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View Full Version : Splinter Cell: Conviction - Deniable Ops - AI Customization.



Dread_stunlock
05-10-2010, 02:51 PM
Wouldn't you wish to be able to have another option on Deniable Ops to fully customize your AI Enemies? For example choosing the suits and the gadgets? I really wished I would be able to play Hunter mode solo against Splinter Cells with Sonar Goggles :/ I am tired of simple minded mercs any agreements?

Dread_stunlock
05-10-2010, 02:51 PM
Wouldn't you wish to be able to have another option on Deniable Ops to fully customize your AI Enemies? For example choosing the suits and the gadgets? I really wished I would be able to play Hunter mode solo against Splinter Cells with Sonar Goggles :/ I am tired of simple minded mercs any agreements?

EliteForceGames
05-10-2010, 02:54 PM
that and the ability to re-route AI with an editor, maybe some kind of "alertness tweaker" and some pathing...

funny Unreal[ Engine is used but no modding? strang... er.

Dread_stunlock
05-10-2010, 03:02 PM
So that a yes? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Crimzonfear
05-10-2010, 03:26 PM
Make a poll!! And this sounds awesome, I too would like to play against some 3E spys.

Dread_stunlock
05-11-2010, 12:43 AM
Sure I can do a poll, was intended too but you cannot edit posts and make em polls ><

Dread_stunlock
05-11-2010, 12:50 AM
http://forums.ubi.com/eve/foru...961078068#6961078068 (http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=7211014258&m=6961078068&r=6961078068#6961078068)

Here you go

darkzero7
05-11-2010, 06:05 AM
lol you make a lot if polls. it would be interesting to be able to do that.