View Full Version : Assassin's creed Revelations Multiplayer map ideas thread.

12-17-2011, 02:07 PM
I had some map ideas so i thought why not create a thread for everyone else to include some map ideas.


I absoloutely love the Constantine district, i think it is one of the most beautiful areas we encounter in ACR. I love that murky, mysterious and oriental vibe to it. I really think it would be a shame for Ubisoft to miss out with this exotic Turkish location.


This is a must have. I mean when i saw it in the single player i was gob smacked, it is stunning. Also, it would compliment my zipline idea for multiplayer thus making the map more easy to navigate.


It would really promote the detection meter and social stealth because you can be seen quite easily and is mesmerising aswell.


This is also one of my favourites. I loved the colour scheme and the atmosphere. I could imagine some great chases.


I thought this could be one of the other maps however i don't know whether it would be suitable for multiplayer due to the size.


I know everyone would love to see Masyaf as a map especially snowing. It would be nice to have the castle and the gardens at the back and the town in two different maps. I've always wanted a snowy map, and would fit in with the characters like the count with his snow gear.

Just some ideas http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

12-17-2011, 02:26 PM
Nice. I managed to find more info about the upcoming pack. Maybe they'll add these to it as well. The info comes straight from the wikia:

The pack will include several additional maps for the game's Multiplayer mode, based on cities from across the Mediterranean. These will include Siena, Jerusalem, Dyers, San Donato, Firenze and the Imperial District of Constantinople.

As you can read, the Imperial District is already included (it is the 3rd picture right?).

12-17-2011, 02:26 PM
while a lot of them seem like great locations, and they are. i can see why thye might not have gone with them for gameplay reasons... eg the areas have a lot of flatness and large openings.. meaning you'd constnatly be in the "visble sight" meter.

The grand bazarr would be cool. though its all corridoors, so once you run into your target there is pretty much zero question as to who he is.

mysaff would be a very cool location, and also the loaction where ezio dressed up as the lute player.

whatever maps they do add though, i'm sure they'll do a good job. I've never felt like any of their maps weren't well made..

12-17-2011, 02:30 PM
Originally posted by DannyStrong:
whatever maps they do add though, i'm sure they'll do a good job. I've never felt like any of their maps weren't well made..

Including Mont-Saint Michel? It's not that bad, but it was an elevation hell. Out of artistic perspective I must say they did an amazing job.

Toki Wartoooth
12-17-2011, 02:33 PM
The Venice and Rome locations in the singleplayer modes were big open areas as well, but Ubisoft added little festival structures to block the line of light. It wouldn't be too big a problem for them to add any of these maps to the multiplayer. They would just do what they have done so many times before in converting singleplayer locations to multiplayer maps.

Great thread by the way!

12-17-2011, 03:44 PM
How about some more classic Assassin's creed maps? I know we're already getting Jerusalem, but Damascus and Acre circa the First Crusade would be awesome!

12-17-2011, 05:32 PM
One thing I would like to see is a Romanian map, considering that the Sentinel and Count come from there, with the Vanguard originating near to it in Ukraine.

12-17-2011, 07:43 PM
A map with no buildings that you can climb on