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View Full Version : Large Bug in Spitfire VIII Collision DM



MEGILE
07-25-2005, 04:50 PM
After a few accidental rammings (rammee, not rammer http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif) while flying online, I had noticed that the Spitfire will always come out unscathed.
Against AI its a different story, but 9 times out of 10 online, a collision which involves a Spitfire VIII human and another Human enemy will leave the Spitfire without a scratch, and the enemy in flames.

This IMO is a huge bug which should be rectified... if only to rid us of those torpedo Spitfires http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

http://forums.ubi.com/images/smilies/25.gif

The Spitfire VIII is the only plane affected by this bug as far as I can tell.

FritzGryphon
07-25-2005, 05:00 PM
Are you absolutely sure?

This does happen with other planes online, too. It has to do with lag and relative speed at impact.

faustnik
07-25-2005, 05:01 PM
Spitfires were very well made of English Oak which are proven stronger than even Russian Delta trees. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

VW-IceFire
07-25-2005, 05:02 PM
Originally posted by faustnik:
Spitfires were very well made of English Oak which are proven stronger than even Russian Delta trees. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif
Close that book and never open it again! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Monty_Thrud
07-25-2005, 06:18 PM
All this madness is usually reserved just before a patch is due to be released... !http://forums.ubi.com/images/smilies/blink.gif!

SlickStick
07-25-2005, 06:32 PM
Having flown the Mk. VIII almost exclusively since PF came out, V4.01m appears no different to me, when it comes to collisions.

Like all collisions in this game, speed of each plane is very critical to the outcome of collisions, as well as packet loss/lag/warp at the time.

I'd say that the Mk. VIII runs the same as just about any other plane in terms of surviving collisions. It's usually a 50-50 chance any one plane will survive a collision, but it should be rare that a plane flies away unscathed from a collision. That's the part that's a bit dodgy in the collision model of the game.

I lose half of a whole elevator, not just the control surface or my engine will get damaged or other type of damage wing/fuselage, but IMO, collisions are just about the same as they have been in previous versions of PF.

Not discounting what you experienced, but sharing what I've seen when it comes to Mk. VIIIs, collisions and this game.

AerialTarget
07-25-2005, 08:21 PM
...Two so far, Megile. However, you need better bait. Even I refrained from biting at this one! Try using a P-38 Lightning instead - that will guarantee results.

SlickStick
07-25-2005, 08:57 PM
Um, funny thing is that when the fisherman fishes with honest bait, anybody can troll a forum and then say he was fishing.

Has this forum really gotten this pathetic?!? http://forums.ubi.com/images/smilies/blink.gif

I actually feel pity. http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

Pirschjaeger
07-25-2005, 09:09 PM
Originally posted by SlickStick:
Um, funny thing is that when the fisherman fishes with honest bait, anybody can troll a forum and then say he was fishing.

Has this forum really gotten this pathetic?!? http://forums.ubi.com/images/smilies/blink.gif


Do bears **** in the forest?

Fritz

Abbuzze
07-26-2005, 03:28 AM
I think the Answer is simple, cause the collision modell in FB is as complex as the complex engine management.

Collision! > FB compares the speed of plane A vs plane B, the faster plane will be damadged, the slower one is intact.

You fly a Spit, so I think you will turn a lot at low speed, the guy in the boom and zoom plane, mostly a 109 or 190 is faster so he will be destroyed.

Test it and watch the situation when you are undamadged.

I know it cause I´m usually the one who is in a dive and faster, so my plane is teared apard on a concrete spit or P51...

Talamir
07-26-2005, 04:39 AM
Collision! > FB compares the speed of plane A vs plane B, the faster plane will be damadged, the slower one is intact.

Please tell me that's not really how the game engine works. As far as I knew it looked like it was decided randomly 33/33/33 chance that one plane, both planes or no planes are damaged in collisions. At least thats what my friends and I got from watching replays of collisions in IL-2.

Either way I think that should have been fixed in a patch long ago. Its just silly to watch planes collide and only 1 of them suffer any damage.

MEGILE
07-26-2005, 04:48 AM
Sure I could produce 1 track out of a 100 which shows the Spitfire going down.. but the other 99...
Maybe it is my problem?
Test with a friend, and back it up with tracks.
And plz don't compare this thread to Crash's.. IMO his testing was flawed because he didn't actually use a Mustang.

Fish6891
07-26-2005, 05:08 AM
Originally posted by Megile:
Sure I could produce 1 track out of a 100 which shows the Spitfire going down.. but the other 99...
Maybe it is my problem?
Test with a friend, and back it up with tracks.
And plz don't compare this thread to Crash's.. IMO his testing was flawed because he didn't actually use a Mustang.

Are you saying that when a Spitfire MKVIII collides with Focke-Wulf 190, the Spit is fine while 190 is mutilated?

Perhaps 190 DM needs to be toughened up.

Abbuzze
07-26-2005, 05:10 AM
Originally posted by Talamir:


Please tell me that's not really how the game engine works. As far as I knew it looked like it was decided randomly 33/33/33 chance that one plane, both planes or no planes are damaged in collisions. At least thats what my friends and I got from watching replays of collisions in IL-2.

Either way I think that should have been fixed in a patch long ago. Its just silly to watch planes collide and only 1 of them suffer any damage.

It´s a bit more complicated, if you hit fuselage to fuselage both will explode, but usualy it seems for me to be this speedthing. I fly mainly 109 and also close E-fighting that means: hammerheads - going down - shooting - climbing again. If I collide with a slower plane in a dive it usually stay undamadged while I rip my wing off.

LEXX_Luthor
07-26-2005, 07:39 AM
I'd like for Oleg to look at this, since survivable ramming was an effective tactic in early Easter Front war when using obsolete fighter against hugely expensive German bomber filled with lots of trained and experienced aircrew who must bail out over enemy territory and get captured, while the fighter pilot (theoretically) also bailing out, but over friendly territory and flying again.

Atomic_Marten
07-26-2005, 07:44 AM
http://free-vk.t-com.hr/domagoj/smileys/fishing.gif

this worm musta looks unresistable, since so many fishes are on.

MEGILE
07-26-2005, 08:01 AM
Originally posted by Fish6891:


Are you saying that when a Spitfire MKVIII collides with Focke-Wulf 190, the Spit is fine while 190 is mutilated?

Perhaps 190 DM needs to be toughened up.

No it isn't isolated to the Focke Wulf, but all planes.

Test yourself, grab a friend and make some tracks.

AFJ_Skyghost
07-26-2005, 08:35 AM
Originally posted by faustnik:
Spitfires were very well made of English Oak which are proven stronger than even Russian Delta trees. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

EXCELLENT REPLY LOL http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

JG52Karaya-X
07-26-2005, 12:00 PM
Originally posted by Megile:
After a few accidental rammings (rammee, not rammer http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif) while flying online, I had noticed that the Spitfire will always come out unscathed.
Against AI its a different story, but 9 times out of 10 online, a collision which involves a Spitfire VIII human and another Human enemy will leave the Spitfire without a scratch, and the enemy in flames.

This IMO is a huge bug which should be rectified... if only to rid us of those torpedo Spitfires http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

http://forums.ubi.com/images/smilies/25.gif

The Spitfire VIII is the only plane affected by this bug as far as I can tell.

You might want to rethink: From my personal experience it's as follows - the faster plane (onwhine) will be totally annihilated in a collision and the slower will in 99,9% of the cases be left unscathed... http://forums.ubi.com/images/smilies/blink.gif

Happened to me pretty often lately on for example IL2 Corbina Telekom Server... Lots of russians there with AWEFUL conns. If you attack them from behind they sometimes stop midair and you accidently crash into them --> Me: dead Him: +100 points http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/cry.gif

BBB_Hyperion
07-26-2005, 12:20 PM
Maybe ban the VIII until its fixed ? http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

MEGILE
07-26-2005, 12:27 PM
No I don't think it warrants a banning... just Oleg's attention http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif