View Full Version : PF and SP Dynamic Campaign

10-07-2004, 07:03 AM
Hi all,

Has anyone heard if the single player dynamic campaign has been improved over IL2 AEP? I have not seen anything about it.

I know that there are new campaigns for Japan, US, and UK. I am wondering if the engine will basically be the same as IL2 or has it been updated?

I guess I will find out in a few weeks http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

10-07-2004, 08:30 AM
They're quite different. If you've played the unofficial Battle over Europe add-on, that's what the campaigns are closer to, not the FB / AEP ones.

Then of course on top of that the mission types and targets are very different, there's the addition of carriers, etc. There are also some changes to the interface, additional info on your squadron and past missions, improvements to ambiance like mission-specific background sounds during briefings, and so on.

10-07-2004, 08:43 AM
That's great news Luthier! I have BoE from Just Flight and it is absolutley fantastic as a dynamic campaign generator! And I do believe that you had more than a little to do with that http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
I even wrote Just Flight that it would be great if they could create the same thing for PF and get it out in the beginning instead of 3 years in like FB.If the stock campaign generator in PF is anything like Just Flights Battle over Europe program ,then folks are gonna love it. http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

10-07-2004, 10:19 AM
Whats so great and/or different about BoE's campaign generator over FB's? I mean I use DCG, but I am just wondering what it is that makes BoE so nice sounding. I haven't purchased BoE yet, and maybe, if the changes sound interesting enough, I will pick it up.

10-07-2004, 10:31 AM
Missions are interconnected, with results of mission A directly definining subsequent mission B. Say if mission A is intercepting a recon plane over your carrier, and you don't intercept it, mission B may be a scramble against a huge enemy bomber force on your carrier. If you shoot it down, then you get something else. And if you are patient to actually follow the recon back to its base / carrier, then your next mission may be leading an attack force to blow it out of the water.

Briefings and debriefings are much more polished and detailed than in FB. There are lots and lots of mission types to choose from. I don't use DCG so I don't know how they compare, but PF and BoE DGen gameplay is in my opinion very close to hand-built campaigns, in that the campaigns actually make sense and don't just seem like random cookie cutter missions.

That is, not to mention the multiplayer campaigns. No other flight sim has anything like it. You and your persistent squadron can fly dynamically generated missions against a persisten enemy squadron, with AI planes mixed in, and can control as few or as many aspects of the generated missions, up to actually moving your task force.

With 128 planes online and free servers I think we completely blow pay-per-play sims out of the water. With PF+FB+AEP you get more planes and loadouts, better graphics, better FM and DM, much more historically accurate models, and dynamic mission based gameplay in campaign form.

10-07-2004, 10:36 AM
Ilya - if you grant me my sceptism, but I will not believe in 128player servers until I can see them. Or better - until other folks with 56k Modems report lagfree playing. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

10-07-2004, 10:39 AM
Luthier will these new dynamic campaign features work retroactively with AEP if you go the " install PF over AEP " route ? It would be nice to see Mission A influencing Mission B and so on, applied to the Eastern Front missions of FB/AEP.

10-07-2004, 10:41 AM
Wow! That type of campaign generation sounds very intriguing...I guess I should pick up a copy of BoE then while I am at it. Thanks luthier.

10-07-2004, 12:02 PM
http://forums.ubi.com/groupee_common/emoticons/icon_smile.gifThe dynamic online generator is strategic as well as tactical.We were flying the historical Ardennes campaign and blowing planes out of the sky.Problem was,everytime we started the next mission(we were in the Invincible warrior mode)we noticed the battle front marker lines keep coming towards us.We didn't destroy our ground targets,so supply convoys aand trains resupplied those areas with more war goods,subsequently,we were winning the battles but losing the war.After destroying our assigned ground targets our point total went WAY up.And the battle field line started to move back the other way.Besides point totals, your next mission brief shows each players' A2A kills and sorties flown.These stats are stored so everyweek when we fly it again,everyones info is still there.Great set up.I believe Luthier had a large part in designing this program and its fantastic! I'm glad PF will have something similar.Brings a whole new meaning to online campaigns http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

10-07-2004, 12:47 PM
luthier1 thanks for the information. I just had a hard time finding it on the PF website. If the dynamic campaign it is as nice as you state, PF will be a great buy just for that.

I can't wait till this hits the shelfs.

Happy flying.

10-07-2004, 12:49 PM
I found an article about Just Flight - Battle Over Europe expansion pack; it goes into great detail about the dynamic generators for both FB and BoE.

The entire article is large (8 info packed pages)

So grab a cup of coffee and check it out.


10-07-2004, 01:16 PM

But Dynamic Campaing is really dinamic "Bellum War Style? or pseudodinamic "VEF/IL2-FB Style?

History will be changed?

10-07-2004, 01:51 PM
I'll be biased and say that the best DCG out there is Lowengrins as it does all that the other do plus allows you to customize your skins, switch out pilots, and it does more than I could list here. Its a darn shame no one has recognized that except for the 2,000+ people that have downloaded it and continue to enjoy the best sim with the best DCG there is.....

10-07-2004, 05:00 PM
Roger that II_JG1Hartmann, I have used DCG for quite some time and love how customizeable it is. However, the thought of having the detailed breifings, the historical aspect, and the pre made campaign is a very enticing thought. I will still pick up a copy of BoE, but in terms of pure DCG goodness, Lowengrins will probably still take the cake.

10-07-2004, 07:28 PM
http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif The BoE program is customizable.You have a series of historical campaigns but you also have what they call "hosts choice" as well, which allows the host to modify it as he/she sees fit.

10-07-2004, 09:27 PM
Wow battle over Europe??? Are you kidding me???? That would be incredible!!!! I have been playing BOE for 3 months and it's the best dynamic campaign generation I have ever seen (I have been playing since Commodre 64 F-15 Eagle),,, Jesus , Mary and Joseph...I'm getting into the fetal postion and waiting for the Fed Ex guy to get to my door with my brand new copy of PF....

and BTW DCG is incredible as well! Where else can you play a Desert Campagin????


10-07-2004, 09:33 PM
Whoa, down bubba...haha, easy there little fella. So, the BoE campaign is good then, well I guess I will get it then, I don't doubt that I will like it, because my favorite theatre in WW2 is the immense bombing raids over France and Germany. Thanks for all the input.

10-07-2004, 10:58 PM
The DCG has a few downsides, too. Namely steep learning curve, excessive options in menus, the campaigns have many historical errors (which in return cannot be solved easily unless you understand each and every option). I agree working into it might be worth the workload, but unfortunately I do not have the time http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

10-08-2004, 02:07 AM
DCG is a great tool - I give it two thumbs up http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
I hope PF can add more elements of immersion - so I look forward to the new system - thanks for update Luthier