PDA

View Full Version : One thing I'd like to see in BoB



II_JG1_Falke
03-29-2006, 09:18 AM
Track recordings that act like gun camera footage. No cockpits or anything else. Add in a little camera shake too when the guns are fired.

Squeeze the trigger, 'camera' comes on and runs for 5 to 8 seconds after you stop firing. It could be set either 'on' or 'off' by the user before starting the mission, or from the control panel.

It sure would be sweet to sit and watch them after a mission!

P.S. It'd be nice to include a small date and time for a "kill confirmation" if you belong to a squadron.

II_JG1_Falke
03-29-2006, 09:18 AM
Track recordings that act like gun camera footage. No cockpits or anything else. Add in a little camera shake too when the guns are fired.

Squeeze the trigger, 'camera' comes on and runs for 5 to 8 seconds after you stop firing. It could be set either 'on' or 'off' by the user before starting the mission, or from the control panel.

It sure would be sweet to sit and watch them after a mission!

P.S. It'd be nice to include a small date and time for a "kill confirmation" if you belong to a squadron.

nicolas10
03-29-2006, 11:43 AM
Love the idea... I'd definately like that!

Nic

DuxCorvan
03-29-2006, 01:48 PM
Curious that, contrary to the generalized opinion that "no one attacked bombers from the rear for being so dangerous", most real gun-camera footage show kills from six or near to six.

Maybe common rear gunners were not so dangerous as they are in FB, mmmm? At least, the less well armed stuff -LW medium bombers, etc.

stubby
04-02-2006, 07:51 AM
awesome idea! i've seen the home made gun cam films made by this community and they do add to the immersion.

Blackjack174
04-02-2006, 08:00 AM
-> You can turn the cockpit off while playing the track file

-> If the trackfile "replaces" the default intro movie and intro is turned on , or is used in branching campaign as movie/cutscene there is a "old movie" effekt which is a bit overdone but nontheless cool , add 3-4 presets of effects (early film, late USAF color film etc.) and it would look so cool ingame.

so , at least the standard effect that is allready in the engine could used as a additional switch at the trackplaying panel.

EDIT: custom ntrk file renamed intro and placed in the /intro directory:
http://img346.imageshack.us/img346/2301/intro0dn.jpg

JG52Karaya-X
04-02-2006, 01:52 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DuxCorvan:
Curious that, contrary to the generalized opinion that "no one attacked bombers from the rear for being so dangerous", most real gun-camera footage show kills from six or near to six.

Maybe common rear gunners were not so dangerous as they are in FB, mmmm? At least, the less well armed stuff -LW medium bombers, etc. </div></BLOCKQUOTE>

I guess in most guncameras you only see the last seconds of a kill - what you see could just be plane X dealing the final blow after rendering plane Y defenseless after certain amount of passes...

Just a thought

EDCF_Rama
04-02-2006, 04:33 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DuxCorvan:
Maybe common rear gunners were not so dangerous as they are in FB, mmmm? At least, the less well armed stuff -LW medium bombers, etc. </div></BLOCKQUOTE>

If gunners (rear or other) were only half as accurate as they are in the game, then the Boulton Paul Defiant would have been one of the most succesfull early war design..... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Since this plane will be modelled in BoB, it will be interesting to see his in-game performance...

Viper2005_
04-02-2006, 05:24 PM
Defiant was one of the most effective early war fighters. For about a week. The Luftwaffe attacked them from the rear and got chopped to bits.

They changed their tactics in short order to stay away from the gunners, and the Defiant rapidly became a deathtrap.

But during that short period when the Luftwaffe fought on its terms, the Defiant was deadly.

Gunners are effective if you give them an easy shot. Their job is grealy simplified by the fact that they've got nothing else to do except shoot you.

If you want to stay alive, complicate their shots by maintaining an angular rate relative to their sight picture. Whilst shooting at them.

Take snapshots and do your best to kill or maime the gunners as your first order of business.

Generally you only need to get a few of them to open up a substantial gap in the protective field of fire surrounding your target. Stay in that gap and pound away until he's dead.

Remember, it's war, not cricket.

When you watch gun camera footage, the chances are the that you're seeing pictures selected for the dual purposes of training and morale boosting.

Often the target is a single straggler. The gunners don't put up much of a fight; perhaps some are dead. Perhaps some are wounded. Perhaps some are tending to their wounded collegues. Perhaps they're low on ammunition. Perhaps they've run out. Maybe their aeroplane is so battered by now that they've dumped their guns overboard to reduce weight...

It is also worth noting that both sides held captured examples of enemy equipment, and used it for training purposes. Some of the footage out there just shows what appears to be pretty dry passes on the target, without effective fire. Sure there are sometimes some tracer rounds flying about, but it's amazing what you can do with an airbrush...

Lots of gun camera footage isn't the sort of thing that people want to watch. Vibration was often a severe problem; some footage taken during the Battle of Britain by both sides makes it look as though the war is being fought by biplanes...

Headon attacks against combat boxes of B-17s would be far from ideal for guncamera footage.

With around 500 knots of closiure, you'd eat up over 280 yards per second.

As such, firing ranges would be long; at least 500 yards. Given the poor resolution of most gun cameras, the chances are that you wouldn't see a lot.

In fact, by the time the last rounds hit the target, the chances are that the attacking aeroplane has already gone evasive.

In all probability, the footage won't show something recognisable as a "kill". Just a half second of a rapidly-growing B-17-shaped blur, followed by a sharp pull.

It would have been used as supporting evidence in a victory claim, and perhaps it would have been sent off to the intelligenceg guys to look for any new modifications to the bombers. But like most home movies, 90% of people would simply find it boring.

OTOH, attacking a bomber from dead 6 means closer firing ranges, and often much more tracking time, which makes much better TV.

The footage which, for whatever reason, isn't considered to make good TV never sees the light of day.

BadA1m
04-02-2006, 07:58 PM
You got a yes vote from me on the guncam idea. Even apart from the obvious coolness factor, it would be a great training/practice tool. A little more control of track veiwing (like someone else mentioned in another thread) would be great too. My shooting improved dramatically from watching tracks and learning from my mistakes.