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View Full Version : 109 and ZnB attacks in 3.02



Enofinu
11-30-2004, 12:21 PM
Now its bit hard or almost impossible to do ZnB attacks with 109, elevator stiffens up really badly at bout 450kmh, so cant correct flight patch almost at all while in dive http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif i think this case has been over tweaked a bit.Do we still got Sonar in game? anyone?

Stiglr
11-30-2004, 12:55 PM
Are you managing your throttle?

Boom & Zoom (not zoom and boom, incidentally) is not just diving in hell bent for leather on targets. It's about managing speed so that you have a nice advantage over your target, but not so much that your own plane isn't controllable.

If you find your 109 compressing a bit at 450kph, lessen your dive angle or throttle back so that you end up at around 425 or so when you're in attack position. Fire, then pour the coals to it again as you pull up and extend away.

carguy_
11-30-2004, 02:58 PM
Don`t ever go below 400kph you`ll be safe.

JG53Frankyboy
11-30-2004, 03:16 PM
"lighten" your nose a little bit while trimm some klicks backward (tailheavy) , that helps to mantian elevator response.

and thats no "trimmcheat" ! real 109 pilots did that also

Enofinu
12-01-2004, 04:13 AM
just before 3,02 i had no problems on BnZ attacks, now i do and big ones, have you guys tried this last patch? things went bad for 109.

OldMan____
12-01-2004, 07:51 AM
450kph is not BnZ speed.. is MINIMUM COMBAT TURN SPEED for a good fighting. BnZ must be made with significant advantage on enemy.. Since good enemies would not fly under 450 + kph.. it means bnZ at this speed is not feasible.

Enofinu
12-01-2004, 09:00 AM
well, how to BnZ then? now FM puts 109 pilots in TnB fights without option http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

karost
12-01-2004, 12:41 PM
if the 449kph is the limitation for 109 to apply BnZ ,that is become a bad BnZ if your opponent is I-16 that is seem ok, but if not then avoid to use that.

now BnZ with 109 is good only for shooting a noob pilots if you take 109 BnZ with a good pilot and your shooting skill is not good then the third time of BnZ he will shoot you when you are zoom up. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

but if I have to use BnZ within 449km/h in 109, so I have improve two things
1) gunning skill
2) effective BnZ ???

so if I have 109 with mk 108 I not interesting in BnZ , hi-speed (600-800km/h) hit & run is my favor for offensive ,coz BnZ take alot of energy cost and not easy for 109 now if I meet a good guys http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

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Stiglr
12-01-2004, 04:40 PM
OldMan, "good" B&Z speed is relative. All that's required is that you have a fairly substantial energy advantage at the point of attack, usually gained through diving down at him from above.

If a plane is exiting a turnfight, and hasn't much speed at his disposal, you can B&Z him at a relatively LOW speed, and it'll still qualify as such an attack.

And, even past the 109's lockup speed, you can still manage a decent attack against a surprised enemy who doesn't know you're there; at any rate, if the enemy sees you and tightly turns or split-Ses, proper technique says you don't turn with him more than 1/4 to 1/3 a turn. If you can't hit by then, it's time to extend out and up and reset for another pass.

Fehler
12-01-2004, 05:05 PM
You have another option...

Get out of the baby plane and fly a real man's aircraft... Focke Wulf 190!

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Havent flown the 109 since 1.22 I think... Sorry...

Ugly_Kid
12-02-2004, 05:59 PM
I believe you all mean good etc., somehow, however, if I have to guess the very person behind the nick, you're probably all giving very constructive advice to your father how to seed children...If the 109 elevator got one inch stiffer this person would be the first one to know...just on the assumption that the very guy behind this discussion is the very one who crashes into the parties, drinks all the available booze and passes out in the woodshed.

Enofinu
12-02-2004, 06:50 PM
shhh http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif



http://www.lelv28.com/showpic.php?id=115

LLv34_Flanker
12-03-2004, 10:25 AM
S!

The Russian kites used on Virtualpilots 1 suffer from stiffening up too, but Bf109G is a clear winner in that department. And yes, the man behind the Enofinu is definitely a superb pilot having first class detection of changes in IL2's FM/DM/whatever related to it, in good and bad.

RED_BEAR8
12-03-2004, 10:39 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Fehler:
You have another option...

Get out of the baby plane and fly a real man's aircraft... Focke Wulf 190!

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Havent flown the 109 since 1.22 I think... Sorry... <HR></BLOCKQUOTE>

well that right.. http://forums.ubi.com/images/smilies/11.gif... The BnZ is not an easy task to do ... well i have no flown for some time, http://forums.ubi.com/images/smilies/51.gif http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif neither test the new sim (PF).


So one question. The hyper-roll tendency (at high speed) of the 190 has been corrected?

Enofinu
12-03-2004, 11:48 AM
concrete concrete (inside joke)

Nah, im just drunkard http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

OldMan____
12-03-2004, 12:17 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Stiglr:
OldMan, "good" B&Z speed is relative. All that's required is that you have a fairly substantial energy advantage at the point of attack, usually gained through diving down at him from above.

If a plane is exiting a turnfight, and hasn't much speed at his disposal, you can B&Z him at a relatively LOW speed, and it'll still qualify as such an attack.

And, even past the 109's lockup speed, you can still manage a decent attack against a surprised enemy who doesn't know you're there; at any rate, if the enemy sees you and tightly turns or split-Ses, proper technique says you don't turn with him more than 1/4 to 1/3 a turn. If you can't hit by then, it's time to extend out and up and reset for another pass. <HR></BLOCKQUOTE>

the problem is not your target speed... but his wingman speed, never forget that.

OldMan____
12-03-2004, 12:34 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by RED_BEAR8:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Fehler:
You have another option...

Get out of the baby plane and fly a real man's aircraft... Focke Wulf 190!

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Havent flown the 109 since 1.22 I think... Sorry... <HR></BLOCKQUOTE>

well that right.. http://forums.ubi.com/images/smilies/11.gif... The BnZ is not an easy task to do ... well i have no flown for some time, http://forums.ubi.com/images/smilies/51.gif http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif neither test the new sim (PF).


So one question. The hyper-roll tendency (at high speed) of the 190 has been corrected? <HR></BLOCKQUOTE>

no it has been enhanced http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Vipez-
12-06-2004, 04:11 PM
This one deservers a bumb.. the 109-series just can't be left in the current condition ? has anyone informed oleg ? B&Z is totally impossible to conduct in 109s now..