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zugfuhrer
03-20-2004, 08:18 AM
I havnt found any significant difference in aerial gunnery, stallspeed, topspeed, between the two cases.
1. The inclinometer ball centered.
2. The inclinometer ball to the left or to the right of centered position.

When I am flying FW190A4 and Me109F4 in FB.

Shouldnt the burst go beside when the plane isnt correct balanced or is it automatically compensated by the aim?

zugfuhrer
03-20-2004, 08:18 AM
I havnt found any significant difference in aerial gunnery, stallspeed, topspeed, between the two cases.
1. The inclinometer ball centered.
2. The inclinometer ball to the left or to the right of centered position.

When I am flying FW190A4 and Me109F4 in FB.

Shouldnt the burst go beside when the plane isnt correct balanced or is it automatically compensated by the aim?

TX-EcoDragon
03-20-2004, 08:52 AM
"Shouldnt the burst go beside when the plane isnt correct balanced". . .

"is it automatically compensated by the aim?"

-Yes it should

-no it isn't. (yaw varies with power and airspeed combinations to a significant extent)

S!
TX-EcoDragon
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JG14_Josf
03-20-2004, 09:08 AM
A real plane will fly fastest when flying straight with 0 Yaw.

Shooting in a crosswind will deflect a bullets trajectory.

At 100 yards a 22 calibre rifle will defelct about one inch in a 20mph crosswind.

When a plane yaws the barrels are exposed to some factor of crosswind.

Hristo_
03-20-2004, 09:15 AM
Damn, I'm slow. Only now I figured this thread to be about yaw, not jaw http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif.

Anyway, sideslip is bad because fuselage is travelling somewhart sideways, causing drag.

Never tested it in this sim, but in other sims I've played, when two guys were flatturning on the deck, same planes, same ful - the one who took care of minimizing yaw regularly outperformend the other.

http://easyweb.globalnet.hr/easyweb/users/ntomlino/uploads/sig.jpg

"And when I awoke I was alone, this bird had flown.
So I lit a fire, isnā't it good, that delta wood."

zugfuhrer
03-21-2004, 03:14 AM
In IL2 the yaw inflicted more on the flying I think. The planes stalled more easy got reduced topspeed.

In FB it dont seems to matter so much, the Me drags clockwice when the plane is balanced correct and that should be correct, I think, because of torque and helix.

When I fire and the "ball" isnt in the middle of the glasstube, the stream of tracers seems to go straight.