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View Full Version : BATTLE OF BRITAIN II patch 2.06 released



leitmotiv
05-11-2007, 11:41 PM
http://shockwaveproductions.com/forum/viewforum.php?f=1...287b1033a4a4983d38d7 (http://shockwaveproductions.com/forum/viewforum.php?f=10&sid=77b5f52f6725287b1033a4a4983d38d7)

This is the big one! Let the festivities commence!

leitmotiv
05-11-2007, 11:41 PM
http://shockwaveproductions.com/forum/viewforum.php?f=1...287b1033a4a4983d38d7 (http://shockwaveproductions.com/forum/viewforum.php?f=10&sid=77b5f52f6725287b1033a4a4983d38d7)

This is the big one! Let the festivities commence!

BrotherVoodoo
05-12-2007, 12:22 AM
http://forums.ubi.com/images/smilies/metal.gif Sweet!! Downloading now. Thanks for the notice sir.

leitmotiv
05-12-2007, 12:32 AM
Don't forget the Direct X (April 2007) update or it won't work!

trumper
05-12-2007, 01:16 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by leitmotiv:
Don't forget the Direct X (April 2007) update or it won't work! </div></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif i can vouch for that LOL.

leitmotiv
05-12-2007, 02:09 AM
Ditto for your video card drivers---this baby will be demanding.

msalama
05-12-2007, 02:23 AM
Cheers Leitmotiv. Re-installed the bugger and upgraded too. Will check it out in depth later on. S!

leitmotiv
05-12-2007, 03:30 AM
I couldn't get 2.05 to work on my computer but no problems this time. 2.06 Hums along perfectly without a hitch. Loads faster. I downloaded BOB II 2.06 from Shockwave instead of patching just to be on the safe side. I have not managed to arrange a meeting with the super AI yet.

Yskonyn23
05-12-2007, 05:43 AM
Thanks for the info! Downloading now...

JG52Uther
05-12-2007, 07:14 AM
Anyone purchased BOB11 by download yet? Are there any problems,and can you back it up to disc?

stalkervision
05-12-2007, 07:44 AM
The flight model for the 109 is a nice improvement. Not that the old one was all that bad but this one is very nicely refined and makes the plane just that much more enjoyable to fly. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif Flew a one v one mission agains't the :hero" level. The ai was excellent. Used the 109's chief advantage to the early spit which is in the climb. At the merge instead of immediately going after the spit pilot I extended out and climbed high above him. Used the vertical to complete advantage while the spit pilot in excellent ai moves tried to match me but to little avail. Shot his wing right off with my twenty millimeter cannon and watched the spit disappear from view. http://forums.ubi.com/images/smilies/winky.gif My experiance so far with the patch is that everything I have tried has been nicely refined and appears to be some really excellent work. Good going Shockwave! http://forums.ubi.com/images/smilies/11.gif

Xiolablu3
05-12-2007, 08:02 AM
Thanks for the heads up http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Platypus_1.JaVA
05-12-2007, 08:04 AM
And why is this on the Il-2 boards??? http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

FluffyDucks2
05-12-2007, 08:15 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by stalkervision:
The flight model for the 109 is a nice improvement. Not that the old one was all that bad but this one is very nicely refined and makes the plane just that much more enjoyable to fly. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif Flew a one v one mission agains't the :hero" level. The ai was excellent. Used the 109's chief advantage to the early spit which is in the climb. At the merge instead of immediately going after the spit pilot I extended out and climbed high above him. Used the vertical to complete advantage while the spit pilot in excellent ai moves tried to match me but to little avail. Shot his wing right off with my twenty millimeter cannon and watched the spit disappear from view. http://forums.ubi.com/images/smilies/winky.gif My experiance so far with the patch is that everything I have tried has been nicely refined and appears to be some really excellent work. Good going Shockwave! http://forums.ubi.com/images/smilies/11.gif </div></BLOCKQUOTE>

Obviously the Spit FM is porked...we all know that in RL a Spit can simply engage its anti-grav drive and simply out climb the 109 http://forums.ubi.com/images/smilies/shady.gif

leitmotiv
05-12-2007, 08:32 AM
Got it by download with no trouble and backed up to disk with no trouble, Uther. 110 and Spit I FMs smooth as glass. Spit carb cut-out handled so realistically I feel like I was in a real Spitfire. Have yet to try combat.

JG52Uther
05-12-2007, 08:36 AM
Thanks leit! The D/L is cheap so I am seriously considering it,if only for the early 110 http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif,and the D/L is version 206 anyway.

Superluminal_8
05-12-2007, 10:01 AM
A bit sceptic about the FM.The spit and hurricane feels like you flying a KI 27 in IL2 and the 109 as a KI 43.Otherwise it´s very nice.

slappedsilly
05-12-2007, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">And why is this on the Il-2 boards??? Tongue </div></BLOCKQUOTE>

Probably because Maddox and Ubi don't care enough for thier customers to even give a good SoW update, and anything new is fun and exciting and we like to share that. Ubi and Maddox have the most active forum, and they offer close to no input. Thanks for the heads up, downloading now.

badaboom.1
05-12-2007, 10:30 AM
Hmmmmm,$19.99 doesn't seem to bad for the download version,If not to try out Track IR 6DOF!! http://forums.ubi.com/images/smilies/metal.gif

stalkervision
05-12-2007, 11:01 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by FluffyDucks2:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by stalkervision:
The flight model for the 109 is a nice improvement. Not that the old one was all that bad but this one is very nicely refined and makes the plane just that much more enjoyable to fly. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif Flew a one v one mission agains't the :hero" level. The ai was excellent. Used the 109's chief advantage to the early spit which is in the climb. At the merge instead of immediately going after the spit pilot I extended out and climbed high above him. Used the vertical to complete advantage while the spit pilot in excellent ai moves tried to match me but to little avail. Shot his wing right off with my twenty millimeter cannon and watched the spit disappear from view. http://forums.ubi.com/images/smilies/winky.gif My experiance so far with the patch is that everything I have tried has been nicely refined and appears to be some really excellent work. Good going Shockwave! http://forums.ubi.com/images/smilies/11.gif </div></BLOCKQUOTE>

Obviously the Spit FM is porked...we all know that in RL a Spit can simply engage its anti-grav drive and simply out climb the 109 http://forums.ubi.com/images/smilies/shady.gif </div></BLOCKQUOTE>


http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif No "anti-gravity drive" here thank you god! http://forums.ubi.com/images/smilies/partyhat.gif

buddye1
05-12-2007, 01:23 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by leitmotiv:
Got it by download with no trouble and backed up to disk with no trouble, Uther. 110 and Spit I FMs smooth as glass. Spit carb cut-out handled so realistically I feel like I was in a real Spitfire. Have yet to try combat. </div></BLOCKQUOTE>

Hi leitmotiv,

Thanks for the 2.06 announcement from you friends at BOBII and we also thank our IL2 friends for any interest in BOBII.

I just purchased 1946 and I am enjoying checking out all it features with a focus on the AI performance which is of course my prime interest.

I am very happy to hear that you purchased our new 2.06 download and you are up and flying. Of course I am very sorry 2.05 did not work for you and I would have loved (as a technical type) to figure out why.

leitmotiv
05-12-2007, 07:29 PM
Well, buddye, I solved the 2.05 mystery. I managed to mess up 2.06, too, this morning (!!!!). Had the same trouble CTD: on launch of scenario. I wiped the program completely, reinstalled, carefully re-set up, and everything is aces now. I am not 100% sure how I managed the screw up, and, if my life was more leisurely, I'd try to figure it out, but I have very demanding clients, and little time to play (whimper). It wasn't as I thought putting the resolution at 1600x1200x32. LOVE BOB II!!!!! Keep up the good work. Anyway, evidence is 100% the foul up of 2.05 was due to ME, not Shockwave---that is on record now. Cheers

DmdSeeker
05-12-2007, 07:37 PM
I can never get through to the BoB web sites, any one have a mirror for the patch`?

leitmotiv
05-12-2007, 08:37 PM
FOR 2.06 PATCH

Shockwave:

http://www.shockwaveproductions.com/bob/bob206.htm

Gamershell:

http://www.gamershell.com/download_19100.shtml

stalkervision
05-12-2007, 08:38 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by leitmotiv:
Well, buddye, I solved the 2.05 mystery. I managed to mess up 2.06, too, this morning (!!!!). Had the same trouble CTD: on launch of scenario. I wiped the program completely, reinstalled, carefully re-set up, and everything is aces now. I am not 100% sure how I managed the screw up, and, if my life was more leisurely, I'd try to figure it out, but I have very demanding clients, and little time to play (whimper). It is possibly due to my selecting 1600x1200x60---is this possible???? LOVE BOB II!!!!! Keep up the good work. Anyway, evidence is 100% the foul up of 2.05 was due to ME, not Shockwave---that is on record now. Cheers </div></BLOCKQUOTE>

It's probably due to your allergies leitmotiv. My eyes are so watery and itchy lately I could hardly see the weblink and important info to download the patch! http://forums.ubi.com/images/smilies/bigtears.gif http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif


Once I did eventially manage to do it finally by flooding my eyes with Visine allergy drops I found the patch was all worth while.. http://forums.ubi.com/images/smilies/11.gif

You ever need anyone to vouch for your allergies send them to me. I'll give them an earful! http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

leitmotiv
05-12-2007, 08:56 PM
I have no idea how I KO'ed 2.05 (permanently) and 2.06 (temporarily, luckily). After much fiddling around tonight, I am certain it was not setting the resolution at 1600x1200x32 (which would be ridiculous because I run IL-2 46 at that resolution). I am not technical. At least I know how to get everything right again. Now for some fighting.

slappedsilly
05-12-2007, 09:34 PM
2.06 is http://forums.ubi.com/images/smilies/25.gif

stalkervision
05-12-2007, 09:57 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by leitmotiv:
I think I have it all figured out. I think my selecting 1600x1200x60 for 3D Resolution overtaxed my vid card, i.e., the CTDs in 2.05 and 2.06 (I got the whole sim patched to 2.06 download) was caused by me, definitely. Have never had this happen before, but I've never gone beyond 1600x1200x32 before (I think)! Live and learn! I am a technical klutz. </div></BLOCKQUOTE>

Try a little one V one action to begin with to warm up on. Me-109 agains't a hero spit or vice versa. It's a hoot! http://forums.ubi.com/images/smilies/partyhat.gif

Dagnabit
05-12-2007, 11:00 PM
Thanks for the heads up lietmotiv.
Got it up and running with 2.06.
I have only flown this version for a few hours so far and I intend to get into this in more depth later tonight. My first impressions are that It has improved very well in some areas, and not so well in others.
There is still a fair ammount of scenery flashing, and changing colors. Also some buildings/structures floating perhaps 20 or so meters above the ground.
While flying the Spit. I found the stick to be very slugish in response time.(new Dx-9 and drivers all the way around) So I will try some new stick settings to see whats up with that.
The scenery is much better but improving on the 2.05 scenery wouldnt take much,but there is still LOTS of room for improvement +2000 meters of alt. helps alot. Gone are the royal blue clouds depicting "inclement weather" But the blue clouds are replaced by a very thin (high alt.)layer of cirrus clouds with alot of rain falling from otherwise blue skys.
On a more positive note...Bob 2 loads faster now, and the bloodchilling screams of the dying enemies is done way better than in 1946.
The AI...Ill reserve my opinion on that till I have more stick time in, however I will say the little buggers can dissapear almost instantly.
I also dont think oleg has to worry about any serious competition at least for now....And BTW when is 2.07 supposed to come out? http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif
Dag

Superluminal_8
05-12-2007, 11:34 PM
Ouch!
http://i166.photobucket.com/albums/u89/Superluminal_2007/shot_000.jpg
Don´t walk into the light!
http://i166.photobucket.com/albums/u89/Superluminal_2007/shot_002.jpg

msalama
05-12-2007, 11:55 PM
Ehm... not here to p1ss on anyone's cornflakes, but it still seems that there's no real need to use any rudder trim whatsoever, and ditto for corrective rudder during manouvers like loops f.ex. Is the engine / prop-related effects modelling still a tad incomplete perhaps? And yes, before anyone asks I'm naturally flying w/ full difficulty settings!

Any idea if stuff like gyro effects gets implemented later? SeaVee? Buddye?

K+++ for a job brilliantly done still because what's there is definitely impressive http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

leitmotiv
05-13-2007, 03:02 AM
Which airplane are you using?

msalama
05-13-2007, 04:30 AM
The Hurri MK.Ib mostly.

major_setback
05-13-2007, 06:36 AM
Thanks for the heads-up on the patch. I don't visit the Shockwave forums as often as I do the FB ones, so would have missed this.

slappedsilly
05-13-2007, 06:39 AM
I had to hook my speakers for this, and crank it up (wife was gone). It scared my 3 month old pup so bad he cried for 10 minutes! LoL, I guess he thought we was being attacked.

major_setback
05-13-2007, 06:43 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by leitmotiv:
Don't forget the Direct X (April 2007) update or it won't work! </div></BLOCKQUOTE>

Please can someone explain, I'm not very technical. Do I need an update for DirextX9, or do I need to install DirectX10? I'm using XP.
[Edit: After a search - I suppose it's the DirectX9c version I need, but which one? It's very confuing -'End user runtimev version', 'SDK version' etc. ]

leitmotiv
05-13-2007, 06:51 AM
I just finished the Eagle Day scenario in the 110. A revelation. Now their 110C handles as smoothly as the Maddox 110G. Before their 110G shook and jerked like a crate---you couldn't do much with it, but it was still my favorite BOB II mount. A quantum improvement in the graphics. The aircraft are no longer inky lines in the distance but clearly defined objects. The Spitfire cockpit's texture's were nearly as elegant as their Wings of Power Spitfire I for FSX, and the FM was just like the WOP Spit's FM.

Most important. BOB II 2.06 is a 20 buck download. It is the biggest deal in flight simming. You are getting the state of the art 6 DOF for your TrackIR, and one heck of an experience. You are lining up for your shot behind your sight like a pilot, and not hitting gunsight view cheating like a whimpenfuhrer.

leitmotiv
05-13-2007, 06:57 AM
Never fear, major, I'm about as technical as my 90 yr old mother. All you do is go here, follow the simple instructions, download this exact version, and you will be updated, and completely ready for BOB II. Believe me, if I can do it, anybody can do it!

http://www.microsoft.com/downloads/details.aspx?FamilyI...d92a3&DisplayLang=en (http://www.microsoft.com/downloads/details.aspx?FamilyID=2da43d38-db71-4c1b-bc6a-9b6652cd92a3&DisplayLang=en)

major_setback
05-13-2007, 07:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by leitmotiv:
Never fear, major, I'm about as technical as my 90 yr old mother. All you do is go here, follow the simple instructions, download this exact version, and you will be updated, and completely ready for BOB II. Believe me, if I can do it, anybody can do it!

http://www.microsoft.com/downloads/details.aspx?FamilyI...d92a3&DisplayLang=en (http://www.microsoft.com/downloads/details.aspx?FamilyID=2da43d38-db71-4c1b-bc6a-9b6652cd92a3&DisplayLang=en) </div></BLOCKQUOTE>

Thanks! http://forums.ubi.com/images/smilies/25.gif http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

leitmotiv
05-13-2007, 07:15 AM
Msalama, I have had to make a lot of rudder adjustments with the 110C and the Spitfire I while lining up for shots. Can't speak for the Hurricane I, 109E, or Ju 87B. I have also had to be clever with my prop pitch control in dives and climbs with the 110 to get the most oomph out of the beast to stay ahead of Hurricanes.

leitmotiv
05-13-2007, 07:16 AM
Good luck, major. I hope you like it.

msalama
05-13-2007, 08:54 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Msalama, I have had to make a lot of rudder adjustments with the 110C and the Spitfire I while lining up for shots. </div></BLOCKQUOTE>

Sure, but how about the generic engine and prop effects modelling? There's no yaw change when I increase power f.ex., and ditto when I, say, push the nose down. But don't get me wrong - ain't a show-stopper by any means, so it isn't as if I couldn't live after noticing there're perhaps some omissions in the flight modelling still http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

But I thought I'll ask nevertheless http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

karost
05-13-2007, 09:02 AM
Well, I like to know about
AI Terminal ... please share info after you guys
test it.

S!

leitmotiv
05-13-2007, 10:08 AM
I'll have to do more "flight tests" before I can say one way or the other, M-meister. The 110 needed elevator trim adjustment after power changes (but I was in too big a hurry to do it). I have not managed to have a run-in with a representative of "Terminator AI" yet, karost. Met a Hurricane which peppered my 110 but I outran him. Going to try to get into some single engine v. single engine brawls and see what happens.

msalama
05-13-2007, 10:11 AM
Cheers m8.

msalama
05-13-2007, 10:18 AM
Well I haven't flown against the Terminator AI either yet, but generally speaking those geezers - well the veterans at least - seem very _very_ good to me. They're not ber by any means, but you've got to watch what you're doing nevertheless. Make one mistake and the feckers are all over ya in a heartbeat...

stalkervision
05-13-2007, 10:37 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by msalama:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Msalama, I have had to make a lot of rudder adjustments with the 110C and the Spitfire I while lining up for shots. </div></BLOCKQUOTE>

Sure, but how about the generic engine and prop effects modelling? <span class="ev_code_RED">There's no yaw change when I increase power </span> f.ex., and ditto when I, say, push the nose down. But don't get me wrong - ain't a show-stopper by any means, so it isn't as if I couldn't live after noticing there're perhaps some omissions in the flight modelling still http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

But I thought I'll ask nevertheless http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>

On the 109 at take off there sure the heck are! WOOW! http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

also the trim has to be maually adjusted constantly with power increases. Something I never have to do whatsoever in il-2 EVER!

major_setback
05-13-2007, 10:39 AM
The whole thing seems a lot smoother to me.
I think they updated and improved the Keycards too.

stalkervision
05-13-2007, 10:42 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by major_setback:
The whole thing seems a lot smoother to me.
I think they updated and improved the Keycards too. </div></BLOCKQUOTE>

all I know is they seem to have knocked a lot of "hard edges" off the 109 I can tell you. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gifThere is always room for improvement though.. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

actually the game in general feels a whole lot smoother to fly.. http://forums.ubi.com/images/smilies/partyhat.gif

leitmotiv
05-13-2007, 11:18 AM
Msalama is right. I just finished using the Spitfire and the Hurricane in "flight tests" and you do not have to make any trim adjustments at all in these aircraft after throttle changes. FMs are definitely smoothed out. The one which really has been improved in my book is the 110. It is finally a decent fighting machine. You can now "boom and zoom" with the beast and wreak havoc---as long as a Spit doesn't attach itself to you! Well, there are some FM improvements to be made, but with the 6 DOF, to me it has more immersion juice. I just love lining up behind my sight, and checking six without having to flip my tail all over the sky.

stalkervision
05-13-2007, 01:01 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by leitmotiv:
Msalama is right. I just finished using the Spitfire and the Hurricane in "flight tests" and you do not have to make any trim adjustments at all in these aircraft after throttle changes. FMs are definitely smoothed out. The one which really has been improved in my book is the 110. It is finally a decent fighting machine. You can now "boom and zoom" with the beast and wreak havoc---as long as a Spit doesn't attach itself to you! Well, there are some FM improvements to be made, but with the 6 DOF, to me it has more immersion juice. I just love lining up behind my sight, and checking six without having to flip my tail all over the sky. </div></BLOCKQUOTE>

Your right about the 110. It is a much nicer now flying machine now. Where it really shines is high altitude B and z attacks. Flies absolutely great up there! Stady as a rock due to it's big wing. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

I have to use elevator trim to get out of a high speed dives without having too much trouble though.. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

bchivers3377
05-13-2007, 04:45 PM
Is there a demo out for BOB II WOV?

buddye1
05-13-2007, 05:15 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by bchivers3377:
Is there a demo out for BOB II WOV? </div></BLOCKQUOTE>

Yes, there is a demo but it so old, and not patched, I would not like to see anyone try it.

Shockwave is a very small company still paying off its start up debt. BoBII is a Shockwave game that had some problems when released. BOBII is being fixed as best we can with Volunteer talent (the old BDG Guys {BoB development Group} shockwave provides us with FTP space and a Test Forum). We provide all BOBII patches free to our customers as we also did with BOBI when it was freeware.

The 2.06 patch is not expensive ($20.00 for a download that you can backup). All reports to date is that the download 2.06 patch works without any problems. I would rather see you purchase the download 2.06 version then try the demo.

Sorry if this long winded answer is not what you wanted to hear.

Many thanks to our IL2 friends for trying BOBII our "Time Machine". We the BDG are just trying to keep it alive and growing for our loyal customers.

BTW, I truely love 1946 but have only had it two weeks and I have little time to play it.

leitmotiv
05-13-2007, 06:06 PM
For what you are getting, the BOB II version 2.O6 download for 20 bucks is the best deal in flight simming, bar none, and if you have the latest TrackIR, you can enjoy 6 DOF, the state of the art in flight simming. Once you have seen 6 DOF, anything else seems pretty passe because of the naturalistic way of seeing.

bchivers3377
05-13-2007, 06:24 PM
I don't have any of the BOB series, is the 2.06 patch a standalone or do I need to purchase something else? Thanks http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

leitmotiv
05-13-2007, 07:18 PM
You need just version 2.06 of BOB II---cost 20 bucks for download from Shockwave:

https://secure.shockwaveproductions.com/shoppingcart.asp

Don't forget to get the free April 2007 Direct X download from Microsoft or it won't play!

B16Enk
05-14-2007, 01:34 PM
Made a world of difference this patch did.

I only ever experienced the odd crash before, but the slow loading time was frustrating because if I did get a crash it was shortly after it finished loading.

I had forgotten how well the sounds work in this, flying a Hurri though AAA with a 109 on your tail is quite an experience, as clouds of smoke fill the sky and your airframe 'pings' as the rounds from your adversary strike home.

For a mere $20 this is a must have now!

stalkervision
05-14-2007, 02:30 PM
The improvement on the 110 is excellent. Took it up for a little high altitude flying and the huge wing and twin engines performs like a champ up there. The perfect crate for some high altitude B and z! http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

Ernst_Rohr
05-14-2007, 03:24 PM
I gave this another try (purchased the original release), but I seem to be having a problem with the TrackIR. Am I just missing something? I cannot get the trackIR to pan, and I figure I must have porked something in the config. Any pointers? http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

JG52Uther
05-14-2007, 03:46 PM
Only played around with it a bit so far.After IL-2 I find the GUI very 'clunky'.Assigning controls seems more awkward than it needs to be.Maybe thats just because I am so used to this sim.
I LOVE the sounds in BoB II.
I think Olegs BoB will blow it away,but for $20,its a steal.

leitmotiv
05-14-2007, 04:39 PM
Ernst_Rohr---you need to go to "GAME" screen illustrated on page 63 of the manual. Once there, tick: "TrackIR" and "TrackIR Vector Expansion" if you have it. Make sure "TrackIR VE Z Axis Mode" is set to "Z Axis Mode". This ought to have you sorted out in a trice.

You are definitely right about the 110 at high altitude, stalkervision. I just found this out this morning but it didn't sink in, but your post reinforced it. At 20,000 feet it was in its element. Guess who should have been doing top cover and never going low!

It's an acquired taste, Uther, give it some time and, maybe, it'll grow on you. Until Oleg BOB, I prefer it because of 6 DOF and a number of other factors.

Ernst_Rohr
05-14-2007, 04:54 PM
leitmotiv,

Thanks, I will give that a shot this evening. I figured it was another keyboard driver error as opposed to a game issue. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

leitmotiv
05-14-2007, 05:26 PM
Let me know if this doesn't fix you up. I had the same problem 'til I found this screen!

NP_Vincent
05-14-2007, 05:42 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Ernst_Rohr:
I gave this another try (purchased the original release), but I seem to be having a problem with the TrackIR. Am I just missing something? I cannot get the trackIR to pan, and I figure I must have porked something in the config. Any pointers? http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>

How to turn on the TrackIR in BoB2:wov

Start Battle of Britain II.
Click on "Options"
Click "Adv."
Click "Game"
Place a check mark in the box next to "TrackIR". Also check "TrackIR Vector Expansion" if you have the expansion.

stalkervision
05-14-2007, 06:48 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by leitmotiv:
Ernst_Rohr---you need to go to "GAME" screen illustrated on page 63 of the manual. Once there, tick: "TrackIR" and "TrackIR Vector Expansion" if you have it. Make sure "TrackIR VE Z Axis Mode" is set to "Z Axis Mode". This ought to have you sorted out in a trice.

You are definitely right about the 110 at high altitude, stalkervision. I just found this out this morning but it didn't sink in, but your post reinforced it. At 20,000 feet it was in its element. Guess who should have been doing top cover and never going low!

It's an acquired taste, Uther, give it some time and, maybe, it'll grow on you. Until Oleg BOB, I prefer it because of 6 DOF and a number of other factors. </div></BLOCKQUOTE>
................................................
I was reading up on the 110 today leitmotiv and originally it was used just in this way as a high altitude escort with a lot of success. In this role it is really excellent. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

Bring it down to medium altitudes and try to dogfight with it and it loses all of these major advantages it has. http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

No problem for me at all because this is how I fly the 109 also! The 110 in this role works even a bit better. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Much more steady on the controls and more predictable at high altitudes..

leitmotiv
05-15-2007, 12:27 AM
If I can choose, I'm staying high, striking, and going back to my perch! You know, I can't recall 110 rear gunners ever doing anything. I always get creamed from behind. Posted a query about this on Shockwave.

Hoatee
05-15-2007, 07:05 AM
This game gets a thumbs down from me.

Originally installed on an Acer laptop and updated to 2.05 went allright. The latest version I only managed to get to work eventually. After having satisfied myself that the update worked, I installed it on another machine equipped with twice the memory (and a video card also with twice the memory) of that in my laptop. No go - nada - it will not run except in campaign mode. The laptop has an ATI card, the desktop an nVidia card.

Other than that, the joystick view controls were a fiddle to set, there being several types like 'bigrot', 'rot', 'pan', etc and it's difficult to achieve a result equal to settings made in IL2, for example.

My last major gripe is the way mass formations fly perfectly - all the a/c seem to turn, bank, dive, etc., at exactly the same instant.

The flightsim part took forever to load on the laptop.

The only part of the game that runs smoothly on my desktop is campaign mode. The flightsim part took more than five minutes to load in the original (limited edition) version and not at all (or maybe 30 minutes - lol, don't expect me to wait around that long!) when patched to 2.06.

On the laptop the flightsim part runs okay. So does the campaign except I have corrupt windows.

If anybody wants to encourage me to continue playing the game, feel free to do so.

leitmotiv
05-15-2007, 08:44 AM
I'm not technical, thus, I can't address most of this.

karost
05-15-2007, 09:09 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by leitmotiv:
I'll have to do more "flight tests" before I can say one way or the other, M-meister. The 110 needed elevator trim adjustment after power changes (but I was in too big a hurry to do it). I have not managed to have a run-in with a representative of "Terminator AI" yet, karost. Met a Hurricane which peppered my 110 but I outran him. Going to try to get into some single engine v. single engine brawls and see what happens. </div></BLOCKQUOTE>

leitmotiv, thanks for your reply http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif


When I play this game and look around in sky
and see 20-30 plane shooting each other make
me feel that in a real BOB air war in the
history , it was a very difficult situation
to manage to stay alive.

S!

leitmotiv
05-15-2007, 09:47 AM
I think I finally ran into Terminator AI, karost. He hunted me down in my crippled Spitfire, and blew me to pieces as I attempted to belly land in a field, b-----d!

trumper
05-15-2007, 11:29 AM
http://forums.ubi.com/images/smilies/11.gif There is also a mod for scenery as well now,looks very good,not quite up to il2 standards yet but certainly very immersive at about 500- a few thousand metres.
http://shockwaveproductions.com/forum/viewtopic.php?t=7843&highlight=

WhtBoy
05-15-2007, 11:37 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Ernst_Rohr:
I gave this another try (purchased the original release), but I seem to be having a problem with the TrackIR. Am I just missing something? I cannot get the trackIR to pan, and I figure I must have porked something in the config. Any pointers? http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>

ER,
Upgrading from 2.05 to 2.06 "broke" my TrackIR and nothing I tried would get it to work. The error log showed multiple failures when trying to initialize the TrackIR.
The solution was to install the latest TrackIR driver from Natural Point. It works fine now.

--Outlaw.

Ernst_Rohr
05-15-2007, 12:36 PM
Thanks guys, I got it working... sort of.

The head roll is reversed, and I cant seem to get it to stabilize at all (which makes getting behind the gunsite a real trick). I will try reinstalling the drivers and see if that does the trick.

leitmotiv
05-15-2007, 01:03 PM
YIKES! I have TR4 Pro with Track Clip Pro and it works fine---in fact I have practically none of the loss off centering problems I had in other versions of BOBII which had me hitting the centering key all the time. I hope you get your troubles fixed!

NP_Vincent
05-15-2007, 01:04 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Ernst_Rohr:
Thanks guys, I got it working... sort of.

The head roll is reversed, and I cant seem to get it to stabilize at all (which makes getting behind the gunsite a real trick). I will try reinstalling the drivers and see if that does the trick. </div></BLOCKQUOTE>

Set the roll to invert, on the profile that you have set for Rowan's Battle of Britain, within the TrackIR software...

leitmotiv
05-15-2007, 02:10 PM
The TrackIR is a wonderful device, Vincent!

NP_Vincent
05-15-2007, 03:22 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by leitmotiv:
The TrackIR is a wonderful device, Vincent! </div></BLOCKQUOTE>

Glad you are enjoying it...... http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

PLANEMAD
05-17-2007, 02:38 PM
bob 2 is a great sim but not having the rear gunners in the ju 87 & bf110 bombers put me off it http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

Irish_Rogues
05-17-2007, 02:42 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by PLANEMAD:
bob 2 is a great sim but not having the rear gunners in the ju 87 & bf110 bombers put me off it http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif </div></BLOCKQUOTE>

But there are! There is a thread over at Shockwave talking about this.

Doolittle81
05-17-2007, 02:51 PM
Has anyone installed the Downloaded Shockwave version (Includes all up to and including 2.06 apparently) on a Vista rig? Any problems?

stalkervision
05-17-2007, 03:23 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Doolittle81:
Has anyone installed the Downloaded Shockwave version (Includes all up to and including 2.06 apparently) on a Vista rig? Any problems? </div></BLOCKQUOTE>

I have it on a vista rig which works fine but it was upgraded from xp media. I haven't heard any problem with downloading to vista though. The recent patches work fine for me..

Dagnabit
05-17-2007, 03:33 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by leitmotiv:
For what you are getting, the BOB II version 2.O6 download for 20 bucks is the best deal in flight simming, bar none, and if you have the latest TrackIR, you can enjoy 6 DOF, the state of the art in flight simming. Once you have seen 6 DOF, anything else seems pretty passe because of the naturalistic way of seeing. </div></BLOCKQUOTE>
When all is said and done I must agree with leitmotiv. It is worth the $20.00 and then some. I have also recently bought "Air Battles..Sky Defender" which is like a "lite" version of BOB2 which seems to play much smoother on my machine than BOB2.
Regards
Dag

triad773
06-02-2007, 10:08 PM
leitmotiv- thanks for the info! Was good enough to where I d/l'd it and like it very much! Even found an old squad mate on the Shockwave boards.

Loving the TrackIR with 6DOF on this. The ground textures aren't too shabby either http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Interesting to see the differences from the Maddox designs I have become so accustomed to over the years.

leitmotiv
06-02-2007, 10:37 PM
Glad you like it, gents. After I took care of my Norton problem all my troubles ended. 6 DOF is a kick. I collided with an airplane the other day in '46, and I ruefully thought "if I'd had 6 DOF to check my six properly, this would not have happened." I was in an I-16 with the wall to the rear!

Jasko76
06-03-2007, 06:19 AM
Any idea where I can download the latest DX9c, since M$oft won't validate my copy of Windoze?

buddye1
06-03-2007, 10:51 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Jasko76:
Any idea where I can download the latest DX9c, since M$oft won't validate my copy of Windoze? </div></BLOCKQUOTE>

I think this link should work for you:

http://download.microsoft.com/download/2/9/8/298c04e4-9...x_apr2007_redist.exe (http://download.microsoft.com/download/2/9/8/298c04e4-9b99-4b16-8a69-5ab32330a5c7/directx_apr2007_redist.exe)

Jasko76
06-03-2007, 11:19 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by buddye1:

I think this link should work for you:

http://download.microsoft.com/download/2/9/8/298c04e4-9...x_apr2007_redist.exe (http://download.microsoft.com/download/2/9/8/298c04e4-9b99-4b16-8a69-5ab32330a5c7/directx_apr2007_redist.exe) </div></BLOCKQUOTE>

Works like a charm. Thank you!

SeaVee
06-03-2007, 11:43 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">The ground textures aren't too shabby either http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
</div></BLOCKQUOTE>

triad773, not sure if you are only using the existing stock terrain but you may want to download Bader's Britain summer terrain mod based on core work doen by Cellinsky. With a few additional refinements it will likely become the next "official" terrain. Seems like everyone REALLY likes it alot more than the stock terrain. I certainly do. Get it HERE (http://shockwaveproductions.com/forum/viewtopic.php?t=7843)

A few screenies of the new terrain:

http://www.shockwaveproductions.com/bob_dev/PaulPics/shot_709.jpg

http://www.shockwaveproductions.com/bob_dev/PaulPics/shot_742.jpg

http://www.shockwaveproductions.com/bob_dev/PaulPics/shot_073.jpg

http://www.shockwaveproductions.com/bob_dev/PaulPics/shot_491.jpg

SeaVee
06-03-2007, 12:12 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Hoatee:
.....If anybody wants to encourage me to continue playing the game, feel free to do so.
</div></BLOCKQUOTE>

Hoatee, something is wrong. I think you may have a corrupted download of the patch and maybe some other issues. It is tough to help you here but I'll try however if you post over at Shockwave there will be alot more help. Another benefit is you can access the Tech Support section at SW as a registered user and the amount of direct, personalized help is significant if you need/want it.

The overwhelming majority of people who have had issues have been resolved pretty easily and in most of the very few that haven't its boiled down to some inherent incompatibilty with their PC (not using a fully DX9C compliant video card for example - not saying thats an issue with you as we don't know your detailed system specs).

Did you update to the LATEST DX9.0C? Microsoft in its infinite wisdom (sarcasm) has done several updates to DX9.0C and failed to rename them DX9.0d,e,f,g etc. You MUST have the April, 2007 DX9.0c or later for it to work right.

The very very long load times you have described I can almost gaurantee are the result of either anti-virus and/or anti-spyware software, especially if its Norton. There are several tech support threads about solving this - all pretty easy. I think Leitmotiv had these very issues in fact.

The view settings can be complex but the customizability of the views, Fields of View (you can go all the way to 110 FOV if you want for example), widescreen is supported and the padlock system is extremely powerful. HERE (http://shockwaveproductions.com/forum/viewtopic.php?t=7608) is a thread about the padlock and view system.

Yes, the control setup can be cumbersome at first and it is different from IL2. I think part of the obstacle is that you likely are very are accustomed to the different interface. Just takes a little getting used to and once set up to your liking its not something you are messing with frequently thereafter.

I hope you can give it a try and please try to register and post over at SW so we can better get you sorted out. I can guarantee you no community will try harder to give you a hand.

triad773
06-03-2007, 01:36 PM
Hi SeeVee- yes I have d/l'd the new terrain and loving it! Also saw where there was a minor update here
http://shockwaveproductions.com/forum/viewtopic.php?t=8126

that I will get to when not at work (working weekend, but it pays the bills http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif )

I am still getting accomodated to the similar yet different environment in Shockwave's sim- considered myself an old hat doing IL-2 takeoffs, but learning to deal with the differntly modelled torque, which was a surprise at first. I am using a Saitek Evo Force, and the behaviour's different, but interesting.

Can't wait to get time off from family/work to fly more.

Cheers

Triad

tagTaken2
06-04-2007, 12:11 AM
Forum invasion... http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

I recognise several of these names from Shockwave, having picked up BoB2 recently- for $5, enough to make me feel guilty about the effort that has been put in.

Completely different feel to Il-2, less polished but very immersive. I hope BoB:SoW can capture that feeling, but without a new PC, I think I'll be playing WoV for some time.