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View Full Version : Track manipulation ?



Trailryder
12-21-2004, 11:46 PM
Hey all, this is my first post. Been playing IL2FB about a week.

Is it the .trk or .ntrk files that can be manipulated view-wise while you play them back. I read a post about playing back a track that you've flown, disabling the on-screen chatter and aircraft identifier text and taking screenshots. I've tried running both .trk and .ntrk files and couldn't manipulate either on playback.

The point at with the game gives you the option to save a track seems odd to me. Guess I haven't figured that out yet.

F19_Ob
12-22-2004, 03:59 AM
The TRK. Tracks are the normal ones and take less memmory.

NTRK. tracks or quick recordings or net-tracks or online tracks are bigger and is what people use online.
They can be used offline aswell and are the only track-type that can cross over from an patch to another.
This means that u can watch old FB tracks in AEP or the merged PF while the normal tracks no longer works.

To be able to record NTRK-tracks U have to assign a key for it in the settings and the same key turns on and off a recording, wich enables u to record shorter parts of a mission instead of recording long flights to target and so on.

When u go to the play track screen u have switches to the right.
Loop= makes the track play over and over nonstop.
One switch turns the textmessages off or on and one enables u to look freely around in cockpit or outside and u may cycle through the other planes in the track aswell.
F1= inside cockpit
F2= outside view
Shift+F2 =cycle through friendly
CTRL+F2= cycle enemy.
If U disable this free look U instead enable your own headmovements and u can see yourself pan around in cockpit.
Its very interesting to watch NTRK-tracks by others and see what they saw in their fight, especially the ones from online.

The 4:th option enables u to speed up or slow down the track wich enables u to study events in more detail in slowmotion or speed up a long uneventful flight to target.

With the ntrk-track U also can edit another track somewhat, meaning U can hit recording while watching a track and re-record or make a shorter version of a long track.
The original track is still intact.

http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

MaxMhz
12-22-2004, 05:39 AM
Views are handled by the previous poster http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

To manipulate text shown on the screen (and other stuff) you need to edit conf.ini file (in the game folder) with notepad (case-sensitive!).

Relevant settings:

under "[game]" header :

NoSubTitles=1 (No AI msgs)
NoChatter=1 (No AI speech)
NoHudLog=1 (No display of throttle msg etc)
IconTypes=0 (No Icons = ID/distance etc)
3dgunners=1 (Men at gun positions)

under "[Render_OpenGL]" heading:
Sky=2 (Detailed clouds)
Forest=3 (More and different trees)
Water=2 (Better quality water - 3 if you have a nVidea 6800 or better)
Effects=1 (explosion-clouds with shadows)

Make sure you make a .ntrk (this is bigger but displays custom skins and does not go out-of-sync).
Make sure you run under OpenGL (NOT DirectX) and have stencil bits "on" otherwise you won't get "Perfect" settings and some of the above might display.
You can record a track of a track http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif - making "snipets" of the mission you recorded...
Also cranck your graphics up getting better quality screenshots - you can use slowdown/speedup/pause time too.

Trailryder
12-23-2004, 01:02 AM
Thanks. What a neat feature it is to be able to play back your track and see everyones vantage point. I've been having as much fun replaying them, getting snapshots and editing them in PS as I am playing the game in the first place.

I've posted my favs. here:
http://community.webshots.com/album/115968933wnfhxm