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faelas
05-13-2006, 12:32 PM
Unless you like to fly with externals on, or you like silly missions, or you like being kicked from the server after three deaths, there is no future for pilots in this game online. 2/3 of the online servers have externals on. Of all online servers, only half of them are 4.05.

If you enjoy flying full real, I feel your pain. There's no good servers left out there. The only handful there are have either silly ameturish missions or they're 4.04 or they have the idiotic deathkick enabled. Getting deathkicked when there are only 15 people worldwide playing 4.05 full real is ludicrous in the extreme. Flying with externals on is like cheating. Seems like there's no future for full real 4.05 pilots anymore.

Sad.

faelas
05-13-2006, 12:32 PM
Unless you like to fly with externals on, or you like silly missions, or you like being kicked from the server after three deaths, there is no future for pilots in this game online. 2/3 of the online servers have externals on. Of all online servers, only half of them are 4.05.

If you enjoy flying full real, I feel your pain. There's no good servers left out there. The only handful there are have either silly ameturish missions or they're 4.04 or they have the idiotic deathkick enabled. Getting deathkicked when there are only 15 people worldwide playing 4.05 full real is ludicrous in the extreme. Flying with externals on is like cheating. Seems like there's no future for full real 4.05 pilots anymore.

Sad.

crashmaster4000
05-13-2006, 12:47 PM
Only 15 people with 4.05m? The end of online play?

http://forums.ubi.com/images/smilies/88.gif

RCAF_Irish_403
05-13-2006, 12:53 PM
Actually, SOWBOB is gonna kill IL2....in the meantime, give it about 4 months for everyone to get patched up to 4.07m

Recon_609IAP
05-13-2006, 12:53 PM
Salute sir!

Not sure of your timezone, but you should try Forgotten Skies online war.

It's the longest running online war in IL2 - we keep a small, but dedicated group of pilots that fly our missions.

Learn more here http://www.forgottenskies.com as well as on our forum at http://luftwaffe.net/fogwar/forums/

We use a persona system to and other tools to track progess of the war both from an individual pilot perspective and an overall view with war maps, etc... We utilize the DCG mission generator as a part of the Forgotten Skies framework. We use version 4.05 and currently are running our grand campaign in Crimea - a series of 3 unique campaigns with an historical background.

Those interested in working together using TS2 can apply - we don't take 'lone wolf' pilots. We fly full real with a deathkick/capture kick and run regulary scheduled 90 minute missions on Sunday, Tuesday, and Friday nights.

RCAF_Irish_403
05-13-2006, 01:03 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Recon_609IAP:
Salute sir!

Not sure of your timezone, but you should try Forgotten Skies online war.

It's the longest running online war in IL2 - we keep a small, but dedicated group of pilots that fly our missions.

Learn more here http://www.forgottenskies.com as well as on our forum at http://luftwaffe.net/fogwar/forums/

We use a persona system to and other tools to track progess of the war both from an individual pilot perspective and an overall view with war maps, etc... We utilize the DCG mission generator as a part of the Forgotten Skies framework. We use version 4.05 and currently are running our grand campaign in Crimea - a series of 3 unique campaigns with an historical background.

Those interested in working together using TS2 can apply - we don't take 'lone wolf' pilots. We fly full real with a deathkick/capture kick and run regulary scheduled 90 minute missions on Sunday, Tuesday, and Friday nights. </div></BLOCKQUOTE>


http://forums.ubi.com/images/smilies/25.gif http://forums.ubi.com/images/smilies/typing.gif

VW-IceFire
05-13-2006, 01:06 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by faelas:
Unless you like to fly with externals on, or you like silly missions, or you like being kicked from the server after three deaths, there is no future for pilots in this game online. 2/3 of the online servers have externals on. Of all online servers, only half of them are 4.05.

If you enjoy flying full real, I feel your pain. There's no good servers left out there. The only handful there are have either silly ameturish missions or they're 4.04 or they have the idiotic deathkick enabled. Getting deathkicked when there are only 15 people worldwide playing 4.05 full real is ludicrous in the extreme. Flying with externals on is like cheating. Seems like there's no future for full real 4.05 pilots anymore.

Sad. </div></BLOCKQUOTE>
I guess its dead to you but not to everyone else. Interesting http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

ElAurens
05-13-2006, 01:08 PM
I guess you have never seen the Wings of War server with 50 pilots all flying 4.05m

Aeronautico
05-13-2006, 01:12 PM
faelas, you're using Hyperlobby, aren't you?

AWL_Spinner
05-13-2006, 01:15 PM
Beat me too it.

I must be seeing things, right? http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

http://www.alliedwingedlegion.com/members/spinner/wow.gif

heywooood
05-13-2006, 01:20 PM
oh no....the sky!

ARCHIE_CALVERT
05-13-2006, 01:21 PM
http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif Flying with externals on is like cheating. Seems like there's no future for full real 4.05 pilots anymore.

Absolute rubbish, you could say the same about people who use Track IR in having an unfair advantage over people who don't... http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif Since when is life 'fair' So why should it be any different in a virtual world... http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

If you don't like the lack of 'Full Real' servers, make your own... http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

http://forums.ubi.com/images/smilies/25.gif

Targ
05-13-2006, 01:21 PM
Whats the recipe for humble pie?

TheGozr
05-13-2006, 01:25 PM
Well fallow the pictures bellow.. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

ARCHIE_CALVERT
05-13-2006, 01:25 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Targ:
Whats the recipe for humble pie? </div></BLOCKQUOTE>

Don't know... http://forums.ubi.com/images/smilies/blink.gif But every time I've had it, I find it always a bit sharpe... http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif So try to take it with plenty of sugar... http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

RedDeth
05-13-2006, 01:26 PM
relax grasshopper, once you walk across the rice paper you will no longer be killed 3 times in five minutes again


OR


just fly in pit off servers with fullreal settings like i do ...or did till my puter died. new one on order now.

real men fly arcade in fullreal or is that vice versa?

danjama
05-13-2006, 01:57 PM
Woah u had me worried, but i and several thousand like me will be fine since we dont like full real. Shocking, i know.

mazexx
05-13-2006, 02:16 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by danjama:
Woah u had me worried, but i and several thousand like me will be fine since we dont like full real. Shocking, i know. </div></BLOCKQUOTE>

So you do not like looking through the 70 degree fools cone either http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif People talk about full realism beeing the only way to go when SA is THE most important factor in a tight furball. You have a completely unrealistic SA with that 70 degree viewport, even though I guess TrackIR sure helps it up. It's still only a more flexible cone as it's nowhere near a pair of real eyes attached to a spine http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif After having flown formation flying quite a lot IRL and knowing how much harder that is in a sim I think that "no padlock" is just silly. Besides it still does not eliminate the major problem of the lack of FOV.

/Mazex

LEBillfish
05-13-2006, 02:22 PM
I SOOoooOOooOOoOOoooo wish they would make a "switch" for F2/F6/F7 & Shift+F2/F6/F7......

I still honestly feel that would "help" bridge the gap between "full real & externals on/pit on" servers.....Frankly believing most would shift to it from the 2 extremes.

PBNA-Boosher
05-13-2006, 03:12 PM
NEVER!

Taylortony
05-13-2006, 04:01 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> Flying with externals on is like cheating. Seems like there's no future for full real 4.05 pilots anymore.

Sad. </div></BLOCKQUOTE>


That is the biggest load of purile dross to have been uttered on here in a long time, full real http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/88.gif

I can tell you it's nothing like full real, you simply do not have the facility in this game to swivel your head round and look behind you as you do in real life, it is like flying with blinkers on in game, lol you would be dead if in real life you could see as far back as ingame................ oh and yes I do have some experience, I have sat in many a warbirds cockpit in real life and tried it.......from many a mark of Spit to FW190's all be it a twin seater and 109's through to exotica's like 410's, tony's, flying fleas and Dinahs... will try to take some pics of the rear view from the spit next week for you if i have time, but my camera might not focus down that far..

VMF-214_HaVoK
05-13-2006, 04:34 PM
Hmm the best servers on HL that run FR settings are WoP and WoW. And they both run 4.05. The only place to fly.

Xiolablu3
05-13-2006, 04:57 PM
IL2/FB is thriving online.

Winds oF War is very popular if you like full real right now.

Warclouds has always been good and is still there.

I am not sure what you are talking about?

ViKe1121
05-13-2006, 05:12 PM
You can also try the DARKSIES server with 4.05
Its a new server put up by OAC.
full real settings
great mapmaker (dogface)

give it a shot

ViKe1121
05-13-2006, 05:12 PM
Lol its darkskies

ForkTailedDevil
05-13-2006, 05:22 PM
I like almost full real, but to be honest when I am climbing to 15,000ft or have to travel 10-15 minutes to get to target I see nothing wrong with externals. It is nice to step outside and drool over my plane while I am waiting for battle. But when it is time for action I jump back into the cockpit.

Feathered_IV
05-13-2006, 05:34 PM
Hmm. Just about to go spend my Sunday on Z vs W.
I'll be sure to tell everyone that their experience is dead http://forums.ubi.com/images/smilies/88.gif

sukebeboy
05-13-2006, 06:45 PM
I don't know that it's time to worry yet. I just started playing online and I find Warclouds to be quite fun. (Don't really care for Winds of War as much. Nobody seems to use TS when I'm on).

I think that finding a server that you like isn't really a problem now, but it will be once the other planned expansions are released. I really, really hate jets and "what if" planes so I don't want to get the '46 expansion. Maybe others feel the same about Manchuria or even Pe-2. With the possibility of people trying to play with 4.04, 4.05. 4.06 or 4.07, things might be more troublesome.

DOes anyone know if you'll be able to patch from say 4.04m to 4.06m without buying Pe-2 and going to 4.05m?

MucusG
05-13-2006, 06:59 PM
sukebeboy

Sdaly you will need to go 4.04-&gt;4.05-&gt;4.06 etc.

Yount wont be able to skin an addon. Same as always with patching, must be in the correct order.

RedDeth
05-13-2006, 07:36 PM
so fly externals on with cockpit on


the possibilities are many

NervousEnergy
05-13-2006, 08:12 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">you simply do not have the facility in this game to swivel your head round and look behind you as you do in real life </div></BLOCKQUOTE>

You need to visit a wonderfull place called Naturalpoint. (http://www.naturalpoint.com/)

Von_Rat
05-13-2006, 09:35 PM
if you cant fly at least a few hours without dieing 3 times, you need to work on your skills.

Monguse
05-14-2006, 07:22 AM
faelas

-

Track screenie of P-51D's from the 52nd Fighter Group 2nd and 5th Fighter Squadrons
http://www.warwingsart.com/historia/P-51D-52ndFG-IL2-Pic.jpg
Skins by Monguse

Pentallion
05-14-2006, 10:00 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by mazexx:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by danjama:
Woah u had me worried, but i and several thousand like me will be fine since we dont like full real. Shocking, i know. </div></BLOCKQUOTE>

So you do not like looking through the 70 degree fools cone either http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif People talk about full realism beeing the only way to go when SA is THE most important factor in a tight furball. You have a completely unrealistic SA with that 70 degree viewport, even though I guess TrackIR sure helps it up. It's still only a more flexible cone as it's nowhere near a pair of real eyes attached to a spine http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif After having flown formation flying quite a lot IRL and knowing how much harder that is in a sim I think that "no padlock" is just silly. Besides it still does not eliminate the major problem of the lack of FOV.

/Mazex </div></BLOCKQUOTE>
Totally agree, but what kills me is you can't find a no padlock server that doesn't also turn off way too many other things. Man I wish there was just ONE Padlock server out there with everything else turned off.

domenlovrec
05-14-2006, 10:25 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I can tell you it's nothing like full real, you simply do not have the facility in this game to swivel your head round and look behind you as you do in real life, it is like flying with blinkers on in game, lol you would be dead if in real life you could see as far back as ingame. </div></BLOCKQUOTE>

That's funny. It took me 4 weeks to switch from externals on to off. I don't have trackIR and i fly above 20k feet. Sure it takes a while to find enemy's plane. Post some pictures from your deck turning plane. That would be interesting.

JG5_UnKle
05-14-2006, 12:04 PM
Fly online wars instead http://forums.ubi.com/images/smilies/25.gif

VMF-214_HaVoK
05-14-2006, 12:45 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JG5_UnKle:
Fly online wars instead http://forums.ubi.com/images/smilies/25.gif </div></BLOCKQUOTE>

Ya that too. It dont get much better then VOWs.

faelas
05-14-2006, 02:28 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Feathered_IV:
Hmm. Just about to go spend my Sunday on Z vs W.
I'll be sure to tell everyone that their experience is dead http://forums.ubi.com/images/smilies/88.gif </div></BLOCKQUOTE>

First of all, to Feathered_IV's stupidest reply ever:

http://www.imagebucket.net/images/Adler/hlscreen.jpg

LoL! Go ahead and tell all NONE of the players Hahahahah!

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Flying with externals on is like cheating. </div></BLOCKQUOTE>

Weather you agree with me or not is completely beside the point. Jezes people...

Next, As ElAurens and others pointed out, the Winds of War server has lots of players and is 4.05m. But it's also the server I mentioned with the ameturish, silly and poorly designed missions. Every time I play on it I ask myself "Why isn't there anything better than this out there?" At this time Winds of War has 61 people on it, and War Clouds has 9. Deathkicking people while there are 9 players on the server is just plain stupid IMHO. And saying "if you can't live for hours with 3 deaths you suck" is also stupid. SOMEONE has to be shot down!

As for ARCHIE_CALVERT's reply that if I don't like the existing servers to "make my own" you must not be aware that the Pacific War server, which was full real, was mine. I ran it for about 8 weeks, but player numbers were weak because understandably people want to play on the server with a lot of people, and getting the word out to the online community about a new server is difficult, since most online players don't ever come near the Ubi Zoo.

As for Targ's antagonistic reply about "humble pie" it seems you think some resolution to my dilemma is to be brought about by insulting me. You completely ignored my post. Dissapointing.

To Mazexx I say this: Maybe the cone of vision isn't realistic, but so what? Externals are 1,000% more unrealistic than a limited field of view.

Taylortony: That's your opinion and I have mine. Don't try to tell me mine is "wrong", that's just ignorant. Thank you for your insight into real life flying though.

Thanks to everyone who posted constructive advice. I think I'll check out the online wars, sounds interesting.

All the ******ed replys I got in this thread are why people call this the Ubi Zoo. *sigh*


So no replies that contradict my feeling that the online community is becomming segregated and dwindling rapidly. Shame that I was right. Real shame.

Carry on.
Faelas

FritzGryphon
05-14-2006, 02:43 PM
If IL-2 has fewer people playing, it's not because of any new product.

Every time there's an addon or something, the sky is suddenly falling. Then a few weeks later everyone's got it and life goes on.

If the whiners would have been at work for all the time they spent complaining the the forums, they'd have enough money to buy it 5 times over. Yes, even working at Burger King.

I will agree that the numbers may be falling simple because of burnout or the feeling that IL-2 is overdone. I am one of those, who have been looking forward to BoB ever since FB was out. Too much addons now, and new planes not really satisfying anymore.

But come on, there's 700 people online in that shot. It is ludicrous to call it dead or dying, especially when you compare it to the competition.

Hashmark13
05-14-2006, 02:45 PM
Every evening (north america) =DarkSkies= has about 15 guys. Fun maps with cool unique objectives and it's scripted with stats, for the professional pilot http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

Targ
05-14-2006, 02:48 PM
Everyone is driving the wrong way down the freeway but you it seems.
I suggest putting your mouth where your money is and rather than complain about the poor missions and crappy servers you set one up with your fantastic missions.
You can choose what version it will be as well!
Balls in your court...

AKA_TAGERT
05-14-2006, 02:49 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by faelas:
Unless you like to fly with externals on, or you like silly missions, or you like being kicked from the server after three deaths, there is no future for pilots in this game online. 2/3 of the online servers have externals on. Of all online servers, only half of them are 4.05.

If you enjoy flying full real, I feel your pain. There's no good servers left out there. The only handful there are have either silly ameturish missions or they're 4.04 or they have the idiotic deathkick enabled. Getting deathkicked when there are only 15 people worldwide playing 4.05 full real is ludicrous in the extreme. Flying with externals on is like cheating. Seems like there's no future for full real 4.05 pilots anymore.

Sad. </div></BLOCKQUOTE>Someone needs a hug

Schtolz
05-14-2006, 03:02 PM
The birth of IL-2 online (at least for me after 5 years WB+IL2) is at ADW War.
Check out my review on this outstanding 'dogfight mode' server
http://forums.ubi.com/eve/forums/a/tpc/f/23110283/m/1421037223

You would be extreamly lucky if you are in the right time zone (~16.00 - 23.00 GMT)

WARNING: Experienced pilots only.

III/JG77_Schtolz

ImpStarDuece
05-14-2006, 04:27 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by faelas:


Weather you agree with me or not is completely beside the point. Jezes people...

Next, As ElAurens and others pointed out, the Winds of War server has lots of players and is 4.05m. But it's also the server I mentioned with the ameturish, silly and poorly designed missions. Every time I play on it I ask myself "Why isn't there anything better than this out there?" At this time Winds of War has 61 people on it, and War Clouds has 9. Deathkicking people while there are 9 players on the server is just plain stupid IMHO. And saying "if you can't live for hours with 3 deaths you suck" is also stupid. SOMEONE has to be shot down!

</div></BLOCKQUOTE>

So, let me get this straight:

You define Winds of War's mission structure as "ameturish, silly and poorly designed", and yet you seem to offer WarClouds as an alternative, which has a VERY similar mission structure. Strange.

I fly primarily as a ground pounder on both servers and I find WoW superior in its target and plane-set for groundpounding, The is particularly so because WoW offers a far greater variety of scenarios: early Eastern Front and Pacific, mid war Italian style scenarios and evn the later war Western front missions.

Just yesterday I spent several hours formation flying with 2-5 other players in both Pe-2s and Il-2s, carrying out co-ordinated attacks with overhead cover, while our fighters went and caused a distraction on another section of the map. Most players appear VERY hapy with the mission set up in WoW.

I actually LIKE the deathkick at WarClouds. It rewards players with a survival instinct, instead of just setting off into the wild blue yonder to shoot stuff. But, then again, I'm the kind of player who will fly an hour for two kills, land and then log out, happy to have kept my virtual self alive.

To me, you appear to sum up the 'you can't please all of the people, all of the time' addage. There are several very good, busy servers that can cater to your wants. You just deride them because they aren't precisely what you desire, and pronnounce the game 'dead' online, which is really rather silly.

Viper2005_
05-14-2006, 05:21 PM
I like the deathkick because it allows Mr. Darwin keeps the standard high, and prevents suicidal tactics (especially reckless vulching and ramming).

If you get kicked then you have time to review tracks and learn from your mistakes.

It is probably the best way to learn; the deathkick doesn't permit self delusion.

Whilst people have to get shot down, you don't have to be people...

rnzoli
05-15-2006, 04:57 AM
As regard to death-kick: I felt that it is discouraging novice pilots, who make a number of basic mistakes at the beginning of their learning curve (e.g., crash on take-off due to torque). Kicking is also a little humiliating, because it suddently cuts you off from the server, you cannot even apologize in case you wanted to. So what I would rather see is called "death-suspension", where you can stay on server at the briefing page, but not allowed to take another aircraft for a certain time. This is less offensive, hence motivates re-thinking the tactics and cooling down from the heat of the battle. Actually, studying the briefing can be beneficial too http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif This "death-suspension" works so well on my little DS, that it makes me disapponted that the powerful FBDaemon and IL2SC controllers didn't implement this feature yet.

In respect to the 4.04m and 4.05m split of community, I don't see that as such a big split, because if you have 4.05m, you can go back and fly 4.04m servers and hosts at any time, with minimal effort. Pleas correct me if I am wrong on that one.

Schtolz
05-15-2006, 05:00 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Viper2005_:
I like the deathkick because it allows Mr. Darwin keeps the standard high, and prevents suicidal tactics (especially reckless vulching and ramming). </div></BLOCKQUOTE>

From my personal experience I meet more experienced opponents at WarClouds and ADW servers than at Winds of War, probably because the first two have deathkick and attract appropriate audience.

Besides that deathkick has great infuence on tacktics. There are a lot of servers with quake-style stallfights and furballs. I was very much surprised first when I discovered WarClouds server and then ADW server (http://forums.ubi.com/eve/forums/a/tpc/f/23110283/m/1421037223) of how different the overall gameplay is there: players use altitude advantage, fights are usually high-speeed instead of low and slow furballs, a lot of team work, ppl know and use their aircraft advanteges (speed, roll, dive, etc. not just turn)

Winds of War is great and fun, but less serious, more relaxed and simple to fly, good for training and warm-up before a serious war. Not all maps are well ballanced imho.

Just my personal impressions though.

III/JG77_Schtolz (http://www.adwwar.com/en/)

WOLFMondo
05-15-2006, 05:08 AM
Don't be fooled, there are allot of low and slow fights on Warclouds and some funny conga lines. Most of them are over quickly though as the guys that stay at 4 to 5km up pick them off.

Schtolz
05-15-2006, 05:12 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by WOLFMondo:
Most of them are over quickly though as the guys that stay at 4 to 5km up pick them off. </div></BLOCKQUOTE>

Exactly http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif And this helps to learn quickly too. I learn to fly FW and P-51 from these guys http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Von_Rat
05-15-2006, 10:09 PM
fealas wrote
And saying "if you can't live for hours with 3 deaths you suck" is also stupid. SOMEONE has to be shot down!

So no replies that contradict my feeling that the online community is becomming segregated and dwindling rapidly. Shame that I was right. Real shame.


______________________________________________

yes sombody has to get shot down. but it doesn't have to be you all the time. lol. http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif
you realise you can be shot down without dying right? stop tnb ing on the deck so you can bail somtimes.
the warclouds deathkick is only a stinking 5 minutes. go get a drink or snack.

that screenshot you posted shows 577 players in game. i think you just contradicted yourself as far as dwindling numbers go.

WTE_Galway
05-15-2006, 10:44 PM
its been a while since i played online


but i must admit .. even though i prefer full difficulty settings offline and in co-ops i used to find tracking down the enemy in a dogfight server with only a couple of planes online a real pain, it could literally take half an hour to find the enemy .. of course the downside of looser settings is you cant sneak up and stalk someone with externals or map icons enabled

WOLFMondo
05-16-2006, 04:14 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Schtolz:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by WOLFMondo:
Most of them are over quickly though as the guys that stay at 4 to 5km up pick them off. </div></BLOCKQUOTE>

Exactly http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif And this helps to learn quickly too. I learn to fly FW and P-51 from these guys http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>

Just watch for the crafty buggers just under 7K looking to pick those guys off!

HeinzBar
05-16-2006, 07:18 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by faelas:
Unless you like to fly with externals on, or you like silly missions, or you like being kicked from the server after three deaths, there is no future for pilots in this game online. 2/3 of the online servers have externals on. Of all online servers, only half of them are 4.05.

If you enjoy flying full real, I feel your pain. There's no good servers left out there. The only handful there are have either silly ameturish missions or they're 4.04 or they have the idiotic deathkick enabled. Getting deathkicked when there are only 15 people worldwide playing 4.05 full real is ludicrous in the extreme. Flying with externals on is like cheating. Seems like there's no future for full real 4.05 pilots anymore.

Sad. </div></BLOCKQUOTE>

S!,
Too bad you feel that way. There are several really good servers online that cater to a wide variety of players with different views.

Warclouds caters to a specific group of pilots that enjoy a consistant playset 24/7 w/ objective based maps that allows players to dogfight or ground attack on every mission. By having a standard 43-44 planeset, the pilots tend to hone their skills flying specific planes. These pilots become very good at flying their favorite planes. This, as was put forth by Viper, follows a survival of the fittest rule. While it may be tough for beginners, those pilots that stick to flying their favorite planes, studying their tactics and those of their enemy reap the rewards. The deathkick encourages those that are dedicated while weeding out the casual, less competitive pilots.

Servers like Winds of War and Historia are excellent too. In those servers, you'll find a rotating mixed planeset and mixed maps. This allows pilots to explore different fronts and planesets w/ historic over tones. The times I've been on those servers has been an enjoyable experience and I highly recommend those servers for those seeking diversity.

While I don't fly the servers like AFJ Dedicated and others w/ similar settings, those servers offer a different experience for those that want quick action. The skills needed to be competitive on those servers is different, but still challenging.

As to silly missions, well, you've got to understand that map makers can only do so much to create playable maps that will be fair for players numbering up to 50+. It takes time and effort to find the sweet spot where a map is fun, immersive, and challenging, all the while, trying to create a lag free enviroment for the majority of players. Keep in mind that players join servers using various machines of differing strengths. On any given server, one is likely to find low end machines to the dual core, sli hotrods that are now so much in vogue. You may want to rethink your thoughts on what it takes to create maps and the planning map makers go through to create maps with a wide appeal.

While you may disagree w/ the settings of those servers mentioned above, I don't think that online play is dying. Over time, as has been proven time and time again, the community evolves and servers are created to fill those voids. IHMO, even with the future release of BoB, I can still imagine that the IL2 series will soldier on for those pilots wanting more than Battle of Britain. Not until BoB develops into a wider front will online gaming for IL2 die out. The IL2 series offers too much diversity for it to be disregarded as a viable online sim.

HB

Xiolablu3
05-16-2006, 08:08 AM
If the OP thinks that WoW has 'silly missions' why doesnt he submit his 'superior' missions to the WOW admins and see if they will use them?

Hawgdog
05-16-2006, 08:42 AM
Joke:

I see they cleaned up the stickies, but...I see they yanked the "patch order" for IL2.
Slowly pulling the plug on support for IL2.
Hope you love bob! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

AVGWarhawk
05-16-2006, 09:59 AM
What Faelas fails to realize is the fact that the servers are put on hyperlobby for entertainment
of those players that enjoy that type of game play. Squads who have a 24/7 server choose the set up because it is what they enjoy. Full real limits who can play on the server. Not everyone has LCD and dots (distant planes) are not picked up, computer graphics cards are different. The playing field gets tighter for those with slower machines. I for one like limited icons and the rest checked off. Spending hours looking for a little dot gives me a headache. As far as bashing everyone for the poor dogfight/coop rooms. Go make your own. We are not here to entertain you. Furthermore, some folks are still leary of Boonty Box and have not downloaded the new PE2. Some people will not put a credit card number on the internet or do not have access to a card to pay for the new PE2. Eventually everyone will find a way to get PE2. They will want too if the new patches after PE2 want to be utilized. As far as people losing their taste for IL2, I do not see it losing ground to any new game coming on the market. This game will go on for years to come.

I.JG53_Steuben
05-16-2006, 10:52 AM
Best online war



http://www.adwwar.com/en/

karost
05-16-2006, 11:18 AM
WarClouds Server is very good for me with simple reason:
1. Deadkick 3time is a big impact that forces you to improve your decision from your bad mistake then your learning curve will move faster, coz the one who will teach you well are yourself.
2. Team play and strategy-playing that force you to use TS to communicate with your friends, I know many good friends out there when we have to help each other side by side.
3. I not use trackIR but I use NewView for over three years , trackIR is very good to help and improve a lot of friends to play more efficiency, I don't mine to challenging with a friends out there with trackIR.

One thing I don't like is Icon, but the point that all we€re know is the limitation of game€s visibility then, icon is becomes a compromise setup.

All over a year play in WarClouds I can say €œI happy€ http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Now I just play in Winds of War only one week, it look fun like old day when meet old-hand friends out there http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

this server have a lot of fun like ... when I stay in 109G2 and I hear a big sound of MK-108 very close to me then I looked back and I saw FW190 try to shoot me..! LOL that is a meaning of no icon http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

9/BK_Karost.
S!

foxfire1941
05-16-2006, 12:24 PM
Faelas wrote:

"As for ARCHIE_CALVERT's reply that if I don't like the existing servers to "make my own" you must not be aware that the Pacific War server, which was full real, was mine. I ran it for about 8 weeks, but player numbers were weak because understandably people want to play on the server with a lot of people, and getting the word out to the online community about a new server is difficult, since most online players don't ever come near the Ubi Zoo...


To Mazexx I say this: Maybe the cone of vision isn't realistic, but so what? Externals are 1,000% more unrealistic than a limited field of view.

Taylortony: That's your opinion and I have mine. Don't try to tell me mine is "wrong", that's just ignorant. Thank you for your insight into real life flying though...

All the ******ed replys I got in this thread are why people call this the Ubi Zoo. *sigh*..


So no replies that contradict my feeling that the online community is becomming segregated and dwindling rapidly. Shame that I was right. Real shame.
Carry on.
Faelas"

Well Faelas, you seem like such a nice bloke, I can't understand why nobody wanted to fly on your server http://forums.ubi.com/images/smilies/11.gif You had it just the way you liked it, but seems nobody else liked it. Let's not result to name calling just because someone doesn't fly with your ******ed game settings. http://forums.ubi.com/images/smilies/88.gif

VF-51-Dart
05-16-2006, 03:07 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">All the ******ed replys I got in this thread are why people call this the Ubi Zoo. *sigh*
</div></BLOCKQUOTE>

LMAO!! Vs your ******ed post in the first place?? LOL! Get a clue man. http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

DmdSeeker
05-16-2006, 03:53 PM
Seeing as IL-2 is not a true MMOG; and each server has a player limit; how would any one get onto any of the really popular servers (such as Warclouds) at peak times with out the death kick?

If it wasn't there; there'd never be any free slots!

In our squad; we're often confronted with the situation where 9/10 of us are on a particular server; and the last man can't get in. With death kick; we know that he'll be there in a couple of minutes; as there's always an open slot every couple of minutes.

Recon_609IAP
05-16-2006, 04:43 PM
It's interesting to see all the bickering about settings, death kick , etc...

Are some of you incapable of creating your own setup if you don't like what these people freely and generously supply?

Let's see, it's their hardware, their bandwidth, their efforts to get it up and running on HL for you to connect to. Most the servers mentioned here are quite busy and thus show their popularity.

For the whiners - you have the freedom to do as you want - you can go create your own, use your own resources, etc...

But, let's not criticize those that provide for free for our enjoyment.

I support the deathkick - it's a great idea. Glad to see it. I've enjoyed many of the servers listed about - great stuff.

Regardless, IL2 online is definitely not 'dead'. It's been a remarkable and great experience for me for the last many years and it's been nothing but fantastic!

VF-51-Dart
05-16-2006, 05:06 PM
http://forums.ubi.com/images/smilies/agreepost.gif Agreed. http://forums.ubi.com/images/smilies/25.gif

zeybeck
11-26-2010, 06:20 AM
Hi guys. I want to promote a new server. WarBirds IL2 Server

Server Adress:
85.195.108.211:21000

HyperLobby name:
War_Birds

Mods:
Up2.01 + WarBirds-fh1.3

Mod Download + Pilot Registration + Server Stats
http://www.war-birds.com

Server's description:
Gameplay follows the ideas of the WarBirds FreeHost arena:

1) The main goal is complete capture of enemy's territories;

2) Territory can only be captured through 'closing' and subsequent 'capturing' of an airfield. Currently controlled territories are reflected by the frontline dividing both parties. Capturing of an airfield pushes the frontline towards the enemy.

3) When all airfields are captured and the enemy is left effectively without any ground - the map is considered won by the other side and automatically reset to the original state with each side controlling equal number of airfields.

4) To close an airfield at least 90% of its 'active objects' must be in any way destroyed. Exact list of the objects cannot be seen, however the total number of objects, number of those remaining intact, and number required to close a field can be seen through &lt;field f&lt;xx&gt; , &lt;field CV-&lt;x&gt; or &lt;field aqua&lt;xx&gt; console command. When an airfield is CLOSED you will get a message stating which field has been closed. Planes cannot take off from a CLOSED airfield.

3) A destroyed object on a field will be repaired and become active again (re-spawn, 'reup') in 2000 seconds after its destruction. When enough objects has been repaired to get the number of objects intact higher than 10% - the field OPENS back (you will again get a message) and you will be able to take-off from it again.

4) A closed airfield capture is performed by paratroopers dropped from a transport plane (Ju-52, C-47, Li-2). A capture is considered to be successful if at least 12 troopers have safely made it to the ground: at the moment troopers run 10-20 meters after landing and 'hide in the grass' (drop to the ground), only afterwards they are counted as 'landed safely'. Notice that it is not needed that all the troops are droped from one plane - the server keeps the count of the landed troopers, so troopers from another transport(s) can add up the total number to 12. This number is reset to 0 if the field re-OPENS.

5) After an airfield is captured it changes its color, list of available planes (according to its new side) and pushes the frontline towards the enemy. The field, however, will remain CLOSED while its number of active objects is below 10%. Notice that an just captured airfield that is still CLOSED cannot be re-captured back by dropping troopers. To be captured back the field needs to OPEN and be CLOSED again.

6) To increase of air battles intensity radars have been introduced into the game. Radars' range can be seen on the map as colored circles. Each airfield has its own radar. If a radar is destroyed its circle turns white. You will see enemy and friendly planes in air as coloured crosses when those planes are in range (inside the circle) of any friendly radar. If a plane is NOT shown by radars, then this plane is either: outside radars' radius, its altitude is lower than 100 metres or higher than 5000 meters, the plane is obscured from the particular radar's line-of-sight by terrain elevations (hills, mountains etc.) or the radar is destroyed. Radars are ONLY available in briefing, you will not see them in flight.

7) Fleet of flyable planes changes as the game time progresses (Rolling Plane Set) to reflect their historical availability. Current date can be seen using &gt;tod command.

The game events is simulated to take place between September 1939 and January 1946. Each month of the battle lasts approximately 3 real-time days.

9) The passage of time in the game is acccelerated 6 times of the original, so the daytime from dawn to dusk lasts approximately 4 hours (depending on the server preferences). There is no night: the sun will instantly 'jump' to sunrise as soon as it sets and the new game-day begins.

10) There are additional commands available to the user:
&lt;squad u can squad create or shows
&lt;field shows the current status of fields
&gt;tod shows the current in-game time and date


Wersion Update 1.3 new features

1. New chat command field with mor info about killed objects on field.
Type in chat &lt;field for help
Example:
&lt;field f1 - info about f1
&lt;field a1 - info about aqua site for f1
&lt;field CV-1 - info about CV

On ground fields this command will show killed objects sorted
from minmal respawn time to maximum.

On ships this command shows level of damage of the ship.

2. Mor safe for bombers. Now Bombers cant killed by
collision with enemy fighter. In previous versions
this not worked with explosions. Now if fighter is
explosing, the bomber will untouched.

3. Ships can be more hardness.

For server:
In mis file

[Main]
# 100% is default value, like in original game
# 200 - is mean that CV will 2 times harder
# the value is 1% - 10000%
BigshipHardness=100

4. CargoA is now repairs destroyed objects.
If you drops CargoA it will reduce respawn time of destroyed objects
in radius.

For server:
In mis file

[Main]
# CargoARepairTime - time in secs, on this time will
# be reduced respawn time of objects
# can be 0 - 100000 sec
CargoARepairTime=120

# In this radius will be repaired objects
# Default is 1500m
CargoARepairRadius=1500

5. add 2x new Plane

Bf109T up CV
C47c up aqua field

K_Freddie
11-26-2010, 10:07 AM
...tick tock tick tock tick tock....... http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

M_Gunz
11-26-2010, 10:28 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by K_Freddie:
...tick tock tick tock tick tock....... http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif </div></BLOCKQUOTE>

LOL! His post is like putting fresh jam on stale bread ain't it?

T_O_A_D
11-26-2010, 12:45 PM
Yeh zeybeck

How about you start a brand new thread.

And I'll put this one back in the archive.

kimosabi79
11-27-2010, 11:11 AM
People still fly 4.05? That's kinda Amish-ish, isn't it?

danjama
11-27-2010, 03:49 PM
BOYCOTT 4.10