute, and they're owning up to it. Although they're not saying anything about the lack of music in free-roam, I think it's all connected somehow. Seems like randomly everything gets reset just like twin holster, empty consumables, pouches not upgrading glitches.. and probably the BGM too. Maybe the missing/randomly appearing map markers for (side)missions too?

I haven't read anything from the patch details regarding BGM, but they did mention in interviews that they're looking into the UI bugfxing.

dchil279
11-16-2012, 03:02 AM
best tracks of AC series: Venice Rooftops, Ezio's Family, Spirit of Damascus, Access The Animus, AC3 theme, Trouble in Town, ACR theme

what do you guys think, any to add?