PDA

View Full Version : New gunsight reticle???



jaybee333
11-14-2004, 10:12 AM
I'm a longtime FB player and a new PF player.
How do I use the new gunsight reticle, the one with the little circle moving around in the big circle? I know it responds with control input, but I don't know how to use it to get better aim. I've looked in the manual, maybe I've overlooked it, can't find info. Please help. Thank You.

heywooood
11-14-2004, 10:14 AM
jaybee ~

that is not a gunsight reticle - that is a carrier landing aid...it is designed to assist the virtual pilot in attaining the optimal speed and glideslope for landing your plane on the carrier deck in PF.

check out the readme..errmm I mean the ignoreme file and you will learn more about it.

Tully__
11-14-2004, 11:18 AM
The gunsight shows where your guns are currently pointing. The other thingy shows where your plane will go if you maintain your current course and climb/descent rate.

hmd111
11-14-2004, 11:32 AM
I find this new feature very useful in fine trimming the aircraft in flight.I would like to see an option to turn it on and off..........

CdnSpits
11-14-2004, 11:42 AM
I agree, give me the ability to turn this thing on/off..

Tully__
11-14-2004, 11:50 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by CdnSpits:
I agree, give me the ability to turn this thing on/off.. <HR></BLOCKQUOTE>

Ctrl-F1 http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Daytraders
11-14-2004, 03:05 PM
ctrl-F1 turns it on use F1 cockpit view to turn it off the only way this sim should be played http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

Capt_Kernel
11-14-2004, 06:16 PM
LOL. Daytrader, what an Avatar. http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/59.gif http://forums.ubi.com/images/smilies/88.gif

Daytraders
11-14-2004, 10:35 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Capt_Kernel:
LOL. Daytrader, what an Avatar. http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/59.gif http://forums.ubi.com/images/smilies/88.gif <HR></BLOCKQUOTE>

thx m8

Texas LongHorn
11-14-2004, 10:48 PM
Y'know it reminds me of the VVI (Velocity Vector Indicator) on modern Carrier AC HUD's. It works essentially the same way too. Where goeth the dot, goeth said airplane <ggg.> Oleg calls this a "non-historical feature." Uhh, yep. But it works great in an F-18!
All the best, Mike

killer2359
11-15-2004, 06:18 PM
Yep, it's a Velocity Vector Indicator - I first saw VVI in Falcon 2.0 on Amiga 500 (presumably it was in the PC version too) - and it's a real feature on many modern fighter HUD's. It's particularly useful for showing your angle of attack - tho it'd be even better if we were given a stall point marker as well (but maybe that's getting carried away) - or a HUD style angle "ladder".

As a matter of interest modern aircraft (some civil as well as military) use a gizmo called an Angle of Attack indicator (AoA) - which is an instrument version of a VVI - or at least displays a reference to the info a VVI displays with regard to AoA. These AoA indicators are a green o in centre with and up chevron below and down chevron above - and the ones I've seen are linked to a dial on the panel with a small knob and a needle which enables the AoA indicator to be set to a multiple of stall speed - ie. for landing you might set it to 1.2 x stall - so whenever you're at an AoA equating to 1.2 x stall speed the centre o glows green - if your angle is too high the top chevron glows and if your angle is too low then the lower chevron glows.

I've spoken to the pilot of a high performance executive jet who told me they also use it at high altitude to help avoid stall situations.

Games like US Navy Fighters show the AoA indicator but model it purely as a glideslope indicator (which isn't right) - I haven't tried current jet sims like LOMAC or Janes F18 to see if they implement this right.

Tully__
11-15-2004, 06:24 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Daytraders:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Capt_Kernel:
LOL. Daytrader, what an Avatar. http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/59.gif http://forums.ubi.com/images/smilies/88.gif <HR></BLOCKQUOTE>

thx m8 <HR></BLOCKQUOTE>

Not "legal" though, forum limit is 40KB, that's about 70 http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif. See the Rules of Conduct thread near the top for more info..

jaybee333
11-15-2004, 06:52 PM
Thanks for all the responses! Very helpful.
Although you all have dashed my hopes of finding a good lead shot aiming indicator, lol! http://forums.ubi.com/images/smilies/cry.gif

Daytraders
11-15-2004, 10:01 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Tully__:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Daytraders:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Capt_Kernel:
LOL. Daytrader, what an Avatar. http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/59.gif http://forums.ubi.com/images/smilies/88.gif <HR></BLOCKQUOTE>

thx m8 <HR></BLOCKQUOTE>

Not "legal" though, forum limit is 40KB, that's about 70 http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif. See the Rules of Conduct thread near the top for more info.. <HR></BLOCKQUOTE>

i saw the Rules of Conduct thread before i even posted my sig and im ok http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

nah its only 20k, rules only apply to signature, avator is uploaded by ubi.com and its only has a size limit.

Therefore the following rules will apply for signatures. Could everyone please check their signatures and ensure they meet these new guidelines.

- Limited to one image per signature or a short text.
- 500 wide x 200 high maximum dimensions
- 40KB file size maximum
- 3 lines of additional text

Tully__
11-15-2004, 11:44 PM
Applies to all. The rule are for the benefit of forum members on slow connections, not Ubi. They still have to download the whole shebang.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>NOTE: The file size limit applies to avatars too. Be wary of using animated .gif's in particular. Good animations are very big, even with quite small image dimensions <HR></BLOCKQUOTE>

x__CRASH__x
11-16-2004, 12:11 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Tully__:
Not "legal" though, forum limit is 40KB, that's about 70 http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif. See the Rules of Conduct thread near the top for more info.. <HR></BLOCKQUOTE>


goose stepping alert!

Tully__
11-16-2004, 02:45 AM
Hey, I'm just trying to set the guy straight before Steve notices http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif.

Daytraders
11-16-2004, 01:20 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Tully__:
Hey, I'm just trying to set the guy straight before Steve notices http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif. <HR></BLOCKQUOTE>

roger that i did not see the applies to avator part, i really did think it meant just sigs, but thx for warning.