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View Full Version : When a enemy plane is on the 6oclock , What do you usually do first?



Tuskegee1989
07-06-2008, 05:09 AM
I am starting to have problems shaking off the plane when it's on my 6 , Anyone got any tips? I know how to shoot planes down with no problem. That's if they don't get away , As soon as they get away (Single player and mutiplayer) They get right on my 6 and shoot me down. I try weaving and what not but it really doesn't do anything. Anyone got any tips? And what do you usually do first when a plane is on your 6?

Tuskegee1989
07-06-2008, 05:09 AM
I am starting to have problems shaking off the plane when it's on my 6 , Anyone got any tips? I know how to shoot planes down with no problem. That's if they don't get away , As soon as they get away (Single player and mutiplayer) They get right on my 6 and shoot me down. I try weaving and what not but it really doesn't do anything. Anyone got any tips? And what do you usually do first when a plane is on your 6?

SeaFireLIV
07-06-2008, 05:31 AM
First thing I do is roll, then drop like crazy. this usually puts me under his nose where he can`t see me and doesn`t know where i`m going to go next. That`s if he`s REALLY close, like 100-400m. If he`s a bit further away I`ll stay high and try turning... depends on plane.

Of course, if you`re on WW arcade mode then this won`t work and you`re screwed.

TinyTim
07-06-2008, 05:45 AM
Full negative elevator.

gorkyporky
07-06-2008, 06:37 AM
in offline the ai seems to have some problems with rolling scisors. All in all, it seems to work for me online and offline. And maybe push the stick forward when you are inverted, they wont see this comming. Be creativehttp://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

OMK_Hand
07-06-2008, 06:54 AM
Hi Tuskegee1989.

If you see an attack on yourself developing, then the first golden rule is, and correct me if I'm wrong, 'Always turn into the attack'.

If they're shooting already, then immediately dropping the combat flaps and barrel rolling can be a useful first response, hopefully spoiling their aim and attempting to force them out in front of you. If they've really got the drop on you, you're probably dead anyway so try anything to get out of their sights. Go wild... Of course, having some height helps with recovery from any successful last ditch' manoeuvring...

"The Barrel Roll.
In a barrel roll the aircraft carries out a revolution in the rolling plane, but, unlike the case of the slow roll, it is not involved in true inverted flight. The flight path is a corkscrew one, with the aircraft flying along the edge of a screw of very co**** pitch. The lift from the wings is directed inwards towards a line through the centre of the corkscrew, and the pilot remains firmly. pressed on his seat throughout the roll.
Having made sure that the Sutton Harness is tight, and that there are no other aircraft in the neighbourhood, begin the barrel roll like this. Select a point on the horizon, and fly level towards it ; then, for a roll to the left, dive to the right of your chosen point until the approp airspeed is attained. Your instructor will tell you what this should be ; it will be more than that required for a slow roll. When you have attained the correct speed, apply backward pressure on the stick, and as soon as the nose rises well above the horizon to the right of your selected point, apply left bank and a little left rudder. Keep the stick well over to the left and maintain a steady backward pressure on it. Keep both pressures on the stick, and that on the rudder bar applied until the aircraft is once more the right way up and the wings are nearly level. Then centralize the controls and resume level flight."

If you're out of speed and altitude then full rudder one way and opposite aileron to keep the wings under reasonable control may help for a second until something else comes to mind. This skids the aeroplane and might spoil their aim for this pass if they're closing really fast...

It also helps to get into the habit of tooling around at an altitude where your ride performs well, thus helping to maximise your chances in a bounce.

Really, the key is don't get bounced. Look, look, and look again.

Simple.

But if you are, go mad, depending...

But never do.

Simple... http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Brain32
07-06-2008, 06:57 AM
<span class="ev_code_RED">If I'm allied:</span>
Look around, if he is the only one then turn and shoot it down, if not then nose down return later and shoot them all down, if in Spit try to fight it out, and spiral climb away.

<span class="ev_code_BLUE">If I'm Axis:</span>
If he is in gun range http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif :

1.Curse http://forums.ubi.com/images/smilies/16x16_smiley-mad.gif

2.Roll http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

3.Curse again http://forums.ubi.com/images/smilies/16x16_smiley-mad.gif

4.Roll http://forums.ubi.com/images/smilies/shady.gif

5.Curse once again http://forums.ubi.com/images/smilies/51.gif

6.Bail http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

7.Curse http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

If he is not in gun range

1.Curse http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

2.Nose down and hope it's a Spitfire http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

3.Curse again http://forums.ubi.com/images/smilies/halo.gif

4.Now curse when you find out it's not a Spitfire http://forums.ubi.com/images/smilies/disagree.gif

5.Bail http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

6.Curse http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif


For girly types, this is suppose to be kinda funny, not serious...

FlatSpinMan
07-06-2008, 07:23 AM
I just tell them who they're shooting at. That's usually enough.



http://forums.ubi.com/images/smilies/88.gif

Manu-6S
07-06-2008, 07:35 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Brain32:
<span class="ev_code_RED">If I'm allied:</span>
Look around, if he is the only one then turn and shoot it down, if not then nose down return later and shoot them all down, if in Spit try to fight it out, and spiral climb away.

<span class="ev_code_BLUE">If I'm Axis:</span>
If he is in gun range http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif :

1.Curse http://forums.ubi.com/images/smilies/16x16_smiley-mad.gif

2.Roll http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

3.Curse again http://forums.ubi.com/images/smilies/16x16_smiley-mad.gif

4.Roll http://forums.ubi.com/images/smilies/shady.gif

5.Curse once again http://forums.ubi.com/images/smilies/51.gif

6.Bail http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

7.Curse http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

If he is not in gun range

1.Curse http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

2.Nose down and hope it's a Spitfire http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

3.Curse again http://forums.ubi.com/images/smilies/halo.gif

4.Now curse when you find out it's not a Spitfire http://forums.ubi.com/images/smilies/disagree.gif

5.Bail http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

6.Curse http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif


For girly types, this is suppose to be kinda funny, not serious... </div></BLOCKQUOTE>

Usually I don't curse it if it's a normal Spit ... but I curse it twice if it's a 25lbs.

As usually I agree with Brain: if you are German (blue but not Japanese) dive and cross your fingers everytime; find clouds and kill the guy (if it's not smart; but if you are "diving" in a cloud it means that the guy is an above average skilled red).

However Tuskegee1989 you have to learn to watch around and don't let them stick your 6. No planes on your 6 it's a lot better then 1 plane in your gunsight.

DD_crash
07-06-2008, 09:51 AM
I normally die http://forums.ubi.com/images/smilies/sadeyes.gif

leitmotiv
07-06-2008, 10:15 AM
When you are at low altitude and cannot dive, feint in one direction then pull like a madman in the other. A classic when you have loads of altitude is to close your throttle completely, drop your flaps all the way, watch you opponent sail by you, and blast him. This is a desperation move. It means surrendering all your speed (energy) so it should only be used when you are sure you are totally screwed.

stalkervision
07-06-2008, 10:34 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DD_crash:
I normally die http://forums.ubi.com/images/smilies/sadeyes.gif </div></BLOCKQUOTE>

That's waht I like. An honest man. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

joeap
07-06-2008, 10:35 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by stalkervision:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DD_crash:
I normally die http://forums.ubi.com/images/smilies/sadeyes.gif </div></BLOCKQUOTE>

That's waht I like. An honest man. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif </div></BLOCKQUOTE>

http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Anyway, rule number 1: Don't let them get on your six.

Rule number 2: See rule 1

I_KG100_Prien
07-06-2008, 02:30 PM
I start yelling at my Gunners for failing to ward them off......

Then I do my best to evade... while still yelling at my gunners for being slackers.

Then when I bail out I pull out my service pistol and shoot the nearest gunner.

Ba5tard5word
07-06-2008, 02:46 PM
Against the AI, if I'm high enough, I usually flip over and fly straight downwards, they usually lose you immediately, at least if they are on veteran difficulty.

Usually just turning sharply a few times will shake them off, though sometimes you'll get locked together into a scissors and if you're lucky you can drop behind him, if you're unlucky you might crash into one another, lol.

PanzerAce
07-06-2008, 02:50 PM
Depends on the planes. If I'm reasonably sure I can outrun him, I alternate slow and fast rolls, just to through their aim while I pull away.

If I CAN'T run, I generally roll and drop, then start a real dogfight. If I can't break them, I start doing some REALLY random stuff.

steiner562
07-06-2008, 02:54 PM
I usually start cursing my wingy to bail me out of the situation.

Bremspropeller
07-06-2008, 03:34 PM
Pull out the networkcable http://forums.ubi.com/images/smilies/59.gif

slipBall
07-06-2008, 03:38 PM
I usally take a dump http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

FoolTrottel
07-06-2008, 03:59 PM
I always try this old problem solver:

Ignore it and it will go away

Works sometimes, when the guy on my six o'clock is too fast, or a very bad shot.

Most of the times, I just die again...

Bearcat99
07-06-2008, 04:47 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by OMK_Hand:
Hi Tuskegee1989.

If you see an attack on yourself developing, then the first golden rule is, and correct me if I'm wrong, 'Always turn into the attack'.

If they're shooting already, then immediately dropping the combat flaps and barrel rolling can be a useful first response, hopefully spoiling their aim and attempting to force them out in front of you. If they've really got the drop on you, you're probably dead anyway so try anything to get out of their sights. Go wild... Of course, having some height helps with recovery from any successful last ditch' manoeuvring...

"The Barrel Roll.
In a barrel roll the aircraft carries out a revolution in the rolling plane, but, unlike the case of the slow roll, it is not involved in true inverted flight. The flight path is a corkscrew one, with the aircraft flying along the edge of a screw of very co**** pitch. The lift from the wings is directed inwards towards a line through the centre of the corkscrew, and the pilot remains firmly. pressed on his seat throughout the roll.
Having made sure that the Sutton Harness is tight, and that there are no other aircraft in the neighbourhood, begin the barrel roll like this. Select a point on the horizon, and fly level towards it ; then, for a roll to the left, dive to the right of your chosen point until the approp airspeed is attained. Your instructor will tell you what this should be ; it will be more than that required for a slow roll. When you have attained the correct speed, apply backward pressure on the stick, and as soon as the nose rises well above the horizon to the right of your selected point, apply left bank and a little left rudder. Keep the stick well over to the left and maintain a steady backward pressure on it. Keep both pressures on the stick, and that on the rudder bar applied until the aircraft is once more the right way up and the wings are nearly level. Then centralize the controls and resume level flight."

If you're out of speed and altitude then full rudder one way and opposite aileron to keep the wings under reasonable control may help for a second until something else comes to mind. This skids the aeroplane and might spoil their aim for this pass if they're closing really fast...

It also helps to get into the habit of tooling around at an altitude where your ride performs well, thus helping to maximise your chances in a bounce.

Really, the key is don't get bounced. Look, look, and look again.

Simple.

But if you are, go mad, depending...

But never do.

Simple... http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>

Good post.. if you look in The Essentials thread in my sig and go to the Essential Reading part. Hand said it all basically...

stalkervision
07-06-2008, 06:07 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by slipBall:
I usally take a dump http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif </div></BLOCKQUOTE>


http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

rnzoli
07-07-2008, 04:36 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by FoolTrottel:
I always try this old problem solver:
Ignore it and it will go away
</div></BLOCKQUOTE> http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/88.gif
I usually assume that he is out of ammo, so I can re-focus my mind on more important things.

Capt.LoneRanger
07-07-2008, 10:00 AM
Can't answer that. You pretend I see the enemy at my six before I am dead. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

stalkervision
07-07-2008, 10:04 AM
How about this one? Jump out imediately before they get you. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Capt.LoneRanger
07-07-2008, 10:26 AM
Even better: Disconnect. http://forums.ubi.com/images/smilies/59.gif

DrHerb
07-07-2008, 10:32 AM
After fudging my huggies, I would try to play out whatever advantage i may have. If im being dove upon, ill split s.

bob2_491
07-28-2008, 01:29 PM
what i normally do is ram the trottle up and climb, keep going and turn out of the way of the bullits then drop power to nothing and then stall turn and then whack the speed up on the way down.
it might give you the time, edge ,luck( maybe) to get the boogie
good louc

bob

BWaltteri
07-28-2008, 01:35 PM
I hope he doesn't hit me. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

It however depends on many matters, there are no golden rules for that situation, just do what he least wants you to do.

Xiolablu3
07-28-2008, 02:10 PM
If your plane can turn tighter, or you are much slower, then turn hard to avoid.

If your plane can dive better then nose down into a screaming dive and run for home/friendlies.

If your plane can roll better then flip upside down and split S underneath the attacker.

It all depends on what plane you are flying, and what speeds you are flying.

Know your plane and what its good at vs the opposition.

If you offer some plane matchups I will explain what I would do.

WeedEater9p
07-29-2008, 03:39 AM
I hop into the gunners seat and hose him down http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

If a Spit, Zero, La-5, etc. is bouncing me... I'll start a scissors. Works great in a 109 or 190. Sometimes I dive down... then pull up hard, they cant follow through the climb 'cause they gots too much steam (Hopefully he'll black out and Lawn-Dart http://forums.ubi.com/images/smilies/partyhat.gif) . I Split-S alot too, its foolproof. If he follows ya down, quickly reverse (used mainly in 190s), then scissor.

I'm usually on fire before any of this happens though... http://forums.ubi.com/images/smilies/53.gif

JG53Frankyboy
07-29-2008, 03:45 AM
a sharp turn or a dive.
depends on the scenario and the flown planes.

i dont fly scenarios/servers where all planes are available.....................

FliegerAas
07-29-2008, 06:27 AM
scream - turn - crash

DKoor
07-29-2008, 10:58 AM
Great thread http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif .

Indeed, first it all depends on what plane you are flying and what your opponent is flying.

Second position of the aircraft who has the advantage in energy and how to translate that into a decisive advantage and all that tiresome stuff http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif .

For instance having plane on your 6 doesn't necessary mean that you are in worse position than he is; in order to do a hammerhead you must have a plane on your 6 http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif .

stalkervision
07-29-2008, 11:35 AM
Just slame on the air brakes and let that nasty opponent fly right by you. Then shoot him in the back.. http://forums.ubi.com/images/smilies/winky.gif

JtD
07-29-2008, 11:41 AM
I'd usually pull up and then start evasive action. Pulling up is to spoil any current firing solutions. Most pilots aim low.

Xiolablu3
07-29-2008, 11:47 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JtD:
I'd usually pull up and then start evasive action. Pulling up is to spoil any current firing solutions. Most pilots aim low. </div></BLOCKQUOTE>

You know, I would actually disagree with that, I find a climbing plane very easy to hit, but a diving plane very difficult.

I would always dive rather than climb.

willyvic
07-29-2008, 12:46 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by stalkervision:
Just slame on the air brakes and let that nasty opponent fly right by you. Then shoot him in the back.. http://forums.ubi.com/images/smilies/winky.gif </div></BLOCKQUOTE>

Only in the movies Maverick...only in the movies. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

WV

Zoom2136
07-29-2008, 12:48 PM
If I'm on your six... just bail and save yourself the aggravation http://forums.ubi.com/images/smilies/88.gif

Seriously... depends on the type of plane you are flying..

Good turner...

in 1vs1 fight...

Be aggressive and kill whatever you are facing... one vs one its all a question on skills...

1 vs many...

Be smart... avoid loops to all cost... keep your airspeed up and call for help... change direction and altitude often... and call for help...

Energy fighter...

1vs1...

If he is a better turner than you... dive and extend... don't dive sharply all pull up hard at the bottom... use a sharp dive to begin and pull up slowly... and run.. Come back when you have the initiative...

If he is also in an energy fighter... have fun...

1 vs many...

Same as 1 vs 1 except if their is more then one... then run....

Zoom2136
07-29-2008, 12:49 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by willyvic:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by stalkervision:
Just slame on the air brakes and let that nasty opponent fly right by you. Then shoot him in the back.. http://forums.ubi.com/images/smilies/winky.gif </div></BLOCKQUOTE>

Only in the movies Maverick...only in the movies. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

WV </div></BLOCKQUOTE>

Well.... I would say roll out of the way... and blast him if he tried to go back up... but that just me http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

JtD
07-29-2008, 12:49 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Xiolablu3:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JtD:
I'd usually pull up and then start evasive action. Pulling up is to spoil any current firing solutions. Most pilots aim low. </div></BLOCKQUOTE>

You know, I would actually disagree with that, I find a climbing plane very easy to hit, but a diving plane very difficult.

I would always dive rather than climb. </div></BLOCKQUOTE>

I didn't say I'd climb, so I don't think you can disagree with me.

stalkervision
07-29-2008, 12:49 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by willyvic:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by stalkervision:
Just slame on the air brakes and let that nasty opponent fly right by you. Then shoot him in the back.. http://forums.ubi.com/images/smilies/winky.gif </div></BLOCKQUOTE>

Only in the movies Maverick...only in the movies. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

WV </div></BLOCKQUOTE>

http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

b2spirita
07-29-2008, 01:14 PM
I usually just scream like a little girl, followed by a spin into the ground, which may or may not be influenced by the enemies bullets.

PhantomKira
07-29-2008, 05:36 PM
I usually find a diving plane much harder to hit than a climbing one as well. Climbing presents me with the idea plain for attack, giving me a nice cross of a target aircraft, so I may concentrate my fire on the vulnerable parts.

Diving, well, that's un-natural, and thus difficult to follow. (All your lift is pushing you UP and the target is going DOWN.) Just ram the stick forward. Three things will happen.

1. It'll hurt like hell.
2. You'll sink right out of his gunsight.
3. By the time he figures out what happened and rolls to follow you, you'll be long gone - rolling takes time that he doesn't have. The result being a big gap between you and him by the time he gets turned around.

Barrel rolls work wonders. They're difficult to track when you're shooting.