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AirBear
10-26-2004, 02:21 PM
Just curious, how's it working?

I'm assuming that since it worked fine with IL2 and AEP that it will be fine with PF?

BM357_Raven
10-26-2004, 02:29 PM
And the answer is: Works brilliantly (same as before) http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Now if I could just remove the smudges off the glass in me Hellcat I would be get those darn zekes in the first pass!

Where's the command for the rag in PF?

Buzzer1
10-26-2004, 05:46 PM
First flightsim I use TrackIR in.
And its just amazing after awhile.
Everyone should get one - and disband the padlock view http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Hunter82
10-26-2004, 06:15 PM
gunner positions are nice also

e5kimo
10-26-2004, 06:44 PM
i tried trackir at a friends place the other. its not my cup of tea. you have to stare absolutely motionless at the screen in order not to loose total control...
i think i ll stick with my newview on the hatswitch.
http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Hunter82
10-26-2004, 07:09 PM
sounds like the deadzone and reaction time were too narrow

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by e5kimo:
i tried trackir at a friends place the other. its not my cup of tea. you have to stare absolutely motionless at the screen in order not to loose total control...
i think i ll stick with my newview on the hatswitch.
http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif <HR></BLOCKQUOTE>

Bones--
10-26-2004, 07:18 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Hunter82:
gunner positions are nice also <HR></BLOCKQUOTE>

You need to set the dead-zone. This will make it so the trackIr doesn't move your in-game view around as long as you stay looking basically straigt ahead.

There's a reason all of the people who are hard-core into flight sims use TrackIR. Once you get used to it you won't even want to fly without it. If mine broke I'd hold off on playing flight sims until I could get a new one - it makes that much of a difference!

AirBear
10-26-2004, 08:42 PM
Thanks guys, I appreciate the input.

Alexi_Alx_Anova
10-27-2004, 01:24 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by AirBear:
Thanks guys, I appreciate the input. <HR></BLOCKQUOTE>

No pun intended?

Alexi

Stuntie
10-27-2004, 02:14 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Bones--:
You need to set the dead-zone. This will make it so the trackIr doesn't move your in-game view around as long as you stay looking basically straigt ahead. <HR></BLOCKQUOTE>

Yeah just recently got track IR and spent the first flight holding my head as still as possible.
Blink and your view changed.
Thank the gods it's adjustable.

TC_Stele
10-27-2004, 03:10 PM
Try turning your hat backwards and put a dot on it. This also helps a little.

BSR_RuGGBuTT
10-27-2004, 03:28 PM
I have the hat forward, a square in the middle and 2 dots on either side. Works as advertised! I also just use my Lock On profile as it works great in PF.