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View Full Version : ok, the only gripe i have left...



thefruitbat
07-09-2008, 05:40 PM
AI interaction.

When the ai friendlies are in a contact, it would be good to know where they actually are, say grid maybe, much better directions than i'm dead or i've got one, woopee.

AI bombing with you, would be nice.

Oh, the height of the target would be pretty useful in the breifing as well.

3rd and 4th element actually listening to you, just like good old no. 2.

Being able to do a hit and run, rather than a hit and then suicidal repeats, till i can die type event...

Seriously, its the one thing that i hope SOW is going to take to a higher level.

fruitbat

thefruitbat
07-09-2008, 05:40 PM
AI interaction.

When the ai friendlies are in a contact, it would be good to know where they actually are, say grid maybe, much better directions than i'm dead or i've got one, woopee.

AI bombing with you, would be nice.

Oh, the height of the target would be pretty useful in the breifing as well.

3rd and 4th element actually listening to you, just like good old no. 2.

Being able to do a hit and run, rather than a hit and then suicidal repeats, till i can die type event...

Seriously, its the one thing that i hope SOW is going to take to a higher level.

fruitbat

Treetop64
07-10-2008, 12:44 AM
Wha...? That's all you got?

Ba5tard5word
07-10-2008, 12:53 AM
this is a useful primer on how to get the AI pilots to actually listen to you.

http://www.wingwalkers.org/Forum/viewtopic.php?f=1&t=7747&p=54031&hilit=

rnzoli
07-10-2008, 03:24 AM
I can't believe that AI was not modded yet.

Although I can't belive that the 32-player limit on co-op missions is not modded up yet either.