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Milner62
11-29-2005, 09:15 PM
I have a few questions which i couldnt find in the book.

1. How do you take screens and where are they saved?

2. How do you get to operate the radar or the sound system? (ive tried removing the people from there but still cant manualy operate the sound radio section.

3. Damage control. whats the technique for that. i got a few armed trawler shells and the control room started to flood but the right image inside the flooding compartment kept on increasing in time with a full work crew working on it and the one on the left which i take to be the pumping of the water out wasnt changing at all?

4. Convoy attacks. Ive encounter 3 convoys so far and the last one i even let the weapons officer do the firing of the torpedos and i expended all of them without a single hit at 2,000 to 3,000 meters.

Thanks in advance

Milner62
11-29-2005, 09:15 PM
I have a few questions which i couldnt find in the book.

1. How do you take screens and where are they saved?

2. How do you get to operate the radar or the sound system? (ive tried removing the people from there but still cant manualy operate the sound radio section.

3. Damage control. whats the technique for that. i got a few armed trawler shells and the control room started to flood but the right image inside the flooding compartment kept on increasing in time with a full work crew working on it and the one on the left which i take to be the pumping of the water out wasnt changing at all?

4. Convoy attacks. Ive encounter 3 convoys so far and the last one i even let the weapons officer do the firing of the torpedos and i expended all of them without a single hit at 2,000 to 3,000 meters.

Thanks in advance

NaturalBornGoth
11-29-2005, 09:30 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Milner62:
I have a few questions which i couldnt find in the book.

1. How do you take screens and where are they saved? </div></BLOCKQUOTE>

Press CTRL + F11. They are stored in the games main folder.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">2. How do you get to operate the radar or the sound system? (ive tried removing the people from there but still cant manualy operate the sound radio section. </div></BLOCKQUOTE>

Press R to man the radarstation and H to man the sound station (aka Hydrophone).

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">3. Damage control. whats the technique for that. i got a few armed trawler shells and the control room started to flood but the right image inside the flooding compartment kept on increasing in time with a full work crew working on it and the one on the left which i take to be the pumping of the water out wasnt changing at all? </div></BLOCKQUOTE>

You have to click on the compartment that is supposed to have repair priority in the little U-Boat image below the repair crew display.

The times in the main U-Boat display show the following:

Left timer: the time the repair crew needs to pump the water out of the compartment. If this number rises (bad), stays the same (so, so) or sinks (good) depends on the efficiency of the repair crew (green bar above their display) and if they have priorit orders for a certain compartment.

Right timer: the time it takes until the compartment is completely flooded. Naturally you should always keep the time of the left timer below that of the right timer, or you're going to lose that compartment, and eventually the boat. If you manage to pump the water out of the compartment well enough, the number in the right timer stays the same (ok) or rises (good!).

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">4. Convoy attacks. Ive encounter 3 convoys so far and the last one i even let the weapons officer do the firing of the torpedos and i expended all of them without a single hit at 2,000 to 3,000 meters. </div></BLOCKQUOTE>

I can't say much about that, because i never use the WO. Try getting the target solutions yourself. The tutorial in the naval academy of the game will tell you how.

Milner62
11-29-2005, 09:43 PM
I only used the WO once cause the first two convoy encounters were a waste of all my fish and it was in fairly heavy seas in 1943 and the wo did worse than i did.

and about the repair crew. i had half the team filled and had half of the repair crew personel free to put more in and i had the efficenty blocked out, but i thought the one on the right was the stop the water leak timer and the one on the left was the pumping, but that will explain why i stopped the left pumping to get the right number to go down i lossed the boat fairly quickly

Tontoman666
11-29-2005, 10:01 PM
For the torps missing.. what realism are you playing? Are they clean misses or none detonations?

I'm lazy so have all the realism turn on except for the torp stuff (range, speed, aob etc. calculations). This setup means torps always hit unless I've been previously spotted or my torp was spotted at the last moment. If the convoy knows you are around they'll do a course change every few min to throw off any long range shots and a ship will speed up & turn on a spotted torp.

Stick your boat in the middle and fire at &lt;1000m and it's gravy usually even if they do turn. Not that risky as the escorts can't get to you with all the other ships around. Just don't get rammed http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

T.

Milner62
11-29-2005, 10:21 PM
Im playing on 71% realisim cause im a ace at silent hunter II but this is a completly different animal and they werent duds they were clean misses and i wasnt spotted the pre described auto targeting in the heavy seas, the fish pass infront of the boats, but in calm seas they pass behind, usualy i take shots at under 1000m but the convoys are traveling 8 and 9 knots and under water flank speed is only 6 or 7 knots and they slowly pull away

Tontoman666
11-30-2005, 03:28 PM
Weird, the auto target is very accurate for me usually allowing me to get hits on specific parts (engine, ammo etc.) even from 2-3000m out.
Are you waiting for a 90% (or close too) shot and/or the targeting arrow to go green or at least light yellow?

Only times I miss are if the target evades (convoy doing it's evading course change thing) or I forgot to open (or it auto closed on me) the torp tube, the 1-2 second delay in opening the tube will make you miss behind.

I find it too easy with the auto range/target/AOB setting but don't really want to go full realizm, kinda need an in between. Was hoping for more difficulty instead in getting past escorts and surviving being hunted but after 14 missions I haven't even been depthcharged yet. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

T.

acetoolguy
11-30-2005, 05:47 PM
Maybe just a silly thing.. but are you opening the doors before you fire? that 3 sec. lag can make a big difference on a long range shot.

Milner62
11-30-2005, 05:48 PM
Ive been depth charged before only cause i ran the engines at flank speed on purpose to get depth charged since i went just about 7 patrols sinking destoryers at 800 to 900 meters and not even a depth charge. I dont know, didnt know that the arrow changes color i just shot when i was close enough to make out what ship it was.

I hit every ship just about in calm waters but its when i was heading out on my own to new york and encounter a large convoy leaving and the water was choppy

NaturalBornGoth
11-30-2005, 08:53 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Tontoman666:
I find it too easy with the auto range/target/AOB setting but don't really want to go full realizm, kinda need an in between. </div></BLOCKQUOTE>

I recommend you to DO manual targetting. It's so much more fun and rewarding than just cruising around with an occasional point-and-click kill.

And it's not really that hard. All you need to do is to identify the ship then work your way through the items in the notepad in the upper right of the periscope screen.

1. measuring the mast height
2. guessing what your angle to the target is (the violet thing is your boat, the ship graphic in the middle is the target. So you have to enter in which direction the target would see you).
3. get the speed by taking the time (usually 10 seconds).

Then you send it to the TDC and Los! I hit pretty much every time.

The next level is to manually enter the values into the target computer, but you need experience in the notepad-method first, before you can do it properly.

Once you DO have the experience, you are able to come up with a valid firing solution by just listening to the target with the hydrophone. Once you have hit and sink your first target without ever seeing it, you feel like God (or like Stevie Wonder, whatever rocks your boat http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif ), trust me!

Tontoman666
11-30-2005, 11:25 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I dont know, didnt know that the arrow changes color i just shot when i was close enough to make out what ship it was. </div></BLOCKQUOTE>

When you have the crosshair on the target, there's a little coloured arrow over it.
It's basically telling you how much of an angle the torp is going to have to change once it leaves the tube. Green is it basically goes straight from your tubes directly to the target, yellow and orange means a greater course change (you'll see the torp do a quick turn once it leaves) after firing. I guess this can add more errors. Not sure why choppy water makes you miss early or late, it only effects me depth wise. I'm stumped.

Yeah NaturalBornGoth I've thought about it... but really as I've already killed all the ships so many times already (except for the large military ones) it's not even about sinking stuff anymore.. I want battles. I've already edited the file and boosted all ship crews skill up one level (from harmless to mostly harmless http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif ) and just playing along now to see the differences as the years go by. Got 20,000+ renown so just waiting for new toys to buy, the IXB was a nice change.

T.

Milner62
12-01-2005, 05:28 PM
I tried another technique after i found out how to operate the hydrophones manualy i picked out the target and got within visual range but stayed out of their visual range and i was at a very much close to a 180 deg to their bow so i took and skirted around and passed them on the surface till i was 1200 meters away from them and at about 45* infront of him and went towards him and i had the bow tubes manualy opened and i got 3 good kills like that so i think its cause the waves slows the cargo vessles down in rough weather and the torpedo usualy passes infront of the cargo vessle bow

I also got the screen shots finaly to taken and was wanting to put a banner in my signature like others on here have but couldnt figure it out so im taking my time cause i was recently awarded the Knights Cross 2nd class on my 3rd mission.

Tontoman666
12-01-2005, 08:24 PM
hehe good job. I do that surface run ahead on my second attack run once I've reloaded. At night I just cut in after the lead destroyer passes, daytime I submerge ahead of them and about 2000m out of their path so no to get caught if the lead escort fires up his search pattern. Works well, gives nice 90deg shots and the choice of charging the convoy and diving under to avoid the escorts.

T.

Milner62
12-02-2005, 12:30 AM
the first two patrols i went on with the U-99 i had destoryers pass right infront and behind me perpendictular to me and i just unloaded one fish into them and they never searched. but now that im in 1941 fixing to go to 1942 their starting to get smarter i havent encounter a convoy in my real campagin but i started a secondary one to give me experiance with convoys on the us coast for fun and i have to say im keeping away from convoys till i get the graphics card and more ram on this computer cause it started lagging and chopping up its fine with 3 or 4 vessles but this one was like 40 tankers and 7 destoryers couldnt count to be sure but it was quite a bit. but it seems im always getting rough seas where i cant use my deck gun, the north atlantic isnt rough and stormy every single patrol. luckly my real career where its just going into 1942 its still fairly even between calm and stormy weather.

Tontoman666
12-02-2005, 02:07 AM
It's usually bad weather.. or at least bad enough so you can't use your deck gun. Been some threads about that.. apparently even if you could use your deck gun it's a minor miracle to hit anything with the deck rolling on you.

I did a thread on why you never have clouds but no waves, so you can get easier combat (no huge waves) but with spotting and air cover reduced which is ideal for you. Rarely happens, for some reason clouds almost always come with high winds.

But talking about weather....I just had my second IXB mission send me to DS63. A lame boonies grid as no convoy routes in it. Had high winds all the way from Lorient to there but did catch 2 loners C2s and a C3 off Spains coast. Patrolled DS63 at 1024 speed as I had high wind, fog and rain (no chance). On return route I thought I'd check Gibraltar out, set out and still 15 m/s wind. Just as I'm getting close... clear and 1 m/s wind, figures http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif.

Start moving in at night and I get a 'we are being attack message' but no spotting report. Switch to bridge and theres a **** searchlight shining onto my bridge. Ask officer for a visual check, still 'no enemy visable' with a spotlight right on me!. Anyway it's a torp boat. Man the 105 deck gun, get 4 way off target random hail mary shots to start. Now he's right next door peppering my sub with machinegun fire. Can't miss at that range (unless the game does more automatic misses) and get 5 hits... no effect. Explosions but don't sink him or kill his guns. Give up and dive.

So there's lots more quirky or downright wrong/missing than just the weather http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

T.

Milner62
12-02-2005, 03:03 PM
Thats what bugged me i was near england and a pt boat was following me and i didnt want my location to be given out but they said i couldnt man the deck gun due to the storm cause im sure one or two well placed armor piercing shells into that plyboard patrol boat would send her to the bottom if not disable her for good

Amnio
12-02-2005, 03:52 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Tontoman666:
Man the 105 deck gun, get 4 way off target random hail mary shots to start. Now he's right next door peppering my sub with machinegun fire.[...] Give up and dive. </div></BLOCKQUOTE>
I know the feeling. I've taken to manually firing the 20mm flak guns at small boats, works like a charm at anything up to tug boat size.

Milner62
12-03-2005, 08:56 PM
Ive taken out a merchant with 3 rounds with the deck gun once before recently i took and got a good shot off a aircraft carrier and it started to sink then stopped sinking and i had to do muliple knucle points as im getting depthcharged by 6 or 7 destoryers and i lined up on the aircraftcarrier after 20 or so mins and at 50 meters i opened the 1 and 2 tube doors and launched two 0 gyro`s at the stationary taget and after i sent the carrier to the botton a destoryer went over me and made a left turn i tried my hand at manual targeting without a visual just using the hydro phones launched it hit the destoryer but deflected off for some weird reasion it should have exploded under the keel like i set it to do. But it was fun to shoot manualy