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View Full Version : Some tips to help with carrier landings....



GR142-Pipper
10-31-2004, 12:41 AM
Here are a few things that might be of value when trying to get the plane aboard ship. Always keep in mind that a good landing ALWAYS begins with a good setup, downwind positioning, and then approach. Here's what I do when flying a Corsair:

1. To prepare to enter the landing pattern, approach the ship from behind and fly the same course as the ship is headed at 300 meters, 300 km/hr. Fly directly over the ship, maybe very slightly to the right of it (but not much).

2. When overhead the ship, gently roll into a left bank pulling power. What you want to do is to drop down to 200 meters and 200 km/hr. airspeed. While this is going on, lower your gear and flaps....AND tail hook.

3. The object is to be even with the back end of the ship, flying in the opposite direction and about 1/2 km away. Your airspeed should be 200 km/hr and your altitude should be 200 m. (At this point, you'll see the ship directly off of your left wing.)

4. Now, fly this heading (180 from ship's course) for about 10 more seconds. In real life, the ship is moving and you would actually begin your turn toward the landing area when even with the back end of the ship. The carriers in this sim don't move so you'll have to extend your downwind leg for about 10 seconds to give yourself some time to set up the approach. While you're flying this 10 second period after passing the rear of the ship, slow to 180 km/hr. and descend to 180 meters. You're now ready to begin your approach. Use the full 10 seconds on the downwind as it will prevent the start of the approach from being rushed and you'll be more in control.

6. You're now ready to start a constant arc turn to the final approach heading. When you're within 90 degrees of the final approach heading, slow to 160 km/hr. and descend to 160 meters of altitude.

5. As you rollout behind the ship, begin a gentle descent to the landing point on the carrier. Maintain 160 km/hr. DO NOT get slow (less than 155 km/hr.)....WAY important. (These airspeeds are for a Corsair...other aircraft critical speeds will be a bit slower.)

Plan your touchdown about 20% of the way up the flight deck. As you touchdown, apply full aft stick. If you feel the wire, you're home free. If not, proceed to step 6.

6. Yikes...what? No Wire? If you miss the wires (it's called a bolter), apply full power, wings level/straight ahead and fly a gentle climbing left turn to 200 meters for another pass. Leave your gear, flaps and hook down....just fly the airplane. Go back to step 3 and try it again.

7. Now for the some good news. You don't have to do it at night. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

SUMMARY: These points will provide a good starting basis to become familiar with how the aircraft fly around the ship. Remember, do NOT get slow...and don't rush establishing your pattern. In time, flying around the ship will become second nature and much more natural. Until then, fly by the numbers and you'll do just fine.

GR142-Pipper

zaelu
10-31-2004, 03:48 AM
quote: "The carriers in this sim don't move so you'll have to extend your downwind leg for about 10 seconds"

"E pur si move !"

I use: Come from behind 200-300 metters altitude with max 200kph, flaps landing, gear out, hook out,canopy open (slows down too), seat normal. Descent slowing down towards the carrier pointing constantly the bow or ahead of it. You should come 170kph slightly above deck (forget the first wire http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif )... before u hit it a little nose up. Ran out of wires? Full power... and go back again. Dont forget the torque :P ...

BBB_Hyperion
10-31-2004, 06:59 AM
And what has this to do with ORR where is the suggestion or error ?

RAF-Blackace
10-31-2004, 07:39 AM
S!

You lot dont know what your talking about, I use by far the best technique and you should try it sometime.

Heres what I do.

1. Flaps, gear, hook down on downwind and empty my colostomy bag.

2. Open the canopy so I know what the chefs cooking, wave at the girls on deck as I pass by.

3. Reduce power and turn finals lining myself up for a right to left landing across the deck so I dont kill the ships cat.

4. Close my eyes and Pray !!

Works for me. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Von_Zero
10-31-2004, 10:35 AM
landing??? could someone explaine that word to me???? i don't think that i have ever used it... it is some kind of cheat??? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif http://forums.ubi.com/images/smilies/88.gif

VMF-214_HaVoK
10-31-2004, 12:17 PM
Just remember to use your throttle to adjust your elevation and pitch to adjust your speed.

=S=

EURO_Snoopy
11-01-2004, 04:18 AM
Topic moved,,,,, love the Clash by the way http://forums.ubi.com/images/smilies/25.gif

Breeze147
11-01-2004, 06:28 AM
1. The first poster is absolutely correct. Excellent post!

2. What is this Pacific Fighters thing people keep referring to? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

willyvic
11-01-2004, 07:57 AM
Pipper has got it down. Until you can regularly snatch an O.K. two wire you should heed his suggestions. After your comfortable with that try the swing-in approach. That is, marshall off the port beam, dirty up ur bird, and approach from the 8 o'clock in a gentle turn keeping the deck in sight. Use your throttle to maintain correct descent and AOA. Master this and you'll have tracks that mimic old war footage of the corsairs coming on board. Good Luck and remember, three bolters and it's bingo for you....lol.

WV

WTE_Galway
11-01-2004, 03:27 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by RAF-Blackace:
S!

You lot dont know what your talking about, I use by far the best technique and you should try it sometime.

Heres what I do.

1. Flaps, gear, hook down on downwind and empty my colostomy bag.

2. Open the canopy so I know what the chefs cooking, wave at the girls on deck as I pass by.

3. Reduce power and turn finals lining myself up for a right to left landing across the deck so I dont kill the ships cat.

4. Close my eyes and Pray !!

Works for me. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif <HR></BLOCKQUOTE>


they had women on US carriers in WWII ????

LStarosta
11-01-2004, 03:55 PM
Until you can learn to take off and land Hellcats off an escort carrier in a 3-element or more formation, you are a carrier newb.

True story.

Sambt
11-01-2004, 06:08 PM
Make sure you are not carrying a full load of fuel while trying to land. Just select the minimum of 25% in the fuel load scroll. Of course if you are coming back from a mission you are probably shot full of holes and coming in on fumes, which do not weigh much.

Sam

Woof603
11-01-2004, 06:26 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by GR142-Pipper:

6. Yikes...what? No Wire? If you miss the wires (it's called a bolter), apply full power, wings level/straight ahead and fly a gentle climbing left turn to 200 meters for another pass. Leave your gear, flaps and hook down....just fly the airplane. Go back to step 3 and try it again.

GR142-Pipper <HR></BLOCKQUOTE>

I've never bolted off a carrier in R/L but I've done many land based go-arounds in R/L and you never leave the airplane dirty. It's always: Take-off power, gear up, then milk the flaps up.
Do we have any R/L ex-navy pilots who can verify that the airplane is left dirty on a bolter? Or are we just talking sim flying here?
http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

GR142-Pipper
11-01-2004, 07:34 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by willyvic:
Pipper has got it down. Until you can regularly snatch an O.K. two wire you should heed his suggestions. After your comfortable with that try the swing-in approach. That is, marshall off the port beam, dirty up ur bird, and approach from the 8 o'clock in a gentle turn keeping the deck in sight. Use your throttle to maintain correct descent and AOA. Master this and you'll have tracks that mimic old war footage of the corsairs coming on board. Good Luck and remember, three bolters and it's bingo for you....lol.

WV <HR></BLOCKQUOTE> ...or worse...up to the tanker. http://forums.ubi.com/images/smilies/cry.gif

By the way and per your handle, did you serve in squadron with Willy Victors?

GR142-Pipper

GR142-Pipper
11-01-2004, 07:37 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Woof603:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by GR142-Pipper:

6. Yikes...what? No Wire? If you miss the wires (it's called a bolter), apply full power, wings level/straight ahead and fly a gentle climbing left turn to 200 meters for another pass. Leave your gear, flaps and hook down....just fly the airplane. Go back to step 3 and try it again.

GR142-Pipper <HR></BLOCKQUOTE>

I've never bolted off a carrier in R/L but I've done many land based go-arounds in R/L and you never leave the airplane dirty. It's always: Take-off power, gear up, then milk the flaps up.
Do we have any R/L ex-navy pilots who can verify that the airplane is left dirty on a bolter? Or are we just talking sim flying here?
http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif <HR></BLOCKQUOTE>They're left dirty. You only clean up when you leave the landing pattern.

GR142-Pipper

GR142_Astro
11-01-2004, 10:16 PM
Hmmm, we just might be able to scare up an ex-Navy Flier around here somewhere. Now where could he be?

http://forums.ubi.com/images/smilies/351.gif


http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

GvSAP_Wingnut
11-01-2004, 10:23 PM
1) Slow way down.
2) Get over deck.
3) Drop.

http://www.2gvsap.org/wingnut/ooops1.jpg

RobertNighthawk
11-02-2004, 04:20 AM
Wingnut I admire how you kept the wheels on. My landings usually remove them. http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Capt_Pepper
11-02-2004, 06:59 AM
______________________________________________
Hehehehe....ROFLMAO!!!!
Hey, who is this Pipper guy anywayhttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Bottom line, thanks Pipper for taking the time to share your R/L and game experience with the rest of us!

Woof603
11-02-2004, 10:44 AM
:[/QUOTE]They're left dirty. You only clean up when you leave the landing pattern.
GR142-Pipper[/QUOTE]
Thanks for the info. I didn't know that. What were you flying in the Navy? http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

T_O_A_D
11-02-2004, 01:36 PM
After last nights binge of PF thisis what I managed to get done. Carrier landings (http://131st.fighter-planes.net/roster/test_tracks/toad/TOAD%20carrier%20landings.zip) Not sure how right I'm doing it but any advice on technic would be welcomed.

gates123
11-02-2004, 01:47 PM
thx pipper!

RobertNighthawk
11-02-2004, 03:11 PM
Chick on the panel above...ohhhhhhhhhh Tasty. Oh, I mean, uh, very tasteful, yes, very tasteful. Indeed! http://forums.ubi.com/images/smilies/25.gif

Superb historical babe specien and most artistic ground rhino horn equivalent. Nice work. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif