PDA

View Full Version : PF Java, pluggable interfaces



TexMurphy97
10-06-2004, 05:32 AM
Hia Oleg.

Are you still using alot of Java for the Il-2 series? I hope so. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

From what I seem to remember the server was written in Java. Will that still be the case in FP?

I know that requresting the following is way way way to late and you will most likely not be reading this before the game is released anyways. But still.

Do you think it would be possible to make alot of the server objects pluggable so that one can create his own implementations of the objects?

For example if alot of the interfaces where pluggable then I could add a persistancy layer to the server. One thing that would be really usefull would be if you had a pluggable authentication class.

This way I could create authenticators that work directly towards our guilds website and all players in the guild would automaticly be registered with the server.

The more that is pluggable the better. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Tex

TexMurphy97
10-06-2004, 05:32 AM
Hia Oleg.

Are you still using alot of Java for the Il-2 series? I hope so. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

From what I seem to remember the server was written in Java. Will that still be the case in FP?

I know that requresting the following is way way way to late and you will most likely not be reading this before the game is released anyways. But still.

Do you think it would be possible to make alot of the server objects pluggable so that one can create his own implementations of the objects?

For example if alot of the interfaces where pluggable then I could add a persistancy layer to the server. One thing that would be really usefull would be if you had a pluggable authentication class.

This way I could create authenticators that work directly towards our guilds website and all players in the guild would automaticly be registered with the server.

The more that is pluggable the better. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Tex

Aaron_GT
10-10-2004, 01:50 AM
I think only the GUI is Java. Oleg's said that most of the engine is in C++. Of course it would be possible to write java wrappers for the relevant C++ classes using JNI to call the C++ code, but I am not sure how easy it would be to achieve what you suggest.