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View Full Version : new interview with Alex - IGN



VictorAviram123
07-05-2012, 05:03 PM
http://www.ign.com/articles/2012/07/04/assassins-creed-iii-taking-a-big-step-forward

"We wanted two [things]. One was a little bit rhythm, in the sense that we wanted you to be more offensive and we wanted it to be rhythmic, to have that satisfaction of timing all of your moves. We wanted you to be countering interruptions, as opposed to ordered enemies. We wanted multiple enemies to attack, but we also wanted base archetypes. So this is something we’re still tuning a bit at the moment, this notion that when I hit a bigger guy, I should be able to kill him quite easily, but to do it in a kill chain, to be that bad-*** assassin who kills everyone without ever taking a hit, I need to be continually surfing the pad and using all the buttons."

Finally an answer! The fighting in the Frontier demo and the Boston demo was kind of 'glitchy'... at least now we know that this is not the final product.

HaSoOoN-MHD
07-05-2012, 05:04 PM
...Late

JCearlyyears
07-05-2012, 05:04 PM
Late. Sorry.

VictorAviram123
07-05-2012, 05:12 PM
sorry didn't notice that it was published here before :P
lock this thread please.

HaSoOoN-MHD
07-05-2012, 05:13 PM
Just for the sake of it, in before lock.

JCearlyyears
07-05-2012, 05:15 PM
What does in before lock mean?

eagleforlife1
07-05-2012, 05:17 PM
What does in before lock mean?

He posted before the thread was locked.

JCearlyyears
07-05-2012, 05:19 PM
Oh. Just for the sake of post count? It's just a number...

notafanboy
07-05-2012, 05:27 PM
i haven´t seen it before, thanks.

freddie_1897
07-05-2012, 05:29 PM
boom shakalaka boom