PDA

View Full Version : Really good campaigns out there?



Darkbluesky
06-06-2005, 12:41 PM
Hi

I'm looking for really GOOD campaigns, with good environments, if possible some ones with more "immersion" than the stock ones (they are not bad, but I have heard that are better ones)

Tx!

Darkbluesky
06-06-2005, 12:41 PM
Hi

I'm looking for really GOOD campaigns, with good environments, if possible some ones with more "immersion" than the stock ones (they are not bad, but I have heard that are better ones)

Tx!

VW-IceFire
06-06-2005, 12:45 PM
A number of mine and other peoples can be found here:
http://www.flying-legends.net/php/downloads/listings.php?cat_id=28

My Normandy P-38 campaign and the RNZAF at Guadalcanal campaigns have gotten some good feedback so they probably are ok http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

I've tried to focus on the immersion factors...in different ways each time. What works well for you? Which features do you look for?

Saunders1953
06-06-2005, 12:56 PM
Anything by Extreme One, Polymondo (sp?), Bird Brain, too. (Ice Fire already covered his--his 'Canal Campaign was a lot of fun.) I know I'm forgetting others, sorry. Oh, and if you like the AVG, Chuck-Older's When Tigers Could Fly is a must.

Check here:

http://www.pacific-fighters.com/en/missions.php

http://www.airwarfare.com/

and Sim.HQ and Sim.Outhouse too. I don't have their URLs handy.

Darkbluesky
06-06-2005, 12:58 PM
Well,

i like not to feel that I(we) am(are) the only one/s on the map, except the bad guys there, who are waiting for us...and then return to base, landing and end. Well I look for more different things, something original and unexpected events

Also I miss all the usual movement in roads, more trains, and of course in airbases (trucks, others planes,...)

Summarizing: originality, and love for the details.

Tallyho1961
06-06-2005, 03:19 PM
As above: "When Tigers Could Fly" a Hawk 81 Campaign by Chuck Older. Lots of imagination used and a neat early war scenario.

VW-IceFire
06-06-2005, 04:18 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Darkbluesky:
Well,

i like not to feel that I(we) am(are) the only one/s on the map, except the bad guys there, who are waiting for us...and then return to base, landing and end. Well I look for more different things, something original and unexpected events

Also I miss all the usual movement in roads, more trains, and of course in airbases (trucks, others planes,...)

Summarizing: originality, and love for the details. </div></BLOCKQUOTE>
Do you like to actually see these things going on or just be able to view them and hear about them from externals and from radio coms?

Just interested in how to be better.

I like to toss things in on roads and such as well. Helps make things more interesting...like there is a real war going on with real activity. But there is a balance...that can destroy performance too.

Chuck_Older
06-06-2005, 04:31 PM
That's the trick, isn't it? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif I loved making all these neat little things, but the files were big! I sorta bent the rules at Flying Legends in regards to file size without knowing it- mine is the biggest there by far, size-wise. I got a little carried away a couple times and had to cut back. It's tough to guess how much 'stuff' you can make extra and still be CPU-friendly for the 'average' player. I mean, who actually even sees the boats I put on the rivers? I didn't notice them myself, while flying it. I guess maybe if you crash nearby you might see one http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

I don't know how Icefire has the time to make these campaigns, mine nearly killed me!

I am back to playtesting bird_brain's Cactus Diary tonight. I think everyone will really like it, but that F4F is driving me nuts! Is the gear down yet? How about now? Now? Now? Oh f*** it, I'll belly land the **** thing http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

I am salivating at the thought of E_O and B-b's Battle over Malta. can't wait. 4.0 be ****ed

SKULLS_Exec01
06-06-2005, 05:00 PM
S! Those look great, but my squadron flys the stand alone install.
Anyone know of any good campaigns for the PF stand alone??
We are getting kind of bored with the limited in game generated ones, would like to fly other PF maps.
Thanks... S!

hotspace
06-06-2005, 05:01 PM
My one's not bad if you like to fight in the dark that is http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Hot Space

Achilles_NZ
06-06-2005, 05:36 PM
Theres plenty available to choose from in the downloads section from the main ubipage, as well as Flying Legends and Airwarfare.com

Heres a couple of my favorites though...

For some awesome desert action, I can highly reccomend VPMedia's "Beaufighters in the Desert" (http://www.airwarfare.com/Sims/FB/fb_campaigns_vpmedia.htm)
Worthwhile even for the customs skins alone.

For some really cool seaplane action try Zues_cats "Straight Shot" (http://www.airwarfare.com/Sims/FB/fb_campaigns.htm#021)
A very short but completely differant campaign ublike anything you have probably tried before.

Im currently finishing up Icefires's awesome "Turning the Tide" (http://www.flying-legends.net/php/downloads/listings.php?page_number=2&cat_id=28) campaign, flying P-40's and have really enjoyed it so far as well.

All the above campaigns are fairly short, very easy to get into and play very well.
You can take an inside look at them here (http://www.geocities.com/il2missions/campaignjournals.html) in my campaign journals. But beware as they do contain some mission spoilers if you havent already completed them.

http://forums.ubi.com/images/smilies/25.gif

arcadeace
06-06-2005, 06:33 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VW-IceFire:
Do you like to actually see these things going on or just be able to view them and hear about them from externals and from radio coms?
</div></BLOCKQUOTE>

This may be asking too much but could you make 2 levels of detail? In other words with 1 level just copy each mission after the basics. In the more detailed level, include the remainder 'eye candy'. Then package the campaigns in separate folders of detail intensity for each user to decide according to his/her PC's capability.

Flying_Nutcase
06-06-2005, 11:45 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Achilles_NZ:
You can take an inside look at them here (http://www.geocities.com/il2missions/campaignjournals.html) in my campaign journals. But beware as they do contain some mission spoilers if you havent already completed them.
http://forums.ubi.com/images/smilies/25.gif </div></BLOCKQUOTE>

Kiwi dude, your Campaign Journal is frigg'n awesome! And great screenies.

Nice work brother. http://forums.ubi.com/images/smilies/25.gif

Darkbluesky
06-07-2005, 12:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VW-IceFire:

Do you like to actually see these things going on or just be able to view them and hear about them from externals and from radio coms?

</div></BLOCKQUOTE>

Well, If I have understood well (I'm not fluent english speaker...) I think I prefer both! I mean that the real world go at his own, but also to feel that they are alive because I can hear about them in radio comms and because I can see them doing their things from my plane. For example, it could be done a more intense activity scenerio only in some areas where the mission is developed (I guess this is what you usually do...?) and also, that this "parallel world" had its own unexpected events/decisions (if it's doable)...

I don't know If I have answered your questions; I have not understood very well the diference between the two options...

No1_Reggie
06-07-2005, 03:06 AM
Although i havent played it yet, and i know it is not free - but it is very cheap . . .i have heard The Last Days campaign addon is fantastic, nothing but good things about it - here is a link to a review on SIMHQ for you. It will also explain why this is a paid addon, and what you are getting for your money. The author is also frequently releasing free patches containing new campaigns and skins as well.

The Last Days Review (http://www.simhq.com/_air3/air_120bb.html)

Dunkelgrun
06-07-2005, 04:29 AM
If you want something different you could try my 'Against Overwhelming Odds' (http://www.pacific-fighters.com/en/missions.php); scroll down quite a way to find it. Me163 rocket fighter v Allied bombers and fighters. It's a big download though, as I included plenty of skins to help the immersion.

Cheers!

VW-IceFire
06-07-2005, 04:05 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Darkbluesky:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VW-IceFire:

Do you like to actually see these things going on or just be able to view them and hear about them from externals and from radio coms?

</div></BLOCKQUOTE>

Well, If I have understood well (I'm not fluent english speaker...) I think I prefer both! I mean that the real world go at his own, but also to feel that they are alive because I can hear about them in radio comms and because I can see them doing their things from my plane. For example, it could be done a more intense activity scenerio only in some areas where the mission is developed (I guess this is what you usually do...?) and also, that this "parallel world" had its own unexpected events/decisions (if it's doable)...

I don't know If I have answered your questions; I have not understood very well the diference between the two options... </div></BLOCKQUOTE>
Its a tough question and a difficult one to answer as well http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

What you describe is basically what I do already. Adding detail all over the map is pointless and consumes CPU power making 99% of people unhappy. If it doesn't run silky smooth on my slightly above average rig then I tweak it till it does. The suggestion for running with 2 versions of the campaign is a neat one but it requires far too much work.

I try and add detail where I expect the player to be. A ship crossing their path on a patrol...or a small convoy...or some vehicles on takeoff or landing. Little things help. I can probably do more or be smarter about it...but you do what you can.

VW-IceFire
06-07-2005, 04:06 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chuck_Older:
I don't know how Icefire has the time to make these campaigns, mine nearly killed me! </div></BLOCKQUOTE>

Well I was a student for some of that time (I'd do it after studying http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif)...now I'm officially a university grad and entirely unemployed http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

So time is in abundance for the first time in a long time.

Chuck_Older
06-07-2005, 07:19 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VW-IceFire:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chuck_Older:
I don't know how Icefire has the time to make these campaigns, mine nearly killed me! </div></BLOCKQUOTE>

Well I was a student for some of that time (I'd do it after studying http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif)...now I'm officially a university grad and entirely unemployed http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

So time is in abundance for the first time in a long time. </div></BLOCKQUOTE>

Two years ago I was unemployed for nine months. You'll get through it http://forums.ubi.com/images/smilies/25.gif

Zeus-cat
06-07-2005, 09:13 PM
I recommend Dubbo's Castaways campaign for the Beaufighter if you want something really different.

The first mission finds you lost in a storm and running low on fuel. You have to find some place to land and soon! Very soon! Fortunately, you spot an island and decide to risk a landing. You hope the island isn't held by the Japanese. Fortune smiles on you as the island has an abandoned (semi-destroyed) airfield on it. You land and immediately start to scrounge whatever you can find to allow you to fight the war from behind enemy lines.

I also recently played Against Overwhelming Odds and enjoyed it very much. The Komet is a fun plane/rocket to fly. Dunkelgrun's missions test your ability to find your target, hit it and then run for home while you still have enough fuel to get back. And watch out for those fuel leaks! Oleg has made fuel leaks inside the cockpit deadly just like they were for real life Komet pilots. The fuel literally eats you.

Zeus-cat

mcpolle1
06-08-2005, 07:18 AM
S!

Hi guys,

Am new here, was here a couple of years ago with IL-2, and have now purchashed PF.
Have downloaded IceFires campaign, but cannot remember where to put them.

Little halp plz.

Thx

Polle

DuxCorvan
06-08-2005, 09:18 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chuck_Older:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VW-IceFire:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chuck_Older:
I don't know how Icefire has the time to make these campaigns, mine nearly killed me! </div></BLOCKQUOTE>

Well I was a student for some of that time (I'd do it after studying http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif)...now I'm officially a university grad and entirely unemployed http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

So time is in abundance for the first time in a long time. </div></BLOCKQUOTE>

Two years ago I was unemployed for nine months. You'll get through it http://forums.ubi.com/images/smilies/25.gif </div></BLOCKQUOTE>

Until three years ago, I was unemployed for six years. Beat that! And I survived -tho' I lost half my hair in the process. You know, doing nothing is pleasing, but not being paid definitively isn't. It's curious how being non-active can be so stressing...

You'll get through! http://forums.ubi.com/images/smilies/25.gif

Chuck_Older
06-08-2005, 09:50 AM
Which half did you lose?