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View Full Version : Ok, I suppose I'd better get down to it..



Obi_Kwiet
08-24-2004, 02:49 PM
Well, I've been flying with out complex engine management, kinda casually, off and on, and a bunch of other stuff off for a while. (C-pit on, and no cheep stuff off though)(excpet mabye unlimited ammo sometimes http://ubbxforums.ubi.com/images/smiley/52.gif) But anyway I've noticed that the more realistic I get, the more fun it is. However, the thought of full real has been kind of daunting. So, I was wondering if there was a good site that could teach me full real. Thanks.

Obi_Kwiet
08-24-2004, 02:49 PM
Well, I've been flying with out complex engine management, kinda casually, off and on, and a bunch of other stuff off for a while. (C-pit on, and no cheep stuff off though)(excpet mabye unlimited ammo sometimes http://ubbxforums.ubi.com/images/smiley/52.gif) But anyway I've noticed that the more realistic I get, the more fun it is. However, the thought of full real has been kind of daunting. So, I was wondering if there was a good site that could teach me full real. Thanks.

LW_lcarp
08-24-2004, 02:52 PM
One of the first things to do is get a TrackIR it makes Simulated real so much easier to take then with out it

"If winning isnt everything why do they keep score"
Vince Lombardi

XyZspineZyX
08-24-2004, 03:03 PM
Yahoo! Another realism convert who's tossed away the training wheels!

Welcome to reality... or at least, closer to it than the alternative.

I'd suggest you first improve your visual skills, no matter if you use a hat, padlock, TrackIR or what. Just NEVER fly no-cockpit and resign yourself to learning how to see despite the restrictions of canopy framing.

Secondly, begin learning about energy, energy management and how that applies to your flying and fighting. There are numerous books, both based on real life and on sim flying that cover these subjects.

Shaw's Fighter Combat Tactics and Maneuvering" (http://www.amazon.com/exec/obidos/tg/detail/-/0870210599/qid=1093381730/sr=8-1/ref=sr_8_xs_ap_i1_xgl14/103-5287991-5034211?v=glance&s=books&n=507846) available on ebay is the definitive real life book to read. For virtual flying, Geoff "Doc Doom" Evan's "Butcherbird's Guide to a Free Lunch" about flying and fighting in the FW190, and a new book on virtual flying, Steve "crutch" Thompson's Check Six: A Virtual Pilot's Guide (http://www.authorhouse.com/BookStore/ItemDetail.aspx?bookid=18638), might be a good place to start for virtual gaming tips.

It might be easier for you to simply ask more experienced pilots for guidance, or join a squad. You'll learn much quicker under direct tutelage.

F19_Ob
08-24-2004, 03:15 PM
Some feel that GreaterGreen and F16's server are a good step forward (allmost full difficulty on both). I like these settings better than the full difficulty ones. Anyway they are good servers.

Personally I need the speedbar to be able to read gauges in a 'realistic' way. I also want limited friendly icons because my screen makes, cockpit and the virtual world become smaller than in real life, wich in turn makes identification harder. (not full realism in my opinion)
I may be a bit biassed about the distance and identification issue, because of my own tests, watching real planes from ground and the air.

Its possible to come to similar conclusions watching cars at different distances (easier to measure) smaller flying objects like birds work fine to if u have enogh groundreferences like tall trees or masts and buildings.

well....my opinion

LEXX_Luthor
08-24-2004, 03:19 PM
If you fly one aircraft more than others, learn your cockpit guages and you can "read" the instruments without having to actually read the numbers if they are too small--do this by knowing what the instrument pointers point to even if you can't read the tiny numbers. Spend time in your cockpit like real life pilots had to do to learn their craft they flew into battle. For some planes with dark cockpits (USA planes come to mind) turn on cockpit lights in daytime.

One thing FB simulates exactly is hysterical (and historical) pilot Whining about cockpit view. Indeed, the hysterical Whines are identical word for word with those of historical pilots.

Real life pilots would have chewed off an arm to be able to fly and fight with a real life No Cockpit view. They wanted the same thing. Them and us are more alike than we think. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif



__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish "Gladiator" listed as J8A ...in Aces Expansion Pack ( AEP )

"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

XyZspineZyX
08-24-2004, 03:34 PM
F19_Ob, I would argue that GG and similar servers with well-thought-out short-distance, limited info icon systems, and/or other things are more full real than full-switch hairshirt-hard servers. Far better from a realism standpoint, because they're designed to assume you can SEE.

F19_Ob
08-24-2004, 03:45 PM
he he...Stiglr.
http://ubbxforums.ubi.com/images/smiley/icon_twisted.gif
I didnt mean that GG and F16 were more full real. I just said they were a good step towards Full-difficulty and that I liked them better than the Full ones.
and also mean that one cant say that full-switch is realistic just because there isnt any icons.

Have U done the car test = identifying cars at determined ranges? that will say something about the realism.....but again just my opinion.
http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

carguy_
08-24-2004, 07:13 PM
Yessir one more recruit for the dark side.Let`s have a beer and celebrate.

http://carguy.w.interia.pl/tracki/sig23d.jpg

Obi_Kwiet
08-24-2004, 09:30 PM
I do have a problem though. I have a really crappy stick, that dosen't even have a throttle or a hat. I'm gonna need a new one. Any suggestions? I'd kinda like to stay around the 50$ mark at most.

Also, I've never tried full real before, so is there a site that has guide to taking off, landing, prop pitch ect.?

F19_Ob
08-25-2004, 12:17 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Obi_Kwiet:
I do have a problem though. I have a really crappy stick, that dosen't even have a throttle or a hat. I'm gonna need a new one. Any suggestions? I'd kinda like to stay around the 50$ mark at most.

Also, I've never tried full real before, so is there a site that has guide to taking off, landing, prop pitch ect.?<HR></BLOCKQUOTE>



U really need a good joystick. Either with twistrudder or separate rudderpedals. This is almost a must because rudder is used often in flight and aiming.
Tophat on the stick (most have it) is also a must, although some like mouse only, or Track-ir gadgets.
(personally I have a Logitech freedom 2.4 with twist rudder) I cant recommend it as there is much problems with Logitech sticks (mine too) wich is sad because I like the grip and configuration....I dont know what stick I will buy next though.


A few good tips (IMO) to get u started.

1.Takeoffs are generally made on the taxiway to leave the main runway for landings, bombers or emergencylandings.
Preferably U should practise "combatlandings and takeoffs" (the fastest ups and downs possible on short strips). one standard combatlanding in fighters is to fly fast, and close to the runway, make a series of hard s-turns or turns to get speed down fast and to watch behind a last time. the experienced often make short curved approaches and land in the turn ,if u will. This way u can avoid the vulchers lurking and waiting for returning planes low on ammo and fuel, or damaged.

2. Climb to altitude above your home airfield. Try to get atlest about 1000m before continuing to climb to the battle area. Its a good idea to have altitude in bomber and other groundpounders like il-2's and bf110's aswell so u have more room and energy for defensive or offensive maneuvering.

3. A good 'Look-around-routine' is a must.
Often make gentle turns (to preserve speed) and look behind+ above and below.
A good way to do this with a top hat is to Look
'back(left or right)+up' and while holding that make a slow roll to se behind and below. This viewing is so effective and covers the whole rear, that u dont normally have to do the same in the other direction.

4.Remember to record quicktracks so u can review the online sortie later to see the whole picture. Many draw hasty conclusions on how things really happened and a normal cause for unescessary arguments online.
With the help of tracks u can improve many tactical issues aswell as perfecting deflectionshooting.


This should keep u occupied for a while.
http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

[This message was edited by F19_Ob on Tue August 24 2004 at 11:33 PM.]

falco_cz
08-25-2004, 12:57 AM
Yea, good look-around routine is vital! I spend more time looking BACK-UP-DOWN then directly in front of me LOL!

WTE_Galway
08-25-2004, 01:06 AM
best way to get into full real flying is join a squad that flies a lot of co-ops or virtual war servers

though i do not agree with a lot of what the "arcade" boys say I must agree that flying solo on a dogfight server with icons and externals off is a frustrating affair .. its different on a co-op server with team speak as teh objectives make it obvious where the enemy are likely to be and your squad mates calling out sightings canmake a huge difference

Obi_Kwiet
08-25-2004, 11:24 AM
I have
this (http://www.microsoft.com/hardware/sidewinder/JStick.asp)
stick right now, and obivously htat won't cut it.
Would this (http://www.microsoft.com/hardware/sidewinder/Prec2.asp) be a good stick?

triggerhappyfin
08-25-2004, 12:15 PM
To Obi_Kwiet.

This is what you need (http://www.saitek.com/row/images/product/pcp/x45.jpg)

Perhaps a little more than $50. You could try some second hand X-36(as I) http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif.

A cheap headpanning program IF YOU GOT A WEBCAM (http://www.mousevision.com/). Only $9.95 http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif.

http://img78.photobucket.com/albums/v257/Triggerhappyfin/ace1_copy.bmp
Heads-on firing was not a safe practice after all ?
Jussi Huotari: It was not specially recommendedÔ.....
And later, as the Russians were armed with 20mm cannons, it was unwise to meet them heads-on

XyZspineZyX
08-25-2004, 01:37 PM
Absolutely, positively you MUST have a stick with at least a hat switch on it. No way you'll ever get far without it. It'd be nice if it had a lever or slider you could use for throttle...although a throttle unit is ideal.

I'd put rudder pedals at a nearly must have. Twisty sticks are cheap toys, and they teach really bad physical habits, but if that's all you can afford, well, it's better than nothing at all. But try and get rudder pedals, too.

Obi_Kwiet
08-25-2004, 02:00 PM
I had the MS presision pro 2 back in the WW2 fighters days. I loved it. But it uses some old serial connection, and they stopped putting thoes on MoBo's. It had a twisty rudder, and a hat. That's all I need right now. But I've got to get me a hat.