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UberPickle
02-07-2006, 12:06 PM
http://www.blazing-angels.com/us/

Seriously, this is a nice attempt but I dont think i'd buy it at all.

UberPickle
02-07-2006, 12:06 PM
http://www.blazing-angels.com/us/

Seriously, this is a nice attempt but I dont think i'd buy it at all.

LT.INSTG8R
02-07-2006, 12:15 PM
The Mini game is fun? http://forums.ubi.com/images/smilies/blink.gif

blackpulpit1970
02-07-2006, 12:22 PM
I dont think about it!!

Dash_C.
02-07-2006, 12:29 PM
I really don't like arcadey flight sims that take themselves too seriously. Crimson Skies on the other hand, was frickin' amazing. Anyone played the Xbox version? Loads of fun.

JSG72
02-07-2006, 12:41 PM
OH! F**K!
Think They've gone all "Pearl HArbour"
Be Sure! LCD Love this kinda SIM?
Way To GO GO GO! FLY BOY! http://forums.ubi.com/images/smilies/784.gif

Or is it "THE SHIELD"? http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

georgeo76
02-07-2006, 12:50 PM
I'm all for it. This is going to be 'my first flight sim' for a bunch of future enthusiasts.

JSG72
02-07-2006, 01:14 PM
LIAR! LIAR! POF! http://forums.ubi.com/images/smilies/784.gif


Cynisism. Means nothing To ME!

danjama
02-07-2006, 01:31 PM
Twinkle twinkle little star.....

Xiolablu3
02-07-2006, 01:47 PM
Looks good fun!

Heroes of the Pacific demo was very good fun, I may buy it when its in a bargain bin.

If you enjoy these types of games, get Crimson Skies out of the bargain bin, excellent arcadey dogfight action! (although a little old, this means you can run it on full graphics! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif)

Microsoft knew it was good and saved it for an Xbox exclusive for the sequels, the gits :P. I havent played the Xbox version but it looks a good laugh.

Maverick_MW
02-07-2006, 02:09 PM
I just looked through the screenshots and was quite impressed until the picture of the joypad...

Oh, its one of "those" flight sims... you know what I mean.

Xiolablu3
02-07-2006, 02:51 PM
It isnt a flight sim at all, its an arcade game. It looks damn good fun and thats all it should be really.

It uses the IL2/FB/PF engine, which is why the graphics look so good. But as it doesnt have all the complex IL2 flight models and massive maps, it can channel more CPU power into the graphics. Big maps/view distances take up a LOT of procssing power.

VW-IceFire
02-07-2006, 02:57 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Dash_C.:
I really don't like arcadey flight sims that take themselves too seriously. Crimson Skies on the other hand, was frickin' amazing. Anyone played the Xbox version? Loads of fun. </div></BLOCKQUOTE>
Agreed.

Crimson Skies didn't try and be realistic...it was loaded with gobs of style and cool factor which in that sort of genre works. It also works for me because its not pretending to be anything...its doing its own thing with a dash of history to give it flavour. It'd do well as a motion pictuer as well.

But its not to be compared to IL-2, or Falcon 4, or anything like that.

Treetop64
02-07-2006, 03:24 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VW-IceFire:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Dash_C.:
I really don't like arcadey flight sims that take themselves too seriously. Crimson Skies on the other hand, was frickin' amazing. Anyone played the Xbox version? Loads of fun. </div></BLOCKQUOTE>
Agreed.

Crimson Skies didn't try and be realistic...it was loaded with gobs of style and cool factor which in that sort of genre works. It also works for me because its not pretending to be anything...its doing its own thing with a dash of history to give it flavour. It'd do well as a motion pictuer as well.

But its not to be compared to IL-2, or Falcon 4, or anything like that. </div></BLOCKQUOTE>

Crimson Skies looks like it would be a blast to play, though I never played it.

As for this Blazing Angels thing, we'll see. The website is very well put together, though.

...except for those three guys that fade in and out of the homepage introduction - especially that middle guy. He looks like some friggin' ******: "Hey, look at me. I'm a pretend snob Brit, tight-lipped Lysander pilot, and I might get laid for the first time! Tally-friggin'-Ho, fools!"

Um, no knock against the British, of course. Just the guy. Just wanted to put that on the table. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Xiolablu3
02-07-2006, 03:48 PM
Heh dont you just hate the wartime stereotypes http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

The brainless gung ho Yanks, the stuck up Brits, the cowardly Italians, the Nazi Germans...

Such BS http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Treetop64
02-07-2006, 03:59 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Xiolablu3:
Heh dont you just hate the wartime stereotypes http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

The brainless gung ho Yanks, the stuck up Brits, the cowardly Italians, the Nazi Germans...

Such BS http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif </div></BLOCKQUOTE>

Nothing stereotypical about "Brainless, gung-ho Yanks"

He he! just joking. I'm a Yank myself.

Ayways, true. Even the "fanatical, fearless Japanese". From all sides, they were all just a bunch of guys, doing a job.

On further observation of the videos featured on the Blazing Angels page, though, they look quite good. That introduction is pretty cool, if a bit on the dramatic side. But the in-game (emphasis on the word "game") footage looks attractive.

Despite the cheesy title name this looks like it could be a lot of fun to play (which is the point, after all), and an approriate deviation from the rigors of air-to-air combat that I must subject myself to on a daily basis.

Xiolablu3
02-07-2006, 05:21 PM
I agree mate http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif, all we need is an Xbox emulator to play it on.

Only a few years to go to get a fully working emu now http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif))

I reckon a few will pop up once the 360 has become popular. (they are probably underground still so they dont get into trouble)

There are a couple of damn good PS2 and Gamecube emus coming along but they are very very slow. The PS2 one in particular is pretty compatible with quite a few games, but the framerate is just unplayable, around 2-6fps on todays computers.

FinalFantasyX demo runs at 6fps on average.

http://www.pcsx2.net/

http://sourceforge.net/projects/gcemu-project

Links worth a look but not yet playable. Mame on the other hand supports 3000 arcade games now http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

Treetop64
02-07-2006, 07:10 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Xiolablu3:
I agree mate http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif, all we need is an Xbox emulator to play it on. </div></BLOCKQUOTE>

...Or I could just play it on the XBox itself! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

major_setback
02-07-2006, 09:02 PM
A very good presentation!
The first film under 'gallery' is very good. The lighting is excellent.
Running ground prsonnel? I'd like to see if that's just been done for the promotion video or if it actually makes it into the game.
It will be too arcady for most FB/PF flyers, I think.

tsisqua
02-15-2006, 08:25 AM
Hi All http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Sorry for getting in so late on this one.

Georgeo, I think that you have the right idea about this little game, H.O.P. . I bought the game to support the modellers and such, but found out that it was a tremendous amount of fun. Oh, it doesn't take long before I want all of my pretty cockpits back, but it actually gives a new flight-simmer a chance at getting started. The flight models are way off, (in the direction of very easy, yes) but still educate a new pilot in the ways of planes.

Why is this such a niche genre? I'll tell you why: New users can't play our d@mn game, that's why! We have begged for realism for so long that we have coaxed Oleg, one patch at a time, into creating something so advanced that only folks who pilot real airplanes can really appreciate it. Nobody wants to get a two year aviation degree, just to play FB (or whatever we are calling it these days).

The solution is a scaled down flight model, easy controls, and . . . oh yeah, a real good story to hold the interest of a new flyer. The FM is good enough to teach the basics of flight: AOA, Leading, Avoiding a stall situation . . . the basics are all there in this really fun little arcade game that wants to be a flight sim. And I'd recomend it to any newcomer to combat flight.

Ah, darn. Back to work http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
Tsisqua

BlitzPig_DDT
02-15-2006, 09:43 AM
Hey Tsisqua. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I hate to argue with ya, but I disagree with your comment about why it's a niche genre.

I've become convinced that the reason this is a niche genre is because most people just don't care about airplanes, much less pretending to fly one.

Only aero-geeks are that interested. Aero-geeks also tend to be general geeks as well. So back in the day, when the computer was the exclusive domain of geeks, the ratio of sim's sold to other games sold was much higher.

But when PCs became ubiquitous and the console war ignited and consoles became even *more* ubiquitous than PCs, the ratio of geeks to non-geeks playing games went WAY in favor of non-geeks. Couple that with so many more games (total) being produced and suddenly this genre has been reduced to a niche market. (even though I maintain that more sim flyers exist today than back in the early 90s and that sims sell more copies now than they did then. They just look like bad investments to accountants who think that it's easy to make block busters and so those should be the ONLY things worked on)

Anyway, that's my .02βΆ on it. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Are you able to fly online (not sure with the connection issues you were having and all)? Hope to see ya on if so.

tsisqua
02-15-2006, 11:22 AM
Heya, DDT: Buddy http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Nope, I couldn't fly online with a jetpack strapped to my behind.

My comments about the difficulty for first-timers stems from my frustration at trying to get my friends to try FB, only to have them tell me they'd rather eat a bar of soap than to spend a year getting shot to he11 while learning to fly.

How have you been? I had a free minute and thought I'd have a look at the post again to see if there were any replies.

Hope that all is well with you, Man. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Tsisqua

SnapdLikeAMutha
02-15-2006, 11:36 AM
'And just like any face, Frank wants to be the best, so he will compete with you on every mission to see who can shoot down the most bandits"

-translation: he'll steal all your kills

BlitzPig_DDT
02-15-2006, 11:59 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by tsisqua:
How have you been? I had a free minute and thought I'd have a look at the post again to see if there were any replies.

Hope that all is well with you, Man. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Tsisqua </div></BLOCKQUOTE>

Well, I guess I'm doing ok, although I still have to work for a living so I can't exactly say things are great with me. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

I see your point about your friend, but I would say that's what the difficulty switches are for. Those who are actually interested but don't want to deal with the harshness can dial it down to a point they feel more comfortable with.

The reason I became convinced of what I said before is that not only is it logical (from the perspective of games in development and what sells and what publishers say they want to support), but also because the arcade-y flight games flop, while the hardcore ones (like the IL2 series, Flanker series, Falcon series, M$FS series, X-Plane, etc) thrive and survive, often even after the developers have ceased supporting them.

Since even the most hardcore sims can be dialed down, it seems to only make sense when you consider the only people buying flight games are aero-geeks, who by nature want it as hardcore as possible and are put off by the arcade-y games.

But then again, maybe there is a bit of lingering perception from the early days when hardcore-ness was the order of the day too. So you might be on to something, but in that case it's marketings fault. But then, aren't most things? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

UberPickle
02-15-2006, 12:05 PM
My little brother beats me all the time in crimson skies. It's funny because he said if he played IL-2, he could beat me in a dogfight if he played for a month or so because he gets good at games quickly http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/88.gif

That's funny because Flight Sims are not games and he has no real idea behind the prinicples of flight and dogfighting in general. No powerups here in IL-2, i'd light him up so bad in a J8A if he was in a P-40 it wouldnt even be funny. I would decimate him if he tryed to take me head on in a flight sim because he has no experience or technical knowledge of air combat and that takes years to develop.

Flight sims arent games at all, you just dont sit down and get "good" and read a couple of guides. You gotta have years of experience (and even i do bad online, just the pressure of competition is all).

So I would enjoy rendering all of the converts from Blazin Angels.