View Full Version : Cheap USB Numeric Keypad - Assigning Keys?

09-30-2007, 12:45 PM
So I picked up this Belkin numeric keypad for 4.00 at a local computer fair. Nineteen easy to find keys.


XP is happy with it and so is IL2 '46. I can banish the keyboard forever. I remember a recent thread here about using such cheap keypads but amazingly can't find it (I have searched, and found some interesting stuff, but nothing of use). Here's my question: is anyone using anything similar and if so how have you programmed the keys? Just after some initial info - food for thought type. Anyone?

Edit: other stuff - CH Combatstick and CH pedals.


09-30-2007, 12:59 PM
Controlling POV with a finger touch mouse pad-does one exist? (http://forums.ubi.com/eve/forums/a/tpc/f/26310365/m/7861079655?r=4341000755#4341000755) Is that the one? (It's in the Pacific Fighters forum)

09-30-2007, 02:23 PM
I picked up a NumPad very similar to yours so I could play IL-2: 1946 on my laptop. I use the NumPad for trim, supercharger stages and prop pitch, and also to select right or left engines on the twin-engined planes.

09-30-2007, 02:30 PM
I jokingly called this Dial-A-Kill. Aparently nobody thoght it was funny and nobody laughed.

I then moved on to a X-52. Again Noone was amused. Eventually I found a better way to program my X52 but at the time I thought this was a good idea. I made the brackets out of Angled plastic. I cut them with an X-acto blade. I secured them with regular model glue to the controller(let them sit overnight) then I used doublesided tape to put the num pad on.

09-30-2007, 02:40 PM
Keypad thread (http://forums.ubi.com/eve/forums/a/tpc/f/23110283/m/4031031485?r=9141092485#9141092485)

This one?

09-30-2007, 02:53 PM
My old QuickShot MasterPilot (http://www.quickshot.com/game_controllers/mp98.html) panel died a death recently. I haven't bothered trying to resurrect it, though I certainly miss that big red bail-out button!

That's OT really as the beast ran through the PS2 keyboard port - with an adaptor that allowed keyboard use as well. Programming the cartridges(!) required a non-DMA puter too, preferably running 95 http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

USB-wise just, er, plug 'n' play. The only awkwardness that could occur is that the k/p may jump into the number one slot in Windows game controllers unless there is a software package which prevents that.

If it does show as a game controller it may affect any HOTAS software (and thus hardware) that you're running - but it's not something that can't be fixed easily. You might need to rebind the stick and/or HOTAS to the flight axes in the in-game window.

You can't have too many buttons! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif


09-30-2007, 03:08 PM
Thanks for all the replies. Plenty to help me get going. VF-17_Jolly: yes that is the thread I was looking for.


09-30-2007, 05:36 PM
My keypad looks the same.

Buttons 1-9 used for looking around( 5 is straight up).

Buttons *,/,-,+ are used for TS.

Lower buttons used for mixture settings.