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View Full Version : Ohka as Flyable



Rikupsoni
02-07-2007, 05:35 AM
Not sure if this has been spammed here dozen times but I'll do it once again then.

The Ohka would be definately one of the most interesting and coolest planes to fly, one more reason to buy 46 to it in a patch. Since we already have the plane, the detattach system, why not the cockpit? There aren't even many functions in the plane, and the cockpit is simple.

As you see, simple functions and cockpits:
http://www.aerospaceweb.org/aircraft/cockpits/ohka/ohka_panel_02.jpg
http://www.aerospaceweb.org/aircraft/cockpits/ohka/ohka_panel_03.jpg
http://www.aerospaceweb.org/aircraft/cockpits/ohka/ohka_panel_01.jpg

A drawing:
http://kitbox.free.fr/photoscopes/Ohka_P/Ohka_Cockpit.JPG


This just would be larger-than-life add to IL2,
so I have to spam this again. I support it 100%! http://forums.ubi.com/images/smilies/25.gif

Rikupsoni
02-07-2007, 05:35 AM
Not sure if this has been spammed here dozen times but I'll do it once again then.

The Ohka would be definately one of the most interesting and coolest planes to fly, one more reason to buy 46 to it in a patch. Since we already have the plane, the detattach system, why not the cockpit? There aren't even many functions in the plane, and the cockpit is simple.

As you see, simple functions and cockpits:
http://www.aerospaceweb.org/aircraft/cockpits/ohka/ohka_panel_02.jpg
http://www.aerospaceweb.org/aircraft/cockpits/ohka/ohka_panel_03.jpg
http://www.aerospaceweb.org/aircraft/cockpits/ohka/ohka_panel_01.jpg

A drawing:
http://kitbox.free.fr/photoscopes/Ohka_P/Ohka_Cockpit.JPG


This just would be larger-than-life add to IL2,
so I have to spam this again. I support it 100%! http://forums.ubi.com/images/smilies/25.gif

DKoor
02-07-2007, 06:02 AM
I'm in for it, thanks for research but I really fail to see the practical use of that "aircraft". Other than for fun. Chasing other players around in flying bomb... http://forums.ubi.com/images/smilies/59.gif

Akira_sama
02-07-2007, 06:35 AM
hehe, have you ever seen the OVA of "The Cockpit": The Cockpit - OVA 2 Sonic Boom Squadron?
Very impressive!

Rikupsoni
02-07-2007, 07:04 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Akira_sama:
hehe, have you ever seen the OVA of "The Cockpit": The Cockpit - OVA 2 Sonic Boom Squadron?
Very impressive! </div></BLOCKQUOTE>
Yeah, I've seen it. Actually that made me interested in this, and it would definately be quite nice atleast to do "such" missions in IL2.

XyZspineZyX
02-07-2007, 08:46 AM
This was brought up a few times when Pacific Fighters was still new

The uses for the aircraft are extremely limited. It's designed to get fly to anhd hit a target once. The pilots were bolted in. It is literally a one-way aircraft

Since the uses of the plane were by design so incredibly limiting, it wasn't considered worthy of the effort it would be to get good correct flight data (yes I know all too well it exists), and then make the plane's cockpit

The cockpit is a lot more complex than it looks- not in the Ohka, but in general to make it work in the sim. It's not just a panel with things on it, there are 2D and 3D elements that must interact. It's not so simple as you may think. The effort was not considered worth the pay-off. I personally can't see anything more than novelty value for flying the plane. You can't shoot back, you can't dogfight, your range is extremely limiting, and you must make one 'pass', because you're crashing. You can load up an A6M with bombs and play kamikaze if you like...

alert_1
02-07-2007, 09:51 AM
This "one way ticket plane" would be so incredibly tempting. Especially in "death=kickout" FR servers....you are tired from connstantly being shot down by USMC aces and your emotion got on dangerous level, you jump into Ohka Uberkamikadze toy and joy just got new name... http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif http://forums.ubi.com/images/smilies/inlove.gif
I personaly would trade it with Lerche in a hearbeat... http://forums.ubi.com/images/smilies/88.gif

tigertalon
02-07-2007, 10:27 AM
Hmmm, vulching! http://forums.ubi.com/images/smilies/53.gif

Tater-SW-
02-07-2007, 11:15 AM
This cockpit would be such a huge waste of time compared to any number of better candidates, notably the P-36/Hawk 75.

Rab03
02-07-2007, 11:19 AM
LOL, that would be a short campaign!

Feathered_IV
02-07-2007, 06:47 PM
I'd hit it.

Markku38
02-07-2007, 11:13 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Rab03:
LOL, that would be a short campaign! </div></BLOCKQUOTE>

One Way ticket... I got One Way ticket to go http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

zoomar
02-08-2007, 07:35 PM
Well, lets see, you could create a very Asian metaphysical backstory and have your Okha pilot have 10 lives to reincarnate. If you succeed in taking out an American carrier at least 7 times you come back as a Ki84c pilot and are faced with 10 C-47s carrying the combined US House and Senate. If you fail your Okha campaign, your last mission finds you in a Ki27 being attacked by 12 P-80s...oh, and you don't have any ammo.

Alloy007P
02-15-2007, 09:41 PM
We have this plane? Does thta mean I could make missons with them? is the Mxy7 the Ohka

RSS-Martin
02-16-2007, 10:14 AM
Well if you fellows are after the Ohka, you need also the carrier plane for it the G4M2, which we have only as AI, this would be something worth while too as the Japanese have only two flyable bombers the G4M1 and the Val, compared to the allies or the German side rather few.
http://i107.photobucket.com/albums/m290/RSS-Martin/Flugzeuge/3-2-2004-10-12-g4m-10_dropping_okha.jpg

FAE-Cazador
02-17-2007, 09:47 AM
IMHO, more important than having a flyable Okha, is having a flyable good torpedo bomber as B5N "Kate" or as B6N "Jill". None of the PTO missions or campaigns made involving Japanese carriers are really historical without any of these planes. This is, for me, the more important issue to fix, in this great great sim!!

XyZspineZyX
02-17-2007, 09:56 AM
They are in the sim, you just can't fly them. It's not un-historical simply because you can't fly them. Any campaign can use those planes, you just can't make one in which you fly those planes.

It would be un-historical if they were missing altogether, or if in your B5N campaign, you flew a Zero, but neither of those are the case

FAE-Cazador
02-17-2007, 10:14 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by BBB462cid:
They are in the sim, you just can't fly them. It's not un-historical simply because you can't fly them. Any campaign can use those planes, you just can't make one in which you fly those planes.

It would be un-historical if they were missing altogether, or if in your B5N campaign, you flew a Zero, but neither of those are the case </div></BLOCKQUOTE>

Yes, you are right, I meant, the mission/campaing can be historical but, the "feeling" for the jap pilot is not the same if you can choose a B5N as flyable than you only escort AI.

When I flew the online Campaign Virtual Pacific War, we lacked not having these nice torpedo bombers.

Same with the Devastator or TBF/TBM.

SeaFireLIV
02-17-2007, 10:27 AM
Not so sure of the point. Every mission is certain death. Can`t see the point of using resources so you just smash into someone and blow up. Better for it to be AI.

You can commit virtual suicide anyway as a standard virtual Japanese pilot.

XyZspineZyX
02-17-2007, 12:18 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by FAE-Cazador:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by BBB462cid:
They are in the sim, you just can't fly them. It's not un-historical simply because you can't fly them. Any campaign can use those planes, you just can't make one in which you fly those planes.

It would be un-historical if they were missing altogether, or if in your B5N campaign, you flew a Zero, but neither of those are the case </div></BLOCKQUOTE>

Yes, you are right, I meant, the mission/campaing can be historical but, the "feeling" for the jap pilot is not the same if you can choose a B5N as flyable than you only escort AI.

When I flew the online Campaign Virtual Pacific War, we lacked not having these nice torpedo bombers.

Same with the Devastator or TBF/TBM. </div></BLOCKQUOTE>

Ah. Then yes, i agree

RSS-Martin
02-17-2007, 03:13 PM
It is not only just the torpedo bombers that are lacking but bombers in general on the Japanese side, just compare how many flyable twin engine planes do the allies or Germans have compared to the Japanese. Of those flyable on the Japanese side are also early planes that do have problems when confronted by later planes. I know this is just wishful thinking, but I would have traded some of those planes that never went beyond drawings or prototypes for a few more twin engine planes, my opinion