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View Full Version : Can anyone take off an escort carrier in a F6F-5 hellcat?



Superjew1
01-02-2009, 03:30 PM
Ive tried numerous times on default settings to take off from the escort carrier using my favorite F6F hellcat, and everytime I fall into the water. Does anyone else think that mission is impossible to acheive on default settings?

Superjew1
01-02-2009, 03:30 PM
Ive tried numerous times on default settings to take off from the escort carrier using my favorite F6F hellcat, and everytime I fall into the water. Does anyone else think that mission is impossible to acheive on default settings?

Mr_Zooly
01-02-2009, 03:33 PM
Fuel and ammo loadout can make a huge difference, yes it is possible BTW

Superjew1
01-02-2009, 03:34 PM
Yea but Im trying it on default settings and its just plain impossible.

crucislancer
01-02-2009, 04:07 PM
I don't recall ever having the need to take off from an escort carrier in a Hellcat, but Here's what I do when I take off:

Lock tail wheel
Set mixture to 120%
Start engine
Add some elevator trim up and some rudder trim right
Full throttle + WEP, wait until RPM gauge stops moving
Release chocks,
when you get to the island use take off flaps at that point.
As soon as you leave the deck, retract gear.
Gentle movements until you get enough speed up.

I'm not sure if this will work, but it's a start.

crucislancer
01-02-2009, 07:43 PM
Ok, I gave it a try using my method above and I was able to do it, standard loadout, 100% fuel in the F6F-5. I tried it twice, here are the .ntrks: F6FtakeoffEscort.zip (http://www.filefactory.com/file/a00dgfb/n/F6FtakeoffEscort_zip)

I gave it a little nose up trim as well as a little right rudder trim, but I'm not sure how much as I use rotary dials. Just a touch, though. The plane wanted to roll left a bit, correct very gently or you will wind up in the drink. Retract gear as soon as they leave the deck. I hope the tracks help.

Superjew1
01-02-2009, 07:58 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">but I'm not sure how much as I use rotary dials. Just a touch, though. The plane wanted to roll left a bit, correct very gently or you will wind up in the drink. Retract gear as soon as they leave the deck. I hope the tracks help. </div></BLOCKQUOTE>

WEll How do I make my fuel mixture to %120? Thats one thing I wasnt doing.

crucislancer
01-02-2009, 08:08 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Superjew1:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">but I'm not sure how much as I use rotary dials. Just a touch, though. The plane wanted to roll left a bit, correct very gently or you will wind up in the drink. Retract gear as soon as they leave the deck. I hope the tracks help. </div></BLOCKQUOTE>

WEll How do I make my fuel mixture to %120? Thats one thing I wasnt doing. </div></BLOCKQUOTE>

You need to assign a key to it. It doesn't have one by default. Go to the Controls screen, and it should about a 3rd of the way down. Also, you can't use that feature if you don't have "Complex Engine Management" turned on in the difficulty screen.

squareusr
01-03-2009, 09:57 AM
To both of you: are you talking about a standing escort carrier or about a moving one?

crucislancer
01-03-2009, 10:03 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by squareusr:
To both of you: are you talking about a standing escort carrier or about a moving one? </div></BLOCKQUOTE>

I had assumed moving, which is how I tested it.

general_kalle
01-03-2009, 06:05 PM
must be impossible to do it on a stationary escort carrier..few planes can take of on such a short lenth..maybe a me109 or A6M5 Zero

mandrill7
01-03-2009, 06:43 PM
Thanks, Crucislancer. I just learned a lot about short-field takeoffs from your posts!!

BTW, the default setting for carriers in the game is unrealistically slow. I don't think anyone in RL would be expected to fly a Hellcat with full ammo and fuel off an escort carrier with an "into the wind" speed of only 20 kph!

If you go into the .mis file (bring it up in your notebook program), you can alter the CVE's speed from 9.something to something more realistic like 19.00. These vessels would be cranking their best speed and sailing into the wind to provide enough speed for safe confortable take-offs.