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splitter1952
11-26-2006, 07:23 AM
i set off to a grid next to the UK and i just noticed that i only have 25% fuel left and i have'nt even started patroling,i did use TC.Is there a fuel management system of some sort enabling me to calculate while on route,
splitter

splitter1952
11-26-2006, 07:23 AM
i set off to a grid next to the UK and i just noticed that i only have 25% fuel left and i have'nt even started patroling,i did use TC.Is there a fuel management system of some sort enabling me to calculate while on route,
splitter

demigod151
11-26-2006, 07:49 AM
It depends on a couple of things, with regards to fuel. Firstly, the sort of boat you are using, some are more economical than others.

Secondly how fast you are going. If you are running at flank speed then to traverse the distance will result in you just drinking the fuel.

Most captains here will cruise at ahead 1/3 so that you are left with enough fuel to

a) chase down and catch enemy ships
b) make it back to port.

Certainly you woudln't want to go quicker than ahead standard for just normal cruising.<div class="ev_tpc_signature">

__________________________
Proud captain of U-95!
http://img.photobucket.com/albums/v324/Spider-Hulk/SH3/Lonewolf2.jpg

Bootsmann0815
11-26-2006, 07:49 AM
The way to control fuel expenditure is to adjust speed. There is a direct correlation between running speed and fuel consumption, justy like in the real world.

Uboats would march to their patrol areas at what's called "Marschfahrt" - marching speed. In SH3 that equates to the speed setting "All Ahead One Third", usually 9-10 knots unless in a IIA/IID (about 6 knots). On reaching ther asigned patrol area, or other areas with high enemy traffic density, they would drop to - as you should in SH3 - to "All Ahead Slow". Only when pursuing a contact would higher speeds be used, in particular the extremely fuel-guzzling "All Ahead Flank" when necessary to overtake a contact. After an attack the boat ought to reverse to the slower settings again to conserve fuel. Then march back at "All Ahead 1/3".
Tip: as soon as your LI announces "Fuel reserves 50%" turn back home, using the same speed settings as on the approach march.
Repeat: there is absolutely no point in barrelling through the sea towards your patrol grid only to run out of fuel while not even halfway there! Also, before entering high TCs, check your speed setting so that you won't get a nasty surprise once you check your fuel again and find that you are running low because you forgot to drop to All Ahead 1/3 or slower before entering the high TC run.
And yes, that makes the movement of the boat icon go quite slow on the Nagvigation map. SH3 is a game of patience. But look at the up side: When going slower, your boat is less detectable to the enemy, and your own watch crew sees more!<div class="ev_tpc_signature">

Use the vertical!

Michiel_88
11-26-2006, 08:00 AM
You can always ask the navigator the 'range at current speed'. a handy tool indeed.<div class="ev_tpc_signature">

http://i135.photobucket.com/albums/q121/Michiel_88/signature.jpg
the community manual (http://www.communitymanuals.com/shiii/index.php?title=Main_Page)

Goose_Green
11-26-2006, 08:38 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Michiel_88:
You can always ask the navigator the 'range at current speed'. a handy tool indeed. </div></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/agreepost.gif I use this tool alot.

Also I spend long journeys at TC alternating between submerged and on the surface. I only travel at 1/3 speeds and I always submerge when the batteries have been recharged. Once the batteries have lost all charge I surface to repeat the process all over again.

This is a fantastic way of saving fuel. I only go above ahead 1/3 speeds when I'm chasing targets while on the surface.<div class="ev_tpc_signature">

http://i113.photobucket.com/albums/n235/Goose_Green/sig1copy.jpg

demigod151
11-26-2006, 09:39 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Also I spend long journeys at TC alternating between submerged and on the surface. I only travel at 1/3 speeds and I always submerge when the batteries have been recharged. Once the batteries have lost all charge I surface to repeat the process all over again. </div></BLOCKQUOTE>

The only risk with that is if something surprises you on the surface and forces you to dive while your batteries are not very highly charged. That additional charge could prove ery very handy. Has that ever happened to you G_G?<div class="ev_tpc_signature">

__________________________
Proud captain of U-95!
http://img.photobucket.com/albums/v324/Spider-Hulk/SH3/Lonewolf2.jpg

Goose_Green
11-26-2006, 09:42 AM
No, but I have not had any problems with being suprised - and I'm always careful to do this well away from patrol areas<div class="ev_tpc_signature">

http://i113.photobucket.com/albums/n235/Goose_Green/sig1copy.jpg

splitter1952
11-26-2006, 02:31 PM
thanks everyone,
splitter

Jose.MaC
11-27-2006, 06:50 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by demigod151:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Also I spend long journeys at TC alternating between submerged and on the surface. I only travel at 1/3 speeds and I always submerge when the batteries have been recharged. Once the batteries have lost all charge I surface to repeat the process all over again. </div></BLOCKQUOTE>

The only risk with that is if something surprises you on the surface and forces you to dive while your batteries are not very highly charged. That additional charge could prove ery very handy. Has that ever happened to you G_G? </div></BLOCKQUOTE>

Not very realistic, since you need your diesel engines to load your bateries and due to the drag and batteries self depletment, you're loosing energy. An interesting bug of the game http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Kaleun1961
11-27-2006, 03:53 PM
There are a few weaknesses in this game that can be exploited. Those who are die-hard simmers refrain from using such exploits, for a more realistic experience. The battery exploit is one example of this. Another is the use of the precise information obtained by the hydrophones. This information is so precise that it can be used for sound-only targeting. I tip my hat to those who are able to do this, but at the same time it wasn't possible in real life at that time. The information was too vague to be used so precisely. Later generation equipment made it possible to conduct attacks using only sound information. It's a matter of preference as to what game style you prefer.<div class="ev_tpc_signature">

http://i13.photobucket.com/albums/a299/K-61/Miscellaneous/untitled.jpg

comanderFritz
11-27-2006, 06:48 PM
i always go flank and have never had problems when i do i simply make a short stop in norway<div class="ev_tpc_signature">

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http://4thflotilla.proboards49.com/index.cgi
http://hosted.filefront.com/comanderfritz/