View Full Version : I will never know what killed me....

04-25-2005, 04:10 AM
It was my eleventh patrol.

A great career at 100 % diff. setting and some extra realism changes to make it more challenging (no contacts reported, no crosshairs etc.)

A great game a lot of fun to play.
I was on top of the aces list with more than the double BTR than the second. Making 0 degree pot shots at the fuel bunkers (90 degree angel, 3m impact)proofed to be my favorite method of using manual tdc (actually meaning not to use TDC at all). Alternatively I chased ships on the surface and sunk or imobilised them with a magneto triggered steam torpedo in the rear at close distance.

My crew highly decorated, only lost two in a surface engagement with an armed trawler in the channel when a torpedo boat came to help... I barely escaped.

Now my last patrol west of Scapa Flow... wow what a patrol!
After sinking a lone tanker I made contact with a big taskforce (sonar)!
After a risky flank speed sutrface run in heavy seas I bearily managed to bring me into position. I dove to periscope depth and had to quickly figure out a good fiering solution. I managed to maneuver into a perfect 90? position to one battleship. Distance was ca. 1500m - more than the double distance of what I am used to. Now I had to use the TDC! I measured the distance added the 90? AOB and overtook the 21 knt from my own BDU contact report (that was a lame cheat I know, whish I had not seen it).

I was suprised to find out that all four of my torpedos hit (4m impact)! I got a glance at the capsizing ship before I dove away!

The escorts did not even come close to me, I did it http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

I whish we had a video feature (like IL2 has) with a free cam so I could enjoy this moment in all it´s glory. As a 100% diff. fan I never really know what happened...

I did not want to take any further risks and started my jurney home to brest through the storm. Surfaced, full speed 1024 time compression.

Now it happened:
I run into something. This nasty collision sound, damage reports start flooding in. I jump to the bridge. To my suprise I am not next to a ship. My boat seams to have run half ways ontop of something like a little land mass (or was it a huge capsized ship). I ordered flank back - but it was to late the end screen ****d in. How frustrating... and I will never find out what it was.
Was it a small landmass out in the open sea -why did the time compression not stop?
was it a sunken ship? The battleship was long behind!

I really whish we had a proper freecam sequence when you die! So you could at least find out what killed you! http://forums.ubi.com/images/smilies/blink.gif

Just those small improvements would make this great sim even better!

04-25-2005, 04:26 AM
I find 1024 zoom speed too dangerous. I've been damaged twice and killed once because it didn't drop me out of warp speed soon enough. Seems like the game, or the processor, can't react quick enough to dropped you down to normal speed.


04-25-2005, 05:25 AM
I usually go down in timecompression when I expect activity and it starts to stutter.

Can´t remember this happend here.

If I only knew what "it" was...

04-25-2005, 05:53 AM
I just find impossible to go to 1024x near the channel, as it stutters way too much, so I keep it either at 512 or 256. Never had problems so far.

04-25-2005, 11:28 AM
Well, that happened to me. I didn't see that mass of land when I plotted the course. It is too tiny that you don't see it when the map is zoomed out.
The only difference was that I survived with just small hull damage, because I was lucky enough to show up on the deck at the right moment. (time compression went back to 1x). I saw the land just 50 yards away and I had time to put emergency back.

04-25-2005, 11:44 AM
you cant see all the little islands and land masses when you are zoomed out on the big map. maybe you missed one when plotting your course.

04-27-2005, 09:11 AM
Yea you are right I checked it out on the map with high zoom: There are little islands on the way from Scappa Flow to Brest! That must have been it!
Now I now it and hope it will not happen again!
(don´t think the time compression stopt so?!)

Still I would love to have a freecam when you die and a record featurer so you can reconstruct what happend.

04-27-2005, 09:45 AM
Surely one of the crew would say something?

"Er captain, we're headed straight for a rock!"

04-27-2005, 11:49 AM
but while the captain is away the crew will play

"Captain's asleep, break out the schnnaps!"