View Full Version : Week of Tavern Heroes - 2011-05-06

05-03-2011, 09:22 AM
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It's the Week of the Tavern Heroes! Meet some of these Heroes-for-Hire and learn their story.

Haven Heroes


Lord Haart
Might Hero

Bio: A protegee of the House of Stag, Lord Haart showed his mettle from a young age, fighting as Lord Kieran's squire during the Elven Wars when he was only thirteen winters old.
After Lord Kieran's mysterious disappearance, Lord Haart dedicated himself even more fully to the ways of the sword, becoming the youngest Knight to ever walk the entire Duchy. Not to mention one of the bravest.
Gossip has it that when the rambunctious innkeep, Bardon Fleece, mocked the renowned Knight for his reticence in discussing his experiences during the Elven Wars, Lord Haart gave him an impromtu change of dress -with the tip of his blade from three paces.

Specialization: Natural Born Leader (Hero starts with +4 Leadership)


Magic Hero

Bio: Lady Eileen first became famous for bringing identical triplets into the world. This miraculous blessing from Elrath was soon defiled as her three sons were captured by mercenaries seeking ransom, and held captive for seven years.
During this period where Emperor Liam himself offered a tremendous reward for the children's return, Eileen turned to Elrath for guidance and became an extremely devout priestess. Upon the return of her children and the beheading of their captors, her sons were far from the gentle Angels that she had once known and were sent to the schools of the inquisitors for a desperate reeducation.
Eileen continues to see them regularly, but she relies more on prayers to Elrath and the education of the church for their upbringing than her personal attention.
Eileen's secret rage at the turn of fate in her life, has given her an extremely pragmatic if not expediant sense of justice.

Specialization: Sister Master (production of Sisters and Vestals is increased by 6 per week)

Necropolis Heroes


Sir Jaywoods
Might Hero

Bio: Sir Jaywoods, formerly a knight of the Unicorn Duchy, would tell you that he chose to become a Vampire because there's more life in half-dozen ghosts than a hundred living, breathing townsfolk, and the truth of the matter is not far off.
Sir Jaywoods is obsessed with the future, a fascination that was sparked by his father's passion for history. He wants to know who will rule Ashan in five hundred years, what the constant discoveries of arcane magic might bring, and whether there will always be space for chivalrous men such as himself.
Becoming an immortal Vampire was one way to find out. He wagers that life will remain cruel and bloodied whatever the age, but he's happy to hunt Demons while he waits to find out.

Specialization: Enlightened (Hero starts with the Enlightenment ability, with efficiency bonus)


Might hero

Bio: Scatha left the kingdom of Tuidhana at the age of twenty-four to study the way of the sword in the Seven Cities at the invitation of the Mageblade Deras Ban, one of the greatest weapon masters in Ashan. She was a brilliant student and studied up until the time her queen was attacked by the Holy Falcon Empire. Deras Ban, extremely fond of his prize student, sent her into hiding in his native city, Al-Betyl, fearing that the High Mages of the Seven Cities would side with Emperor Liam, and that she would be imprisonned as a sign of good faith. While hiding in a luxurious cellar in Al-Betyl, Scatha became aquainted with the cult of the Spider Goddess. There is a great deal of mystery around her conversion, but she is devout and trusted by both the Mother Namtaru and the Necromancer Sveltana.

Specialization: Agony Master (Hero starts with the Agony ability, with efficiency bonus)

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05-05-2011, 06:59 AM

Might Hero

Bio: Once kennel master to Emperor Connor himself, Lorhish now plies his trade in the heart of Sheogh running a Cerberus kennel. A man of principle, this transformation in allegiance, if not vocation, came about when Lorhish refused a direct order from his Emperor to hunt down some young Orcs who were stealing apples from his orchards. Dismissed from his post and facing grim prospects, Lorhish hit the ale hard until a mysterious beauty promised him a new life for a few details about an Imperial Hunt scheduled for the end of the month on a visit to the Greyhound Duchy. Lorhish accepted her offer, and the result was an attack on the hunting party that left half of the Imperial Court dead. Tortured for his involvement in the plot, Lorhish died from his wounds, but never revealed the identity of the woman-a fact that seemed to account for his resurrection under her command in Sheogh.

Specialization: Cerberus Master (production of Hell Hounds and Cerberi is increased by 6 per week)


Magic Hero

Bio: Don't confuse Deleb, a servant of the Overlord of Pain, Ur-Traggal, for a Succubus. She's not.
And to prove it she'll gladly invite you to test out her latest mechanical contraption; a machine that's liable to flay or burn or sear your skin in a never before imagined way. Not without a smile, of course.
Being a Master of Fire Magic she could happily talk for hours about the difference between a burn and a scorch or a brand and a scald, but she'd much rather show you.

Specialization: Master of Fire (the efficiency of Fire Magic spells is increased)


Might Hero

Bio: Born into a community of free pirates, Tsuan was given command of her own vessel at a very young age, and she amassed quite a bit of booty robbing merchant vessels from the Seven Cities on their way to the Jade Ocean.
Her destiny took an eventful turn when her ship was eaten by a giant sea monster and she awoke 1000 leagues below the ocean in the vast palace of a Naga Daimyo.
Tsuan was happy to be alive but realized quickly that she was a prisoner. After 5 years of captivity where she learned more than any human before her concerning the vast and rich complexities of Naga underwater culture, she was awarded her freedom and given an island by the Daimyo that she could do with as she pleased.

Specialization: Explorer (+2 Movement on land and sea)


Magic Hero

Bio: Yugen was trained to be a dancer in Nariya's imperial company, the Silk Waves. This all Human troop of over a hundred men and women performs twice a year when the Eternal Empress leaves her immense palace beneath the oceans to visit her island provinces above the waters.
The prestigious company was decimated by assassins for reasons that are still unkown.
Yugen was one of only three survivors, and he became a priest of Shalassa to thank the Dragon Goddess of Water for his miraculous escape.
The Eternal Empress still asks the surviving trio to perform for her once a year, and it is the only time Yugen still dances in public.
It is said that his dance is so sad that even the Dragon Eels cry when he performs.

Specialization: Spring Spirit Master (production of Spring Spirits and Mizu-Kamis is increased by 3 per week)

05-06-2011, 07:08 AM

Might Hero

Bio: Mokka was born a free Orc in the Eastern Steppes of Ranaar and was a tremendous hunter, respected by Orcs and Centaurs.
One day, a group of Orc refugees from the Pao islands arrived in her village and recounted the tale of how they had been attacked and their children sold into slavery. Mokka was enraged by this ignomy and vowed to Father Sky that no Orc would wear chains while she had breath in her lungs.
She set out immediately with a small army for the south in search of her destiny. Mokka's motivated and courageous horde was ambushed by the Duke of Wolf when she crossed the mountains, and all were either captured or killed.
Sent to work in the mines, Mokka managed to escape in extravagant fashion. She killed seven guards with a pickaxe and rode away on the back of a Centaur.
Now a permanent resident of the Pao island, a rebel with a cause, she has become an inspiration for all Orcs with dreams of freedom.

Specialization: Master of Warcries (the efficiency of Warcries is increased)



Bio: Trusted, if not religiously reveered, by the warriors of his tribe, Matewa is young in years and ancient in wisdom.
This Orc Shaman is said to have heard the angry voices of the ancestors in his first infant dreams.
Matewa had completed his initiatory dreamwalk by the age of six and wears no twisted or mutated marks from the experience; save for a lightning-shaped scar that crosses his whole chest.
A brilliant orator and clever joker, Matewa pulls upon the wisdom of thousands of Orc warriors and hundreds of shaman storytellers.
He often jests that he'll be rid of their complaining the day the Orcs rule all of Ashan.

Specialization: Dreamwalker Master (production of Dreamwalkers and Dreamreavers is increased by 3 per week)

We asked for two more female heroes but only got one so please guys be patient! More females will be in the game than already presented!