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foxyboy1964
09-19-2005, 02:35 AM
I was reading a review of this joystick on a site called Futurelooks and the reviewer mentioned 1) an AC adapter 2) that when the throttle is fully forward it "runs into" the stick when the stick is pulled fully back. Can anyone comment on this?

foxyboy1964
09-19-2005, 02:35 AM
I was reading a review of this joystick on a site called Futurelooks and the reviewer mentioned 1) an AC adapter 2) that when the throttle is fully forward it "runs into" the stick when the stick is pulled fully back. Can anyone comment on this?

Triggaaar
09-19-2005, 05:39 AM
1) What's your question? Are you wondering if/why it has an AC adapter? As it's force feedback, it will obviously require power from your mains, which will come via an AC adapter.
2) Sounds like a silly (and surprising) design fault, but I haven't got the stick, so wait for someone who has - they may have had different models.

tplynn
09-19-2005, 07:16 AM
I have one and it's NOT true. The stick doesn't hit the throttle tab. Semper Fi, MudMarine

Inadaze
09-19-2005, 07:20 AM
The old version of it doesn't have any problems with the throttles (I have one). I've no idea about the new version though...

The older version was decent stick.

foxyboy1964
09-19-2005, 08:02 AM
Thanks for the replies guys.
@ Triggaaar...I have a force feed back gamepad at the moment and it doesnt have an AC adadpter. Are joysticks different?

FoolTrottel
09-19-2005, 09:43 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by foxyboy1964:
Thanks for the replies guys.
@ Triggaaar...I have a force feed back gamepad at the moment and it doesnt have an AC adadpter. Are joysticks different? </div></BLOCKQUOTE>

(Okay, I'm not Triggaaar, but ...)

Probably the GamePad has 'rumble' effect.
Only two tiny electric motors in it, which make the pad shake-a-bit.

Look at this FFB stick:
http://www.3dnews.ru/documents/949/inside2_small.jpg
(Larger image (Big Pic!): here (http://www.3dnews.ru/documents/949/inside2_big.jpg))
(Source: here (http://www.3dnews.ru/reviews/peripheral/guillemot-force-feedback/))

Those motors are driving a belt, moving the stick .... more power! (20V adapter needed!)

Have Fun!

Triggaaar
09-19-2005, 10:13 AM
What he said http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

The xbox game controller for example, has 2 fly wheels that spin round. But the wheels have been chopped in half, meaning that when they spin, it all vibrates. These hardly need any power, so can be fed from the console.

A FF joystick can have strong effects, needing seperate power.

If you are looking to buy a FF joystick, the most popular on this site (good enough for me) if the microsoft sidewinder force feedback 2. No longer made, but regularly available of ebay with light use. I have just ordered one.

foxyboy1964
09-19-2005, 11:58 AM
Ahh...now I see the difference...thanks very much guys. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Tully__
09-19-2005, 10:18 PM
A lot of people confuse "rumble" effects with Force Feedback. Rumble is for environmental vibration, things like gunshake, road noise, air turbulence. Force Feedback mimics the resistance to movement in the actual controls.

In real vehicles that don't have power assisted controls (and in some that do), the controls become harder to move as speed increases. A lot of light aicraft controls just flop when the aicraft is stationary, but feel like they're set in concrete at Vne. The spring in non force feedback controllers is not anything like this.

Force feedback controllers replace the spring with motors that apply different amounts of centering force depending on information being provided by the game. When well done, this can give quite a good simulation of how the real controls work. I've never flown a flight sim with force feedback, but I have driven a race simulation with it and it can add considerably to the immmersion in that game/sim genre if properly implemented.

On the other hand, I find rumble effects to be simply distracting.

foxyboy1964
09-20-2005, 08:24 AM
The reason I liked the rumble effect on my game pad was because it gave me a warning when I was about to stall...gamepad starts shaking = ease off a bit...will a force feed back joystick still give me a warning? I suppose what I mean is does FFB simply tighten the controls depending on speed and G force or does it also vibrate?

Tully__
09-20-2005, 09:52 AM
FFB also does rumble effects. The stick will vibrate in the same places as your rumble pad did.

foxyboy1964
09-20-2005, 12:43 PM
Excellent...cheers Tully and everyone else... http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif