View Full Version : What is most interesting about the gameplay

12-17-2006, 07:10 PM
just wanted 2 know how people really judge a game like this.<form action="http://forums.ubi.com/eve/forums" method="POST" name="VOTE">

12-17-2006, 07:20 PM
I want to see the crowd AI, and all the interactions you can do.
the development team has been talking about it a lot, so i hope its good. I was amazed by how many npcs you had in ff12, made the place look real. I wanna see how good a job AC does about the crowd AI.
there are games where you can climb walls, and kill enemies with different weapons but none with a bunch of people walking around, tending to their own lives while you're doing something else

12-18-2006, 12:15 AM
^ true

This game sorta brings another revolution.. And I'd say AC gives the best next-gen feeling ever...

12-18-2006, 09:26 AM
thye crowd ai and the wall running are cool features but if you want different ways of killing people look at dead rising

12-18-2006, 09:44 AM
Without a doubt the free moving.

Just climbing everything and going everywhere looks great to me. Can't wait for this game.<div class="ev_tpc_signature">


12-18-2006, 11:11 AM
http://forums.ubi.com/images/smilies/agreepost.gif i agree with you 100%

12-18-2006, 02:09 PM
i cant wait for a game that allows the sword to go through the character when you stab them. Free roaming will be fun, but discovering all the ways to kill your target will be just as fun.<div class="ev_tpc_signature">

There are exceptions to everything, nothing is absolute.

12-29-2006, 03:02 PM
The sword fight!

It seemed realistic on video. That´s the first realistic sword combat scene I´ve ever seen in a game. It´s was from like my wet dreams, how Altair cutted one guards stomach. It looked sooo realistic. Not like usually in games, say, Oblivion. Oblivion is a great game, but the swordplay lacks a lot of realism. Also liked, how one hit from a blade takes a guy out permanently. Real, not like in most games. Great!

I hope that there is enough blood and capitations and such, because medieval warfare is not a thing 4 kiddies to watch. Realistic sword fight is FAR MORE ugly, bloody and gory than modern day combat with firearms. Look at the movies Gladiator or Braveheart to just get an idea. A bullet makes a nice small hole. A blade, not that nice.

It would make the game unsuitable for teens, but good games are never made with compromises!
NOT on a thing like this, basic realism.

In fact giving the picture that hitting someone with a sword doesn´t hurt and spill blood is far more dangerous, than showing how it really is. Violence looks ugly, let´s face it.

01-01-2007, 10:51 PM
I agree with aalataur,sword fighting looks extremly real,and if the game is as realistic as theyre going on about,it should be bleek and mature.Just as it was/is in real life.

01-01-2007, 11:28 PM
It's a tie between the crowd AI and the wall-climbing ability... I want to see how much you can interact with the crowd as well as how much detail has been put into the environments that you can interact with(well for this game how much you can climb on)

I'm really expecting Assassin's Creed to be as close to realism as possible. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif