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View Full Version : Longest (Online)Missions Flown In IL2???



ytareh
05-23-2008, 03:07 PM
Not the endless hours in dogfight servers (although I would be interested in who flies longest continuous missions in servers without hitting respawn every 5 mins )Who or where are the real marathon missions flown?Whats the longest people have done ...?My squad (JG5) have gone near the 2 hour mark in a series of P47/P51 -B17 escort missions against the Redwulf squadron.I believe there is a 'Megamission' set up that also does this sort of thing (but with one or two respawns allowed?)
Go on then tell us about your IL2 marathons even if in servers!!!I guess the bombers with Level Stabilisers have the big advantage here in facilitating quick emergency trips to the toilet etc but even planes that trim easier allow enough time for a 'mercy dash'...
Any offliners hardcore enough to use up most/all the fuel in a Betty(longest range of any-flyable- plane in game?) or P51 with drop tanks etc???!!!There are some pretty large maps available in the game which would probably take a good many hours to fly around the perimeter...

Tully__
05-23-2008, 11:48 PM
I couldn't tell you the longest I've flown in IL2 but I've done nearly 8 hours in EAW and over 4 hours in CFS2 (both in offline campaign missions).

Pirschjaeger
05-24-2008, 12:42 AM
The only reason Tully stopped at 8 hours was that he looked around and noticed the family and furniture was gone. http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Tully__
05-24-2008, 06:51 AM
Originally posted by Pirschjaeger:
The only reason Tully stopped at 8 hours was that he looked around and noticed the family and furniture was gone. http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif
The only reason I noticed the family and furniture were gone is because EAW crashed at that point... http://forums.ubi.com/images/smilies/35.gif

PBNA-Boosher
05-24-2008, 07:00 AM
If you like, one of the missions I designed that's sitting on M4T, Hellfire, can run upwards of 4-5 hours. There's no particular guarantee of enemy action. It all depends on how you fly the waypoints. The mission is a coop for roughly 18 or more SBD-3 pilots and their gunners if need be. You can download it here (http://www.mission4today.com/index.php?name=Downloads&file=details&id=2868).

ytareh
05-24-2008, 01:08 PM
Id be interested to hear about anyone elses mega missions ...

Redwulf 32 - Nis
05-24-2008, 02:03 PM
S! Bob

I know Redwulf__47 has a mega mission campaign (Finland map with "the usual" settings) in the works slated for late summer/early fall. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

cya around

FoolTrottel
05-24-2008, 04:44 PM
Originally posted by ytareh:
Id be interested to hear about anyone elses mega missions ...
Well, can't remember how long it was in minutes, or hours or whatever... but some years ago I had just got me a decent Internet connection and joined some Coop... on the Finnish Gulf map. Wintertime. Pilotting a J8A.

Somehow, after flying a long time, I got some enemy in my sights. And fired and fired and fired my guns untill my ammo was all gone.

I broke off, head for home. Luckily, the enemy I had been chasing went home too...

So, I had to cross the Finnish gulf to get home.

And I discovered, I was the only one still in the mission ... asked the host via chat if it were okay for me to fly home... 'Sure' was his answer... and he let me fly all the way home, including touch down... Brilliant...

Like said, dunno how long in minutes, but... take a Gladiator across the Finnish Gulf map, w/o ammo, w/o Map Icons and flight path... it surely does seem like a looooong time!

TAW_Oilburner
05-25-2008, 01:44 PM
The missions FA hosts every saturday night are usually at least an hour per sorty if you fly bombers. I flew blue last night and drove around in a G2 with droptank at 45% throttle and finally landed when the low fuel light came on..I think it was about 2hrs on CAP with 2 intercepts.

DKoor
05-25-2008, 02:09 PM
Originally posted by Tully__:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Pirschjaeger:
The only reason Tully stopped at 8 hours was that he looked around and noticed the family and furniture was gone. http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif
The only reason I noticed the family and furniture were gone is because EAW crashed at that point... http://forums.ubi.com/images/smilies/35.gif </div></BLOCKQUOTE> http://forums.ubi.com/images/smilies/53.gif

DKoor
05-25-2008, 02:10 PM
Longest (Online)Missions Flown In IL2???

My averages (lately) are 20-30mins.

I suppose I never flew more than one hour online.

Offline that stretches to almost 2 1/2 hours...

Aaron_GT
05-25-2008, 02:48 PM
What mission in EAW took so long? EAW had good immersion I found (even despite dated graphics) but didn't seem to want to talk to my stick under XP so I got rid of it.

The best bit abaout CFS3 was being able to fly a greater variety of bombers and seasons, but the time skip often seemed to crash it.

Tully__
05-26-2008, 03:05 AM
Originally posted by Aaron_GT:
What mission in EAW took so long? EAW had good immersion I found (even despite dated graphics) but didn't seem to want to talk to my stick under XP so I got rid of it.

P-51's escorting a day raid to Berlin and back without using the "Skip to next action" function.

EAW will only work with one USB device plugged in so if you want to give it a try with a USB joystick you've got to have PS2 keyboard/mouse (or USB to PS2 converter plugs).
As for the dated graphics, pop in to the SimHQ EAW forums, the community are still developing updates, graphics packs etc. for that game even though the developers gave it up years ago.

Skarphol
05-26-2008, 07:03 AM
Our Jagdgescwader 301 flew an online mission I had created wich focused on escorting Ju-52's dropping paratroopers on the Tuapse harbour.
The mission brought us into dogfigths 3 times during the escort, plus an opportunity to shoot down a russian seaplane on the way back. I had not really paid attention to the fuel-gauge during the mission, and when the fuel-lamp lightened up I was still well over enemy territory. The enginge died as I was gliding towards the closest friendly airfield, and I had to land a few hundred meters short of the runway. The mission had lasted for 54mins. I should have been a litle more conservative with the throttle...

The downside of such missions are that the ones who get shot down first are having to much time waiting for the others to land..

Skarphol

TgD Thunderbolt56
05-26-2008, 07:16 AM
I've flown a number of DF-server missions at over an hour.

Back in the days of greatergreen (when it was uncommon to take anything more than 25% fuel under almost every circumstance), there were a few guys from the CSL squad that would come into the server, take 100% fuel in typically Axis aircraft and fly the entire 90 minute mission unless jumped. CSL_Kocur had a 75:1 K/D at one point. I flew many 90 minute sorties trying to find/catch/kill them which was great fun playing cat & mouse at 6km while the other 25 pilots on the server were chasing each other's tails at 50m.

My average these days is closer to 30 minutes unless I get bounced climbing out.

I fly IRL and have NO DESIRE to fly much longer than that just droning around the sky in a game.

Aaron_GT
05-26-2008, 08:31 AM
The downside of such missions are that the ones who get shot down first are having to much time waiting for the others to land..

Conversely it gives a reason to not get shot down. We lack the real world imperative to avoid that, so it might work as an incentive. It's a balance, though.

tragentsmith
05-26-2008, 08:59 AM
One time on Warclouds I took 75% fuel in my 110. The mission was to cover ships. I flew 1.54 hour and shot 6 enemy aircraft down in that sortie (I still remember it well : 3 P38s, 1 tempest and two B25). This mission was cool, I had time to fly back then. Now my average sortie is more 15 - 30 minutes.

predator19887
05-26-2008, 02:09 PM
Originally posted by Aaron_GT:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">The downside of such missions are that the ones who get shot down first are having to much time waiting for the others to land..

Conversely it gives a reason to not get shot down. We lack the real world imperative to avoid that, so it might work as an incentive. It's a balance, though. </div></BLOCKQUOTE>

couldnt agree more, so few are able to have the patience with games or sims

AWL_Spinner
05-29-2008, 03:53 PM
Many a time online I've taken a B25 up high, around the edges of a map, to hit an enemy airfield from the quiet side.

Long haul, but it's all in the anticipation and the successful egress!

SeaFireLIV
05-29-2008, 05:15 PM
I know a few years ago I flew a Sturmovik mission online. I wasn`t sure waht i was in for even when I saw the long route on the map. The mission took at least 1 half hours to target and back! Definitely approached 2 hours. It was completely unexpected, but I stuck with it while some others quit.

I was knackered by the end of it. It was not a mission of battle, but a mission of endurance. never had one quite so long since.

Wildnoob
05-29-2008, 05:38 PM
probably for me it's far more fun fly a 4 hour mission in formation then enter in combat.

the problem is I can't set the variometer to 0 to fly long missions like I always dream.

I don't have my PC rigth now, but gonna visit a friend to test IL2 joy control to try make elevator trim sensitivity stay less sensible.

if I manage, I swear, fly a 4 hour mission would be a magnific experience.

Redwulf 32 - Nis
05-29-2008, 06:21 PM
Originally posted by Wildnoob:
the problem is I can't set the variometer to 0 to fly long missions like I always dream.

Just wondering. Why do you call the VSI a variometer? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

cya around ....

JG52MadAdler
05-29-2008, 07:45 PM
I had done some BoB missions last year 60+ minutes round trip. Based on the GoF map.
Never had to listen to so much whining.
Although the guys who got it really enjoyed them.
Its pretty cool to always have one eye on the fuel gage. Disengaging from the enemy once objectives are met and waiting on the low fuel light in a 109-E4

Capt.LoneRanger
05-30-2008, 02:45 AM
Longest mission in IL2 was probably around 60minutes.

With B17 II - The Mighty 8th I've flown several missions with returning a damaged bomber manually from Berlin or Munich, flying about 4 hours plus.

In JanesLongbow2 I flew a near 5 hours deep strike mission with a Kiowa.

Erkki_M
09-24-2008, 04:58 AM
I know its an ooold thread. Anyways.

1 hours, 53 minutes and 28 seconds. P51B, on spits vs 109s (the Fortress Europe mission). Got 6 kills(5 fockes and a 109, only one of the FWs made it home, plane crippled) and landed safely, without a single hole. http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

Also one of my best sorties ever.

gdfo
09-24-2008, 05:24 AM
Quite a while back, CFS2 private mission/game
2 Teams. Started at 9:PM and went to about 2:30 AM. Way to long. The other team should have conceded but did not want to. No interest in doing that again.

In ,IL-1946 some long missions on the 214 coop server and also there are the Megamissions, hosted on P-51's Vs 109's. 60 to 90 minutes.

Afterhours
09-24-2008, 07:47 AM
I have run through 100% fuel a number of times flying missions online in axis craft.
I even have some tracks of very long missions, I will have to take a look...

Time flies when you are having fun.

DuxCorvan
09-24-2008, 08:06 AM
Real men don't leave till the chamberpot is full to its borders.

joeap
09-24-2008, 04:04 PM
Il-2 not sure but 4-5 hours in SHIII. http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

Stingray333
09-24-2008, 04:10 PM
Originally posted by Redwulf 32 - Nis:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Wildnoob:
the problem is I can't set the variometer to 0 to fly long missions like I always dream.

Just wondering. Why do you call the VSI a variometer? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

cya around .... </div></BLOCKQUOTE>

I think the terms variometer and VSI are interchangeable (http://en.wikipedia.org/wiki/Variometer) but could stand to be corrected on that one

Stingray