PDA

View Full Version : Would this be possible and worth it?



LeadSpitter_
06-10-2004, 06:12 AM
Would it be possible to assign some type of flagmarker when selecting blue red or any colored marker in the qmb.

The purpose of this would be to link towers hangers, buildings, and AAA linked to the teams runway, when the buildings, towers and AAA are all destroyed the team will loose the ability to spawn from that runway when the markers are destroyed.

This would add tremendous fun for dogfight scripted server and might stop some of the nonstop same spot spawn vulchers and make them try to shutdown the airbases.

The gametype would end when all the opposing teams runways are all destroyed.

It would also Make some defend thier runways others go on patrols to warn the runway defenses aircraft are inbound. I think it would be lots of fun and possible with not to much work.

-------------------------------------

Word is on the forums that the next patch in 4-5 months will be the last for fb/AEP

I hoping you add an option for removing AAA smoke trails they make a high end system go from 80fps to low 30s.

Another option I desperately want to see is external views being enabled after death in coops. So we can watch the fight if we get shotdown. Most coops leave externals for those reasons but the players abuse it and use externals to view thier six which makes bnzing not possible unless you catch someone sleeping but the majority dont.


S let me know what you think if you have the time to respond.

http://img14.photobucket.com/albums/v43/leadspitter/LSIG1.gif

LeadSpitter_
06-10-2004, 06:12 AM
Would it be possible to assign some type of flagmarker when selecting blue red or any colored marker in the qmb.

The purpose of this would be to link towers hangers, buildings, and AAA linked to the teams runway, when the buildings, towers and AAA are all destroyed the team will loose the ability to spawn from that runway when the markers are destroyed.

This would add tremendous fun for dogfight scripted server and might stop some of the nonstop same spot spawn vulchers and make them try to shutdown the airbases.

The gametype would end when all the opposing teams runways are all destroyed.

It would also Make some defend thier runways others go on patrols to warn the runway defenses aircraft are inbound. I think it would be lots of fun and possible with not to much work.

-------------------------------------

Word is on the forums that the next patch in 4-5 months will be the last for fb/AEP

I hoping you add an option for removing AAA smoke trails they make a high end system go from 80fps to low 30s.

Another option I desperately want to see is external views being enabled after death in coops. So we can watch the fight if we get shotdown. Most coops leave externals for those reasons but the players abuse it and use externals to view thier six which makes bnzing not possible unless you catch someone sleeping but the majority dont.


S let me know what you think if you have the time to respond.

http://img14.photobucket.com/albums/v43/leadspitter/LSIG1.gif

Biloxi72
06-10-2004, 07:09 AM
S!
Lead i think your idea for DF rooms would be a great addition to the servers!

"It was a marveleous aircraft! It was the best aircraft I flew in the war by far. I never flew the P-51, its been one of my life regrets, but I flew just about everything else there was. I liked the P-38s rate of climb, its speed, the way it handled, and its firepower directly out the nose. The P-38 would turn with almost anything, in fact it would out turn the P-47, out climb it, and out maneuver it. The P-38 was one of the great aircraft of WWII."...Charles MacDonald, P-38 Ace

RCAF_Hawk2
06-10-2004, 12:38 PM
I love flying bombers so it would give ppl like me alot more perpose in df servs so it gets my thumbs up

<BR><BR><IMG SRC="http://www16.brinkster.com/hawkspage/hawkssig.jpg"><BR>Your not getting my buffalo wings <BR></span></td>

xTHRUDx
06-14-2004, 07:16 AM
i like the idea but the down side of it is that you would see more kamakazie type attacks because some players don't value their virtual lives.

WOLFMondo
06-14-2004, 08:09 AM
That could be solved by death kick/ban.

It sounds just like a feature in BF:V, where if you destroy certain building, the vehicals that usually spawn there don't any more.

I like the idea but I think a general overhaul of the way ground objects, AI and building can be used in the FMB/QMB needs to happen for BoB.

http://bill.nickdafish.com/sig/mondo.jpg
Wolfgaming.net. Where the Gameplay is teamplay (http://www.wolfgaming.net)

macker33
06-14-2004, 02:02 PM
well another thing they could do is make the quik combat a bit quicker and goes for multiplayer too.

Call it toybox mode or whatever and make every planes characteristics the same,make the speed,turn rate,climb,firepower the exact same for entire classes of planes,example,every fighter can fly 600kmph,every bomber flys at 300kmph,every fighter has two 10mm and two 20mm and so on,easy on speed depreciation in climbs etc.It could be a big blast.

Bewolf
06-14-2004, 05:47 PM
argh macker...your suggestions make my neck hair raise http://ubbxforums.ubi.com/infopop/emoticons/icon_eek.gif

Anyways, this marker idea sounds pretty good. Reminds me a bit of Warbirds. That was the best "no scenario" fun i ever had online.

Bewolf

Never discuss with stupid people.
They'll drag you down to their level and beat you with experience.