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View Full Version : Another leaderboard idea...



obliviondoll
12-12-2010, 03:59 PM
As we all know, a standard stat measured in multiplayer games, particularly in FPS games, is KDR (Kill/Death Ratio). This stat shows up in ACB as well, but it doesn't necessarily measure how good a player is. People with high KDR in this game are often scoring less, because they're focusing on survival a little too much, or running to get a high kill count.

Wouldn't it be a better idea to have a Score/Death Ratio that tracks how many points you're averaging between deaths? That way, skilled runners AND skilled stealth players will be rewarded by the stat. Lots of kills = lots of points, even if the individual kills aren't that high scoring. On the other end of the scale, a KDR of 1, but with that 1 kill per death being worth an average of 600 - 800 points, will actually not be all that bad.

What does everyone else think? Is SDR a good idea for a leaderboard stat in ACB?

obliviondoll
12-12-2010, 03:59 PM
As we all know, a standard stat measured in multiplayer games, particularly in FPS games, is KDR (Kill/Death Ratio). This stat shows up in ACB as well, but it doesn't necessarily measure how good a player is. People with high KDR in this game are often scoring less, because they're focusing on survival a little too much, or running to get a high kill count.

Wouldn't it be a better idea to have a Score/Death Ratio that tracks how many points you're averaging between deaths? That way, skilled runners AND skilled stealth players will be rewarded by the stat. Lots of kills = lots of points, even if the individual kills aren't that high scoring. On the other end of the scale, a KDR of 1, but with that 1 kill per death being worth an average of 600 - 800 points, will actually not be all that bad.

What does everyone else think? Is SDR a good idea for a leaderboard stat in ACB?

witchlordsameus
12-12-2010, 05:12 PM
I think its a brilliant idea, not too much of a fan of K/D so SDR would be a brilliant idea and may have a lot more people playing the game tactically instead of running around like they are still playing -insert random fps here-

Cloudfuel
12-12-2010, 07:00 PM
Yea, good idea... shouldn't be too hard for them to implement (atleast I wouldn't think it would be), considering that they already track kill/death as well as average score, total score, & best score session.