View Full Version : inferno way to strong

09-21-2012, 02:59 PM
almost all of the inferno creatures are at least 3 attack and 5 health.
i see alot 4 attack !!
the ONLY way i can beat them is if i have great hand and he got nothing for the entire game.

this must be balanced.

09-21-2012, 04:21 PM
No, it's not, read this (http://forums.ubi.com/showthread.php/714772-Please-increase-Juggernauts-and-Ravagers-Use-cost) and this (http://forums.ubi.com/showthread.php/714386-Nerf-Faction-Inferno-Is-Broken-And-All-People-Abusive-Playing-Only-Inferno).
Inferno is about high damage and low hit points, it's very hard to play in the later stage of a match.

09-21-2012, 04:32 PM
almost all of the inferno creatures are at least 3 attack and 5 health.
Sorry, but that 5 health is just totaly wrong, nearly no inferno unit has 5 or more health, only the very late game units or Lilim (who has 8 health) all the other have 4 or less, so they die very easy.

Inferno is indeed, in the lower brackets, stronger then most other factions, but this is because the main cards inferno play are the common inferno cards, so its easy to make a strong inferno deck with only the starting cards/boosters. That is why they might feel stronger...

The only thing that maybe should be changed is the rarity of some inferno cards... (lilim should maybe be uncomum) but certainly not the strenght..

09-21-2012, 05:10 PM
atm rank 1 + 2 have Nergal, Necropolis and rank 3+4 have Siegfried haven.

09-21-2012, 08:43 PM
I broke it, I'm rank 4 atm still with Garant based deck(well as long as my draws still gonna be decent xD), but yeah the higher in rank the more diversity in both factions and strategies.

09-21-2012, 08:51 PM
well it will change all the time, but its not inferno flooded, tahts what I wanted to say.

09-21-2012, 09:05 PM
Well actually it doesn't top3 is quite stable from a day maybe.